Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 20:02:28 Player: sentrybuster Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3255) 3255 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 7360 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 45 Friendly Fire -6 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (5) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Core Analyzer > --- WEAPON (3) ------- Chainsword > --- INVENTORY (4) ---- Large Storage Unit Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Flak Cannon Axe > --- INVENTORY -------- Armored Huge Wheel Advanced Core Analyzer Plasma Rifle Cooled Plasma Cannon Heavy Pick [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Hypervelocity Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 4 | . . . 1 1 2 . Utility 3 | . . 1 1 1 . . Weapon 1 | . . 1 . . . . Parts Attached 83 | 6 3 3 13 9 38 11 Power 8 | 1 . . 2 . 4 1 Engine 7 | 1 . . 2 . 3 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 23 | 2 . . 3 2 12 4 Treads 9 | 2 . . . 2 5 . Leg 6 | . . . . . 2 4 Wheel 8 | . . . 3 . 5 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 1 1 3 6 1 Device 5 | . . . 1 1 3 . Storage 2 | 1 1 . . . . . Processor 4 | . . . . 1 2 1 Hackware 3 | . . 1 . 1 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 38 | 2 2 2 7 4 16 5 Energy Gun 8 | . . . 2 1 3 2 Energy Cannon 4 | . . 1 . . 2 1 Ballistic Gun 8 | 2 . 1 1 . 4 . Ballistic Cannon 6 | . 1 . 2 1 2 . Launcher 5 | . 1 . 2 1 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 5 | . . . . . 3 2 Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 1 4 . 4 . Parts Lost 40 | . . . . 4 22 14 Power 5 | . . . . . 3 2 Propulsion 16 | . . . . 1 9 6 Utility 6 | . . . . 2 3 1 Weapon 13 | . . . . 1 7 5 Highest Loss Streak 8 | . . . . 4 7 8 Average Slot Usage (%) 83 | . 95 99 96 88 78 59 Engine 6 | . 14 11 9 7 4 4 Treads 8 | . 28 22 . 5 7 1 Wheel 13 | . . . 27 17 13 . Device 5 | . . . 5 5 6 . Storage 10 | . 23 22 18 15 7 . Processor 7 | . . . . 4 9 20 Hackware 6 | . . 11 9 8 6 . Energy Gun 2 | . . . 2 8 1 4 Energy Cannon 1 | . . 4 6 . 1 3 Ballistic Gun 4 | . 10 6 2 2 5 . Ballistic Cannon 4 | . 12 11 6 2 3 . Launcher 2 | . 5 11 9 3 . . Slashing Weapon 3 | . . . . . 4 5 Naked Turns . | . . . . . . . Heaviest Build 38 | 13 19 23 32 33 38 24 Greatest Support 84 | 40 40 40 36 40 84 60 Greatest Overweight (x) 5 | . . . . 1 5 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 6 5 4 Most Carried 6 | 6 6 6 6 6 6 3 Average Carried 5 | 3 5 5 5 5 5 2 Final Capacity 6 | 6 6 6 6 6 4 4 Final Carried 6 | 6 6 6 6 6 4 2 Class Distribution -------------------- 53% | Mutant 27% | Assassin 11% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 2314 | 260 345 93 540 86 895 95 Remotely . | . . . . . . . Salvage Created 3995 | . 386 283 1027 235 1827 237 Parts 194 | . 17 21 44 15 90 7 Haulers Intercepted 9 | . 1 1 4 . 3 . Recyclers Shooed 3 | . . . 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 56 | . 2 8 14 4 24 4 Melee 10 | . . . . 1 7 2 Guns 14 | . . 1 2 1 8 2 Cannons 10 | . 1 1 3 . 5 . AOE 21 | . 1 6 8 2 4 . Classes Destroyed 15 | . 5 2 2 1 5 . Worker 6 | . . . . . 6 . Builder 5 | . . . 4 . 1 . Tunneler 4 | . . . . 1 3 . Hauler 9 | . 1 1 4 . 3 . Recycler 7 | . 3 1 2 . 1 . Operator 4 | . 1 1 1 . 1 . Watcher 4 | . 1 1 . 1 1 . Swarmer 5 | . . 3 . . 1 1 Grunt 32 | . 2 4 10 4 9 3 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Protector 1 | . . . . . 1 . Sentry 7 | . . 1 3 . 3 . Hunter 2 | . . . 1 . 1 . Programmer 6 | . . . . . 6 . Best Kill Streak 11 | . 3 11 8 3 6 2 Combat Bots Only 8 | . 1 8 5 2 3 2 Max Kills in Single Turn 4 | . 1 2 3 2 4 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 2 2 2 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 6807 | . 172 260 655 326 3969 1425 Core 1100 | . . 83 82 61 417 457 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 100 79 85 91 . . Volleys Fired 191 | . 29 15 46 12 76 13 Largest 3 | . 2 3 3 3 3 2 Hottest 145 | . 65 85 145 145 113 104 Shots Fired 374 | . 43 37 104 21 155 14 Gun 178 | . 13 15 42 17 78 13 Cannon 169 | . 29 15 48 2 74 1 Launcher 27 | . 1 7 14 2 3 . Special . | . . . . . . . Kinetic 239 | . 42 30 45 7 115 . Thermal 75 | . . . 22 2 37 14 Explosive 12 | . 1 7 4 . . . Electromagnetic 48 | . . . 33 12 3 . Robot Hit Streak 13 | . 5 8 7 9 13 6 Robot Miss Streak 7 | . 3 4 7 2 7 2 Penetration Max 2 | . . . . . 2 . Secondary Targets . | . . . . . . . Shots Hit Robots 286 | . 23 25 63 23 136 16 Core Hits 196 | . 10 20 54 11 92 9 Critical Hits 22 | . . 1 1 . 19 1 Critical Kills 9 | . . . . . 8 1 Critical Parts Destroyed 12 | . . 1 1 . 10 . Melee Attacks 88 | . . . . 7 69 12 Impact 7 | . . . . 7 . . Slashing 78 | . . . . . 66 12 Piercing 3 | . . . . . 3 . Sneak Attacks 7 | . . . . . 7 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 3 | . . . . . 2 1 Damage Inflicted 10176 | . 687 707 2253 473 5574 482 Guns 1437 | . 69 97 493 161 383 234 Cannons 2458 | . 264 143 790 35 1226 . Explosions 3623 | . 352 467 970 144 1690 . Melee 2656 | . . . . 133 2275 248 Ramming 2 | . 2 . . . . . Kinetic 2271 | . 333 240 561 69 1068 . Thermal 2188 | . 259 . 502 63 1130 234 Explosive 1726 | . 93 467 268 . 898 . Electromagnetic 1333 | . . . 922 208 203 . Impact 133 | . . . . 133 . . Slashing 2444 | . . . . . 2196 248 Piercing 79 | . . . . . 79 . Highest Corruption 13 | . 2 . . . 13 13 Average Corruption 4 | . 2 . . . 4 13 Corruption Purged . | . . . . . . . Effects 79 | . 4 . . . 62 13 Message Errors 22 | . . . . . 19 3 Matter Fused 12 | . . . . . 11 1 Heat Flow Errors 12 | . . . . . 12 . Energy Discharges 6 | . . . . . 5 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 9 | . 1 . . . 8 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 1 1 Misdirections 5 | . . . . . 3 2 Targeting Errors 8 | . 3 . . . 1 4 Overload Shots . | . . . . . . . Overflow Damage 737 | . 84 10 79 . 553 11 Projectiles 30 | . 3 . 24 . 3 . Explosions 417 | . 81 10 55 . 271 . Melee 290 | . . . . . 279 11 Knockbacks 37 | . 5 . 11 3 18 . Impact 2 | . . . . 2 . . Kinetic 35 | . 5 . 11 1 18 . Secondary . | . . . . . . . Self-Inflicted Damage 580 | . 81 51 93 16 339 . Shots 15 | . 2 2 5 1 5 . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 411 | . 39 106 411 110 260 308 Average Temperature 67 | . 17 46 88 49 51 152 Received Heat Transfer 1737 | . 51 69 225 189 741 462 Effects 2 | . . . 2 . . . Shutdowns 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 5 | . . . 5 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 1 . . 5 Heat Transferred 2710 | . 150 . 729 174 1287 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 2 1 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 550 | . 253 365 550 261 540 . Initial 249 | . . 106 154 249 33 . Average 292 | . 103 247 292 119 355 . Maximum Alert Level 2 | . 1 1 2 1 2 . Low Security (%) 23 | 100 87 44 26 78 1 . Level 1 58 | . 12 55 46 21 74 . Level 2 18 | . . . 26 . 23 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 1 1 5 2 14 . Investigation 5 | . . . 3 2 . . Extermination 7 | . . . . . 7 . Reinforcement 8 | . 1 1 2 . 4 . Assault 2 | . . . . . 2 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 2 | . . . . . 2 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 3 | . . 1 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 13 11 19 5 55 11 Peak Tracking Total 8 | . 3 8 4 2 7 7 Tactical Retreats 9 | . 2 . 2 . 5 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 7 | . 1 . 3 . 3 . Indirectly 2 | . . . 2 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 4 | . . . . . 4 . Traps Extracted . | . . . . . . . Installed 19 | . . . . 2 17 . Triggered 4 | . . . . . 4 . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 36 | . 4 2 3 . 27 . Max in Single Turn 12 | . 3 2 1 . 12 . Garrison Access 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 24 | . 2 1 3 5 13 . Terminals 10 | . 2 . 2 2 4 . Fabricators 5 | . . . . 2 3 . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . 1 . 1 . Scanalyzers 3 | . . 1 . 1 1 . Garrison Access 2 | . . . . . 2 . Total Hacks 52 | . 4 2 10 12 24 . Successful 33 | . 3 2 6 7 15 . Failed 19 | . 1 . 4 5 9 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 20 | . 3 . 9 4 4 . Terminals 24 | . 4 . 7 5 8 . Fabricators 10 | . . . . 5 5 . Repair Stations 4 | . . . . . 4 . Recycling Units 4 | . . . 3 . 1 . Scanalyzers 7 | . . 2 . 2 3 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 8 | . 2 . . 2 4 . Prototype ID Bank 1 | . 1 . . . . . Unreport Threat 2 | . . . . 1 1 . Locate Traps 3 | . 1 . . . 2 . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks 4 | . . . . 1 3 . Load Schematic 1 | . . . . . 1 . Build 3 | . . . . 1 2 . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 6 | . . 2 . 2 2 . Insert Component 3 | . . 1 . 1 1 . Analyze 3 | . . 1 . 1 1 . Garrison Access Hacks 2 | . . . . . 2 . Seal Access 2 | . . . . . 2 . Unauthorized Hacks 8 | . 1 . 5 2 . . Terminals 6 | . 1 . 3 2 . . Track 3 | . 1 . 1 1 . . Assimilate 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Operators 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Monitor 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 2 . 2 5 9 . Full Trace Events 3 | . . . 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Matter 219 | . . . . 219 . . Time 58 | . . . . 58 . . Total Robot Build Rating 3 | . . . . 3 . . Part Schematics Acquired 3 | . . 1 . 1 1 . Parts Built 3 | . . . . . 3 . Matter 424 | . . . . . 424 . Time 126 | . . . . . 126 . Total Part Build Rating 16 | . . . . . 16 . Parts Repaired 2 | . . . . . 2 . Time 63 | . . . . . 63 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed 3 | . . 1 . 1 1 . Part Schematics Acquired 3 | . . 1 . 1 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies 2 | . . . . 1 1 . Largest Group 2 | . . . . 1 2 . Highest-Rated Group 46 | . . . . 14 46 . Highest-Rated Ally 32 | . . . . 14 32 . Total Orders 8 | . . . . . 8 . STAY 4 | . . . . . 4 . FOLLOW 4 | . . . . . 4 . Ally Attacks 6 | . . . . . 6 . Total Damage 205 | . . . . . 205 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 6131 | 109 367 347 708 684 3712 204 Spaces Moved 3498 | 61 175 181 405 413 2158 105 Core 12 | 5 . . . . 4 3 Treads 608 | 56 175 181 . 92 103 1 Legs 172 | . . . . . 71 101 Wheels 2706 | . . . 405 321 1980 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 90 90 93 50 Average Speed 110 | 150 160 160 90 112 103 118 Slowest Speed 300 | 160 160 160 90 190 300 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 41 22 31 13 54 23 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 Spaces Dug 11 | . . . . 1 10 . Terrain Destroyed 347 | . 10 36 49 5 246 1 Melee 11 | . . . . 1 10 . Projectile 9 | . . . . . 8 1 AOE 327 | . 10 36 49 4 228 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 5285 | 75 219 209 664 598 3369 151 Wait 1310 | 3 6 . 181 150 966 4 Move 3492 | 60 174 180 404 412 2157 105 Hop . | . . . . . . . Pick Up 35 | 6 2 6 5 2 13 1 Fast Attach 54 | 6 3 1 9 6 22 7 Attach 24 | . . 2 3 1 14 4 Detach 10 | . . . 3 1 5 1 Swap 5 | . . . 1 2 2 . Drop 39 | . 4 5 12 3 15 . Fire 191 | . 29 15 46 12 76 13 Melee 85 | . . . . 7 67 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire 20 | . . . . . 15 5 Trap 19 | . . . . 2 17 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: [*Fac] / *Low / [*Ext]) -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 11) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 671 | -9/Materials | Destroyed 8 combat bots 727 | -9/Materials | Discovered new exit (range 15) 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -8/Materials | Discovered new exit (range 15) 1532 | -8/Materials | Entered Factory 1532 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -7/Factory | Discovered new exit (range 5) 1664 | -7/Factory | Fabricated M-14 Sweeper (x1) 1796 | -7/Factory | Lost 4 parts (1n2u1w) 2126 | -7/Factory | Discovered new exit (range 20) 2216 | -7/Factory | Entered another Factory area 2216 | -6/Factory | Accompanied by 1 ally 2216 | -6/Factory | Evolved 2 slots: Propulsion x2 2277 | -6/Factory | Found Prototype Launcher 2277 | -6/Factory | Identified Rocket Array 2340 | -6/Factory | Build established: Skirmisher 2586 | -6/Factory | Garrison activated, responded to threat 2718 | -6/Factory | Discovered new exit (range 15) 2916 | -6/Factory | First assault squad dispatched 2959 | -6/Factory | Discovered new exit (range 10) 3042 | -6/Factory | Lost 3 parts (1p1n1w) 3321 | -6/Factory | Build established: Mutant 3530 | -6/Factory | Repaired Arm. Huge Wheel 3695 | -6/Factory | Lost 3 parts (2n1w) 3951 | -6/Factory | Fabricated Adv. Core Analyzer (x1) 4041 | -6/Factory | Repaired Adv. Sensor Array 4310 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 4338 | -6/Factory | Build established: Assassin 4705 | -6/Factory | Lost 3 parts (1p1n1w) 4936 | -6/Factory | Discovered new exit (range 17) 5022 | -6/Factory | Identified exit to Lower Caves 5619 | -6/Factory | Lost 7 parts (1p3n1u2w) 5674 | -6/Factory | System corruption reached 10% 5862 | -6/Factory | Build established: Mutant 5928 | -6/Factory | Entered Lower Caves 5933 | -6/Lower Caves | Core integrity fell below 50% 5973 | -6/Lower Caves | Core integrity fell below 20% 5997 | -6/Lower Caves | Lost 8 parts (1p3n1u3w) 6120 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6132 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06037_ Acquired 10 matter. 06040_ Acquired Lrg. Storage Unit. 06058_ System corrupted: Energy discharge (-46). 06065_ EB-W3A(k) breaks down the debris. 06084_ System corrupted: Matter fused (-5). 06116_ Penetrated by Slug. 06116_ Carbon-fiber Leg destroyed. 06118_ S-27 Virus destroyed. 06120_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 06124_ Y-64 Sentinel: "REQUESTING BACKUP." 06124_ Lgt. Angular Momentum Engine destroyed. 06126_ Penetrated by Slug. 06126_ Carbon-fiber Leg destroyed. 06128_ =Y5NP WH6% >5B%TD BR54GBDWBYLDW LM& 06128_ Attempting to rewire G-50 Soldier. 06129_ Cld. Plasma Cannon destroyed. 06129_ Hvy. Laser destroyed. 06130_ Attempting to rewire G-50 Soldier. 06131_ Carbon-fiber Leg destroyed. 06132_ Attempting to rewire G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????# ??????????????????# | | ?????????????????????????# ????????????????## | | ?????????????????????????# ????????????????# | | ?????????????????????????# ?????##?????????# | | ?????????????????????##### #???# ##???????## | | ?????????????????????? #### #???????# | | ??????????????????????? ??????### | | ????????????????????????# #?????## | | ????????????????????????# #?????# | | ?????????????????????????? #?????# | | ???????????????????????????? #?????# ### | | ?????????????????????????????# #?????# ##?#### | | ?????????????????????????????# ##??### #?????? | | ???????????????????????????### #### ##????? | | ??????????????????????????## #????? | | ???????????????????????#### #????? | | ??????????????????????## ##### #???? | | ?????????????????????## ##???## #???? | | ???????????????????### ##?????## #???? | | ???????????????????# ##??????##### #???? | | ???????????????????## #??????????## ##???? | | ???????????????????## #???????????# #????? | | ???????????????????# #??????????? #????? | | ???????????????????# g #######????? #???? | | ???????????????????# l #????? #??? | | ???????????????????# @###/### #????? #??? | | ?????????????????# sgY#gg#??????????? ##??? | | ????????????????# #?????????? #####???? | | ????????????????# +?????????? ????????? | | ???????????????# ### +??????????? ????????? | | ??????????????# ##??# #??????????? ????????? | | ????????????? #???? # #??????????? ????????? | | ??????????? ????? ####??????????? ????????? | | ?????????# ??????# ?????????????? ????????? | | ????????# ??????###?????????????? ????????? | | ????????## ?????????????????????????????????? | | ?????????## #?????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 275 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Core Analysis 10 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Adv. Core Analyzer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Adv. Core Analyzer | x1 | -6/Factory | Preloaded Arm. Huge Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombSegregatorInjector Manual? 0 Play Time 00:47:52 Cumulative 94.7 hours Start 2020.12.19 @ 19:12:55 End 2020.12.19 @ 20:02:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 169 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 67 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cb6acb9-5752-498f-aea2-2b109a0b7d35