Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 17:55:36 Player: Minty Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (101) 505 Value Destroyed (3382) 3382 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 12469 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 62 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Friendly Fire -128 Cogmind --------- Core Integrity 0/1300 Matter 180/300 Energy 68/100 System Corruption 31% Temperature Cool (12) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Targeting Computer Improved Hacking Suite System Shield Hacking Drone Bay (1/1) > --- WEAPON (4) ------- Hypervelocity Mass Driver > --- INVENTORY (5) ---- Light Antimatter Reactor Experimental Power Amplifier Long-range Terrain Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Centrium Wheel Centrium Wheel > --- UTILITY ---------- Energy Well Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Improved Utility Shielding Improved Hacking Suite System Shield > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Advanced ECM Suite Improved Utility Shielding Hacking Drone Bay Plasma Sword Plasma Sword [Rating: 125] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Leg Experimental Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Utility Shielding Device ECM Suite Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Hardcell Cannon Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . Utility 8 | . . 1 . 2 1 . . . . 2 . . . . . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . Parts Attached 199 | . 8 26 7 50 8 . 1 . 1 1 4 2 1 10 6 53 3 8 10 Power 18 | . 1 3 1 3 . . . . . . . . . . . 4 1 4 1 Engine 9 | . 1 3 1 2 . . . . . . . . . . . 2 . . . Core 2 | . . . . 1 . . . . . . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 1 4 1 Propulsion 52 | . 3 7 4 13 4 . . . 1 . . . . 2 . 16 . . 2 Treads 1 | . . . . 1 . . . . . . . . . . . . . . . Leg 6 | . 1 2 . . . . . . . . . . . . . 3 . . . Wheel 21 | . 2 5 4 2 . . . . . . . . . . . 8 . . . Hover 14 | . . . . 10 . . . . . . . . . . . 4 . . . Flight 10 | . . . . . 4 . . . 1 . . . . 2 . 1 . . 2 Utility 66 | . 2 4 . 16 3 . 1 . . 1 2 2 1 7 4 16 1 2 4 Device 23 | . 1 . . 2 1 . . . . . . 1 1 7 . 7 . 1 2 Storage 7 | . 1 . . 1 . . . . . . . . . . . 5 . . . Processor 13 | . . . . 4 1 . 1 . . 1 2 . . . . 1 1 . 2 Hackware 7 | . . 1 . 1 . . . . . . . . . . 3 2 . . . Protection 16 | . . 3 . 8 1 . . . . . . 1 . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 63 | . 2 12 2 18 1 . . . . . 2 . . 1 2 17 1 2 3 Energy Gun 19 | . . 5 . 9 1 . . . . . . . . 1 . 2 . 1 . Energy Cannon 10 | . . 1 . . . . . . . . . . . . . 9 . . . Ballistic Gun 10 | . 1 3 . 4 . . . . . . 2 . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . . . . . . . 2 5 1 . 2 Launcher 7 | . . 1 1 5 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 1 . . . . . . . 1 . . 3 . . 2 Corrupted Parts 8 | . . 4 . 2 . . . . . . . . . . . 2 . . . System Corruption 55 | . . 28 . 12 . . . . . . . . . . . 15 . . . Parts Lost 56 | . . 8 2 9 . . . . . . . . . 4 1 11 . 16 5 Power 10 | . . 2 . 2 . . . . . . . . . 1 . 2 . 3 . Propulsion 25 | . . 3 2 5 . . . . . . . . . 3 . 6 . 5 1 Utility 8 | . . . . . . . . . . . . . . . 1 1 . 3 3 Weapon 13 | . . 3 . 2 . . . . . . . . . . . 2 . 5 1 Highest Loss Streak 12 | . . 3 2 2 . . . . . . . . . 4 1 6 . 12 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 79 87 92 92 100 100 100 100 91 95 98 93 72 66 83 98 89 21 Engine 6 | . 14 10 11 6 7 7 7 7 7 6 6 6 6 2 . 1 . . . Leg 3 | . 20 3 . . . . . . . . . . . . . . 14 13 . Wheel 8 | . 7 16 26 9 . . . . . . . . . . . 10 9 8 . Hover 2 | . . . . 10 16 7 7 7 2 . . . . . . 1 . . . Flight 6 | . . . . . 11 23 23 23 27 26 26 26 26 13 17 4 . . 2 Device 5 | . 10 10 . 3 4 7 7 7 7 6 6 6 6 6 . 1 4 2 1 Storage 6 | . 14 11 11 9 2 . . . . . . . . . . 3 4 3 . Processor 13 | . . . . 7 20 23 23 30 30 31 35 37 33 33 24 21 20 18 3 Hackware 6 | . . . 11 13 7 7 6 . . . . . . . 5 12 9 9 9 Protection 7 | . . 4 11 11 9 7 7 7 7 6 6 6 13 13 11 10 7 8 . Energy Gun 5 | . 4 9 . 11 3 7 7 7 7 6 5 . . . 4 . . . . Energy Cannon 1 | . . 3 . . . . . . . . . . . . . 5 . . . Ballistic Gun 4 | . 14 3 1 4 7 7 7 7 7 6 6 12 6 2 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 6 18 12 1 Impact Weapon 1 | . 9 4 9 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 14 91 97 95 105 22 19 19 19 19 19 20 23 19 21 13 53 79 79 15 Greatest Support 80 | 20 26 42 44 38 24 24 24 24 28 19 21 21 19 21 14 80 69 69 7 Greatest Overweight (x) 9 | . 3 9 5 6 1 . . . . . 1 1 . 1 . 2 1 2 2 Average Overweight (x) . | . . 6 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | . 12 25 25 18 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 14 24 25 25 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | . 8 16 24 18 6 5 4 5 5 4 4 4 4 5 4 4 4 4 4 Final Capacity 25 | 8 25 25 25 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 14 24 25 8 5 5 5 5 5 4 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 36% | Mutant 19% | Sprinter 13% | Hacker-Mutant 12% | Hacker-Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Sprinter | -6/Zion Mutant | -5/Proximity Caves Sprinter | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -3/Garrison Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Matter Collected 3378 | 198 97 221 142 836 40 92 17 . 124 . 43 25 20 66 30 718 . 498 211 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4073 | . 235 689 194 1120 40 43 . . 311 . . . . 15 30 791 . 394 211 Parts 222 | . 13 44 15 60 8 1 . . 16 . . . . 1 3 33 . 20 8 Haulers Intercepted 3 | . . . . 2 . . . . . . . . . . . 1 . . . Recyclers Shooed 3 | . . 2 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 2 . . 11 . . 6 . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Combat Hostiles Destroyed 69 | . 5 13 7 16 . . . . 4 . . . . 1 . 10 . 10 3 Melee 10 | . 2 3 2 . . . . . . . . . . . . . . 3 . Guns 18 | . 2 3 . 8 . . . . 4 . . . . 1 . . . . . Cannons 21 | . . 1 . . . . . . . . . . . . . 10 . 7 3 AOE 15 | . . 3 4 8 . . . . . . . . . . . . . . . Classes Destroyed 16 | . 2 5 . 3 1 1 . . . . . . . 1 . 1 . 2 . Worker 9 | . 1 4 . 2 . . . . . . . . . . . 2 . . . Builder 2 | . . . . 2 . . . . . . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . . 1 . . . Hauler 3 | . . . . 2 . . . . . . . . . . . 1 . . . Recycler 4 | . . 2 1 . . . . . . . . . . . . 1 . . . Operator 6 | . . 2 . 1 1 . . . . . . . . . 1 1 . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . Watcher 5 | . . 2 . 3 . . . . . . . . . . . . . . . Swarmer 17 | . . 4 4 3 . . . . 4 . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 27 | . 5 5 1 8 . . . . . . . . . . . 4 . 3 1 Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . 4 2 2 . . . . . . . . . . . 2 . . . Hunter 5 | . . . . 3 . . . . . . . . . . . . . . 2 Programmer 7 | . . . . . . . . . . . . . . . . 4 . 3 . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 6 7 5 2 . . . 4 . . . . 1 1 4 . 3 2 Combat Bots Only 6 | . 3 4 6 3 . . . . 4 . . . . 1 . 3 . 3 2 Max Kills in Single Turn 4 | . 1 4 3 3 1 1 . . 2 . . . . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 2 . . . . . . . . . . . . . . . Melee 1 | . 1 1 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Hostile Shots Fired 764 | . 41 63 41 140 . 4 . . 14 . . 10 . 71 7 103 . 210 60 Missed 242 | . 8 18 5 44 . 2 . . 4 . . 8 . 43 3 31 . 49 27 Damage Taken 9752 | . 352 569 512 1527 . 32 . . 155 . . 29 . 508 72 1807 . 3526 663 Core 2767 | . 55 152 244 311 . 16 . . 78 . . . . 254 16 322 . 982 337 Absorbed by Shields 7 | . . . . . . . . . . . . . . . . . . 7 . Redirected to Shielding 270 | . . 4 2 44 . . . . . . . 7 . . 11 93 . 109 . Core Remaining (%) 68 | 100 78 . 1 43 . . . . 86 . . . . 70 98 72 . . . Volleys Fired 252 | . 5 36 2 80 12 4 . . 13 2 . . . 5 6 49 . 28 10 Largest 4 | . 1 2 1 2 2 2 . . 2 2 . . . 1 1 3 . 4 1 Hottest 270 | . 20 100 33 110 97 97 . . 97 97 . . . 69 69 270 . 260 66 Shots Fired 451 | . 5 62 2 145 17 8 . . 26 4 . . . 5 6 82 . 79 10 Gun 265 | . 5 50 . 137 17 8 . . 26 4 . . . 5 6 1 . 6 . Cannon 173 | . . 9 . . . . . . . . . . . . . 81 . 73 10 Launcher 13 | . . 3 2 8 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 199 | . 5 9 . 31 12 4 . . 13 2 . . . 4 . 36 . 73 10 Thermal 82 | . . 18 . . 5 4 . . 13 2 . . . 1 6 33 . . . Explosive 13 | . . 3 2 8 . . . . . . . . . . . . . . . Electromagnetic 157 | . . 32 . 106 . . . . . . . . . . . 13 . 6 . Robot Hit Streak 12 | . 5 7 2 11 3 6 . . 7 1 . . . 2 3 12 . 6 9 Robot Miss Streak 5 | . . 5 . 3 3 1 . . 2 2 . . . 3 2 3 . 4 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 342 | . 19 59 11 89 9 7 . . 18 1 . . . 3 4 62 . 47 13 Core Hits 153 | . 5 22 7 50 3 3 . . 10 . . . . 1 2 23 . 19 8 Critical Kills 4 | . 1 . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 9 | . 2 4 1 . . . . . . . . . . . . . . . 2 Critical Strikes 26 | . 3 5 1 1 . . . . . . . . . . . 1 . 9 6 Destroy 5 | . . . . . . . . . . . . . . . . . . . 5 Blast 7 | . . . . . . . . . . . . . . . . 1 . 6 . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . Smash 9 | . 3 5 1 . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . 3 1 Melee Attacks 79 | . 20 32 11 . . . . . . . . . . . . . . 12 4 Impact 63 | . 20 32 11 . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . . . . . 12 4 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . 1 6 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9756 | . 392 1378 515 2222 183 136 . . 419 23 . . . 58 76 2119 . 1939 296 Guns 2679 | . 67 458 . 1209 183 136 . . 419 23 . . . 58 76 14 . 36 . Cannons 3841 | . . 35 . . . . . . . . . . . . . 2084 . 1566 156 Explosions 1480 | . . 187 302 991 . . . . . . . . . . . . . . . Melee 1686 | . 325 698 213 . . . . . . . . . . . . . . 310 140 Ramming 70 | . . . . 22 . . . . . . . . . . . 21 . 27 . Kinetic 3574 | . 67 104 . 316 127 61 . . 211 23 . . . 38 . 905 . 1566 156 Thermal 1947 | . . 130 . 338 56 75 . . 208 . . . . 20 76 1044 . . . Explosive 1106 | . . 151 302 653 . . . . . . . . . . . . . . . Electromagnetic 1373 | . . 295 . 893 . . . . . . . . . . . 149 . 36 . Impact 1236 | . 325 698 213 . . . . . . . . . . . . . . . . Slashing 450 | . . . . . . . . . . . . . . . . . . 310 140 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . 28 28 12 . . . . . . . . . . . 19 . 18 31 Average Corruption 16 | . . 19 28 5 . . . . . . . . . . . 17 . 4 28 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 132 | . . 56 8 16 . . . . . . . . . . . 27 . 8 17 Message Errors 31 | . . 12 . 3 . . . . . . . . . . . 10 . 2 4 Matter Fused 20 | . . 10 1 2 . . . . . . . . . . . 5 . 2 . Heat Flow Errors 12 | . . 4 1 1 . . . . . . . . . . . 3 . 2 1 Energy Discharges 24 | . . 8 4 2 . . . . . . . . . . . 5 . . 5 Parts Rejected 5 | . . 3 . 1 . . . . . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . 6 2 . . . . . . . . . . . . 1 . 1 . Data Loss (major) 5 | . . 2 . 2 . . . . . . . . . . . . . 1 . Misfires 5 | . . 5 . . . . . . . . . . . . . . . . . Alerts 4 | . . 1 . . . . . . . . . . . . . 1 . . 2 Misdirections 11 | . . 2 . 4 . . . . . . . . . . . 1 . . 4 Weapon Failures 4 | . . 2 . 1 . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 452 | . 41 164 43 6 . . . . . . . . . . . 101 . 97 . Projectiles 198 | . . . . . . . . . . . . . . . . 101 . 97 . Explosions 40 | . . 21 13 6 . . . . . . . . . . . . . . . Melee 214 | . 41 143 30 . . . . . . . . . . . . . . . . Knockbacks 28 | . . 2 . . . . . . . . . . . . . 1 . 17 8 Impact 2 | . . 2 . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . 1 . 14 5 Secondary 6 | . . . . . . . . . . . . . . . . . . 3 3 Self-Inflicted Damage 184 | . . . 90 71 . . . . . . . . . . . 10 . 13 . Shots 5 | . . . 2 3 . . . . . . . . . . . . . . . Rammed 6 | . . . . 2 . . . . . . . . . . . 1 . 3 . Targets Rammed 6 | . . . . 2 . . . . . . . . . . . 1 . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 524 | . . 264 87 433 38 60 . . 87 30 3 17 . 3 3 524 . 494 129 Average Temperature 100 | . . 60 37 98 18 27 . . 35 16 3 7 . 3 3 164 . 161 43 Received Heat Transfer 1939 | . 186 141 144 513 . 18 . . . . . 20 . 21 9 238 . 535 114 Effects 16 | . . . . . . . . . . . . . . . . 13 . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . 1 . 1 . Interference 11 | . . . . . . . . . . . . . . . . 9 . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . 2 10 1 4 . . . . . . . . . . . 1 . . . Impact Corruptions 14 | . 4 9 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 2 . 1 . . . . 1 . . . . . 1 2 . 1 . Heat Transferred 2528 | . . 272 . 250 111 148 . . 407 . . . . 37 148 1155 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . 5 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Peak Influence 671 | . 164 239 276 362 190 . . . . 105 . . . . 671 463 168 371 263 Initial 559 | . . 16 49 107 132 . . . . 59 . . . . 559 328 147 126 163 Average 182 | . 55 84 144 195 156 . . . . 74 . . . . 604 314 164 256 182 Maximum Alert Level 2 | . . 1 1 1 . . . . . . . . . . 2 2 . 1 1 Low Security (%) 59 | . 100 85 65 52 100 . . . . 100 . . . . . 5 100 35 78 Level 1 33 | . . 14 34 47 . . . . . . . . . . . 72 . 64 21 Level 2 6 | . . . . . . . . . . . . . . . 100 21 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 3 1 5 3 . . . . 1 . . . 1 1 4 . . 1 Investigation 10 | . 2 1 1 3 1 . . . . 1 . . . . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . Reinforcement 9 | . . 2 . 2 2 . . . . . . . . . 1 2 . . . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Distress Signals 12 | . . 6 . 2 . . . . . 1 . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 216 | . 11 34 7 42 2 4 . . 4 4 . 11 . 28 13 14 . 31 11 Peak Tracking Total 16 | . 4 7 5 5 1 4 . . 4 4 . 12 . 15 7 3 . 16 5 Tactical Retreats 31 | . 4 4 1 5 . 2 . . . . . 2 . 5 2 1 . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Traps Triggered 5 | . 1 . . 2 . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . . . Reused 4 | . . . . 4 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . 4 . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Machines Disabled 8 | . . 2 1 2 1 . . . . . . . . . . 2 . . . Max in Single Turn 1 | . . 1 1 1 1 . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Machines Accessed 39 | . 3 6 1 7 3 1 2 4 . 4 . 1 . . 3 3 1 . . Terminals 20 | . 2 4 1 6 1 . 1 . . 1 . . . . 2 2 . . . Fabricators 3 | . . . . . 1 . . . . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . 1 . 1 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . Total Hacks 133 | . 9 22 3 31 7 1 2 32 . 10 . 1 . . 7 6 2 . . Successful 91 | . 7 13 1 22 2 1 2 32 . 3 . 1 . . 3 3 1 . . Failed 42 | . 2 9 2 9 5 . . . . 7 . . . . 4 3 1 . . Catastrophic 6 | . . 1 . 2 1 . . . . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 50 | . 5 11 1 13 5 3 . . . 4 . . . . 5 3 . . . Terminals 64 | . 5 15 3 26 2 . 1 . . 3 . . . . 5 4 . . . Fabricators 6 | . . . . . 2 . . . . . . . . . 2 2 . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . Recycling Units 10 | . 4 4 . . . . . . . 2 . . . . . . . . . Scanalyzers 11 | . . 3 . 5 3 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 3 . . . . . . 2 . . Terminal Hacks 63 | . 3 6 1 16 . 1 2 32 . . . 1 . . . 1 . . . Record 12 | . . . . . . . 1 11 . . . . . . . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 2 . 1 . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . 1 1 . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Alert Level 7 | . 1 1 . 5 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 3 . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 2 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 1 . . . Build 2 | . . . . . . . . . . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 2 . . . . . . . 2 . . . . . . . . . Process 2 | . . 1 . . . . . . . 1 . . . . . . . . . Report Inventory 3 | . 1 1 . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 . 5 1 . . . . . . . . . . . . . . Insert Component 4 | . . 1 . 2 1 . . . . . . . . . . . . . . Analyze 4 | . . 1 . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . 2 3 . 1 1 . . . . 1 . . . . 1 . . . . Terminals 6 | . 1 2 . 1 . . . . . 1 . . . . 1 . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . Assimilate 3 | . . 1 . . . . . . . 1 . . . . 1 . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 6 1 7 3 . . . . 3 . . . . 2 1 1 . . Full Trace Events 9 | . . 1 1 4 1 . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 1 1 . . . Authchips 2 | . . . . . . . . . . . . . . . 1 1 . . . Time 116 | . . . . . . . . . . . . . . . 58 58 . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . 3 3 . . . Part Schematics Acquired 20 | . . 5 . 2 . . . 13 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 182 | . . 129 . . . . . . . 53 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 3 1 1 . . . . Autooverrided 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Total Allies 7 | . . 1 1 1 . . . . . 1 . . . 1 1 1 . . . Largest Group 1 | . . 1 1 1 . . . . . 1 1 . . . 1 1 . . . Highest-Rated Group 34 | . . 10 31 31 . . . . . 26 26 . . . 34 34 . . . Highest-Rated Ally 34 | . . 10 31 31 . . . . . 26 26 . . . 34 34 . . . Total Orders 4 | . . . . . . . . . . . . . . 2 . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . RETURN 3 | . . . . . . . . . . . . . . 1 . . . . 2 Ally Attacks 24 | . . . . 18 . . . . . . . . . 1 3 2 . . . Total Damage 875 | . . . . 275 . . . . . . . . . . 280 320 . . . Kills 4 | . . . . 2 . . . . . . . . . . 2 . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 1 . 1 . 2 1 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 1 . . . . 2 Drone Recoveries 3 | . . . . . . . . . . . . . . 1 . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Turns Passed 5701 | . 446 1201 184 982 111 140 90 23 226 57 88 86 283 187 123 759 109 351 255 Spaces Moved 6626 | 1 280 525 100 668 185 426 289 77 661 141 275 182 1033 427 254 546 69 175 312 Core 149 | . . . . . . . . . . . . . . . . . . 27 122 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 367 | 1 226 . . . . . . . . . . . . . . 35 69 36 . Wheels 1329 | . 54 525 100 225 . . . . . . . . . . . 313 . 112 . Hover 535 | . . . . 443 44 . . . . . . . . . . 48 . . . Flight 4246 | . . . . . 141 426 289 77 661 141 275 182 1033 427 254 150 . . 190 Fastest Speed 24 | 120 90 123 120 45 29 30 30 30 27 27 24 24 27 24 29 29 90 50 45 Average Speed 61 | 120 122 176 130 86 35 30 30 30 27 27 28 43 27 34 29 79 152 114 63 Slowest Speed 250 | 120 135 215 175 190 104 30 30 30 30 27 103 103 27 115 29 250 170 170 205 Overloaded Moves 255 | . . . . . 75 . . . . . 29 106 . 45 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . 1 1 . . 1 2 . 3 . 2 20 2 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 1 42 35 18 55 6 67 56 72 74 5 60 48 89 63 9 12 1 28 9 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 6 | . 1 . . . . . . 1 1 . . 1 2 . . . . . . Known Exits Taken 14 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . Scrap Searched 19 | . . . 2 . . 2 1 . 3 . 4 3 2 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 144 | . . 29 21 64 . . . . . . . . . 1 . 14 . 15 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 30 | . . . . . . . . . . . . . . 1 . 14 . 15 . AOE 114 | . . 29 21 64 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Gar Res Total 7608 | . 344 674 133 933 211 428 292 76 674 153 282 186 1036 455 275 793 72 245 346 Wait 277 | . 18 41 8 45 . . . . . 12 . . . 15 26 100 . 2 10 Move 6537 | . 279 524 99 667 182 423 288 76 658 136 274 175 1032 422 217 541 68 174 302 Hop 33 | . . . . . 1 1 . . 1 2 . 3 . 2 16 2 . . 5 Pick Up 73 | . 9 12 1 29 2 . 1 . . . 1 2 1 . 2 12 . 1 . Fast Attach 101 | . 2 14 2 23 4 . 1 . 1 . 3 1 1 3 2 33 2 3 6 Attach 36 | . 1 5 1 6 1 . . . . 1 . 1 . . 2 11 1 2 4 Detach 29 | . . 3 1 7 1 . 1 . . . . 1 . . . 8 1 2 4 Swap 63 | . 5 7 4 22 3 . . . . . 1 . . 7 2 9 . 3 . Drop 99 | . 5 . 4 39 5 . 1 . 1 . 3 3 2 1 2 27 . 5 1 Fire 252 | . 5 36 2 80 12 4 . . 13 2 . . . 5 6 49 . 28 10 Melee 79 | . 20 32 11 . . . . . . . . . . . . . . 12 4 Ram 6 | . . . . 2 . . . . . . . . . . . 1 . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . 10 . Rewire 13 | . . . . 13 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -3/Research -3/Garrison -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 540 | -9/Materials | Lost 3 parts (1p1n1w) 810 | -9/Materials | System corruption reached 10% 829 | -9/Materials | Lost 3 parts (2n1w) 1130 | -9/Materials | Identified exit to Mines 1648 | -9/Materials | Entered Mines 1748 | -9/Mines | Core integrity fell below 50% 1770 | -9/Mines | Core integrity fell below 20% 1820 | -9/Mines | Discovered new exit (range 9) 1827 | -9/Mines | Received a Mining Laser from a helpful Derelict 1832 | -9/Mines | Entered Materials 1832 | -8/Materials | Accompanied by 1 ally 1832 | -8/Materials | Evolved 2 slots: Utility x2 1878 | -8/Materials | Build established: Scavenger-Mutant 2694 | -8/Materials | System corruption reached 10% 2804 | -8/Materials | Core integrity fell below 50% 2804 | -8/Materials | Discovered new exit (range 20) 2814 | -8/Materials | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2922 | -7/Factory | Discovered new exit (range 6) 2923 | -7/Factory | Identified exit to Lower Caves 2925 | -7/Factory | Entered Lower Caves 2967 | -7/Lower Caves | Encountered a Warlord checkpoint 3061 | -7/Lower Caves | Discovered new exit (range 7) 3063 | -7/Lower Caves | Identified exit to Lower Caves 3064 | -7/Lower Caves | Learned Factory interactive machine intel 3065 | -7/Lower Caves | Entered another Lower Caves area 3066 | -7/Lower Caves | Encountered a Warlord checkpoint 3068 | -7/Lower Caves | Learned Factory garrison access intel 3068 | -7/Lower Caves | Discovered new exit (range 9) 3070 | -7/Lower Caves | Identified exit to Factory 3152 | -7/Lower Caves | Discovered new exit (range 15) 3155 | -7/Lower Caves | Identified exit to Data Miner 3155 | -7/Lower Caves | Entered Data Miner 3155 | -7/Data Miner | Discovered new exit (range 6) 3160 | -7/Data Miner | Met Data Miner 3167 | -7/Data Miner | Learned location of Section 7 (-2) 3167 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3172 | -7/Data Miner | Received God Mode back door access code from Data Miner 3178 | -7/Data Miner | Identified exit to Proximity Caves 3178 | -7/Data Miner | Entered Proximity Caves 3204 | -6/Proximity Caves | Build established: Sprinter 3229 | -6/Proximity Caves | Spotted B-75 Beast 3403 | -6/Proximity Caves | Discovered exit to Factory (range 5) 3404 | -6/Proximity Caves | Entered Factory 3404 | -6/Factory | Evolved 2 slots: Utility x2 3405 | -6/Factory | Loaded intel: 54 interactive machine locations 3406 | -6/Factory | Loaded intel: 4 garrison access locations 3457 | -6/Factory | Discovered new exit (range 3) 3458 | -6/Factory | Identified exit to Lower Caves 3461 | -6/Factory | Entered Lower Caves 3461 | -6/Lower Caves | Accompanied by 1 ally 3513 | -6/Lower Caves | Identified exit to Lower Caves 3549 | -6/Lower Caves | Entered another Lower Caves area 3614 | -6/Lower Caves | Learned location of Zion (-6) 3631 | -6/Lower Caves | Discovered new exit (range 12) 3635 | -6/Lower Caves | Identified exit to Zion 3635 | -6/Lower Caves | Entered Zion 3704 | -6/Zion | Given the Hacking Drone Bay 3704 | -6/Zion | Found Prototype Device 3704 | -6/Zion | Identified Hacking Drone Bay 3715 | -6/Zion | Learned Factory emergency access door positions 3916 | -6/Zion | Discovered new exit (range 7) 3917 | -6/Zion | Identified exit to Proximity Caves 3918 | -6/Zion | Entered Proximity Caves 3920 | -5/Proximity Caves | Spotter reported a threat 3921 | -5/Proximity Caves | Spotter reported a threat 3977 | -5/Proximity Caves | Spotted B-75 Beast 4028 | -5/Proximity Caves | Lost 4 parts (1p3n) 4057 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4092 | -5/Proximity Caves | Discovered new exit (range 18) 4099 | -5/Proximity Caves | Spotter reported a threat 4104 | -5/Proximity Caves | Identified exit to Factory 4105 | -5/Proximity Caves | Entered Factory 4105 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4155 | -5/Factory | Discovered new exit (range 15) 4183 | -5/Factory | Fabricated D-53 Grenadier? 4225 | -5/Factory | Identified exit to Factory 4228 | -5/Factory | Entered another Factory area 4228 | -4/Factory | Evolved 2 slots: Utility x2 4328 | -4/Factory | Fabricated D-53 Grenadier (x1) 4501 | -4/Factory | System corruption reached 10% 4517 | -4/Factory | Lost 3 parts (3n) 4521 | -4/Factory | Search patrols dispatched 4752 | -4/Factory | Lost 6 parts (1p2n1u2w) 4983 | -4/Factory | Discovered new exit (range 3) 4985 | -4/Factory | Identified exit to Research 4987 | -4/Factory | Entered Research 4987 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 4989 | -3/Research | Build established: Hacker-Gunner 5004 | -3/Research | Identified exit to Garrison 5096 | -3/Research | Entered Garrison 5174 | -3/Garrison | Triggered checkpoint 5400 | -3/Garrison | Triggered checkpoint 5400 | -3/Garrison | Triggered checkpoint 5419 | -3/Garrison | System corruption reached 10% 5429 | -3/Garrison | Spotted Striker 5430 | -3/Garrison | Core integrity fell below 50% 5443 | -3/Garrison | Discovered new exit (range 10) 5447 | -3/Garrison | Incoming assault squad redirected 5447 | -3/Garrison | Entered Research 5470 | -3/Research | Lost 12 parts (1p5n3u3w) 5492 | -3/Research | System corruption reached 30% 5494 | -3/Research | Core integrity fell below 20% 5529 | -3/Research | Lost 4 parts (3u1w) 5690 | -3/Research | Garrison activated, responded to threat 5702 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- No emergency access doors found in local area. 05686_ Hacking Drone attempts to hack Terminal... 05686_ Hacking Drone reports that hacking Terminal no longer safe. 05688_ Hacking Drone retrieved by Hacking Drone Bay. 05690_ G-73 Enforcer knocked back. 05690_ G-73 Enforcer calls for garrison reinforcements. 05690_ ALERT: Activating Garrison Access R002. 05692_ G-67 Veteran suffers critical hit (Destroy). 05692_ Destroyed Flexi-carbon Leg. 05692_ G-67 Veteran knocked back. 05694_ G-73 Enforcer knocked back. 05695_ Critical hit (Burn: +37). 05696_ G-67 Veteran suffers critical hit (Destroy). 05696_ Destroyed Lgt. Antimatter Reactor. 05698_ G-67 Veteran suffers critical hit (Destroy). 05698_ G-67 Veteran destroyed. 05699_ Acquired 64 matter. 05699_ Critical hit (Burn: +37). 05700_ G-67 Veteran knocked back. 05701_ System corrupted: Energy discharge (-36). 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""" "???????????? | | ???????????# # #?# ???????????? | | ???????????# # #?# ???????????? | | ???????????# + #?# ???????????? | | ???????????# # #?# ???????????? | | ???????????# # #?# ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 50 Energy Generation 37 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Power Amplification 40 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 1 Salvage Targeting 12 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Force Field | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ D-53 Grenadier | x1 | -5/Factory | Authchip D-53 Grenadier | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryBattleDeconstructor Manual? 0 Play Time 00:58:27 Cumulative 716.4 hours Start 2024.04.15 @ 16:58:07 End 2024.04.15 @ 17:55:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 767 Rogue 492 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96e83ec9-a087-456e-8ad4-94fdc92803a7