Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 13:31:18 Player: Blank Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (87) 435 Value Destroyed (2811) 2811 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 8262 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 928 Friendly Fire -319 Cogmind --------- Core Integrity 0/850 Matter 29/300 Energy 99/100 System Corruption 17% Temperature Cool (9) Movement Core (1400) Ox27 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- Spear > --- INVENTORY (25) --- Shock Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scanner Transmission Jammer Advanced Powered Armor Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Bore Cannon Bore Cannon Heavy Pick > --- INVENTORY -------- Armored Huge Wheel Heavy Missile Launcher Spear [Rating: 69] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Slots Evolved 8 | . . . 2 2 2 . . 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 4 | . . . 1 2 . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 168 | 8 7 1 28 29 24 6 2 34 8 8 13 Power 18 | 1 1 . 3 . 2 . . 5 1 2 3 Engine 12 | 1 1 . 3 . 1 . . 1 . 2 3 Core 5 | . . . . . 1 . . 4 . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 33 | 2 2 . 3 10 3 2 . 9 . . 2 Treads . | . . . . . . . . . . . . Leg 26 | 2 2 . 3 10 3 2 . 4 . . . Wheel 4 | . . . . . . . . 3 . . 1 Hover 3 | . . . . . . . . 2 . . 1 Flight . | . . . . . . . . . . . . Utility 49 | 2 3 . 8 12 6 . . 8 3 5 2 Device 27 | 1 2 . 2 9 4 . . 5 2 1 1 Storage 4 | 1 1 . 1 . . . . . . 1 . Processor 6 | . . . 2 2 . . . . . 1 1 Hackware 4 | . . . . 1 . . . 3 . . . Protection 8 | . . . 3 . 2 . . . 1 2 . Artifact . | . . . . . . . . . . . . Weapon 68 | 3 1 1 14 7 13 4 2 12 4 1 6 Energy Gun 11 | 1 1 . 6 2 . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | 2 . 1 3 1 5 1 1 4 . . . Ballistic Cannon 12 | . . . 1 2 1 1 1 2 2 . 2 Launcher 3 | . . . 1 . . . . . . . 2 Special Weapon 3 | . . . . . . . . 1 1 . 1 Impact Weapon 4 | . . . . 1 3 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 11 | . . . . . 4 1 . 4 . 1 1 Special Melee Weapon 6 | . . . 3 1 . 1 . 1 . . . Unidentified Prototypes 5 | . . . 3 . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . 5 . . . Parts Lost 46 | . . . . 8 . 2 3 13 2 2 16 Power 8 | . . . . . . . . 3 . . 5 Propulsion 15 | . . . . 2 . 2 2 5 . . 4 Utility 11 | . . . . 4 . . . 2 1 2 2 Weapon 12 | . . . . 2 . . 1 3 1 . 5 Highest Loss Streak 7 | . . . . 3 . 2 2 7 1 2 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 99 98 99 99 93 87 80 85 77 Engine 6 | . 14 14 11 9 3 7 7 4 3 6 4 Core 2 | . . . . . 3 . . 7 6 6 4 Leg 19 | . 28 28 33 26 29 29 24 14 . . . Wheel 3 | . . . . . . . . 1 13 13 12 Device 7 | . 14 14 6 13 6 7 7 5 6 6 9 Storage 7 | . 14 14 11 9 7 7 7 6 . 3 6 Processor 14 | . . . 11 16 23 23 23 16 13 13 1 Hackware 4 | . . . . 2 . . . 9 13 13 13 Protection 1 | . . . 3 2 . . . . 2 1 3 Energy Gun 2 | . 4 14 10 2 . . . . . . . Ballistic Gun 10 | . 23 14 8 8 16 19 15 12 3 . . Ballistic Cannon 3 | . . . . 6 . . 6 1 5 13 8 Piercing Weapon 2 | . . . . . 1 1 . 3 6 6 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 133 | 13 20 20 38 41 47 45 46 61 67 133 133 Greatest Support 56 | 20 20 20 30 40 53 53 53 56 56 56 56 Greatest Overweight (x) 11 | 3 . . 1 1 1 . 1 11 1 2 3 Average Overweight (x) . | . . . . . . . . 1 . 1 1 Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 15 25 25 Average Capacity 14 | 7 8 10 10 15 15 15 15 15 6 17 25 Most Carried 15 | 7 10 10 12 15 15 15 15 15 15 6 8 Average Carried 10 | 3 8 9 9 12 14 13 14 12 5 5 4 Final Capacity 25 | 8 10 10 15 15 15 15 15 15 5 25 25 Final Carried 15 | 7 10 10 12 15 15 14 15 15 5 4 2 Class Distribution -------------------- 26% | Scavenger-Mutant 24% | Hacker-Mutant 15% | Scavenger-Skirmisher 11% | Mutant 9% | Scavenger-Assassin 6% | Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Assassin | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Matter Collected 2795 | 282 120 15 296 403 325 167 89 423 277 133 265 Remotely 86 | 86 . . . . . . . . . . . Salvage Created 3277 | 77 364 43 835 513 381 213 39 330 . 92 390 Parts 172 | 5 19 5 46 24 13 10 2 25 . 4 19 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 Parts Field Recycled 9 | . . . . . 8 . . 1 . . . Retrieved Matter 214 | . . . . . 185 . . 29 . . . Parts Self-Destructed 12 | . . . . . . 10 2 . . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Combat Hostiles Destroyed 63 | . 8 3 15 11 4 4 2 8 . 1 7 Melee 2 | . . . . . . . . . . 1 1 Guns 47 | . 8 3 12 9 3 4 . 8 . . . Cannons 7 | . . . . 2 1 . 2 . . . 2 AOE 7 | . . . 3 . . . . . . . 4 Classes Destroyed 13 | 1 4 . 3 1 1 . . 1 . 1 1 Worker 2 | . 1 . . . . . . 1 . . . Builder 6 | . . . 2 1 . . . . . 1 2 Tunneler 1 | . . . . . . . . . . 1 . Hauler 3 | . 1 . 2 . . . . . . . . Recycler 7 | 1 . . 2 . 3 . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . Operator 2 | . . . 1 . . . . . . . 1 Watcher 2 | . . . . . . . . . . . 2 Swarmer 16 | . 2 3 3 . . 4 . 4 . . . Grunt 28 | . 6 . 10 8 . . . . . 1 3 Sentry 6 | . . . 2 1 1 . . 1 . . 1 Hunter 6 | . . . . 2 . . 2 1 . . 1 Programmer 7 | . . . . . 3 . . 2 . . 2 Best Kill Streak 8 | 1 4 3 5 5 2 4 1 4 . 1 8 Combat Bots Only 5 | . 2 3 3 5 1 4 1 4 . 1 4 Max Kills in Single Turn 4 | 1 1 1 4 1 1 1 1 2 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Hostile Shots Fired 719 | . 32 15 39 102 39 23 52 168 2 12 235 Missed 207 | . 7 5 14 24 15 7 13 45 . 6 71 Damage Taken 7445 | . 293 69 314 1139 379 247 471 1282 95 439 2717 Core 1367 | . 62 15 48 178 92 47 71 184 43 89 538 Absorbed by Shields 458 | . . . . 116 . . . 296 . . 46 Regen/Repaired (Parts) 355 | . . . . . . . . 197 . 158 . Core Remaining (%) 78 | 100 . 69 88 67 . . 70 . . . . Volleys Fired 207 | 1 28 5 44 44 8 5 19 23 1 4 25 Largest 3 | 2 2 2 2 2 3 3 3 3 1 1 2 Hottest 114 | 40 85 85 112 79 98 78 101 104 5 57 114 Shots Fired 434 | 2 56 10 84 86 24 15 51 58 2 7 39 Gun 334 | 2 56 10 81 65 23 15 32 49 1 . . Cannon 83 | . . . . 21 1 . 19 8 . 7 27 Launcher 15 | . . . 3 . . . . . . . 12 Special 2 | . . . . . . . . 1 1 . . Kinetic 333 | 2 53 5 26 65 24 15 51 57 1 7 27 Thermal 79 | . 3 5 51 20 . . . . . . . Explosive 15 | . . . 3 . . . . . . . 12 Electromagnetic 5 | . . . 4 1 . . . . . . . Robot Hit Streak 18 | 2 6 2 18 17 8 6 4 8 4 . 2 Robot Miss Streak 7 | . 2 3 3 2 3 5 3 7 1 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . . . Shots Hit Robots 296 | 2 35 5 67 65 23 12 28 37 2 3 17 Core Hits 172 | 2 21 4 31 27 9 8 6 34 2 3 25 Critical Kills 6 | . . . . 1 1 . . 1 . . 3 Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 Critical Strikes 13 | . 1 . . 5 1 . . 1 . 1 4 Burn 4 | . 1 . . 3 . . . . . . . Destroy 8 | . . . . 1 1 . . 1 . 1 4 Blast 1 | . . . . 1 . . . . . . . Melee Attacks 207 | . . . 24 4 36 4 . 36 42 36 25 Impact 24 | . . . . 4 20 . . . . . . Slashing . | . . . . . . . . . . . . Piercing 157 | . . . . . 16 3 . 35 42 36 25 Sneak Attacks 24 | . . . 13 . 3 1 . 4 . 2 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 6615 | 15 336 78 1038 1216 683 310 386 779 28 220 1526 Guns 3208 | 15 333 78 674 871 347 143 201 518 28 . . Cannons 721 | . . . . 207 33 . 185 72 . 72 152 Explosions 1584 | . . . 364 135 . . . . . . 1085 Melee 1096 | . . . . . 303 167 . 189 . 148 289 Ramming 6 | . 3 . . 3 . . . . . . . Kinetic 2966 | 15 302 16 110 772 380 143 386 590 28 72 152 Thermal 1066 | . 31 62 549 424 . . . . . . . Explosive 1188 | . . . 103 . . . . . . . 1085 Electromagnetic 293 | . . . 276 17 . . . . . . . Impact 303 | . . . . . 303 . . . . . . Slashing . | . . . . . . . . . . . . Piercing 793 | . . . . . . 167 . 189 . 148 289 Highest Corruption 17 | . . . . 2 1 1 1 5 5 13 17 Average Corruption 5 | . . . . 2 1 1 1 5 5 5 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 105 | . . . . . . 3 6 10 16 32 38 Message Errors 29 | . . . . . . . 1 3 6 8 11 Matter Fused 23 | . . . . . . 2 . 2 4 7 8 Heat Flow Errors 14 | . . . . . . 1 2 1 2 6 2 Energy Discharges 10 | . . . . . . . . 1 1 2 6 Parts Rejected 2 | . . . . . . . . . 1 . 1 Parts Fused 3 | . . . . . . . . . 1 1 1 Data Loss (minor) 12 | . . . . . . . 2 2 . 2 6 Data Loss (major) 3 | . . . . . . . 1 . . 1 1 Misfires 6 | . . . . . . . . 1 1 3 1 Alerts 3 | . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 442 | . . . . 34 223 36 . 32 . 40 77 Projectiles 31 | . . . . 19 . . . . . . 12 Explosions 51 | . . . . 15 . . . . . . 36 Melee 360 | . . . . . 223 36 . 32 . 40 29 Knockbacks 12 | . . . . 4 . . 5 2 . 1 . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . 3 . . 5 2 . 1 . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 119 | . . . 40 64 . . . . . . 15 Shots 4 | . . . 2 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . 1 . . 1 . . . . . . . Kicked 2 | . 1 . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 333 | . 110 160 333 190 47 214 213 158 223 259 300 Average Temperature 80 | . 32 75 89 105 22 60 54 50 117 91 100 Received Heat Transfer 1396 | . 132 . 99 502 42 . . 69 . 18 534 Effects 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 1 . 1 . . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . 4 2 . . . . . . . Heat Transferred 2616 | . 148 148 1369 951 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Peak Influence 520 | 5 142 95 277 191 99 . . 106 65 519 520 Initial 240 | . 3 25 37 104 51 . . 9 . . 240 Average 121 | 1 70 87 120 103 40 . . 25 8 305 370 Maximum Alert Level 2 | . . . 1 . . . . . . 2 2 Low Security (%) 77 | 100 100 100 82 100 100 . . 100 100 18 . Level 1 13 | . . . 17 . . . . . . 36 61 Level 2 9 | . . . . . . . . . . 45 38 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 3 3 4 . . 3 . 12 4 Investigation 9 | . 1 . 2 1 1 . . . . 2 2 Extermination 6 | . . . . . 3 . . 2 . 1 . Reinforcement 11 | . 2 . 1 2 . . . 1 . 3 2 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Distress Signals 5 | . 1 . 1 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 14 3 26 20 7 4 3 10 9 15 21 Peak Tracking Total 9 | . 4 3 6 5 2 4 2 4 5 9 6 Tactical Retreats 9 | . 1 . . 1 . . 1 . 3 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Traps Triggered 8 | . . . 1 1 2 . . 1 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Machines Disabled 11 | . . . 4 1 . . . 1 . . 5 Max in Single Turn 2 | . . . 2 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Machines Accessed 31 | . 2 . 7 1 4 1 . 4 . 7 5 Terminals 24 | . 2 . 5 1 3 . . 3 . 5 5 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 2 | . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 99 | . 9 . 18 3 10 1 . 20 . 20 18 Successful 49 | . 3 . 7 2 4 1 . 13 . 9 10 Failed 49 | . 6 . 11 1 6 . . 7 . 11 7 Catastrophic 6 | . 1 . 1 . 1 . . . . 1 2 Database Lockouts 1 | . . . . . . . . . . . 1 Manual 29 | . 4 . 6 1 5 . . 2 . 4 7 Terminals 75 | . 9 . 13 3 8 . . 10 . 14 18 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 10 | . . . . . . . . 10 . . . Recycling Units 5 | . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . 5 . Terminal Hacks 31 | . 3 . 2 1 1 1 . 6 . 7 10 Record 10 | . . . . . . . . 3 . 1 6 Part Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 2 | . 1 . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 2 | . . . . . . 1 . . . . 1 Open DSF 2 | . . . . . . . . . . 2 . Branch Access Points 2 | . 1 . . . . . . . . 1 . Locate Traps 3 | . 1 . . . . . . 2 . . . Dispatch Records 1 | . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . 1 Zone Layout 5 | . . . 1 . . . . 1 . 2 1 Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 7 | . . . . . . . . 7 . . . Scan Component 4 | . . . . . . . . 4 . . . Repair 3 | . . . . . . . . 3 . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . Process 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 2 1 3 . . . . 1 . Terminals 7 | . . . 2 1 3 . . . . 1 . Assimilate 7 | . . . 2 1 3 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 2 . 5 1 4 . . 4 . 5 4 Full Trace Events 8 | . . . 2 1 1 . . . . 2 2 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 81 | . . . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . . Time 100 | . . . . . . . . 100 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 415 | . . . 415 . . . . . . . . Retrieved Matter 537 | . . . 537 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 11 | . . . 7 . . 1 . 2 1 . . Non-combat 9 | . . . 7 . . . . 2 . . . Combat 2 | . . . . . . 1 . . 1 . . Robot Hacks Applied 16 | . . . 12 . . 1 . 2 1 . . parse_system 9 | . . . 7 . . 1 . . 1 . . no_distress 5 | . . . 3 . . . . 2 . . . find_recycling 2 | . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Total Allies 22 | . . . . . . . . . 20 1 1 Largest Group 19 | . . . . . . . . . 19 13 2 Highest-Rated Group 702 | . . . . . . . . . 702 449 45 Highest-Rated Ally 50 | . . . . . . . . . 50 50 39 Total Orders . | . . . . . . . . . . . . Ally Attacks 265 | . . . . . . . . . 123 110 32 Total Damage 7780 | . . . . . . . . . 3671 3620 489 Kills 41 | . . . . . . . . . 7 29 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Robot Analysis Total 2 | . 1 . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Turns Passed 11043 | 107 925 118 1537 1030 1714 749 603 1632 557 1147 924 Spaces Moved 6945 | 71 603 85 990 470 1262 537 359 713 408 865 582 Core 12 | 9 . . . . . . . 3 . . . Treads . | . . . . . . . . . . . . Legs 4886 | 62 603 85 990 470 1262 537 359 518 . . . Wheels 2046 | . . . . . . . . 191 408 865 582 Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 100 100 100 115 Average Speed 129 | 121 120 120 123 165 120 120 144 178 101 116 126 Slowest Speed 600 | 200 120 120 190 190 190 120 190 600 115 130 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 38 | 4 56 16 51 30 22 64 33 15 96 28 48 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . Scrap Searched 5 | . . . . . . 4 1 . . . . Spaces Dug 123 | . . . . 4 27 . . 22 41 26 3 Terrain Destroyed 318 | . . . 17 7 27 . 10 24 41 26 166 Melee 117 | . . . . 4 27 . . 21 41 24 . Projectile 23 | . . . . 1 . . 10 3 . 2 7 AOE 178 | . . . 17 2 . . . . . . 159 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Ext Total 8273 | 86 764 93 1215 625 1388 626 406 964 487 939 680 Wait 594 | . 102 . 99 58 27 74 25 150 17 20 22 Move 6935 | 70 602 84 989 469 1261 536 358 713 407 864 582 Hop . | . . . . . . . . . . . . Pick Up 72 | 7 10 1 11 11 14 1 2 4 4 1 6 Fast Attach 47 | 7 2 . 4 3 6 . . 13 6 3 3 Attach 36 | . . . 4 7 2 2 1 9 2 2 7 Detach 13 | . 1 . 4 . . . . 4 2 2 . Swap 85 | 1 5 1 20 19 16 4 1 12 . 3 3 Drop 68 | . 13 2 16 9 18 . . . 6 4 . Fire 207 | 1 28 5 44 44 8 5 19 23 1 4 25 Melee 206 | . . . 24 4 36 4 . 36 42 36 24 Ram . | . . . . . . . . . . . . Kick 2 | . 1 . . 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 329 | -10/Materials | Build established: Mutant 768 | -10/Materials | Discovered new exit (range 11) 1033 | -10/Materials | Entered Mines 1092 | -10/Mines | Discovered new exit (range 7) 1122 | -10/Mines | Identified exit to Subcaves 1151 | -10/Mines | Entered Materials 1151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1304 | -9/Materials | Build established: Scavenger-Mutant 1816 | -9/Materials | Discovered new exit (range 13) 2571 | -9/Materials | Discovered new exit (range 16) 2686 | -9/Materials | Identified exit to Materials 2688 | -9/Materials | Entered another Materials area 2688 | -8/Materials | Evolved 2 slots: Utility x2 3012 | -8/Materials | Lost 3 parts (1n2u) 3684 | -8/Materials | Discovered new exit (range 4) 3717 | -8/Materials | Identified exit to Factory 3718 | -8/Materials | Entered Factory 3718 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4465 | -7/Factory | Found Powered Armor 5085 | -7/Factory | Build established: Assassin 5383 | -7/Factory | Discovered new exit (range 5) 5386 | -7/Factory | Identified exit to Lower Caves 5432 | -7/Factory | Entered Lower Caves 5527 | -7/Lower Caves | Learned Factory stockpile data 5736 | -7/Lower Caves | Learned location of Zion (-7) 5769 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5849 | -7/Lower Caves | Encountered a Warlord checkpoint 6148 | -7/Lower Caves | Discovered new exit (range 7) 6179 | -7/Lower Caves | Identified exit to Lower Caves 6181 | -7/Lower Caves | Entered another Lower Caves area 6431 | -7/Lower Caves | Encountered a Warlord checkpoint 6496 | -7/Lower Caves | Spotted B-75 Beast 6755 | -7/Lower Caves | Discovered new exit (range 10) 6780 | -7/Lower Caves | Identified exit to Factory 6784 | -7/Lower Caves | Entered Factory 6784 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6837 | -6/Factory | Repaired Carbon-fiber Leg 6864 | -6/Factory | Repaired Aluminum Leg 6902 | -6/Factory | Repaired Broken Sensor Array 7901 | -6/Factory | Lost 3 parts (2p1n) 7966 | -6/Factory | Lost 7 parts (4n1u2w) 8260 | -6/Factory | Build established: Scavenger-Mutant 8416 | -6/Factory | Sucked down chute 8416 | -6/Factory | Entered Waste 8417 | -6/Waste | Met a frightened Derelict 8434 | -6/Waste | Spotted C-40 Crusher 8467 | -6/Waste | Spotted C-40 Crusher 8488 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8498 | -6/Waste | Spotted C-40 Crusher 8501 | -6/Waste | Spotted C-40 Crusher 8501 | -6/Waste | Spotted C-40 Crusher 8536 | -6/Waste | Crushed by Compactor (1 part destroyed) 8626 | -6/Waste | Build established: Hacker-Mutant 8680 | -6/Waste | Warlord forces began an assault 8681 | -6/Waste | Spotted C-40 Crusher 8686 | -6/Waste | Allies destroyed C-40 Crusher 8687 | -6/Waste | Allies destroyed C-40 Crusher 8784 | -6/Waste | Allies destroyed C-40 Crusher 8938 | -6/Waste | Discovered new exit (range 13) 8963 | -6/Waste | Identified exit to Factory 8971 | -6/Waste | Found Adv. Powered Armor 8973 | -6/Waste | Entered Factory 8973 | -6/Factory | Accompanied by 13 allies 9117 | -6/Factory | Garrison activated, responded to threat 9832 | -6/Factory | Garrison activated, responded to threat 9906 | -6/Factory | Lost 10 allies 9919 | -6/Factory | Identified exit to Lower Caves 9919 | -6/Factory | Identified exit to Extension 10021 | -6/Factory | Fabricated K-01 Serf? 10086 | -6/Factory | Crushed by falling debris 10086 | -6/Factory | System corruption reached 10% 10120 | -6/Factory | Entered Extension 10120 | -6/Extension | Accompanied by 1 ally 10206 | -6/Extension | Rescued a captive Derelict 10371 | -6/Extension | Central database locked down 10599 | -6/Extension | Core integrity fell below 50% 10607 | -6/Extension | Spotted B-75 Beast 10626 | -6/Extension | Lost 4 parts (1p1u2w) 10730 | -6/Extension | Disrupted transfer network 10934 | -6/Extension | Spotted B-75 Beast 11014 | -6/Extension | Lost 6 parts (2p2n2w) 11033 | -6/Extension | Core integrity fell below 20% 11044 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10985_ Penetrated by Slug. 10996_ System corrupted: Component data lost. 11019_ System corrupted: Energy discharge (-99). 11022_ C-30 ARC bursts open, deploying its payload. 11022_ G-67 Veteran unfolds itself. 11022_ G-50 Soldier unfolds itself. 11026_ Slug penetrates Wall. 11026_ Penetrated by Slug. 11026_ Transmission Jammer destroyed. 11028_ Penetrated by Slug. 11028_ Gravmag System destroyed. 11028_ Penetrated by Slug. 11032_ Slug penetrates Wall. 11034_ Penetrated by Slug. 11035_ Hvy. Pick destroyed. 11039_ Penetrated by Slug. 11039_ Deuterium Engine destroyed. 11039_ Penetrated by Slug. 11042_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ??# ####T###????#?????????????#######?????#?# = | | ?## ##????#?????#?#???#?######???????# / | | ??##########???##?#??#?##???????????##?#?#??# | | ?????####????#?????#?#???##?????#???????????# | | ??????????????#??#?#?????????#??#??#?#?#????# | | ?##?????#???#????#?#?#??????#?#????????#????###### | | ??????##??????????#???#?#??#?????????#????#????#?? | | ?#?#??#???????????????????????#??##??????????###?? | | ?????????????#??????????????#?????????#??????????? | | ??#????????#????#??????#?##????????#???????#?????? | | ????#?#?????????????????????#?##??????????#??????? | | ?????????????????????????????????????????????????? | | #????????????#?????????????????#??????#??????????# | | ?????????????????????????????????#?????????#????#? | | ???????????????????????????????????????????????#?? | | ????????????????????????????????????????????????#? | | ??????????????????#???????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | %" u | | " gg | | g h | | @ h | | | | ##########################################+####### | | ?????????????????????????????????????????# #### | | #????????????????????????????????????????# | | ?????????????????????????????????????????###### | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 400 Evasion (%) 55 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Antigrav System | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher More Dakka Please My Command Is Your Wish Omniscient Cartographer Challenges ------------ None Game ------ Seed TitaniumCooledMegatreads Manual? 0 Play Time 01:44:32 Cumulative 12.4 hours Start 2024.04.09 @ 07:59:44 End 2024.04.09 @ 13:31:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42dabbe8-6a3b-4d31-ad2b-df4ca3076ae7