Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 16:56:27 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (475) 2375 Value Destroyed (14082) 14082 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (6685) 6685 TOTAL SCORE: 29862 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 3805 Follower Combat Kills 1211 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -931 Cogmind --------- Core Integrity 921/1000 Matter 169/300 Energy 160/160 System Corruption 0% Temperature Cool (60) Movement Hovering (35) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (7) --- Improved Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit Gravmag Array Antigrav System Cooled Gravmag System > --- UTILITY (5) ------ Large Storage Unit 0b10 Decoder Chip [Generic] Weapon Mount Recoil Stabilizer Advanced Hacking Suite > --- WEAPON (4) ------- Magnetic Acceleration Cannon Antimatter Cannon Antimatter Cannon Mass Driver > --- INVENTORY (15) --- Light Fission Core Improved Hover Unit Gravmag Array Antigrav System Antigrav System Advanced Cooling System Matter Compressor (153) IFF Parser Weapon Mount Makeshift Ablative Armor Mass Driver Heavy Rocket Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit Gravmag Array Antigrav System Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Generic] Weapon Mount Makeshift Ablative Armor Advanced Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Antimatter Cannon Antimatter Cannon Mass Driver > --- INVENTORY -------- Micro Fission Core Improved Hover Unit Gravmag Array Antigrav System Antigrav System Matter Compressor IFF Parser Weapon Mount Recoil Stabilizer Makeshift Ablative Armor System Restoration Module Mass Driver Scatter Rocket Array DRS Beacon [Rating: 98] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Advanced Assault Cannon Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 4 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . . 3 . . . . . . 1 Utility 3 | . . . . . . . 1 . . . 1 . . . . . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 160 | 7 7 . 22 5 2 . 23 11 . 1 39 8 13 2 2 . 3 15 Power 17 | 1 . . 3 . 1 . 1 2 . . 5 1 1 . . . 1 1 Engine 11 | 1 . . 3 . 1 . 1 2 . . 3 . . . . . . . Core 5 | . . . . . . . . . . . 2 . 1 . . . 1 1 Reactor 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 53 | 2 2 . 9 . . . 8 4 . . 13 . 6 . . . 1 8 Treads 25 | 2 1 . 9 . . . 8 4 . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . 12 . 6 . . . 1 8 Flight . | . . . . . . . . . . . . . . . . . . . Utility 41 | 2 3 . 3 3 1 . 1 2 . 1 13 1 5 2 1 . . 3 Device 11 | 1 . . 1 . . . 1 . . . 4 1 1 1 . . . 1 Storage 6 | 1 1 . 1 . 1 . . . . 1 . . . 1 . . . . Processor 6 | . . . . 1 . . . . . . 2 . 1 . 1 . . 1 Hackware 9 | . 1 . . . . . . 1 . . 5 . 2 . . . . . Protection 9 | . 1 . 1 2 . . . 1 . . 2 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 2 . 7 2 . . 13 3 . . 8 6 1 . 1 . 1 3 Energy Gun 3 | 1 . . 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 1 . . 4 2 . . 7 . . . . . 1 . 1 . . . Ballistic Cannon 22 | . 1 . . . . . 5 . . . 7 5 . . . . 1 3 Launcher 5 | . 1 . 1 . . . 1 2 . . . . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 1 4 . . 4 . 1 . . . . 1 Parts Lost 25 | . 1 . 4 . . . . 1 . . 12 . 1 . . . . 6 Power 5 | . 1 . . . . . . . . . 3 . . . . . . 1 Propulsion 7 | . . . 2 . . . . . . . 3 . . . . . . 2 Utility 4 | . . . . . . . . . . . 4 . . . . . . . Weapon 9 | . . . 2 . . . . 1 . . 2 . 1 . . . . 3 Highest Loss Streak 5 | . 1 . 2 . . . . 1 . . 5 . 1 . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 9 12 14 14 15 15 14 14 14 14 13 14 12 12 13 14 13 13 Power . | . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . Propulsion 2 | . . 1 3 5 6 6 3 2 2 2 1 2 1 2 2 3 3 3 Utility 6 | . 7 9 7 4 4 4 4 6 7 8 6 7 6 6 5 6 6 5 Weapon 2 | . 1 2 1 3 3 3 4 3 2 1 3 3 2 2 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 3 . 9 2 1 . 5 4 2 1 14 . 1 1 2 . 1 14 Power 8 | . . . 1 . . . . . . . 3 . . . . . . 4 Propulsion 8 | . . . . . . . 2 2 . . 1 . . . . . . 3 Utility 33 | . 3 . 8 1 1 . 1 1 . 1 8 . 1 1 1 . 1 5 Weapon 11 | . . . . 1 . . 2 1 2 . 2 . . . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 88 85 97 100 100 100 99 100 100 100 88 86 85 86 83 65 81 88 Engine 6 | . 4 . 9 11 11 11 9 9 9 9 4 . . . . . . . Core 1 | . . . . . . . . . . . 1 5 6 6 6 6 6 4 Treads 17 | . 26 28 21 22 22 22 27 27 27 27 6 . . . . . . . Hover 9 | . . . . . . . . . . . 25 26 26 26 23 20 21 29 Device 5 | . 2 . . . . . 9 8 9 9 3 1 3 13 13 13 13 8 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 6 6 5 Processor 1 | . . . . 1 11 11 6 . . . . . . . . . . 5 Hackware 5 | . 10 14 7 . . . . 2 . . 10 13 15 6 6 6 6 5 Protection 3 | . . . 3 9 . . 1 7 9 9 3 4 . . . . . 2 Energy Gun 1 | . 2 . 8 . . . . . . . . . . . . . . . Ballistic Gun 12 | . 13 14 33 44 44 44 29 . . . . . . 6 6 2 4 . Ballistic Cannon 18 | . 11 14 . . . . 6 35 36 36 23 23 21 19 19 8 21 22 Peak Build Rating 98 | 9 10 9 19 23 22 22 43 44 41 42 76 79 81 79 78 76 80 98 Average Rating 44 | 6 8 9 17 20 21 22 34 40 41 41 64 77 77 77 77 63 77 91 On Entrance 42 | . 9 9 9 18 21 22 22 43 41 41 42 76 78 75 77 76 76 80 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 31 25 42 45 38 38 57 62 60 60 64 62 60 57 57 57 61 71 Greatest Support 98 | 40 40 40 43 43 43 43 76 76 70 78 98 62 66 58 60 60 62 76 Greatest Overweight (x) 2 | . 2 . 1 1 . . . . . . 1 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 13 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 9 12 14 14 15 15 14 14 14 14 14 14 14 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 12 12 15 15 15 15 15 15 13 15 15 15 14 14 15 15 15 14 Class Distribution -------------------- 33% | Gunner 16% | Commander-Gunner 11% | Mutant 11% | Hacker-Gunner 9% | Scavenger-Gunner 5% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Matter Collected 17634 | 290 1026 185 1564 54 100 126 2364 2070 438 . 4569 889 1075 136 405 . 222 2121 Remotely 53 | . . . . . . . . . . . 53 . . . . . . . Salvage Created 17365 | 143 822 81 2455 52 . 449 3122 1684 572 . 3841 1105 710 57 90 . 384 1798 Parts 757 | 14 57 4 186 4 . 16 140 71 12 . 104 3 30 4 6 . 7 99 Haulers Intercepted 18 | . 1 . 4 . . . 4 6 . . 2 . . . . . . 1 Recyclers Shooed 26 | . 1 1 1 . . 2 1 4 2 . 11 . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . 1 11 . 3 . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 270 | . 16 2 43 . . 1 38 29 5 . 58 6 14 3 6 . 10 39 Guns 62 | . 5 1 27 . . 1 28 . . . . . . . . . . . Cannons 88 | . 6 1 1 . . . 5 25 5 . 20 1 6 . 2 . 1 15 AOE 120 | . 5 . 15 . . . 5 4 . . 38 5 8 3 4 . 9 24 Classes Destroyed 21 | 3 7 . 4 . . . 1 1 . . 2 1 . . 1 . 1 . Worker 39 | 2 1 1 6 2 . 1 5 . . . 7 . 2 . . . . 12 Builder 29 | . 4 . 9 . . . 3 5 . . 3 . . . . . . 5 Tunneler 7 | 3 . . . 1 . . 1 . . . . . 1 . . . . 1 Hauler 18 | . 1 . 4 . . . 4 6 . . 2 . . . . . . 1 Recycler 67 | 1 4 . 4 . . 5 12 6 7 . 19 . 1 . . . . 8 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Mechanic 5 | . 1 . 1 . . . . . . . 2 . . . . . 1 . Operator 10 | . 1 . 2 . . . 3 1 . . 1 . . . . . . 2 Watcher 22 | . 2 . 4 . . . 5 2 . . 4 . 1 . . . . 4 Swarmer 54 | . 5 . 3 . . 1 6 . . . 13 . . 3 4 . . 19 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 126 | . 11 2 27 . . 1 26 16 . . 23 . 8 . 1 . 6 5 Brawler 8 | . . . 2 . . . . . 2 . 3 . 1 . . . . . Duelist 10 | . . . 1 . . . 1 1 . . 2 . 2 . . . 2 1 Protector 3 | . . . 1 . . . . . . . 1 . 1 . . . . . Sentry 39 | . . . 9 . . . 6 11 3 . 4 . 1 . 1 . . 4 Specialist 1 | . . . . . . . . . . . 1 . . . . . . . Hunter 8 | . . . . . . . . 1 . . 2 . 1 . . . . 4 Programmer 16 | . . . . . . . . . . . 9 . . . . . 1 6 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . Wasp 4 | . . . . . . . . . . . . . 4 . . . . . Best Kill Streak 21 | 4 5 1 8 2 . 5 9 7 2 . 21 2 8 3 4 . 10 12 Combat Bots Only 10 | . 3 1 6 . . 1 6 6 2 . 6 2 7 3 4 . 9 10 Max Kills in Single Turn 11 | 1 3 1 4 2 . 2 2 2 1 . 11 2 6 3 4 . 5 9 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 8 | . 2 . 4 . . . 2 2 . . 6 2 2 3 4 . 5 8 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 1040 | . 51 9 121 . . 7 96 110 6 . 376 . 86 3 23 . 14 138 Missed 392 | . 18 1 25 . . 1 27 39 2 . 172 . 39 1 8 . 3 56 Hits 648 | . 33 8 96 . . 6 69 71 4 . 204 . 47 2 15 . 11 82 Melee 3 | . . . 2 . . . . . . . 1 . . . . . . . Projectile 645 | . 33 8 94 . . 6 69 71 4 . 203 . 47 2 15 . 11 82 AOE 4 | . . . . . . . . . . . . . 4 . . . . . Critical Strikes 25 | . 1 . 4 . . . 3 3 1 . 8 . 2 . . . 1 2 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . Damage Taken 11234 | . 380 104 1380 . . 51 1055 1087 73 . 3662 . 990 54 411 . 234 1753 Core 1037 | . 65 . 189 . . 7 93 55 . . 344 . 136 14 19 . 36 79 Absorbed by Shields 43 | . . . . . . . . . . . 43 . . . . . . . Redirected to Shielding 190 | . . . . . . . . . . . 180 . 10 . . . . . Ignored by Resistances 111 | . . . . . . . 52 59 . . . . . . . . . . Regen/Repaired (Parts) 2713 | . . . 125 . . . 52 116 . . 942 280 356 40 268 9 144 381 Core Remaining (%) 66 | 100 . 74 . . . 51 . . . 73 . . . . . . 35 . Volleys Fired 798 | 16 69 14 121 2 . 9 118 79 19 . 187 18 38 4 15 . 6 83 Largest 4 | 2 2 2 4 4 . 4 4 4 4 . 4 3 4 4 4 . 4 4 Hottest 170 | 60 60 50 142 93 . 93 160 160 160 . 160 120 170 136 141 . 141 168 Shots Fired 2225 | 31 131 28 436 8 . 36 450 266 73 . 404 28 80 8 43 . 14 189 Gun 946 | 31 65 14 419 8 . 36 356 . . . . . 1 2 12 . 2 . Cannon 1206 | . 60 14 8 . . . 86 255 73 . 391 18 75 5 30 . 10 181 Launcher 71 | . 6 . 9 . . . 8 11 . . 11 10 4 1 1 . 2 8 Special 2 | . . . . . . . . . . . 2 . . . . . . . Kinetic 2055 | 16 120 28 350 8 . 36 442 255 73 . 391 18 76 7 42 . 12 181 Thermal 97 | 15 5 . 77 . . . . . . . . . . . . . . . Explosive 54 | . 6 . 9 . . . 2 . . . 11 10 4 1 1 . 2 8 Electromagnetic 17 | . . . . . . . 6 11 . . . . . . . . . . Robot Hit Streak 20 | 14 14 8 10 3 . 8 20 13 10 . 13 7 7 4 5 . 4 18 Robot Miss Streak 17 | 1 4 6 5 1 . 5 5 6 3 . 17 15 12 1 3 . 3 6 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 . Secondary Targets 7 | . . . 3 . . . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 1198 | 23 80 13 245 5 . 19 243 136 40 . 190 19 31 3 24 . 5 122 Core Hits 874 | 7 41 5 114 3 . 12 114 64 13 . 200 25 75 7 15 . 51 128 Critical Kills 9 | . 1 . 1 . . . 1 . . . . . 4 . . . . 2 Critical Parts Destroyed 13 | . . . 1 . . . 4 . . . . . 6 . 1 . . 1 Critical Strikes 67 | . 2 . 7 . . . 7 16 3 . 13 . 10 . 1 . 1 7 Burn 5 | . . . 5 . . . . . . . . . . . . . . . Destroy 23 | . 1 . 2 . . . 5 . . . . . 10 . 1 . 1 3 Blast 39 | . 1 . . . . . 2 16 3 . 13 . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 46662 | 262 1595 194 4741 74 . 360 5263 4443 1263 . 11152 4202 2809 247 851 . 1538 7668 Guns 8611 | 262 482 89 3589 74 . 360 3548 . . . . . 13 15 136 . 43 . Cannons 19427 | . 688 105 73 . . . 1190 3813 1263 . 5982 345 1116 78 575 . 142 4057 Explosions 18624 | . 425 . 1079 . . . 525 630 . . 5170 3857 1680 154 140 . 1353 3611 Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 27165 | 130 1136 194 2955 74 . 360 4738 3813 1263 . 5982 345 1129 93 711 . 185 4057 Thermal 1505 | 132 34 . 707 . . . 11 . . . 496 . . . . . . 125 Explosive 16886 | . 425 . 1079 . . . 230 . . . 4674 3857 1680 154 140 . 1353 3294 Electromagnetic 1106 | . . . . . . . 284 630 . . . . . . . . . 192 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . 15 15 15 15 17 17 17 3 Average Corruption 11 | . . . . . . . . . . . 9 15 15 15 16 17 17 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 226 | . . . . . . . . . . . 97 19 36 14 29 4 15 12 Message Errors 61 | . . . . . . . . . . . 23 8 10 6 4 2 5 3 Matter Fused 49 | . . . . . . . . . . . 23 2 7 . 8 1 4 4 Heat Flow Errors 16 | . . . . . . . . . . . 7 1 2 2 3 . 1 . Energy Discharges 24 | . . . . . . . . . . . 7 2 5 3 3 . 1 3 Parts Rejected 3 | . . . . . . . . . . . 2 . 1 . . . . . Parts Fused 3 | . . . . . . . . . . . . 1 1 . 1 . . . Data Loss (minor) 29 | . . . . . . . . . . . 11 2 4 1 7 1 3 . Data Loss (major) 13 | . . . . . . . . . . . 8 . 2 1 . . 1 1 Misfires 8 | . . . . . . . . . . . 4 . 2 1 1 . . . Alerts 9 | . . . . . . . . . . . 3 3 . . 2 . . 1 Misdirections 6 | . . . . . . . . . . . 4 . 2 . . . . . Weapon Failures 5 | . . . . . . . . . . . 5 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1128 | . 44 . 24 . . . 75 120 43 . 585 . 22 . 29 . . 186 Projectiles 697 | . 33 . . . . . 75 85 43 . 264 . 22 . 29 . . 146 Explosions 431 | . 11 . 24 . . . . 35 . . 321 . . . . . . 40 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 146 | . 9 1 . . . . 14 19 11 . 52 . 8 2 3 . . 27 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 141 | . 9 1 . . . . 13 19 11 . 50 . 7 2 3 . . 26 Secondary 5 | . . . . . . . 1 . . . 2 . 1 . . . . 1 Self-Inflicted Damage 675 | . 32 . 92 . . . . . . . 126 . 44 24 36 . 24 297 Shots 22 | . 1 . 3 . . . . . . . 5 . 2 1 2 . 1 7 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 39 . 368 24 . 54 309 328 93 . 325 130 269 274 182 . 206 200 Average Temperature 68 | . 10 . 89 12 . 21 64 48 28 . 72 51 54 105 77 . 73 72 Received Heat Transfer 2769 | . 162 54 552 . . . 450 540 18 . 408 . 222 . 108 . 66 189 Effects 4 | . . . 1 . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 1 . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . . . . . . Heat Transferred 2926 | 300 75 . 2101 . . . 50 . . . 350 . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . . . 3 1 . . 3 3 1 . 5 4 5 . . . . 5 Low Security (%) 36 | 100 100 100 52 57 . 100 34 . . . 31 . . . . . . 31 Level 1 18 | . . . 5 42 . . 26 9 100 . 7 . . . . . . 8 Level 2 15 | . . . 31 . . . 26 37 . . 11 . 4 . . . . 8 Level 3 13 | . . . 10 . . . 12 52 . . 8 59 19 . . . . 7 Level 4 6 | . . . . . . . . . . . 14 40 20 . . . . 26 Level 5 6 | . . . . . . . . . . . 26 . 14 . . . . 16 High Security 2 | . . . . . . . . . . . . . 41 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2455 | 15 196 88 899 348 . 63 785 841 364 . 2455 1127 2379 . . . . 2280 Initial 1100 | . . 53 26 348 . . 18 330 317 . . 1100 700 . . . . 65 Average 567 | 3 106 68 301 182 . 28 352 672 300 . 941 1079 1640 . . . . 894 Influence Increases 14943 | 30 648 85 1438 15 . 88 1465 1244 513 . 3780 107 2096 104 286 . 249 2795 Destroy 0b10 Robot/C 5900 | . 320 40 840 . . 40 820 600 180 . 1160 . 680 80 160 . 200 780 Destroy 0b10 Robot/NC 1065 | 30 70 5 155 15 . 30 160 100 35 . 190 . 90 . 5 . 15 165 Destroy Leader 1292 | . 66 10 236 . . 10 208 166 . . 252 . 114 20 10 . 30 170 Allied During Kill 1048 | . . . . . . 8 17 71 155 . 170 . 595 4 21 . 4 3 Trap Triggered on 0b10 60 | . . . . . . . . . . . 60 . . . . . . . Successful Hack 460 | . 27 . 33 . . . 60 33 31 . 174 . 43 . . . . 59 Select Force Hacks 300 | . 60 . 60 . . . 30 30 90 . . . . . . . . 30 Disable Machine 1290 | . 45 15 30 . . . 30 135 . . 360 . 210 . . . . 465 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . . Destroy Structure 1548 | . 45 . 69 . . . 65 94 22 . 349 107 169 . . . . 628 Partial Spotted 135 | . . . . . . . 15 . . . 45 . 15 . . . . 60 Lose Combat Pursuer 1695 | . 15 15 15 . . . 60 15 . . 870 . 180 . 90 . . 435 Influence Decreases 12904 | 30 510 155 611 881 29 40 730 1213 1003 324 1325 1802 733 1036 583 1135 144 620 Entered New Map 6228 | . . 85 42 547 29 . 30 453 497 324 . 1596 301 876 273 1135 . 40 Time Decay 5402 | 30 500 70 549 334 . 40 660 580 506 . 601 206 222 160 310 . 144 490 Lost Part 230 | . 10 . 20 . . . . 10 . . 120 . 10 . . . . 60 Lost Ally 480 | . . . . . . . 40 20 . . 190 . 200 . . . . 30 Purge Threat 564 | . . . . . . . . 150 . . 414 . . . . . . . Squads Dispatched 112 | . 7 . 10 . . . 11 8 . . 39 . 17 . . . 2 18 Investigation 48 | . 5 . 5 . . . 3 4 . . 18 . 5 . . . . 8 Extermination 10 | . . . . . . . . . . . 7 . . . . . . 3 Reinforcement 17 | . 2 . 2 . . . 3 . . . 6 . 2 . . . . 2 Assault 31 | . . . 3 . . . 2 1 . . 8 . 10 . . . 2 5 Garrison 6 | . . . . . . . 3 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . 8 Construction Impeded 5 | . . . . . . . . . . . 3 . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Distress Signals 17 | . . . 3 . . . 3 1 . . 5 . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 495 | . 24 3 56 . . 3 56 35 4 . 139 6 60 4 21 . 10 74 Peak Tracking Total 14 | . 3 2 5 . . 3 6 5 2 . 14 2 13 3 13 . 9 7 Tactical Retreats 54 | . 1 1 1 . . . 4 1 . . 31 . 4 . 1 . . 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Traps Triggered 19 | . 4 . . . . . . 2 . . 7 . 1 . 1 . . 4 Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . 6 . . . . . . . 10 . . . . . . . Reused 6 | . . . . . . . . . . . 6 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . Triggered 6 | . . . . . . . . . . . 6 . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Disabled 91 | . 4 1 3 . . . 2 9 . . 25 . 14 . 2 . . 31 Max in Single Turn 8 | . 1 1 1 . . . 1 1 . . 6 . 1 . 1 . . 8 Garrison Access 4 | . . . . . . . . . . . 3 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Accessed 140 | . 9 . 15 1 1 . 12 16 9 4 39 . 10 . . 4 . 20 Terminals 73 | . 6 . 11 . . . 8 12 6 . 17 . 2 . . . . 11 Fabricators 9 | . . . . . . . . . . . 5 . 3 . . . . 1 Repair Stations 11 | . 1 . 1 . . . 1 1 . . 3 . 1 . . . . 3 Recycling Units 24 | . 2 . 2 . . . 2 2 3 . 7 . 4 . . . . 2 Scanalyzers 6 | . . . 1 . . . . . . . 3 . . . . . . 2 Garrison Access 7 | . . . . . . . 1 1 . . 4 . . . . . . 1 Total Hacks 465 | . 26 . 47 1 1 . 37 46 26 27 140 . 30 . . 31 . 53 Successful 296 | . 13 . 25 1 1 . 27 26 18 27 80 . 21 . . 31 . 26 Failed 166 | . 13 . 21 . . . 10 19 8 . 59 . 9 . . . . 27 Catastrophic 14 | . . . . . . . . 3 . . 8 . . . . . . 3 Database Lockouts 3 | . . . 1 . . . . 1 . . 1 . . . . . . . Manual 291 | . 26 . 34 . . . 28 34 24 . 82 . 21 . . . . 42 Terminals 250 | . 20 . 38 . . . 23 37 19 . 78 . 5 . . . . 30 Fabricators 34 | . . . . . . . . . . . 21 . 10 . . . . 3 Repair Stations 38 | . 4 . 3 . . . 3 3 . . 10 . 6 . . . . 9 Recycling Units 44 | . 2 . 3 . . . 8 3 7 . 7 . 9 . . . . 5 Scanalyzers 25 | . . . 3 . . . . . . . 17 . . . . . . 5 Garrison Access 14 | . . . . . . . 3 3 . . 7 . . . . . . 1 Terminal Hacks 103 | . 2 . 6 1 1 . 4 8 2 27 19 . . . . 31 . 2 Record 39 | . . . . . 1 . 1 . . 26 . . . . . 11 . . Part Schematic 14 | . . . . . . . . 1 . . 3 . . . . 10 . . Robot Schematic 8 | . . . . . . . . 1 . . . . . . . 7 . . Robot Analysis 14 | . 1 . 4 . . . 1 2 2 . 3 . . . . . . 1 Prototype ID Bank 6 | . . . . . . . . 1 . . 2 . . . . 3 . . Open Door 3 | . . . . 1 . . . 2 . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . 1 . . 4 . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 3 | . . . 1 . . . . . . . 2 . . . . . . . Recall Investigation 3 | . . . . . . . . . . . 3 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 5 . 3 . . . . . Load Schematic 4 | . . . . . . . . . . . 3 . 1 . . . . . Build 4 | . . . . . . . . . . . 2 . 2 . . . . . Repair Station Hacks 18 | . . . 2 . . . 2 1 . . 7 . 3 . . . . 3 Scan Component 10 | . . . 1 . . . 1 1 . . 3 . 2 . . . . 2 Repair 7 | . . . 1 . . . 1 . . . 3 . 1 . . . . 1 Refit 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . 1 . . . 1 . . . . . Retrieve Components 3 | . . . . . . . 1 . 1 . . . 1 . . . . . Scanalyzer 15 | . . . . . . . . . . . 12 . . . . . . 3 Insert Component 7 | . . . . . . . . . . . 6 . . . . . . 1 Analyze 8 | . . . . . . . . . . . 6 . . . . . . 2 Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 146 | . 10 . 17 . . . 20 17 15 . 36 . 14 . . . . 17 Terminals 86 | . 7 . 13 . . . 11 11 10 . 21 . 2 . . . . 11 Assimilate 3 | . . . . . . . 1 . . . 2 . . . . . . . Botnet 45 | . 3 . 6 . . . 4 6 5 . 10 . 2 . . . . 9 Operators 5 | . . . 1 . . . 1 . . . 2 . . . . . . 1 Skim 33 | . 4 . 6 . . . 5 5 5 . 7 . . . . . . 1 Fabricators 11 | . . . . . . . . . . . 5 . 4 . . . . 2 Report 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Prioritize 3 | . . . . . . . . . . . 2 . 1 . . . . . Liberate 2 | . . . . . . . . . . . 1 . 1 . . . . . Haulers 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Repair Stations 10 | . 1 . 1 . . . . 1 . . 3 . 1 . . . . 3 Mechanics 2 | . 1 . . . . . . . . . . . 1 . . . . . Patch 8 | . . . 1 . . . . 1 . . 3 . . . . . . 3 Recycling Units 32 | . 2 . 3 . . . 6 2 5 . 7 . 7 . . . . . Reject 4 | . . . . . . . 2 . 1 . . . 1 . . . . . Recyclers 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . Mask 4 | . . . . . . . 2 . 1 . . . 1 . . . . . Tunnel 9 | . 2 . 2 . . . 1 1 3 . . . . . . . . . Fedlink 11 | . . . . . . . . . . . 7 . 4 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 Extract 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . . . 3 3 . . . . . . . . . . Reprogram 2 | . . . . . . . 1 1 . . . . . . . . . . Intercept 2 | . . . . . . . 1 1 . . . . . . . . . . Watchers 2 | . . . . . . . 1 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 105 | . 7 . 13 . . . 11 15 5 . 29 . 6 . . . . 19 Full Trace Events 17 | . 1 . 4 . . . 1 . . . 7 . 1 . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 1 . . . . . . . 7 . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 165 | . . . . . . . . . . . . . 165 . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . 3 . . . . . Part Schematics Acquired 24 | . . . . . . . . 1 . . 7 . . . . 10 . 6 Parts Built 3 | . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 61 | . . . . . . . . . . . 61 . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . Parts Repaired 7 | . . . 1 . . . 1 . . . 3 . 1 . . . . 1 Time 237 | . . . 16 . . . 30 . . . 144 . 25 . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . 10 . 1 . . . 8 . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 4 . . . . . . 1 Part Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 4 . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Total Allies 46 | . . . . 3 . . 3 12 4 . 2 20 1 . . . . 1 Largest Group 20 | . . . . 3 3 3 2 11 14 14 14 20 20 2 2 2 2 2 Highest-Rated Group 733 | . . . . 40 40 40 32 189 235 237 237 733 733 77 77 76 76 70 Highest-Rated Ally 50 | . . . . 16 16 16 16 29 29 29 29 50 50 47 47 47 47 41 Total Orders 15 | . . . . 2 . . 4 . 4 4 . . 1 . . . . . STAY 4 | . . . . 1 . . 1 . . 2 . . . . . . . . FOLLOW 7 | . . . . 1 . . 3 . 2 1 . . . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . COLLECT 3 | . . . . . . . . . 2 1 . . . . . . . . Ally Attacks 236 | . . . . . . 1 16 10 15 . 66 18 97 1 5 . 1 6 Total Damage 7034 | . . . . . . 15 284 160 256 . 598 274 4603 39 427 . 94 284 Kills 52 | . . . . . . 1 3 1 4 . 1 . 38 1 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 3488 | 50 333 . . . . . . . . . 425 . . 317 693 57 328 1285 Optics 425 | . . . . . . . . . . . 425 . . . . . . . IFF 1725 | . . . . . . . . . . . . . . 317 693 57 328 330 Terrain 383 | 50 333 . . . . . . . . . . . . . . . . . Decoding 1285 | . . . . . . . . . . . . . . . . . . 1285 Robot Analysis Total 14 | . 1 . 4 . . . 1 2 2 . 3 . . . . . . 1 Derelict Logs Recovered 9 | . . . . 2 . . . . . . . . . 3 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 30 | . . . . . . . . . . . . . . . . . . 30 Emergency Access 4 | . . . . . . . . . . . . . . . . . . 4 Items 24 | . . . . . . . . . . . . . . . . . . 24 Machines 1 | . . . . . . . . . . . . . . . . . . 1 Patrols 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Turns Passed 20055 | 136 1639 140 2624 746 329 158 2491 1792 1369 1558 3150 430 802 320 693 57 328 1293 Spaces Moved 16896 | 50 860 59 1306 452 204 80 1314 874 782 961 3771 499 1277 662 986 86 534 2139 Core 3 | 3 . . . . . . . . . . . . . . . . . . Treads 7312 | 47 831 59 1306 452 204 80 1314 874 782 961 402 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 29 | . 29 . . . . . . . . . . . . . . . . . Hover 9552 | . . . . . . . . . . . 3369 499 1277 662 986 86 534 2139 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 110 160 160 160 160 160 160 158 158 155 43 53 33 43 43 52 48 27 Average Speed 95 | 153 162 160 163 160 160 160 160 159 158 157 60 53 45 43 47 52 50 38 Slowest Speed 240 | 160 240 160 240 240 160 160 163 166 158 158 163 53 105 43 52 52 52 95 Overloaded Moves 270 | . . . . . . . . . . . . . 183 . . . . 87 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 67 | 6 92 16 88 91 61 23 72 90 93 78 77 96 35 97 77 69 68 47 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 29 | . 2 . 6 . 1 . 2 6 6 . 2 . . 2 . 1 1 . Known Exits Taken 8 | . . . 1 . . 1 1 . 1 1 . . 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 . . . . . . 1 1 . . Scrap Searched 14 | . . 1 . 1 . . . . . 2 . . . 3 6 . 1 . Spaces Dug 102 | . 7 . 7 . . . . 4 . . 41 2 8 1 . . . 32 Terrain Destroyed 1663 | . 45 . 68 . . . 61 96 23 . 477 289 75 43 48 . 60 378 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 345 | . . . . . . . 34 96 23 . 105 4 27 2 8 . 6 40 AOE 1318 | . 45 . 68 . . . 27 . . . 372 285 48 41 40 . 54 338 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Total 19233 | 75 965 77 1531 472 211 88 1566 1050 873 1004 4289 615 1425 687 1177 98 582 2448 Wait 741 | . 3 5 23 . . . 50 30 36 35 120 65 63 15 156 4 21 115 Move 16878 | 49 859 58 1305 451 203 79 1313 873 781 960 3770 498 1276 661 985 85 533 2139 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 177 | 3 11 . 20 4 2 . 15 11 4 4 47 3 8 1 7 . 7 30 Fast Attach 67 | 7 7 . 8 2 . . 7 1 . . 18 2 6 . 1 4 1 3 Attach 59 | . . . 3 . . . 2 1 . . 28 . 5 . 1 . 4 15 Detach 30 | . 2 . 1 . . . 1 . . . 15 . 7 . 1 . 1 2 Swap 221 | . 9 . 23 4 2 . 29 27 . 2 44 24 14 5 4 . 2 32 Drop 196 | . 5 . 27 9 4 . 31 10 6 3 45 5 8 1 7 5 7 23 Fire 798 | 16 69 14 121 2 . 9 118 79 19 . 187 18 38 4 15 . 6 83 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 14 . . . . . . . Rewire 33 | . . . . . . . . . 27 . . . . . . . . 6 Trap 1 | . . . . . . . . . . . 1 . . . . . . . Miscellaneous 18 | . . . . . . . . 18 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Met a group of wandering Federalists 246 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Discovered new exit (range 15) 1277 | -10/Materials | Discovered new exit (range 10) 1776 | -10/Materials | Entered Mines 1790 | -10/Mines | Met a Derelict bent on vengeance 1849 | -10/Mines | Discovered new exit (range 15) 1916 | -10/Mines | Entered Materials 1916 | -9/Materials | Evolved 2 slots: Weapon x2 2310 | -9/Materials | Build established: Scavenger-Gunner 2589 | -9/Materials | Discovered new exit (range 13) 2755 | -9/Materials | Central database locked down 2843 | -9/Materials | Learned location of Storage (-8) 2852 | -9/Materials | Discovered new exit (range 14) 2923 | -9/Materials | Learned location of Zion (-7) 2991 | -9/Materials | Identified exit to Mines 3047 | -9/Materials | Learned Storage emergency access door positions 3095 | -9/Materials | Identified exit to Materials 3190 | -9/Materials | Learned Storage trap positions 3234 | -9/Materials | Learned location of Recycling (-8) 3286 | -9/Materials | Learned Storage trap positions 3516 | -9/Materials | First assault squad dispatched 3781 | -9/Materials | Repaired Hvy. Assault Rifle 4105 | -9/Materials | Build established: Scavenger-Tank 4540 | -9/Materials | Entered Mines 4662 | -9/Mines | Found a hidden stash of uninstalled traps 4784 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4878 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4943 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5010 | -9/Mines | Discovered exit to Materials (range 11) 5077 | -9/Mines | Build established: Tank 5116 | -9/Mines | Learned Materials emergency access door positions 5146 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5185 | -9/Mines | Discovered exit to Materials (range 15) 5278 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5278 | -9/Mines | Discovered new exit (range 5) 5286 | -9/Mines | Entered Exiles 5286 | -9/Exiles | Accompanied by 3 allies 5341 | -9/Exiles | Met 8R-AWN 5370 | -9/Exiles | Met EX-HEX 5412 | -9/Exiles | Met EX-BIN 5432 | -9/Exiles | Met EX-DEC 5460 | -9/Exiles | Build established: Gunner 5601 | -9/Exiles | Discovered new exit (range 10) 5615 | -9/Exiles | Entered Mines 5615 | -8/Mines | Accompanied by 3 allies 5740 | -8/Mines | Discovered exit to Materials (range 7) 5773 | -8/Mines | Entered Materials 5773 | -8/Materials | Accompanied by 2 allies 5773 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5774 | -8/Materials | Identified exit to Factory 5949 | -8/Materials | Identified exit to Storage 6233 | -8/Materials | Discovered exit to Factory (range 15) 6737 | -8/Materials | Repaired Enh. Autogun 6831 | -8/Materials | Learned Factory stockpile data 6866 | -8/Materials | Learned location of 2 exits from Factory 6889 | -8/Materials | Learned 2 Lower Caves zone layouts 6904 | -8/Materials | Learned 2 Lower Caves zone layouts 6912 | -8/Materials | Learned 12 Factory zone layouts 6913 | -8/Materials | Learned Factory emergency access door positions 7004 | -8/Materials | Garrison activated, responded to threat 7773 | -8/Materials | First assault squad dispatched 8264 | -8/Materials | Entered Storage 8266 | -8/Storage | Loaded intel: 22 trap records 8664 | -8/Storage | First assault squad dispatched 8719 | -8/Storage | Garrison activated, responded to threat 8991 | -8/Storage | Found Prototype Protection 8991 | -8/Storage | Identified Lgt. Regenerative Plating 9244 | -8/Storage | Discovered new exit (range 4) 9424 | -8/Storage | Found Prototype Launcher 9424 | -8/Storage | Identified Scatter Rocket Array 9457 | -8/Storage | Central database locked down 9548 | -8/Storage | Learned location of Lower Caves (-7) 9601 | -8/Storage | Learned 4 Lower Caves zone layouts 9671 | -8/Storage | Learned location of 1 exit from Recycling 9698 | -8/Storage | Learned 4 Factory zone layouts 9716 | -8/Storage | Learned Storage emergency access door positions 9762 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9784 | -8/Storage | Learned 8 Factory zone layouts 10052 | -8/Storage | Build established: Commander-Gunner 10056 | -8/Storage | Entered Recycling 10056 | -8/Recycling | Accompanied by 11 allies 10057 | -8/Recycling | Identified exit to Factory 10058 | -8/Recycling | Identified exit to Scraptown 10728 | -8/Recycling | P-60 Hacker assimilated allied Trooper 3d 11134 | -8/Recycling | Learned location of 1 exit from Recycling 11237 | -8/Recycling | Learned location of 1 exit from Lower Caves 11302 | -8/Recycling | Learned Storage stockpile data 11339 | -8/Recycling | Learned Factory fabricator intel 11354 | -8/Recycling | Scanned before Scraplab entrance 11378 | -8/Recycling | Entered Scraplab 11425 | -8/Recycling | Entered Scraptown 11425 | -8/Scraptown | Accompanied by 14 allies 11815 | -8/Scraptown | Discovered exit to Factory (range 11) 11952 | -8/Scraptown | Visited Red Mages 12004 | -8/Scraptown | Visited UFD Registry 12004 | -8/Scraptown | Registered with UFD as "Armorranger" 12025 | -8/Scraptown | Visited Scrapoid Research Area 12044 | -8/Scraptown | Visited Cave Peace 12058 | -8/Scraptown | Visited Awakened 12161 | -8/Scraptown | Visited Observation Area 12205 | -8/Scraptown | Visited Science Guys 12322 | -8/Scraptown | Visited Chapter 10 12353 | -8/Scraptown | Visited Derelict Rescue Squad 12363 | -8/Scraptown | Found DRS Beacon 12401 | -8/Scraptown | Visited Cartography Club 12443 | -8/Scraptown | Visited Supply Room 12646 | -8/Scraptown | Discovered exit to Factory (range 5) 12891 | -8/Scraptown | Met Optimus 12891 | -8/Scraptown | Accepted into 0bPrime 12983 | -8/Scraptown | Entered Factory 12983 | -6/Factory | Accompanied by 14 allies 12983 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 12984 | -6/Factory | Identified exit to Lower Caves 12985 | -6/Factory | Identified exit to Factory 12989 | -6/Factory | Loaded intel: 6 fabricator locations 13304 | -6/Factory | Lost 3 allies 13623 | -6/Factory | Build established: Commander-Tank 13734 | -6/Factory | Lost 6 allies 13774 | -6/Factory | Loaded intel: 8 recycling unit locations 14103 | -6/Factory | Build established: Hacker-Gunner 14275 | -6/Factory | Learned location of Protoforge (-2) 14302 | -6/Factory | Repaired Adv. Assault Cannon? 14383 | -6/Factory | First assault squad dispatched 14391 | -6/Factory | Cargo convoy interrupted 14518 | -6/Factory | Crushed by falling debris 14578 | -6/Factory | Lost 5 parts (1p1n3u) 14622 | -6/Factory | System corruption reached 10% 14976 | -6/Factory | Repaired Gravmag Array? 15085 | -6/Factory | Repaired Cmb. Airjet 15107 | -6/Factory | Build established: Gunner 15242 | -6/Factory | Learned Factory emergency access door positions 15281 | -6/Factory | Learned location of 2 exits from Proximity Caves 15300 | -6/Factory | Spotted B-75 Beast 15332 | -6/Factory | Learned Extension machine intel 15338 | -6/Factory | Learned Extension stockpile data 15352 | -6/Factory | Learned 2 Hub_04(d) zone layouts 15605 | -6/Factory | Fabricated Antimatter Cannon (x1) 15878 | -6/Factory | Build established: Hacker-Gunner 15908 | -6/Factory | Central database locked down 16111 | -6/Factory | Fabricated Weapon Mount (x2) 16118 | -6/Factory | High security lockdown imminent 16133 | -6/Factory | Manually triggered Chute Trap 16133 | -6/Factory | Sucked down chute 16133 | -6/Factory | Entered Waste 16134 | -6/Waste | Met a frightened Derelict 16143 | -6/Waste | Spotted C-40 Crusher 16147 | -6/Waste | Destroyed C-40 Crusher 16184 | -6/Waste | Spotted C-40 Crusher 16200 | -6/Waste | Destroyed C-40 Crusher 16221 | -6/Waste | Spotted C-40 Crusher 16226 | -6/Waste | Spotted C-40 Crusher 16228 | -6/Waste | Destroyed C-40 Crusher 16228 | -6/Waste | Destroyed C-40 Crusher 16285 | -6/Waste | Spotted C-40 Crusher 16295 | -6/Waste | Destroyed C-40 Crusher 16300 | -6/Waste | Spotted C-40 Crusher 16316 | -6/Waste | Destroyed C-40 Crusher 16329 | -6/Waste | Discovered new exit (range 15) 16334 | -6/Waste | Warlord forces began an assault 16563 | -6/Waste | Entered Factory 16563 | -6/Factory | Accompanied by 20 allies 16649 | -6/Factory | Lost 4 allies 16813 | -6/Factory | Loaded intel: 8 recycling unit locations 16913 | -6/Factory | First assault squad dispatched 16962 | -6/Factory | Repaired Gravmag Array 17029 | -6/Factory | High security lockdown imminent 17062 | -6/Factory | Discovered exit to Factory (range 3) 17075 | -6/Factory | Spotted B-75 Beast 17098 | -6/Factory | Core integrity fell below 50% 17106 | -6/Factory | Fabricated M-28 Smith? 17109 | -6/Factory | High security lockdown engaged 17231 | -6/Factory | Destroyed 7 combat bots 17335 | -6/Factory | Assembled infested ambush trap array 17365 | -6/Factory | Entered Lower Caves 17365 | -6/Lower Caves | Accompanied by 2 allies 17366 | -6/Lower Caves | Identified exit to Lower Caves 17463 | -6/Lower Caves | Build established: Gunner 17616 | -6/Lower Caves | Learned Factory terminal intel 17685 | -6/Lower Caves | Entered another Lower Caves area 17685 | -6/Lower Caves | Accompanied by 2 allies 17686 | -6/Lower Caves | Encountered a Warlord checkpoint 17747 | -6/Lower Caves | Discovered exit to Factory (range 13) 17808 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 17944 | -6/Lower Caves | Attracted the attention of an 0b10 base 17988 | -6/Lower Caves | Lost 4 allies 18291 | -6/Lower Caves | Discovered new exit (range 11) 18378 | -6/Lower Caves | Entered Data Miner 18378 | -6/Data Miner | Accompanied by 2 allies 18378 | -6/Data Miner | Discovered new exit (range 6) 18390 | -6/Data Miner | Met Data Miner 18401 | -6/Data Miner | Learned location of Section 7 (-2) 18401 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18409 | -6/Data Miner | Received God Mode back door access code from Data Miner 18435 | -6/Data Miner | Entered Proximity Caves 18435 | -5/Proximity Caves | Accompanied by 2 allies 18436 | -5/Proximity Caves | Derelict sapper outpost attacked 18486 | -5/Proximity Caves | Encountered a Derelict sapper outpost 18564 | -5/Proximity Caves | Destroyed 9 combat bots 18688 | -5/Proximity Caves | Learned 8 Factory zone layouts 18763 | -5/Proximity Caves | Entered Factory 18763 | -5/Factory | Accompanied by 1 ally 18763 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18764 | -5/Factory | Identified exit to Upper Caves 18765 | -5/Factory | Loaded intel: 26 terminal locations 18947 | -5/Factory | Repaired Slug Cannon 19208 | -5/Factory | Assembled infested ambush trap array 19218 | -5/Factory | Allied Derelicts emerged from ambush trap array 19248 | -5/Factory | Incoming assault squad redirected 19350 | -5/Factory | Incoming investigation squad redirected 19362 | -5/Factory | Incoming investigation squad redirected 19440 | -5/Factory | Destroyed 7 combat bots 19508 | -5/Factory | Lost 4 parts (1p2n1w) 19555 | -5/Factory | Incoming investigation squad redirected 19663 | -5/Factory | First assault squad dispatched 19685 | -5/Factory | Incoming assault squad redirected 19693 | -5/Factory | Spotted B-75 Beast 19704 | -5/Factory | Destroyed 10 combat bots 19724 | -5/Factory | Discovered new exit (range 5) 19881 | -5/Factory | Incoming investigation squad redirected 19895 | -5/Factory | Incoming investigation squad redirected 19982 | -5/Factory | Incoming assault squad redirected 20047 | -5/Factory | High security lockdown imminent 20056 | -5/Factory | Self-destructed Last Messages --------------- Testing... Terminal linked with 5 systems. Awaiting botnet instructions. 20028_ Dropped Scatter Rocket Array. 20029_ Acquired Hvy. Rocket Launcher. 20035_ Discarded System Restoration Module. 20039_ >> DECODED: Emergency access location. 20041_ Slug penetrates T-07 Excavator. 20041_ T-07 Excavator destroyed. 20044_ Penetrated by Slug. 20044_ Slug penetrates Y-64 Sentinel. 20044_ K-01 Serf collects debris. 20047_ Penetrated by Slug. 20047_ K-01 Serf collects debris. 20047_ Y-64 Sentinel destroyed. 20047_ ALERT: High security lockdown imminent, T-100. 20050_ Acquired 3 matter. 20054_ Acquired 11 matter. 20054_ Acquired 14 matter. 20056_ Connecting with Terminal... 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" #?######?????????????????????? | | ?# ###### =### ! #?????????????????????? | | ?# #????# *%"## #?????????????????????? | | ?#######????# % ! + #?????????????????????? | | ????????????####### ### #?????????????????????? | | ????????????????### "## +?????????????????????? | | ???############## % #""@ #?????????????????????? | | ???# # ;"T #?????????????"""?????? | | ???# """ + #"" +?????????????"T"?????? | | ????????????????# # #?????????????"?"?????? | | ????????????????# ######?????????????????????? | | ????????????????### ###??????????????????????????? | | T?????????????????# #????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????T?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????T??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 20 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- Imp. Cooling System | -8/Storage | Hacked Antimatter Cannon | -6/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Adv. Assault Cannon | -6/Factory | Scanalyzed Adv. Coolant Injector | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Imp. Light Armor Plating | -5/Factory | Extracted Adv. Targeting Computer | -5/Factory | Extracted Hvy. Mace | -5/Factory | Extracted Force Booster | -5/Factory | Extracted Thunder Leg | -5/Factory | Extracted Cld. Gravmag System | -5/Factory | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -8/Storage | Hacked Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Antimatter Cannon | x1 | -6/Factory Weapon Mount | x2 | -6/Factory M-28 Smith | x1 | -6/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 17% | -9/Materials Enh. Autogun | 67% | -8/Materials Adv. Assault Cannon | 13% | -6/Factory Gravmag Array | 6% | -6/Factory Cmb. Airjet | 8% | -6/Factory Gravmag Array | 62% | -6/Factory Slug Cannon | 49% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldVisualCompanion Manual? 0 Play Time 03:39:46 Cumulative 528.0 hours Start 2025.08.14 @ 23:54:38 End 2025.08.15 @ 16:56:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d4506718-1e4d-421f-a622-f31facd5bb94