Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.30 @ 23:10:12 Player: Jezoensis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (2854) 2854 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (3600) 3600 TOTAL SCORE: 15624 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Storage Unit System Backup Module Spear Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Modified TNC Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System High-capacity Storage Unit Compact Matter Pod Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer Hardened Medium Armor Plating Layered Light Armor Plating Makeshift System Shield System Backup Module Improved Field Recycling Unit Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Spear [Rating: 41] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 157 | 8 6 5 9 3 1 11 17 34 12 18 17 16 Power 7 | 2 . . 1 . . . 1 1 . 1 1 . Engine 6 | 2 . . 1 . . . . 1 . 1 1 . Core 1 | . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 10 | 2 . . 2 . . . 1 4 . 1 . . Treads 10 | 2 . . 2 . . . 1 4 . 1 . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 84 | 2 2 1 2 3 1 7 9 19 11 12 10 5 Device 41 | . . 1 . 1 . 3 4 11 8 7 4 2 Storage 8 | 2 1 . 1 . 1 . 1 . . . 2 . Processor 5 | . . . . 1 . . 2 1 . . 1 . Hackware 4 | . 1 . . . . . . 3 . . . . Protection 26 | . . . 1 1 . 4 2 4 3 5 3 3 Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 4 4 4 . . 4 6 10 1 4 6 11 Energy Gun 17 | 1 3 3 2 . . 2 2 4 . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 28 | 1 . . 1 . . 1 3 3 1 2 5 11 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . 1 . . 1 . 2 . . 1 . Special Weapon 3 | . 1 1 . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . Parts Lost 26 | . . 1 1 . . 1 1 4 . 4 7 7 Power 3 | . . . . . . . . 1 . 1 . 1 Propulsion 10 | . . . 1 . . . 1 3 . 2 3 . Utility 4 | . . . . . . . . . . . 1 3 Weapon 9 | . . 1 . . . 1 . . . 1 3 3 Highest Loss Streak 7 | . . 1 1 . . 1 1 2 . 2 7 4 Average Slot Usage (%) 84 | . 99 100 88 100 100 100 98 98 100 89 65 45 Engine 7 | . 14 14 10 11 11 11 1 1 7 6 7 5 Core 1 | . . . . . . . 7 5 . . . . Treads 20 | . 28 28 23 33 33 33 25 28 30 21 9 . Device 6 | . . 13 11 5 11 7 3 5 5 5 5 5 Storage 12 | . 14 14 11 11 11 11 13 15 15 15 11 6 Processor 13 | . . . . 11 11 11 18 15 15 15 18 22 Hackware 1 | . 13 . . . . . . . . . . . Protection 1 | . . . 9 5 . 3 1 1 1 1 1 . Energy Gun 5 | . 13 13 10 11 11 10 8 4 4 . . . Ballistic Gun 12 | . 14 14 11 11 11 11 18 17 18 22 6 2 Naked Turns 18 | . . . . . . . . . . . . 18 Heaviest Build 79 | 13 25 26 33 30 26 31 62 79 79 79 77 39 Greatest Support 80 | 40 40 40 60 60 60 60 60 80 80 80 60 3 Greatest Overweight (x) 12 | . . . 1 . . . 1 1 . 1 8 12 Average Overweight (x) 1 | . . . . . . . . . . . 3 6 Largest Inventory Capacity 18 | 6 10 10 16 10 10 10 18 18 18 18 18 10 Average Capacity 13 | 5 9 10 10 10 10 10 13 18 18 18 14 9 Most Carried 18 | 5 7 10 10 10 10 10 17 18 18 18 18 10 Average Carried 12 | 3 5 8 9 10 9 9 11 17 17 17 13 9 Final Capacity 18 | 6 10 10 10 10 10 10 18 18 18 18 10 4 Final Carried 18 | 5 7 9 10 10 10 10 16 18 18 18 10 4 Class Distribution -------------------- 43% | Mutant 41% | Scavenger-Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2809 | 303 86 187 119 56 . 213 257 527 348 403 107 203 Remotely . | . . . . . . . . . . . . . Salvage Created 3561 | 188 157 256 149 68 . 305 582 530 366 591 191 178 Parts 210 | 16 9 15 18 8 . 20 36 38 15 20 2 13 Haulers Intercepted 5 | . 1 . 1 . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled 38 | . . . . . . . . 16 12 10 . . Retrieved Matter 391 | . . . . . . . . 159 112 120 . . Parts Self-Destructed 50 | . . . . . . . . . 15 10 . 25 Prevented 4 | . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 66 | . 2 5 4 4 . 8 9 10 5 12 4 3 Guns 55 | . 2 5 2 4 . 4 6 9 5 12 3 3 AOE 11 | . . . 2 . . 4 3 1 . . 1 . Classes Destroyed 17 | 3 3 2 1 . . 2 1 1 1 2 . 1 Worker 3 | 2 . . 1 . . . . . . . . . Builder 6 | . . 2 1 . . . 2 1 . . . . Tunneler 5 | 3 . 1 . . . . . 1 . . . . Hauler 5 | . 1 . 1 . . . 3 . . . . . Recycler 3 | 1 . 1 . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 5 | . . . . . . . 2 3 . . . . Swarmer 26 | . . 3 3 4 . 4 4 3 . 4 . 1 Grunt 18 | . 2 2 . . . 1 5 3 4 1 . . Duelist 2 | . . . . . . 1 . 1 . . . . Sentry 2 | . . . 1 . . . . 1 . . . . Hunter 3 | . . . . . . 2 . . . . . 1 Programmer 3 | . . . . . . . . 2 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . Samaritan 2 | . . . . . . . . . 2 . . . Thug 1 | . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . 1 . . Butcher 4 | . . . . . . . . . . 4 . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | 2 3 3 4 4 . 4 7 5 4 5 4 1 Combat Bots Only 5 | . 2 3 3 4 . 4 5 4 4 5 4 1 Max Kills in Single Turn 3 | 1 1 1 2 2 . 3 3 2 1 1 1 1 Gunslinging 1 | . . . . 1 . . 1 . . . . . Exploded 3 | . . . 2 . . 3 3 1 . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5191 | . 79 334 97 74 . 304 271 679 174 820 1053 1306 Core 907 | . 28 79 14 . . 30 40 75 34 36 184 387 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 57 . . . 89 92 . . . . . Volleys Fired 250 | 11 24 34 13 5 . 17 24 35 20 27 17 23 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 Hottest 115 | 70 100 100 70 68 . 73 101 115 98 78 89 75 Shots Fired 609 | 22 47 66 18 10 . 32 70 103 59 81 43 58 Gun 590 | 22 46 64 16 10 . 29 69 99 59 81 37 58 Cannon . | . . . . . . . . . . . . . Launcher 15 | . . . 2 . . 3 . 4 . . 6 . Special 4 | . 1 2 . . . . 1 . . . . . Kinetic 451 | 11 23 32 11 5 . 15 46 85 47 81 37 58 Thermal 74 | 11 24 34 4 . . . 1 . . . . . Explosive 15 | . . . 2 . . 3 . 4 . . 6 . Electromagnetic 69 | . . . 1 5 . 14 23 14 12 . . . Robot Hit Streak 22 | 6 10 6 3 6 . 22 10 6 9 21 5 11 Robot Miss Streak 5 | 4 1 4 2 1 . 2 3 5 4 4 4 3 Penetration Max 1 | . . . . . . 1 1 . . . . . Secondary Targets 12 | . . . . 1 . . 4 2 . 4 1 . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 . 1 1 . Shots Hit Robots 399 | 12 36 41 9 7 . 25 42 57 37 61 30 42 Core Hits 226 | 6 10 13 13 4 . 14 19 29 25 45 36 12 Critical Hits 3 | 1 . 1 . . . . 1 . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | 1 . 1 . . . . . . . . . . Melee Attacks 9 | . . . . . . . . 2 . 7 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 9 | . . . . . . . . 2 . 7 . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7622 | 142 395 496 284 84 . 694 915 1175 537 1175 1116 609 Guns 6127 | 142 395 495 104 84 . 433 798 870 537 1175 485 609 Cannons . | . . . . . . . . . . . . . Explosions 1494 | . . . 180 . . 261 117 305 . . 631 . Melee . | . . . . . . . . . . . . . Ramming 1 | . . 1 . . . . . . . . . . Kinetic 4501 | 42 169 204 38 31 . 229 463 681 375 1175 485 609 Thermal 880 | 100 226 291 49 . . 97 117 . . . . . Explosive 1280 | . . . 180 . . 164 . 305 . . 631 . Electromagnetic 960 | . . . 17 53 . 204 335 189 162 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . . 2 2 1 1 Average Corruption 1 | . . . 2 2 2 2 . . 1 1 1 1 Corruption Purged 1 | . . . . . . . . . . 1 . . Effects 29 | . . . 4 2 3 4 . . . 8 2 6 Message Errors 12 | . . . 1 . 2 . . . . 6 1 2 Heat Flow Errors 3 | . . . . . 1 . . . . 2 . . Energy Discharges 7 | . . . 1 1 . 2 . . . . 1 2 Data Loss (minor) 3 | . . . 1 . . . . . . . . 2 Targeting Errors 4 | . . . 1 1 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . 45 . . . . . . Shots 1 | . . . . . . 1 . . . . . . Rammed 2 | . . 2 . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 293 | 36 99 245 30 60 163 156 248 278 293 231 269 128 Average Temperature 68 | 14 23 70 15 31 90 49 87 81 113 55 130 51 Received Heat Transfer 1047 | . 45 141 9 . . 36 126 135 72 81 138 264 Effects 4 | . . . . . . . . . 1 3 . . Interference 4 | . . . . . . . . . 1 3 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . Heat Transferred 2211 | 296 666 851 148 . . 150 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 424 | 30 103 85 146 111 . 270 424 167 . . . . Initial 105 | . 19 . 21 6 . . 105 103 . . . . Average 100 | 12 46 30 55 60 . 150 286 90 . . . . Maximum Alert Level 2 | . . . . . . 1 2 . . . . . Low Security (%) 87 | 100 100 100 100 100 . 86 19 100 . . . . Level 1 10 | . . . . . . 13 67 . . . . . Level 2 1 | . . . . . . . 12 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 2 | . . . . . . . . 1 . . . 1 Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement . | . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . 1 . . . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 99 | . 3 5 4 4 . 9 13 15 6 19 4 17 Peak Tracking Total 12 | . 3 3 3 4 . 4 4 4 4 5 4 12 Tactical Retreats 3 | . . . . . . 1 . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . 1 . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 16 | . 3 . 2 . 1 . 4 4 . 1 1 . Terminals 12 | . 3 . 2 . . . 3 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 68 | . 13 . 10 . 1 . 18 17 . 1 8 . Successful 44 | . 11 . 6 . 1 . 7 10 . 1 8 . Failed 24 | . 2 . 4 . . . 11 7 . . . . Catastrophic 3 | . . . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 53 | . 11 . 10 . 1 . 16 15 . . . . Terminals 56 | . 13 . 10 . . . 16 17 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 26 | . 5 . 3 . 1 . 1 7 . 1 8 . Part Schematic 8 | . 1 . . . . . . 2 . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . Locate Traps 3 | . 1 . 1 . . . . 1 . . . . Registered Components 1 | . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 17 | . 6 . 3 . . . 5 3 . . . . Terminals 17 | . 6 . 3 . . . 5 3 . . . . Track 5 | . 3 . 1 . . . 1 . . . . . Assimilate 2 | . . . . . . . . 2 . . . . Botnet 7 | . 2 . 2 . . . 2 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . . Operators 2 | . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 13 | . 3 . 2 . . . 4 4 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . . 2 . . 5 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . 2 . . . . Highest-Rated Group 36 | . . . . . . . . 36 . . . . Highest-Rated Ally 26 | . . . . . . . . 26 . . . . Total Orders 2 | . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 115 | . . . . . . . . . . . 115 . Derelict Logs Recovered 6 | . . 3 . . . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7428 | 116 480 730 276 63 427 337 516 1169 660 744 322 1588 Spaces Moved 3325 | 50 241 378 139 28 264 168 237 630 365 354 90 381 Core 420 | 13 . . . . . . . . . . 26 381 Treads 2905 | 37 241 378 139 28 264 168 237 630 365 354 64 . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 180 50 Average Speed 192 | 131 160 160 161 160 160 160 169 162 160 178 258 397 Slowest Speed 650 | 160 160 160 180 160 160 160 180 180 160 180 450 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 44 85 16 9 70 53 23 15 55 58 78 67 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 28 | . . 1 . . . . . . . . 27 . Known Exits Taken 3 | . 1 . . . . . 1 1 . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . 1 1 1 . Scrap Searched 9 | . . 1 . . . 1 . . 4 2 . 1 Spaces Dug 18 | . 1 2 . . . . 1 10 . 4 . . Terrain Destroyed 99 | . 1 2 5 . . 34 14 22 . 4 17 . Melee 5 | . . . . . . . . 1 . 4 . . Projectile 9 | . 1 2 . . . 1 4 1 . . . . AOE 85 | . . . 5 . . 33 10 20 . . 17 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3899 | 77 285 433 175 35 270 200 301 715 404 414 160 430 Wait 55 | . 11 6 . . . 2 . 1 4 2 27 2 Move 3313 | 49 240 377 138 27 263 167 236 629 364 353 89 381 Hop . | . . . . . . . . . . . . . Pick Up 58 | 7 2 5 7 . 3 2 15 11 2 4 . . Fast Attach 18 | 5 1 . 4 . . . 3 3 . 2 . . Attach 44 | 3 1 3 3 . . 1 3 5 1 3 9 12 Detach 16 | 1 . 2 1 . . . . . . . 4 8 Swap 95 | . 4 2 2 3 1 10 11 26 11 13 8 4 Drop 38 | 1 2 1 7 . 3 1 9 3 2 3 6 . Fire 250 | 11 24 34 13 5 . 17 24 35 20 27 17 23 Melee 9 | . . . . . . . . 2 . 7 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 597 | -10/Materials | Entered Mines 787 | -10/Mines | Learned location of Mines (-9) 932 | -10/Mines | Found a hidden stash of uninstalled traps 994 | -10/Mines | Discovered new exit (range 5) 1013 | -10/Mines | Learned Materials interactive machine intel 1020 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1089 | -10/Mines | Discovered new exit (range 14) 1327 | -10/Mines | Entered Materials 1327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1328 | -9/Materials | Loaded intel: 17 interactive machine locations 1426 | -9/Materials | Discovered new exit (range 14) 1603 | -9/Materials | Entered Mines 1660 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1660 | -9/Mines | Discovered new exit (range 5) 1666 | -9/Mines | Entered Exiles 1706 | -9/Exiles | Met 8R-AWN 1734 | -9/Exiles | Met EX-HEX 1777 | -9/Exiles | Met EX-BIN 1794 | -9/Exiles | Aligned with FarCom system 1796 | -9/Exiles | Given EX-Vault access code 1834 | -9/Exiles | Opened EX-Vault 1846 | -9/Exiles | Found Modified TNC 1862 | -9/Exiles | Build established: Scavenger-Mutant 1881 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1977 | -9/Exiles | Met EX-DEC 2071 | -9/Exiles | Discovered new exit (range 15) 2093 | -9/Exiles | Left Exiles lab with Modified TNC 2093 | -9/Exiles | Entered Mines 2399 | -8/Mines | Discovered new exit (range 8) 2430 | -8/Mines | Entered Materials 2430 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2500 | -8/Materials | Identified exit to Factory 2739 | -8/Materials | Build established: Scavenger-Skirmisher 2946 | -8/Materials | Entered Factory 2946 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2947 | -7/Factory | Identified exit to Storage 3379 | -7/Factory | Discovered new exit (range 7) 3667 | -7/Factory | Identified exit to Lower Caves 4115 | -7/Factory | Entered Lower Caves 4115 | -7/Lower Caves | Accompanied by 1 ally 4116 | -7/Lower Caves | Encountered a Warlord checkpoint 4579 | -7/Lower Caves | Spotted B-75 Beast 4763 | -7/Lower Caves | Discovered new exit (range 8) 4775 | -7/Lower Caves | Entered another Lower Caves area 4822 | -7/Lower Caves | Discovered new exit (range 9) 4925 | -7/Lower Caves | Learned Factory terminal intel 4950 | -7/Lower Caves | Attacked by a faux Warlord 5033 | -7/Lower Caves | Encountered a Warlord checkpoint 5204 | -7/Lower Caves | Learned Factory terminal intel 5466 | -7/Lower Caves | Discovered new exit (range 14) 5519 | -7/Lower Caves | Entered Data Miner 5521 | -7/Data Miner | Discovered new exit (range 7) 5555 | -7/Data Miner | Met Data Miner 5619 | -7/Data Miner | Received God Mode back door access code from Data Miner 5638 | -7/Data Miner | Interfaced with the Data Conduit 5700 | -7/Data Miner | Lost 7 parts (3n1u3w) 5841 | -7/Data Miner | Entered Proximity Caves 5957 | -6/Proximity Caves | Build established: Mutant 6156 | -6/Proximity Caves | Learned Factory stockpile data 7198 | -6/Proximity Caves | Spotted B-75 Beast 7199 | -6/Proximity Caves | Core integrity fell below 50% 7239 | -6/Proximity Caves | Destroyed B-75 Beast 7267 | -6/Proximity Caves | Lost 4 parts (1p2u1w) 7403 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7406 | -6/Proximity Caves | Core integrity fell below 20% 7411 | -6/Proximity Caves | Released all parts (3) 7429 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07403_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 07403_ G-50 Soldier springs to life. 07405_ Penetrated by Slug. 07405_ Enh. Optical Array destroyed. 07407_ Y-64 Sentinel: "REQUESTING BACKUP." 07408_ Slug penetrates Wall. 07410_ Enh. Autogun destroyed. 07410_ Penetrated by Slug. 07411_ Released Lrg. Storage Unit. 07411_ Released Modified TNC. 07411_ Released Adv. Terrain Scan Processor. 07414_ C-30 ARC bursts open, deploying its payload. 07414_ G-67 Veteran unfolds itself. 07414_ B-48 Gladiator unfolds itself. 07414_ G-50 Soldier unfolds itself. 07425_ E-15 Imp destroyed. 07428_ Searching scrap... 07428_ Found Imp. Carbon-fiber Leg. 07428_ Found Imp. Cooling System. 07428_ Found 21 Matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###??####??????????????????? | | ?????????????????????? ## ##?????????????????? | | ?????????????????????? ?????????????????? | | ???????? ???????????? ?????????????????? | | ????? ???????????? ??????????????????? | | ???? ?????????? ???????????????????? | | ???# ??????????? $???????????????????? | | ???? #???????????# ????????????????????? | | #???? " #??????????## #????????????????????? | | ##???? "%" ##?????????# $#??##????????????????? | | #???? " #?????????? ## ###??????????????? | | #??? ??????????# #??????????????? | | #??# ???###????# #???????????????? | | ???# #?# #??## ###### @ #????????????????? | | ### #??# #### = ##????????????????? | | #???# ## % #?????????????????? | | #???# g %= ! ??????????? | | #####???# ! ## ??????????? | | #??????## ####### ## ??????????? | | #?????## ##?????? ##????????????? | | #????## #??????? #?????????????? | | #???## ??? ##?????????????? | | #?### ?? #??????????????? | | ### ??? ## ?????????????? | | ## ?? #?# ?????????????? | | ### #??? ?? ?????????????? | | ### #?# ## #??? ??? ???????????????? | | ??## #?# ##?##??? ???????????????????? | | ???# ## #???????????????????????????? | | ???## #???????????????????????????? | | ????#### ???????????????????????????? | | ????????#### ?????????????????????????????? | | ????????????# ??????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -7/Factory | Hacked Weapon Cycler | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyPowerGuard Manual? 0 Play Time 01:21:55 Cumulative 206.9 hours Start 2021.08.30 @ 21:12:34 End 2021.08.30 @ 23:10:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 8 Adventurer 79 Explorer 2 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 69 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6234a831-bba6-45ae-a3e0-d223ac21370f