Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 21:55:16 Player: Sunsh1n3 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (120) 600 Value Destroyed (3689) 3689 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 8984 Bonus ------- Follower Combat Kills 35 Entered Garrisons 200 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 81/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Powered Armor Shock Absorption System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Antigrav System Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Target Analyzer Weapon Cycler Powered Armor Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- Particle Gun Gatling Laser Cooled Plasma Cannon Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Fission Core Improved Heat Sink Experimental Targeting Computer Improved Target Analyzer Powered Armor Shock Absorption System Authchip [R/Combat] Relay Coupler [Grunt] Dynamic Insulation System Heavy Ion Cannon Grenade Launcher Remote Datajack [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Slots Evolved 10 | . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . . . 2 . . 1 1 1 Weapon 2 | . . . . . . . . 1 1 Parts Attached 172 | 6 10 3 32 8 28 23 40 10 12 Power 30 | 1 2 1 5 . 3 3 8 3 4 Engine 22 | 1 2 1 5 . 2 3 4 2 2 Core 8 | . . . . . 1 . 4 1 2 Reactor . | . . . . . . . . . . Propulsion 58 | 2 3 . 14 1 10 12 14 . 2 Treads 2 | . . . 1 . . . . . 1 Leg 45 | 2 3 . 12 1 10 8 9 . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 10 | . . . 1 . . 4 5 . . Utility 35 | 1 2 . 3 3 6 4 11 2 3 Device 14 | . 1 . . 1 4 2 3 2 1 Storage 4 | 1 1 . 1 . . . . . 1 Processor 4 | . . . . 1 . . 3 . . Hackware 3 | . . . . . . 1 2 . . Protection 10 | . . . 2 1 2 1 3 . 1 Artifact . | . . . . . . . . . . Weapon 49 | 2 3 2 10 4 9 4 7 5 3 Energy Gun 14 | 1 2 . 3 . 3 . 1 2 2 Energy Cannon 7 | . . . 2 . 1 1 2 1 . Ballistic Gun 14 | 1 1 1 3 2 1 1 3 1 . Ballistic Cannon 8 | . . . 2 1 3 1 1 . . Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . 1 . 1 1 1 . . . Unidentified Prototypes 6 | . . . 4 . 1 . . 1 . Parts Lost 62 | . . 1 11 . 10 6 14 . 20 Power 6 | . . . 2 . . . 1 . 3 Propulsion 28 | . . . 6 . 5 3 8 . 6 Utility 13 | . . . 1 . 3 2 2 . 5 Weapon 15 | . . 1 2 . 2 1 3 . 6 Highest Loss Streak 8 | . . 1 6 . 5 2 5 . 8 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 90 | . 96 100 93 100 88 89 94 100 78 Engine 8 | . 14 14 10 9 7 9 11 5 4 Core 1 | . . . . . . . 2 6 4 Leg 22 | . 28 28 38 36 28 24 23 13 2 Flight 3 | . . . . . . 2 4 13 5 Device 9 | . 10 14 2 9 13 15 6 13 9 Storage 8 | . 14 14 11 9 9 9 7 6 4 Processor 7 | . . . . 9 9 7 9 13 11 Hackware 2 | . . . . . . 1 4 6 5 Protection 3 | . . . 7 9 2 2 5 . 3 Energy Gun 4 | . 14 1 9 . 4 . . 7 6 Energy Cannon 2 | . . . 1 . . 3 3 3 4 Ballistic Gun 6 | . 14 16 6 10 2 3 9 6 4 Ballistic Cannon 3 | . . . 4 5 9 8 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 11 28 28 58 65 68 64 86 78 91 Greatest Support 58 | 20 20 20 43 45 58 40 50 20 27 Greatest Overweight (x) 26 | . 1 1 2 1 4 3 19 3 26 Average Overweight (x) 1 | . . 1 1 1 . 1 1 3 4 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 6 10 15 20 20 20 20 20 20 18 Most Carried 20 | 5 11 14 20 20 20 20 20 19 20 Average Carried 15 | 2 7 13 18 19 19 18 17 16 11 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | 4 11 13 18 20 18 19 17 19 3 Class Distribution -------------------- 38% | Mutant 37% | Scavenger-Mutant 21% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Matter Collected 3364 | 260 175 66 483 172 800 345 789 . 274 Remotely . | . . . . . . . . . . Salvage Created 4609 | . 341 53 1084 194 610 347 1243 . 737 Parts 243 | . 23 5 60 8 29 20 60 . 38 Haulers Intercepted 6 | . . . 3 2 . . . . 1 Recyclers Shooed 2 | . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Combat Hostiles Destroyed 84 | . 9 3 22 2 16 8 17 . 7 Guns 42 | . 9 3 12 1 4 2 11 . . Cannons 36 | . . . 9 1 12 6 6 . 2 AOE 5 | . . . 1 . . . . . 4 Classes Destroyed 14 | . 3 . 5 . 1 . 4 . 1 Worker 11 | . . . 1 . 1 . 4 . 5 Builder 4 | . . . . . . . . . 4 Tunneler 1 | . . . . . . . 1 . . Hauler 6 | . . . 3 2 . . . . 1 Recycler 9 | . . . 2 . . . 5 . 2 Watcher 5 | . 3 . 2 . . . . . . Swarmer 16 | . 3 3 7 . . . 3 . . Grunt 40 | . 6 . 10 1 8 6 8 . 1 Brawler 4 | . . . 1 . 2 1 . . . Protector 1 | . . . . . 1 . . . . Sentry 11 | . . . 4 1 5 1 . . . Hunter 2 | . . . . . . . 1 . 1 Programmer 9 | . . . . . . . 4 . 5 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 6 | . 3 3 4 1 3 3 5 . 6 Combat Bots Only 4 | . 3 3 4 1 3 3 3 . 2 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Hostile Shots Fired 819 | . 71 17 183 14 123 70 150 . 191 Missed 192 | . 30 5 39 2 23 22 30 . 41 Damage Taken 10462 | . 406 90 1540 181 1658 791 2394 . 3402 Core 2101 | . 106 25 182 31 278 187 291 . 1001 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 61 | 100 . 47 54 . . 9 58 100 . Volleys Fired 368 | . 43 9 78 15 68 32 83 6 34 Largest 4 | . 2 2 2 2 2 2 2 2 4 Hottest 208 | . 70 40 124 71 117 91 109 93 208 Shots Fired 692 | . 81 18 149 30 123 50 156 7 78 Gun 430 | . 81 18 109 23 54 4 104 2 35 Cannon 245 | . . . 40 7 69 46 52 . 31 Launcher 12 | . . . . . . . . . 12 Special 5 | . . . . . . . . 5 . Kinetic 418 | . 43 18 66 30 86 46 117 1 11 Thermal 182 | . 38 . 28 . 31 4 39 . 42 Explosive 12 | . . . . . . . . . 12 Electromagnetic 75 | . . . 55 . 6 . . 1 13 Robot Hit Streak 18 | . 18 5 9 7 9 8 10 . 8 Robot Miss Streak 6 | . 6 3 6 3 4 2 5 2 3 Penetration Max 1 | . . . . . 1 . 1 . 1 Secondary Targets 5 | . 1 2 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . Shots Hit Robots 442 | . 44 11 100 28 83 30 98 . 48 Core Hits 207 | . 21 4 41 7 30 15 53 . 36 Critical Kills 4 | . . . . . . . 2 . 2 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 20 | . . . 2 . 8 3 2 . 5 Burn 4 | . . . . . 3 . . . 1 Meltdown 2 | . . . . . . . 1 . 1 Destroy 4 | . . . . . . . 1 . 3 Blast 9 | . . . 1 . 5 3 . . . Corrupt 1 | . . . 1 . . . . . . Melee Attacks 9 | . . 1 . 7 1 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . 5 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9877 | . 511 91 1763 403 1972 705 2154 . 2278 Guns 4248 | . 511 91 1070 231 600 68 1311 . 366 Cannons 4273 | . . . 580 172 1372 637 827 . 685 Explosions 1312 | . . . 110 . . . . . 1202 Melee . | . . . . . . . . . . Ramming 44 | . . . 3 . . . 16 . 25 Kinetic 5299 | . 287 91 638 403 1548 622 1534 . 176 Thermal 3061 | . 224 . 500 . 355 83 604 . 1295 Explosive 713 | . . . . . . . . . 713 Electromagnetic 760 | . . . 622 . 69 . . . 69 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . 2 2 . . 9 9 3 1 11 Average Corruption 5 | . 1 2 . . 8 9 1 1 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 117 | . 4 1 . . 19 23 18 5 47 Message Errors 31 | . . 1 . . 4 7 3 1 15 Matter Fused 31 | . 1 . . . 8 5 4 2 11 Heat Flow Errors 19 | . 2 . . . 3 2 3 2 7 Energy Discharges 10 | . 1 . . . 2 1 3 . 3 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . 4 2 . 8 Data Loss (major) 3 | . . . . . . 1 2 . . Misfires 3 | . . . . . 1 . . . 2 Alerts 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 183 | . . . 10 . 8 15 17 . 133 Projectiles 63 | . . . . . 8 15 17 . 23 Explosions 120 | . . . 10 . . . . . 110 Melee . | . . . . . . . . . . Knockbacks 17 | . . . 2 . 8 2 5 . . Impact . | . . . . . . . . . . Kinetic 15 | . . . 2 . 7 2 4 . . Secondary 2 | . . . . . 1 . 1 . . Self-Inflicted Damage 445 | . . . 91 . . . . . 354 Shots 13 | . . . 3 . . . . . 10 Rammed 19 | . . . . . . . . . 19 Targets Rammed 22 | . . . 1 . . . 1 . 20 Kicked 2 | . . . 1 . . . 1 . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 476 | . 306 . 291 100 242 247 393 228 476 Average Temperature 94 | . 78 . 86 27 96 96 96 92 123 Received Heat Transfer 2589 | . 144 . 447 90 837 387 648 . 36 Effects 9 | . . . . . . . 4 . 5 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . Interference 3 | . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 10 | . . . . . 3 . 1 . 6 Heat Transferred 5112 | . 666 . 840 . 925 148 999 . 1534 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . 3 . . . . . 2 Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Peak Influence 383 | . 272 101 360 142 217 383 278 63 207 Initial 200 | . . 41 39 104 18 143 200 63 . Average 120 | . 143 48 212 115 69 258 130 50 46 Maximum Alert Level 1 | . 1 . 1 . 1 1 1 . 1 Low Security (%) 78 | 100 62 100 46 100 97 28 77 100 99 Level 1 21 | . 37 . 53 . 2 71 22 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . 2 . 3 . 8 . 10 1 6 Investigation 6 | . . . 1 . 1 . 4 . . Extermination 7 | . . . . . . . 3 . 4 Reinforcement 11 | . 2 . 2 . 1 . 3 1 2 Assault 2 | . . . . . 2 . . . . Garrison 4 | . . . . . 4 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Distress Signals 7 | . 4 . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 22 3 33 2 22 15 32 1 10 Peak Tracking Total 8 | . 5 3 8 1 4 7 4 1 3 Tactical Retreats 10 | . 1 . 3 . 1 5 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Traps Triggered 15 | . 1 . 1 . 4 5 2 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . 13 . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Machines Disabled 12 | . . . 2 . 2 . 2 . 6 Max in Single Turn 5 | . . . 1 . 1 . 1 . 5 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Machines Accessed 19 | . 3 . 2 . 5 1 7 1 . Terminals 14 | . 3 . 2 . 4 1 3 1 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 41 | . 6 . 4 . 11 2 16 2 . Successful 22 | . 4 . 3 . 7 . 7 1 . Failed 19 | . 2 . 1 . 4 2 9 1 . Catastrophic 5 | . . . . . . 1 3 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 27 | . 6 . 4 . 7 2 6 2 . Fabricators 5 | . . . . . . . 5 . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . 4 . 2 . . Terminal Hacks 15 | . 4 . 3 . 5 . 2 1 . Record 5 | . 1 . 1 . 2 . . 1 . Part Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 2 | . . . . . 2 . . . . Open DSF 1 | . . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . Load Schematic 2 | . . . . . . . 2 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . 1 . . Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 . 2 . 3 1 5 1 . Full Trace Events 5 | . 1 . . . . . 4 . . Feedback Events 2 | . 1 . . . . . 1 . . Corruption 2 | . 1 . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . . 95 . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . 1 . 2 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat 2 | . . 1 . 1 . . . . . Robot Hacks Applied 3 | . . 1 . 2 . . . . . parse_system 3 | . . 1 . 2 . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Programmers 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Total Allies 3 | . . . . . 2 . 1 . . Largest Group 2 | . . . . . 2 . 1 . . Highest-Rated Group 62 | . . . . . 62 . 16 . . Highest-Rated Ally 31 | . . . . . 31 . 16 . . Total Orders 1 | . . . . . . . 1 . . GUARD 1 | . . . . . . . 1 . . Ally Attacks 24 | . . . . . 15 . 9 . . Total Damage 326 | . . . . . 250 . 76 . . Kills 2 | . . . . . 1 . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Turns Passed 8684 | 70 576 212 1316 448 1134 755 1826 493 1854 Spaces Moved 3056 | 49 287 94 507 181 415 273 710 142 398 Core 25 | 6 . . . . . . 1 . 18 Treads 213 | . . . . . . . . . 213 Legs 2657 | 43 287 94 507 181 415 256 619 142 113 Wheels . | . . . . . . . . . . Hover 54 | . . . . . . . . . 54 Flight 107 | . . . . . . 17 90 . . Fastest Speed 50 | 50 120 190 190 190 120 190 187 330 250 Average Speed 224 | 111 140 190 191 190 185 215 203 330 411 Slowest Speed 1350 | 120 190 190 260 190 400 330 1000 330 1350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 42 33 38 17 57 40 19 4 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 175 | . . . 17 4 25 . 2 . 127 Melee . | . . . . . . . . . . Projectile 41 | . . . 1 4 25 . 2 . 9 AOE 134 | . . . 16 . . . . . 118 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Fac Total 4146 | 64 383 110 709 264 659 386 939 161 471 Wait 263 | . 27 1 38 21 111 7 58 . . Move 3046 | 48 286 93 506 180 413 272 709 141 398 Hop 1 | . . . . . 1 . . . . Pick Up 146 | 10 10 3 34 17 22 13 26 4 7 Fast Attach 12 | . 1 . 1 . 6 . 3 . 1 Attach 76 | 6 . 1 13 2 11 11 21 2 9 Detach 5 | . . . 1 . . 3 1 . . Swap 86 | . 9 2 18 6 11 12 18 8 2 Drop 71 | . 7 . 19 16 15 3 11 . . Fire 368 | . 43 9 78 15 68 32 83 6 34 Melee 9 | . . 1 . 7 1 . . . . Ram 14 | . . . . . . . . . 14 Kick 2 | . . . 1 . . . 1 . . Crush 6 | . . . . . . . . . 6 Escape Stasis 25 | . . . . . . 20 5 . . Rewire 3 | . . . . . . . 3 . . Trap 13 | . . . . . . 13 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 489 | -10/Materials | Discovered new exit (range 11) 541 | -10/Materials | Build established: Scavenger-Mutant 647 | -10/Materials | Entered Mines 756 | -10/Mines | Met a Derelict bent on vengeance 810 | -10/Mines | Discovered new exit (range 6) 842 | -10/Mines | Core integrity fell below 50% 859 | -10/Mines | Entered Materials 859 | -9/Materials | Evolved 2 slots: Propulsion x2 1577 | -9/Materials | Build established: Mutant 1672 | -9/Materials | Lost 6 parts (2p2n1u1w) 2142 | -9/Materials | Discovered new exit (range 4) 2175 | -9/Materials | Entered another Materials area 2175 | -8/Materials | Evolved 2 slots: Utility x2 2583 | -8/Materials | Discovered new exit (range 14) 2623 | -8/Materials | Entered Storage 2826 | -8/Storage | Met a pair of Derelict thieves 3166 | -8/Storage | Garrison activated, responded to threat 3192 | -8/Storage | Lost 5 parts (2n2u1w) 3671 | -8/Storage | Core integrity fell below 50% 3757 | -8/Storage | Lost 3 parts (1n1u1w) 3757 | -8/Storage | Identified exit to Garrison 3757 | -8/Storage | Entered Garrison 3805 | -8/Garrison | Triggered checkpoint 3849 | -8/Garrison | Triggered checkpoint 3968 | -8/Garrison | Core integrity fell below 20% 4134 | -8/Garrison | Build established: Scavenger-Mutant 4279 | -8/Garrison | Triggered checkpoint 4493 | -8/Garrison | Discovered new exit (range 10) 4512 | -8/Garrison | Entered Factory 4512 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5045 | -7/Factory | Lost 4 parts (2n2u) 6117 | -7/Factory | Found Powered Armor 6120 | -7/Factory | Found Powered Armor 6177 | -7/Factory | Discovered new exit (range 15) 6261 | -7/Factory | Lost 5 parts (3n2w) 6338 | -7/Factory | Entered another Factory area 6338 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6624 | -6/Factory | Build established: Scavenger-Gunner 6652 | -6/Factory | Found Prototype Processor 6814 | -6/Factory | Discovered new exit (range 6) 6831 | -6/Factory | Entered another Factory area 6831 | -5/Factory | Accompanied by 2 allies 6831 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7202 | -5/Factory | Lost 3 parts (1p1n1u) 7426 | -5/Factory | Lost 3 parts (2n1w) 7513 | -5/Factory | Identified Exp. Targeting Computer 7973 | -5/Factory | Lost 3 parts (2u1w) 8459 | -5/Factory | Lost 8 parts (2p1n1u4w) 8603 | -5/Factory | Core integrity fell below 50% 8628 | -5/Factory | System corruption reached 10% 8649 | -5/Factory | Core integrity fell below 20% 8685 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08651_ System corrupted: Component data lost. 08655_ Slammed into H-66 Slayer. 08656_ Slug penetrates Terminal. 08662_ Penetrated by Slug. 08662_ Slammed into H-66 Slayer. 08662_ Destabilizing: Core damaged (-10). 08665_ ALERT: Rogue bot located, Programmers report to Factory Zone 8J. 08667_ Penetrated by Slug. 08667_ Imp. Component Analysis Suite destroyed. 08667_ Penetrated by Slug. 08669_ Slammed into H-66 Slayer. 08669_ Imp. Target Analyzer broken. 08669_ Destabilizing: Short circuit. 08673_ Penetrated by Slug. 08676_ Slammed into H-66 Slayer. 08683_ Destabilizing: System interference. 08683_ Adv. Visual Processing Unit temporarily disabled. 08685_ Penetrated by Slug. 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 EM Shielding 2 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Weapon Mount | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend GoHome() Maybe Next Time I'll Detach My Launcher Oops Challenges ------------ None Game ------ Seed OpticalScrapInterrupter Manual? 0 Play Time 01:25:04 Cumulative 6.0 hours Start 2024.05.22 @ 20:31:46 End 2024.05.22 @ 21:55:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbc948c9-12af-429f-883a-1c238a6ffbc4