Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.08 @ 21:30:15 Player: Sineso Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (421) 421 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1411 Bonus ------- None Cogmind --------- Core Integrity 334/400 Matter 300/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (6) ---- Aluminum Leg Aluminum Leg Aluminum Leg Advanced Visual Processing Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink Advanced Visual Processing Unit Hardened Medium Armor Plating Beam Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 9 9 11 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 4 1 3 Treads 2 | 1 . 1 Leg 5 | 2 1 2 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 11 | 1 3 7 Device 4 | . 1 3 Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 7 | 3 3 1 Energy Gun . | . . . Energy Cannon 4 | . 3 1 Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 97 | . 98 96 Engine 12 | . 14 11 Leg 30 | . 28 33 Device 6 | . 8 2 Storage 13 | . 14 11 Processor 5 | . 3 9 Protection 3 | . . 7 Energy Cannon 20 | . 19 21 Ballistic Gun 5 | . 8 . Naked Turns . | . . . Heaviest Build 23 | 12 19 23 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 5 6 6 Average Carried 5 | 3 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 490 | 206 144 140 Remotely . | . . . Salvage Created 622 | . 273 349 Parts 37 | . 15 22 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 5 10 Cannons 15 | . 5 10 Classes Destroyed 7 | . 4 3 Builder 1 | . . 1 Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 6 | . 2 4 Brawler 2 | . . 2 Sentry 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 530 | . 200 330 Core 114 | . 48 66 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 43 | . 14 29 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 80 | . 28 52 Gun . | . . . Cannon 80 | . 28 52 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 80 | . 28 52 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 6 12 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | . 15 40 Core Hits 24 | . 9 15 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 980 | . 280 700 Guns . | . . . Cannons 967 | . 267 700 Explosions . | . . . Melee . | . . . Ramming 13 | . 13 . Kinetic . | . . . Thermal 967 | . 267 700 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 1 Average Corruption 1 | . 2 1 Corruption Purged . | . . . Effects 7 | . 7 . Message Errors 2 | . 2 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Targeting Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 354 | . 354 348 Average Temperature 136 | . 99 164 Received Heat Transfer 147 | . 54 93 Effects 5 | . . 5 Energy Bleed 3 | . . 3 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 2035 | . 555 1480 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 347 | . 127 347 Average Influence 84 | . 37 170 Maximum Alert Level 1 | . . 1 Low Security (%) 86 | 100 100 65 Level 1 13 | . . 34 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 19 19 Peak Tracking Total 4 | . 3 4 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 1 4 Successful 3 | . 1 2 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 977 | 79 532 366 Spaces Moved 531 | 44 348 139 Core 17 | 17 . . Treads . | . . . Legs 514 | 27 348 139 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 122 120 121 Slowest Speed 200 | 200 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 62 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 788 | 70 436 282 Wait 144 | 3 48 93 Move 529 | 43 347 139 Hop . | . . . Pick Up 25 | 10 8 7 Fast Attach 5 | 2 3 . Attach 15 | 7 4 4 Detach 3 | 3 . . Swap 9 | . 2 7 Drop 13 | 2 8 3 Fire 43 | . 14 29 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Met 8R-AWN 184 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 974 | -9/Materials | Repaired Beam Cannon? 978 | -9/Materials | Self-destructed Last Messages --------------- 00905_ U-05 Engineer builds a Door. 00909_ Overheating: Energy bleed (-44). 00910_ S-10 Pest destroyed. 00910_ U-05 Engineer destroyed. 00913_ Overheating: Energy bleed (-37). 00926_ Acquired 10 matter. 00935_ K-01 Serf collects debris. 00948_ Connecting with Repair Station... >>Scan(Beam Cannon) Scanning Beam Cannon... Ready to Repair: Beam Cannon Rating: 1 Time: 26 >>Repair Repairing Beam Cannon... ETC: 26 00967_ W-16 Scout sends out distress signal. 00974_ >> REPAIR: Completed Beam Cannon? 00976_ W-16 Scout sends out distress signal. 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