Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 14:46:11 Player: saltine Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (79) 395 Value Destroyed (2762) 2762 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3321) 3321 TOTAL SCORE: 15498 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 256 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -298 Cogmind --------- Core Integrity 0/1000 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Heat Sink Particle Charger Improved Trap Extractor (0/6) Scatter Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Gatling Laser Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Cooled Deuterium Engine Enhanced Flexi-carbon Leg Wheel Core Analyzer Particle Charger Layered Medium Armor Plating Ion Cannon Rocket Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . . . . 1 Utility 5 | . . . 1 . 2 . . . . 1 1 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 78 | 6 . . 10 11 22 . 5 8 9 6 1 Power 10 | 1 . . 1 1 4 . . 1 1 1 . Engine 8 | 1 . . 1 1 3 . . 1 1 . . Core 2 | . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 . . 2 5 3 . 2 . 1 1 . Treads 9 | 2 . . 2 4 . . 1 . . . . Leg 1 | . . . . . . . . . . 1 . Wheel 6 | . . . . 1 3 . 1 . 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | 1 . . 5 1 5 . 1 1 3 3 . Device 5 | . . . 1 1 2 . 1 . . . . Storage 4 | 1 . . 1 . . . . . 1 1 . Processor 3 | . . . 1 . 1 . . . . 1 . Hackware 2 | . . . . . 1 . . . . 1 . Protection 6 | . . . 2 . 1 . . 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 32 | 2 . . 2 4 10 . 2 6 4 1 1 Energy Gun 7 | . . . 1 . 1 . 1 2 1 1 . Energy Cannon 6 | . . . . . 4 . . . 1 . 1 Ballistic Gun 10 | 2 . . 1 2 5 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . . . . 2 . . 1 4 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 42 | . . . 3 9 15 . 2 5 7 . 1 Power 6 | . . . 1 1 3 . . 1 . . . Propulsion 13 | . . . 1 4 5 . 1 . 2 . . Utility 9 | . . . 1 2 1 . 1 1 2 . 1 Weapon 14 | . . . . 2 6 . . 3 3 . . Highest Loss Streak 7 | . . . 1 5 6 . 2 5 7 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 85 92 95 81 76 76 68 63 35 21 Engine 7 | . 14 14 10 9 6 7 7 6 6 . . Treads 13 | . 28 28 31 34 10 . 5 7 5 . . Wheel 4 | . . . . 1 6 7 6 7 6 . . Device 3 | . . . 3 3 3 7 7 7 . . . Storage 7 | . 14 14 11 9 7 7 7 7 6 4 2 Processor 7 | . . . . 9 12 7 7 7 5 5 4 Hackware 4 | . . . . . 6 7 7 7 5 5 4 Protection 3 | . . . 12 2 1 7 1 3 6 . . Energy Gun 4 | . . . 1 7 2 7 6 7 11 5 2 Energy Cannon 3 | . . . . . 7 7 7 . . . . Ballistic Gun 10 | . 28 28 20 11 10 7 7 . . . . Launcher 1 | . . . . 7 . . . 4 5 . . Naked Turns 67 | . . . . . . . . . 46 3 18 Heaviest Build 125 | 13 13 13 95 98 103 103 103 125 125 19 29 Greatest Support 80 | 40 40 40 60 80 12 10 10 10 10 28 28 Greatest Overweight (x) 12 | . . . 1 7 10 10 10 12 12 . 3 Average Overweight (x) 5 | . . . . 1 8 10 9 9 7 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 10 10 Average Capacity 20 | 7 8 8 11 25 25 25 25 25 23 8 7 Most Carried 16 | 4 7 7 13 13 14 15 15 16 11 5 7 Average Carried 10 | 2 5 7 8 9 12 14 14 12 9 4 5 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 5 10 5 Final Carried 15 | 4 7 7 13 8 13 15 14 11 5 5 5 Class Distribution -------------------- 29% | Mutant 22% | Tank 14% | Skirmisher 11% | Gunner 10% | Scavenger-Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Matter Collected 1626 | 260 64 8 272 256 478 10 128 . 148 . 2 Remotely . | . . . . . . . . . . . . Salvage Created 2638 | . 158 11 440 449 1103 . 209 151 117 . . Parts 131 | . 15 2 35 16 47 . 11 3 2 . . Haulers Intercepted 3 | . . . 2 1 . . . . . . . Recyclers Shooed 3 | . . . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 12 . 2 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 63 | . 6 1 10 10 26 . 5 3 2 . . Guns 40 | . 6 1 10 5 15 . 2 . 1 . . Cannons 11 | . . . . . 11 . . . . . . AOE 11 | . . . . 5 . . 3 3 . . . Classes Destroyed 14 | . 2 . 3 5 2 . 1 1 . . . Worker 7 | . . . 1 1 5 . . . . . . Hauler 3 | . . . 2 1 . . . . . . . Recycler 2 | . . . . 1 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 20 | . 3 1 4 . 12 . . . . . . Grunt 25 | . 3 . 3 8 7 . 4 . . . . Brawler 2 | . . . . 1 1 . . . . . . Sentry 4 | . . . 3 1 . . . . . . . Hunter 4 | . . . . . 2 . . . 2 . . Programmer 4 | . . . . . 4 . . . . . . Enhanced Grunt 3 | . . . . . . . . 3 . . . Butcher 1 | . . . . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 1 5 7 5 . 4 3 1 . . Combat Bots Only 4 | . 3 1 3 3 3 . 4 3 1 . . Max Kills in Single Turn 4 | . 1 1 2 4 2 . 3 2 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 3 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 539 | . 32 12 42 92 173 . 8 20 91 2 67 Missed 164 | . 13 2 14 21 53 . 3 5 28 1 24 Damage Taken 6576 | . 181 81 384 1174 1954 . 104 667 967 20 1044 Core 1779 | . 38 . 16 93 298 . 19 46 245 . 1024 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 3 | . . . 3 . . . . . . . . Core Remaining (%) 79 | 100 . 84 96 83 . . . . 13 100 . Volleys Fired 199 | . 16 2 40 33 73 . 7 8 18 . 2 Largest 3 | . 2 2 2 3 3 . 3 2 2 . 2 Hottest 165 | . 40 40 43 121 160 . 160 149 149 . 165 Shots Fired 453 | . 32 4 80 71 205 3 18 14 22 . 4 Gun 326 | . 32 4 80 64 109 1 10 5 19 . 2 Cannon 109 | . . . . . 96 2 7 . 2 . 2 Launcher 18 | . . . . 7 . . 1 9 1 . . Special . | . . . . . . . . . . . . Kinetic 239 | . 32 4 80 35 81 1 6 . . . . Thermal 196 | . . . . 29 124 2 11 5 21 . 4 Explosive 18 | . . . . 7 . . 1 9 1 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | . 5 2 16 8 13 2 10 14 9 . . Robot Miss Streak 7 | . 4 2 6 3 7 . 2 2 2 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 3 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 270 | . 18 2 51 45 120 2 9 9 14 . . Core Hits 168 | . 9 2 23 32 59 1 12 25 5 . . Critical Kills 2 | . 1 . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 3 | . 2 . 1 . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7753 | . 216 38 685 1968 2691 37 363 1444 311 . . Guns 3346 | . 216 38 685 684 1248 13 111 88 263 . . Cannons 1536 | . . . . . 1418 24 46 . 48 . . Explosions 2839 | . . . . 1284 . . 206 1349 . . . Melee . | . . . . . . . . . . . . Ramming 32 | . . . . . 25 . . 7 . . . Kinetic 2057 | . 216 38 685 389 693 13 23 . . . . Thermal 3367 | . . . . 837 1973 24 134 88 311 . . Explosive 2297 | . . . . 742 . . 206 1349 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 9 9 9 9 . . Average Corruption 8 | . . . . . 7 9 9 9 9 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 121 | . . . . . 40 14 39 8 20 . . Message Errors 24 | . . . . . 7 2 9 2 4 . . Matter Fused 36 | . . . . . 10 2 16 2 6 . . Heat Flow Errors 17 | . . . . . 4 2 5 . 6 . . Energy Discharges 13 | . . . . . 5 2 3 2 1 . . Parts Rejected 4 | . . . . . 3 . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . 2 2 2 1 1 . . Data Loss (major) 6 | . . . . . 2 1 1 . 2 . . Misfires 6 | . . . . . 2 3 1 . . . . Alerts 3 | . . . . . 2 . 1 . . . . Weapon Failures 3 | . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 171 | . . . . 136 9 . . 26 . . . Projectiles 9 | . . . . . 9 . . . . . . Explosions 162 | . . . . 136 . . . 26 . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . 62 11 . . 3 40 . . Shots 4 | . . . . 3 . . . . 1 . . Rammed 4 | . . . . . 3 . . 1 . . . Targets Rammed 4 | . . . . . 3 . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 426 | . 6 . 21 373 372 270 266 112 426 . 67 Average Temperature 118 | . 6 . 8 141 107 123 92 60 172 . 33 Received Heat Transfer 1200 | . 54 . 144 639 252 . 36 . 48 9 18 Effects 10 | . . . . 5 3 . . . 2 . . Shutdowns 2 | . . . . 1 . . . . 1 . . Energy Bleed 2 | . . . . . 1 . . . 1 . . Interference 6 | . . . . 4 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 18 | . . . . 2 9 . 1 . 6 . . Heat Transferred 5564 | . . . . 1053 3371 37 274 261 568 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Peak Influence 605 | . 179 160 605 600 310 . . . . 28 107 Initial 166 | . . 69 62 166 81 . . . . 28 13 Average 176 | . 42 78 364 349 136 . . . . 28 48 Maximum Alert Level 2 | . . . 2 2 1 . . . . . . Low Security (%) 63 | 100 100 100 27 19 68 . . . . 100 100 Level 1 22 | . . . 16 36 31 . . . . . . Level 2 13 | . . . 55 43 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 1 5 . . . . 1 3 Investigation 2 | . . . 1 . 1 . . . . . . Extermination 2 | . . . . . 2 . . . . . . Reinforcement 9 | . 1 . 1 1 2 . . . . 1 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Distress Signals 8 | . 1 . 3 1 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 118 | . 9 3 30 17 30 . 5 4 5 2 13 Peak Tracking Total 12 | . 5 2 6 7 4 . 4 4 3 3 12 Tactical Retreats 3 | . . . . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . . . 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 8 | . . . . 4 3 . 1 . . . . Max in Single Turn 4 | . . . . 4 1 . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 27 | . 3 . 5 3 10 . . 4 . . 2 Terminals 19 | . 3 . 5 3 6 . . . . . 2 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 95 | . 15 . 17 8 23 . . 30 . . 2 Successful 57 | . 8 . 4 5 9 . . 30 . . 1 Failed 38 | . 7 . 13 3 14 . . . . . 1 Catastrophic 6 | . . . 3 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 8 . 8 . 1 . . . . . 1 Terminals 58 | . 15 . 17 8 16 . . . . . 2 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 54 | . 7 . 4 5 7 . . 30 . . 1 Record 11 | . . . . . . . . 11 . . . Part Schematic 13 | . . . . . 1 . . 12 . . . Robot Schematic 4 | . . . . . . . . 4 . . . Prototype ID Bank 5 | . 1 . . . 1 . . 3 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . Locate Traps 8 | . 2 . 1 1 3 . . . . . 1 Dispatch Records 1 | . . . . 1 . . . . . . . Zone Layout 5 | . 2 . 1 1 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 3 . 5 3 9 . . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . 12 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . Programmers 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Total Allies 8 | . . 5 . . . . 3 . . . . Largest Group 5 | . . 5 5 . . . 3 3 2 . . Highest-Rated Group 88 | . . 88 88 . . . 75 75 50 . . Highest-Rated Ally 31 | . . 31 31 . . . 25 25 25 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 63 | . . 10 42 . . . . 9 2 . . Total Damage 888 | . . 127 517 . . . . 206 38 . . Kills 17 | . . 2 14 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total 134 | . . . . . . . . 134 . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Turns Passed 6742 | 70 321 217 690 526 2174 387 968 296 687 236 170 Spaces Moved 3114 | 40 171 133 307 160 881 168 417 115 324 190 208 Core 265 | 5 . . . . . . . . 92 4 164 Treads 795 | 35 171 133 307 149 . . . . . . . Legs 230 | . . . . . . . . . . 186 44 Wheels 1824 | . . . . 11 881 168 417 115 232 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 195 195 230 215 200 50 50 50 Average Speed 190 | 146 160 160 174 251 213 230 217 225 191 118 76 Slowest Speed 480 | 160 160 160 240 480 230 230 230 260 260 120 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 4 34 43 37 25 29 40 68 82 53 4 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 29 | . . . . . . . . 29 . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 1 . . . . Spaces Dug 2 | . . . . . . . . . . . 2 Terrain Destroyed 144 | . . . . 59 . . 12 58 13 . 2 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . 1 . . . 2 AOE 141 | . . . . 59 . . 11 58 13 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Total 3528 | 49 190 134 387 216 1003 169 463 138 366 199 214 Wait 38 | . 1 . 9 8 6 . . . 13 1 . Move 3103 | 39 170 132 306 159 880 167 416 114 323 189 208 Hop . | . . . . . . . . . . . . Pick Up 56 | 4 3 . 13 5 18 2 . 4 2 3 2 Fast Attach 27 | 6 . . 6 . 5 . 2 . 5 3 . Attach 44 | . . . 2 10 14 . 2 8 4 3 1 Detach 4 | . . . 1 . . . 1 2 . . . Swap 7 | . . . 2 1 3 . 1 . . . . Drop 12 | . . . 8 . 1 . . 1 1 . 1 Fire 199 | . 16 2 40 33 73 . 7 8 18 . 2 Melee . | . . . . . . . . . . . . Ram 4 | . . . . . 3 . . 1 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 34 | . . . . . . . 34 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 18) 300 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Entered Mines 396 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 580 | -10/Mines | Discovered new exit (range 11) 609 | -10/Mines | Entered Materials 609 | -9/Materials | Accompanied by 5 allies 609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 922 | -9/Materials | Lost 3 allies 1044 | -9/Materials | Discovered new exit (range 16) 1299 | -9/Materials | Entered another Materials area 1299 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1473 | -8/Materials | Lost 5 parts (1p2n1u1w) 1711 | -8/Materials | Build established: Scavenger-Skirmisher 1776 | -8/Materials | Lost 3 parts (2n1w) 1821 | -8/Materials | Discovered new exit (range 3) 1825 | -8/Materials | Entered Factory 1825 | -7/Factory | Evolved 2 slots: Utility x2 1867 | -7/Factory | Discovered new exit (range 12) 2431 | -7/Factory | Discovered new exit (range 19) 2638 | -7/Factory | Build established: Scavenger-Gunner 2857 | -7/Factory | Lost 3 parts (1n2w) 3122 | -7/Factory | Lost 6 parts (1p2n1u2w) 3374 | -7/Factory | Build established: Gunner 3901 | -7/Factory | Discovered new exit (range 7) 3999 | -7/Factory | Entered Lower Caves 4029 | -7/Lower Caves | Learned Factory emergency access door positions 4213 | -7/Lower Caves | Build established: Tank 4374 | -7/Lower Caves | Discovered new exit (range 6) 4386 | -7/Lower Caves | Entered another Lower Caves area 4411 | -7/Lower Caves | Spotted B-75 Beast 4574 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4892 | -7/Lower Caves | Build established: Skirmisher 5016 | -7/Lower Caves | Encountered a Warlord checkpoint 5282 | -7/Lower Caves | Discovered new exit (range 19) 5354 | -7/Lower Caves | Entered Data Miner 5354 | -7/Data Miner | Accompanied by 3 allies 5356 | -7/Data Miner | Discovered new exit (range 6) 5386 | -7/Data Miner | Met Data Miner 5434 | -7/Data Miner | Learned location of Section 7 (-2) 5434 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5466 | -7/Data Miner | Received God Mode back door access code from Data Miner 5482 | -7/Data Miner | Interfaced with the Data Conduit 5498 | -7/Data Miner | Core integrity fell below 50% 5542 | -7/Data Miner | Lost 5 parts (1p1u3w) 5650 | -7/Data Miner | Entered Proximity Caves 5650 | -6/Proximity Caves | Accompanied by 2 allies 5773 | -6/Proximity Caves | Build established: Tank 6121 | -6/Proximity Caves | Spotted B-75 Beast 6196 | -6/Proximity Caves | Released all parts (6) 6200 | -6/Proximity Caves | Lost 7 parts (2n2u3w) 6292 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6296 | -6/Proximity Caves | Released all parts (6) 6309 | -6/Proximity Caves | Core integrity fell below 20% 6333 | -6/Proximity Caves | Discovered new exit (range 7) 6337 | -6/Proximity Caves | Entered Factory 6337 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6338 | -6/Factory | Identified exit to Lower Caves 6340 | -6/Factory | Loaded intel: 215 machine locations 6348 | -6/Factory | Found Scatter Rocket Array 6388 | -6/Factory | Discovered new exit (range 15) 6450 | -6/Factory | Build established: Mutant 6573 | -6/Factory | Entered another Factory area 6573 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6574 | -5/Factory | Loaded intel: 264 machine locations 6711 | -5/Factory | Core integrity fell below 50% 6732 | -5/Factory | Core integrity fell below 20% 6743 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 06694_ Slug penetrates Wall. 06695_ Penetrated by Slug. 06697_ Slug penetrates Wall. 06697_ Penetrated by Slug. 06698_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06698_ Slug penetrates Wall. 06699_ Connecting with Terminal... 06701_ Penetrated by Slug. 06702_ W-25 Informer sends out distress signal. 06704_ Penetrated by Slug. 06710_ Knocked back. 06712_ Penetrated by Slug. 06712_ System Shield severed. 06715_ Slug penetrates Wall. 06721_ U-05 Engineer lays Concrete. 06725_ Core Analyzer destroyed. 06738_ K-01 Serf destroyed. 06740_ Slug penetrates Wall. 06741_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????# "" # # """ "" | | ????????????????????????????# "" # # ^ | | ????????????????????????????# # # ^ "" | | ????????????????????????????# + # ^"" | | ????????????????????????????# # # "T" "" | | ????????????????????????????# # # """ | | ????????????????????????????#####"### # | | ?????????????????????????? ##/##### | | ????????????????????????? !% | | ?????????????""????????H?? | | ?????????????""???????? | | ?????????????"""????? ? ##### | | ?????????????"""???? ! ################ #???? | | ?????????????"""???? ??????#??????????# ##### | | ????????????????????# ????### ######???# # | | ????????????????????#k #???? ??# # """ | | ????????????????????# T?? * ??# # """ | | ????????????????????# ?? ??# """ | | ????????????????????# #?? ? ### | | ????????????????????# #?? """" """" | | ????????????????????# #?? """" """" ##/# | | ???""""""???????????# #?? """" """" | | ???""""""???????????# #?? """" """" | | ???""""""???????????# #?# """" """" | | ???""""""???????????+ #?# """" """" # | | ????????????????????# @#?# # # | | ????????????????????# c### + | | ????????????????????# #+############ | | ????????????????????# #??# | | ????????????????????# c #??# | | ????????????????????# #??# | | ????????????????????# #### | | ????????????????????# =%! | | ????????????????????## # +## | | ????????????????????# # | | ???""?""????????????# # | | ???""G""????????????# ] !# | | ????????????????????# """ """ # | | ????"""""???????????# """ """ # "" "" | | ????"""""???????????# """h""" # "" "" | | ????"""?????????????#? ""# """ """ | | ??????????????????????""" """ ""# """ """ | | ??????????????????????""" """ T"### """ """ | | ??????????????????????""" """ ""??# ^ | | ????????????????????????? ?? ""??# "" "" | | ???????????????????????????? ???# "" "" | | ????????????????????????????###????# """ """ | | ???????????????????????????????????# """ """ | | "?"""??????????????????"""?"""?????# """ """ | | "?"""??????????????????"""?"""?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Medium Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed ZhirovZhirovArachnoskeleton Manual? 0 Play Time 01:14:12 Cumulative 56.9 hours Start 2024.07.08 @ 21:18:52 End 2024.07.09 @ 14:46:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bc872d8-0979-4001-95c5-f5c6a6dc71d4