Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.02 @ 18:17:47 Player: Dosh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (236) 1180 Value Destroyed (7685) 7685 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1219) 1219 TOTAL SCORE: 15684 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 557 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -401 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Superbattery (951) Experimental Sensor Array Transport Network Coupler Core Analyzer Hardened Heavy Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite Authchip [Device] Authchip [Device] Advanced System Restoration Module Improved Trap Extractor (4/6 Shock) Long-range Proton Cannon Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Hacking Suite Hacking Suite System Shield Heart of Steel > --- WEAPON ----------- Advanced Plasma Cannon Mass Driver > --- INVENTORY -------- Armored Huge Wheel Superbattery Experimental Sensor Array Transport Network Coupler Core Analyzer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite Authchip [Device] Authchip [Device] Advanced System Restoration Module Improved Trap Extractor Improved EM Pulse Cannon Long-range Proton Cannon Advanced Plasma Cannon Heavy Rocket Launcher Rocket Array Powered Hammer Dirty Bomb Trap [Rating: 82] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mass Driver Energy Gun EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . Utility 6 | . . . 2 . . . 1 . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 192 | 6 18 1 23 1 . 2 23 14 50 9 12 1 17 15 Power 16 | 1 3 1 4 . . . 1 2 2 . 1 . 1 . Engine 6 | 1 3 . 1 . . . 1 . . . . . . . Core 10 | . . 1 3 . . . . 2 2 . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 2 3 . 6 . . . 4 2 5 . . . . 2 Treads 16 | 2 2 . 6 . . . 4 2 . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 Wheel 7 | . 1 . . . . . . . 5 . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 88 | 1 6 . 9 1 . 1 9 4 27 5 9 . 8 8 Device 42 | . . . 4 . . . 2 3 13 5 7 . 5 3 Storage 6 | 1 2 . 1 . . . . . 2 . . . . . Processor 2 | . . . . . . . . . 1 . . . 1 . Hackware 4 | . . . . . . . 1 . 2 . . . . 1 Protection 34 | . 4 . 4 1 . 1 6 1 9 . 2 . 2 4 Artifact . | . . . . . . . . . . . . . . . Weapon 64 | 2 6 . 4 . . 1 9 6 16 4 2 1 8 5 Energy Gun 1 | . . . . . . . 1 . . . . . . . Energy Cannon 17 | . . . 1 . . . . . 6 2 1 . 5 2 Ballistic Gun 17 | 2 3 . 2 . . . 6 2 2 . . . . . Ballistic Cannon 10 | . 2 . . . . . . 1 4 1 . 1 1 . Launcher 13 | . 1 . 1 . . 1 1 2 1 1 1 . 2 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 1 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . Unidentified Prototypes 7 | . . . 3 . . . 1 . 1 1 . . 1 . Parts Lost 39 | . 4 . 3 . . . 1 3 5 1 . . 2 20 Power 5 | . 1 . 1 . . . . . 1 . . . 1 1 Propulsion 10 | . 2 . . . . . . 2 2 . . . . 4 Utility 14 | . . . 2 . . . 1 1 1 . . . 1 8 Weapon 10 | . 1 . . . . . . . 1 1 . . . 7 Highest Loss Streak 6 | . 2 . 2 . . . 1 2 2 1 . . 1 6 To Critical Strikes 2 | . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 87 | . 91 100 99 100 100 100 99 97 78 72 73 76 77 59 Engine 1 | . 13 12 . . . . 1 1 . . . . . . Core 7 | . . 1 10 11 11 11 7 7 6 7 7 7 6 4 Treads 12 | . 23 28 22 22 22 22 27 26 1 . . . . . Wheel 6 | . 1 . . . . . . . 12 15 15 15 15 7 Device 8 | . . . 12 22 22 11 9 6 3 7 7 7 7 8 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 Processor 1 | . . . . . . . . . 4 . . . 3 . Hackware 8 | . . . . . . . 6 9 14 15 15 15 15 15 Protection 11 | . 9 14 20 11 11 21 18 18 9 3 4 7 5 5 Energy Cannon 5 | . . . 5 11 11 1 . . 5 8 10 8 6 4 Ballistic Gun 7 | . 25 14 11 11 11 11 14 13 . . . . . . Ballistic Cannon 4 | . 2 14 5 . . . . . 6 4 2 5 6 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 134 | 11 53 34 63 62 62 66 71 72 126 126 134 133 134 133 Greatest Support 63 | 40 40 40 43 43 43 43 63 63 56 56 56 56 56 56 Greatest Overweight (x) 34 | . 3 . 1 1 1 1 1 1 4 2 2 2 2 34 Average Overweight (x) 1 | . . . . 1 1 1 1 1 2 2 2 2 1 3 Largest Inventory Capacity 25 | 8 20 15 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 11 15 17 20 20 20 20 20 24 25 25 25 25 25 Most Carried 25 | 2 15 15 20 20 20 20 20 20 25 25 25 25 25 24 Average Carried 20 | 1 7 14 16 19 20 20 19 19 22 24 24 25 24 19 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 2 15 15 18 20 20 20 20 20 24 25 25 25 24 16 Class Distribution -------------------- 52% | Mutant 46% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Matter Collected 7342 | 179 608 101 673 10 . 160 710 365 1313 1217 847 . 908 251 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8256 | 11 954 121 1207 5 . 224 1451 350 1490 904 222 . 568 749 Parts 453 | 3 65 17 97 2 . 14 83 9 84 31 4 . 14 30 Haulers Intercepted 9 | . 1 . 4 . . . 3 . 1 . . . . . Recyclers Shooed 9 | . . 1 1 . . . 1 . 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 23 12 . 9 . Prevented 9 | . . . . . . . . . . 3 . . 6 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 186 | . 23 8 32 . . 9 21 8 32 22 11 . 12 8 Guns 58 | . 20 2 10 . . 1 17 7 1 . . . . . Cannons 69 | . . 6 15 . . . . . 24 9 7 . 4 4 AOE 53 | . 3 . 7 . . 8 4 1 5 12 4 . 6 3 Classes Destroyed 18 | 1 7 . 1 . . 1 1 . 1 1 1 . 3 1 Worker 7 | . 2 . 1 . . . 3 . . . . . . 1 Builder 9 | . . . . . . 1 . . 6 . . . . 2 Tunneler 4 | 1 1 1 . 1 . . . . . . . . . . Hauler 9 | . 1 . 4 . . . 3 . 1 . . . . . Recycler 8 | . 1 . . . . . 2 . 2 . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . 1 . Operator 7 | . 2 . 1 . . . 2 . 2 . . . . . Watcher 9 | . 1 . 4 . . . 2 . 2 . . . . . Swarmer 46 | . 6 6 14 . . 5 2 . 4 6 1 . 2 . Grunt 85 | . 17 2 8 . . 4 12 5 16 7 4 . 7 3 Brawler 6 | . . . . . . . . . . 6 . . . . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 24 | . . . 10 . . . 6 . 5 2 . . 1 . Hunter 7 | . . . . . . . 1 3 . 1 . . . 2 Programmer 9 | . . . . . . . . . 7 1 . . . 1 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . 1 1 Assembled 6 | . . . . . . . . . . . 6 . . . Thug 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 1 5 3 8 1 . 5 5 4 7 9 4 . 6 3 Combat Bots Only 9 | . 5 3 7 . . 4 4 4 5 9 4 . 6 2 Max Kills in Single Turn 7 | 1 3 2 4 1 . 3 2 1 7 2 3 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 1 . 4 . . 3 1 1 5 2 3 . 3 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Damage Taken 11292 | . 888 137 1342 . . 79 1065 1404 2192 622 143 . 692 2728 Core 1815 | . 166 44 180 . . 2 125 147 170 25 . . 92 864 Absorbed by Shields 481 | . . . . . . . 340 . . . . . . 141 Regen/Repaired (Parts) 1265 | . 34 . 219 . . . . . 1012 . . . . . Core Remaining (%) 55 | 100 . 16 . . . 54 . 50 . . . . 59 . Volleys Fired 603 | 3 94 16 90 . . 13 80 48 94 55 22 . 58 30 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 2 . 2 2 Hottest 179 | 40 55 55 91 . . 91 70 58 155 179 179 . 155 167 Shots Fired 1090 | 6 188 31 177 . . 21 160 95 170 73 36 . 83 50 Gun 558 | 6 176 16 87 . . 10 157 89 17 . . . . . Cannon 480 | . 9 15 87 . . 1 . . 153 57 31 . 80 47 Launcher 52 | . 3 . 3 . . 10 3 6 . 16 5 . 3 3 Special . | . . . . . . . . . . . . . . . Kinetic 743 | 6 185 31 133 . . 10 123 89 113 13 2 . 28 10 Thermal 209 | . . . 41 . . 1 . . 41 39 17 . 43 27 Explosive 52 | . 3 . 3 . . 10 3 6 . 16 5 . 3 3 Electromagnetic 86 | . . . . . . . 34 . 16 5 12 . 9 10 Robot Hit Streak 14 | 2 11 7 14 . . 4 11 14 10 11 10 . 8 7 Robot Miss Streak 9 | 1 9 3 5 . . 3 4 4 3 3 2 . 3 3 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . Shots Hit Robots 682 | 3 117 21 109 . . 11 112 64 101 45 16 . 45 38 Core Hits 400 | 2 54 12 54 . . 24 64 19 48 45 16 . 32 30 Critical Kills 7 | . . . . . . . 1 . 2 2 . . 1 1 Critical Parts Destroyed 3 | . 1 . . . . . 1 1 . . . . . . Critical Strikes 17 | . 1 . 3 . . . 2 1 4 3 1 . 1 1 Meltdown 6 | . . . . . . . . . 2 2 . . 1 1 Destroy 4 | . 1 . . . . . 2 1 . . . . . . Blast 6 | . . . 3 . . . . . 2 1 . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . Melee Attacks 10 | . . . . . . . 1 1 3 . . . . 5 Impact 10 | . . . . . . . 1 1 3 . . . . 5 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22038 | 54 1526 327 2696 8 . 1206 2438 1172 4631 3017 1013 . 2170 1780 Guns 5145 | 44 1091 77 828 . . 99 1837 987 182 . . . . . Cannons 9305 | . 135 228 1143 . . 20 . . 3552 1321 440 . 1361 1105 Explosions 7025 | . 273 . 654 . . 1011 526 185 783 1696 573 . 809 515 Melee 240 | . . . . . . . . . 81 . . . . 159 Ramming 323 | 10 27 22 71 8 . 76 75 . 33 . . . . 1 Kinetic 8877 | 44 1226 305 1352 . . 99 1366 987 2389 313 40 . 581 175 Thermal 5341 | . . . 936 . . 20 205 . 1759 875 166 . 626 754 Explosive 5638 | . 273 . 337 . . 1011 321 185 . 1696 573 . 809 433 Electromagnetic 1619 | . . . . . . . 471 . 369 133 234 . 154 258 Impact 240 | . . . . . . . . . 81 . . . . 159 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . 3 3 4 . . . . 4 Average Corruption 2 | . 2 2 . . . . 2 2 2 . . . . 3 Corruption Purged 9 | . . . . . . . . 2 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 90 | . 7 14 . . . . 28 11 27 . . . . 3 Message Errors 23 | . 1 6 . . . . 10 1 4 . . . . 1 Matter Fused 23 | . 2 2 . . . . 5 3 10 . . . . 1 Heat Flow Errors 11 | . . 1 . . . . 4 1 4 . . . . 1 Energy Discharges 15 | . 4 4 . . . . 2 2 3 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . . 2 1 4 . . . . . Data Loss (major) 3 | . . . . . . . 2 1 . . . . . . Misfires 3 | . . . . . . . 2 . 1 . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Weapon Failures 3 | . . 1 . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 924 | . 8 . 52 . . 49 15 12 351 117 28 . 131 161 Projectiles 452 | . . . 6 . . . . . 207 53 25 . 126 35 Explosions 372 | . 8 . 46 . . 45 15 12 144 64 3 . 5 30 Melee 100 | . . . . . . 4 . . . . . . . 96 Knockbacks 32 | . 2 2 3 . . . . . 19 2 . . 3 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 29 | . 2 2 3 . . . . . 17 2 . . 3 . Secondary 2 | . . . . . . . . . 2 . . . . . Self-Inflicted Damage 663 | . . . . . . 4 125 . 192 57 22 . . 263 Shots 18 | . . . . . . 1 3 . 3 2 1 . . 8 Rammed 66 | 2 8 6 11 2 . 12 14 . 10 . . . . 1 Targets Rammed 71 | 2 9 7 12 3 . 12 15 . 10 . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . 1 1 1 1 . . 1 . . . . . . . Highest Temperature 471 | . 133 171 306 . . . 416 252 471 405 328 . 324 209 Average Temperature 84 | . 35 68 79 . . . 103 83 85 89 133 . 90 38 Received Heat Transfer 2593 | . 420 45 387 . . 45 465 378 414 36 . . 147 256 Effects 8 | . . . . . . . 3 . . . 4 . 1 . Energy Bleed 4 | . . . . . . . 3 . . . 1 . . . Interference 3 | . . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 11 | . . . . . . . 4 . 1 . . . 2 4 Impact Corruptions 5 | . . . . . . 1 1 . . . . . . 3 Robots Melted 6 | . . . . . . . . . 2 2 . . 1 1 Combat Hostiles 6 | . . . . . . . . . 2 2 . . 1 1 Parts Melted 7 | . . . . . . . . . 3 . . . . 4 Heat Transferred 7223 | . . . 1286 . . 37 250 . 2050 1300 250 . 950 1100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Peak Influence 866 | 5 369 171 580 221 . 234 358 456 866 . . . . 421 Initial 228 | . 3 111 33 216 . . 37 149 228 . . . . 6 Average 200 | . 220 122 143 87 . 42 205 337 299 . . . . 215 Maximum Alert Level 3 | . 1 . 2 1 . 1 1 2 3 . . . . 2 Low Security (%) 52 | 100 38 100 81 63 . 92 33 12 32 . . . . 36 Level 1 36 | . 61 . . 36 . 7 66 44 45 . . . . 57 Level 2 7 | . . . 18 . . . . 42 7 . . . . 6 Level 3 3 | . . . . . . . . . 14 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 43 | . 7 . 5 1 . 1 6 . 17 . . . . 6 Investigation 17 | . 5 . 3 . . 1 3 . 3 . . . . 2 Extermination 6 | . . . . . . . . . 6 . . . . . Reinforcement 14 | . 2 . 1 . . . 3 . 5 . . . . 3 Assault 2 | . . . 1 1 . . . . . . . . . . Garrison 4 | . . . . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . 1 . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Distress Signals 14 | . . . 2 . . . 3 1 5 . . . . 3 Communications Jammed 19 | . . . . . . . . . . . . . . 19 Distress Signals 16 | . . . . . . . . . . . . . . 16 Times Spotted 299 | . 45 10 49 . . 11 47 10 49 24 15 . 17 22 Peak Tracking Total 10 | . 3 3 8 . . 4 5 3 6 10 4 . 5 6 Tactical Retreats 28 | . 2 1 . . . 1 3 . 2 6 . . 10 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Traps Triggered 13 | . 5 . . . . . 2 2 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 31 | . . . . . . . . . 31 . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . . . . Reused 3 | . . . . . . . . . 1 . . . 2 . Traps Extracted 4 | . . . . . . . . . 4 . . . . . Installed 5 | . . . . . . . . . . . . . 5 . Triggered 8 | . . . . . . . 1 . 1 2 . . 4 . Most Traps Carried 7 | . . . . . . . . . 4 4 4 4 7 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Machines Disabled 18 | . . 1 3 . . 2 3 . 6 1 . . . 2 Max in Single Turn 3 | . . 1 3 . . 1 1 . 2 1 . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Machines Accessed 62 | . 9 . 12 . 2 1 7 1 21 2 . 4 . 3 Terminals 31 | . 6 . 8 . . 1 6 1 8 . . . . 1 Fabricators 6 | . . . . . . . . . 4 . . . . 2 Repair Stations 7 | . 1 . 2 . . . . . 4 . . . . . Recycling Units 6 | . 2 . 2 . . . . . 2 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . Total Hacks 202 | . 24 . 34 . 2 4 16 3 83 2 . 27 . 7 Successful 121 | . 10 . 20 . 2 1 4 2 50 2 . 27 . 3 Failed 80 | . 14 . 13 . . 3 12 1 33 . . . . 4 Catastrophic 13 | . 3 . 2 . . 1 2 . 4 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 90 | . 20 . 21 . 1 4 10 2 28 . . . . 4 Terminals 90 | . 20 . 20 . . 4 15 3 26 . . . . 2 Fabricators 20 | . . . . . . . . . 15 . . . . 5 Repair Stations 33 | . 2 . 11 . . . . . 20 . . . . . Recycling Units 10 | . 2 . 3 . . . . . 5 . . . . . Scanalyzers 11 | . . . . . . . . . 11 . . . . . Garrison Access 7 | . . . . . . . 1 . 6 . . . . . Terminal Hacks 50 | . 3 . 7 . 2 1 1 1 6 2 . 27 . . Record 12 | . . . . . 1 . . . . . . 11 . . Part Schematic 8 | . . . . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Robot Analysis 5 | . 2 . 2 . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . . . 2 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . 2 . . . 1 . 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 4 . . . . 1 Network Status 5 | . . . . . . . . . 4 . . . . 1 Repair Station Hacks 25 | . 2 . 8 . . . . . 15 . . . . . Scan Component 13 | . 1 . 4 . . . . . 8 . . . . . Repair 12 | . 1 . 4 . . . . . 7 . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 4 . . . . . Process 2 | . . . . . . . . . 2 . . . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . . Scanalyzer 11 | . . . . . . . . . 11 . . . . . Insert Component 5 | . . . . . . . . . 5 . . . . . Analyze 6 | . . . . . . . . . 6 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 24 | . 5 . 5 . . . 2 1 9 . . . . 2 Terminals 12 | . 3 . 3 . . . 2 1 3 . . . . . Assimilate 2 | . . . . . . . . . 2 . . . . . Botnet 7 | . 2 . 2 . . . 2 . 1 . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Override 1 | . . . . . . . . 1 . . . . . . Fabricators 7 | . . . . . . . . . 5 . . . . 2 Report 1 | . . . . . . . . . 1 . . . . . Liberate 4 | . . . . . . . . . 3 . . . . 1 Recompile 2 | . . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . 11 . . 1 6 . 19 . . . . 3 Full Trace Events 13 | . 4 . 1 . . 1 4 . 2 . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 4 . . 8 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 12 | . 1 . 4 . . . . . 7 . . . . . Time 546 | . 26 . 192 . . . . . 328 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 115 | . . . . . . . . . 115 . . . . . Retrieved Matter 122 | . . . . . . . . . 122 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Total Allies 17 | . . . . 1 . . . . 12 2 . . 1 1 Largest Group 3 | . . . . 1 1 1 . . 3 2 . . 1 1 Highest-Rated Group 99 | . . . . 31 31 31 . . 74 36 . . 96 99 Highest-Rated Ally 99 | . . . . 31 31 31 . . 37 20 . . 96 99 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . . . 29 . . 34 1 . . 11 18 Total Damage 2397 | . . . . . . 377 . . 505 . . . 187 1328 Kills 27 | . . . . . . 4 . . 6 . . . 3 14 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 2 . 2 . . 1 . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Turns Passed 25452 | 111 1617 1024 3240 1087 633 1482 3061 869 4613 1996 1912 124 2900 783 Spaces Moved 12810 | 57 748 603 1271 449 264 591 1009 250 2512 1355 1386 95 1947 273 Core 17 | 3 . . . . . . . . . . . . . 14 Treads 5138 | 54 623 603 1271 449 264 591 1009 250 24 . . . . . Legs 18 | . . . . . . . . . . . . . . 18 Wheels 7637 | . 125 . . . . . . . 2488 1355 1386 95 1947 241 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 125 160 160 240 240 240 240 243 115 130 130 130 115 115 Average Speed 166 | 154 166 160 206 240 240 240 240 243 135 130 130 130 128 223 Slowest Speed 1750 | 160 240 160 240 240 240 240 243 245 245 130 130 130 130 1750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 3 99 94 97 96 70 99 73 38 47 82 99 75 94 8 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 8 | . 2 . 2 1 1 . . . . . . 1 1 . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 24 | . . 2 . 3 . 1 . . . 5 8 . 5 . Spaces Dug 40 | . . . . . . . 1 . 8 17 3 . 11 . Terrain Destroyed 657 | . 2 . 25 . . 85 46 42 116 88 90 . 99 64 Melee 2 | . . . . . . . 1 . 1 . . . . . Projectile 117 | . . . . . . . . . 48 13 11 . 35 10 AOE 538 | . 2 . 25 . . 85 45 42 67 75 79 . 64 54 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Total 15840 | 71 938 630 1690 455 265 617 1497 449 3510 1516 1462 95 2260 385 Wait 1902 | . 52 1 276 . . . 325 120 765 75 29 . 210 49 Move 12798 | 57 747 602 1270 448 263 590 1009 249 2511 1354 1385 94 1946 273 Hop . | . . . . . . . . . . . . . . . Pick Up 93 | 3 13 1 9 2 1 . 16 5 15 6 5 . 10 7 Fast Attach 49 | 6 8 . 4 . . . 2 3 18 . 1 . 4 3 Attach 40 | . 2 . 5 . . . 2 2 8 2 4 . 4 11 Detach 17 | . 2 . . . . . 2 1 7 . 2 . 2 1 Swap 103 | . 8 1 14 1 . 2 19 9 24 7 7 1 9 1 Drop 96 | 1 3 2 10 1 1 . 26 7 16 6 7 . 12 4 Fire 603 | 3 94 16 90 . . 13 80 48 94 55 22 . 58 30 Melee 10 | . . . . . . . 1 1 3 . . . . 5 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 69 | 1 9 7 12 3 . 12 15 . 10 . . . . . Escape Stasis 12 | . . . . . . . . 4 8 . . . . . Rewire 11 | . . . . . . . . . . 11 . . . . Trap 36 | . . . . . . . . . 31 . . . 5 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / Mat) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 112 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 716 | -10/Materials | Repaired Lgt. Ion Engine 813 | -10/Materials | Discovered new exit (range 14) 1196 | -10/Materials | Discovered new exit (range 9) 1350 | -10/Materials | Core integrity fell below 50% 1496 | -10/Materials | Discovered new exit (range 8) 1561 | -10/Materials | Discovered new exit (range 6) 1580 | -10/Materials | Discovered new exit (range 16) 1729 | -10/Materials | Entered Mines 1844 | -10/Mines | Learned Materials trap positions 2034 | -10/Mines | Discovered new exit (range 5) 2074 | -10/Mines | Discovered new exit (range 7) 2191 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2195 | -10/Mines | Found Prototype Device 2587 | -10/Mines | Core integrity fell below 20% 2753 | -10/Mines | Entered Materials 2753 | -9/Materials | Evolved 2 slots: Utility x2 2754 | -9/Materials | Loaded intel: 9 trap records 2754 | -9/Materials | Identified Exp. Sensor Array 2865 | -9/Materials | Discovered new exit (range 12) 3456 | -9/Materials | Discovered new exit (range 16) 3954 | -9/Materials | Central database locked down 3964 | -9/Materials | Discovered new exit (range 15) 4310 | -9/Materials | Repaired Lgt. Cannon 4419 | -9/Materials | Repaired Exp. Sensor Array 5099 | -9/Materials | Discovered new exit (range 9) 5309 | -9/Materials | Repaired Hrd. Light Armor Plating 5336 | -9/Materials | Repaired Seismic Detector 5419 | -9/Materials | Destroyed 7 combat bots 5704 | -9/Materials | Discovered new exit (range 15) 5953 | -9/Materials | First assault squad dispatched 5993 | -9/Materials | Entered Mines 6219 | -9/Mines | Found a hidden stash of uninstalled traps 6238 | -9/Mines | Learned Materials terminal intel 6524 | -9/Mines | Discovered new exit (range 15) 6767 | -9/Mines | Met a Derelict testing a Signal Generator 6846 | -9/Mines | Learned location of Zion (-6) 6934 | -9/Mines | Discovered new exit (range 5) 6985 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6985 | -9/Mines | Discovered new exit (range 5) 7080 | -9/Mines | Entered Exiles 7080 | -9/Exiles | Accompanied by 1 ally 7112 | -9/Exiles | Discovered new exit (range 15) 7140 | -9/Exiles | Met 8R-AWN 7181 | -9/Exiles | Met EX-HEX 7253 | -9/Exiles | Met EX-BIN 7280 | -9/Exiles | Aligned with FarCom system 7282 | -9/Exiles | Given EX-Vault access code 7337 | -9/Exiles | Opened EX-Vault 7359 | -9/Exiles | Found Superbattery 7408 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7552 | -9/Exiles | Met EX-DEC 7687 | -9/Exiles | Discovered new exit (range 12) 7713 | -9/Exiles | Left Exiles lab with Superbattery 7713 | -9/Exiles | Entered Mines 7713 | -8/Mines | Accompanied by 1 ally 7713 | -8/Mines | Discovered new exit (range 10) 7924 | -8/Mines | Discovered new exit (range 14) 9195 | -8/Mines | Entered Materials 9195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9196 | -8/Materials | Loaded intel: 12 terminal locations 9978 | -8/Materials | Discovered new exit (range 3) 10597 | -8/Materials | Discovered new exit (range 15) 11843 | -8/Materials | Discovered new exit (range 9) 12256 | -8/Materials | Identified exit to Garrison 12256 | -8/Materials | Entered Garrison 12342 | -8/Garrison | Triggered checkpoint 12576 | -8/Garrison | Triggered checkpoint 12754 | -8/Garrison | Identified exit to Factory 12754 | -8/Garrison | Identified exit to Materials 13068 | -8/Garrison | Spotted B-75 Beast 13125 | -8/Garrison | Entered Factory 13125 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13556 | -7/Factory | Build established: Hacker-Mutant 13973 | -7/Factory | Garrison activated, responded to threat 14142 | -7/Factory | Discovered new exit (range 12) 14546 | -7/Factory | Repaired Imp. Medium Armor Plating 14592 | -7/Factory | Repaired Imp. Medium Armor Plating 15253 | -7/Factory | Discovered new exit (range 4) 15337 | -7/Factory | Found Prototype Launcher 15337 | -7/Factory | Identified Rocket Array 15855 | -7/Factory | Repaired Adv. System Restoration Module 16150 | -7/Factory | Discovered new exit (range 15) 16267 | -7/Factory | Identified exit to Storage 16267 | -7/Factory | Identified exit to Lower Caves 17205 | -7/Factory | Repaired Hrd. Heavy Armor Plating 17262 | -7/Factory | Repaired Mass Driver 17320 | -7/Factory | Repaired Adv. Plasma Cannon 17377 | -7/Factory | Repaired Adv. Cooling System 17622 | -7/Factory | Discovered new exit (range 5) 17738 | -7/Factory | Entered Lower Caves 17750 | -7/Lower Caves | Learned Factory emergency access door positions 18005 | -7/Lower Caves | Learned Factory stockpile data 18099 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18401 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18454 | -7/Lower Caves | Destroyed 9 combat bots 18713 | -7/Lower Caves | Found Prototype Device 18758 | -7/Lower Caves | Identified Heart of Steel 18939 | -7/Lower Caves | Discovered new exit (range 5) 19734 | -7/Lower Caves | Entered another Lower Caves area 19764 | -7/Lower Caves | Discovered new exit (range 7) 20208 | -7/Lower Caves | Encountered a Warlord checkpoint 20227 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20862 | -7/Lower Caves | Learned Factory stockpile data 20869 | -7/Lower Caves | Learned location of 1 exit from Factory 20942 | -7/Lower Caves | Discovered new exit (range 11) 21646 | -7/Lower Caves | Entered Data Miner 21646 | -7/Data Miner | Discovered new exit (range 6) 21671 | -7/Data Miner | Met Data Miner 21718 | -7/Data Miner | Learned location of Section 7 (-3) 21718 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21740 | -7/Data Miner | Received God Mode back door access code from Data Miner 21770 | -7/Data Miner | Entered Proximity Caves 21806 | -6/Proximity Caves | Learned location of 1 exit from Factory 22025 | -6/Proximity Caves | Escorted by Enhanced Grunt 22030 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23388 | -6/Proximity Caves | Spotted B-75 Beast 23725 | -6/Proximity Caves | Destroyed B-75 Beast 24567 | -6/Proximity Caves | Discovered new exit (range 7) 24670 | -6/Proximity Caves | Entered Factory 24670 | -6/Factory | Evolved 2 slots: Utility x2 24671 | -6/Factory | Identified exit to Factory 24671 | -6/Factory | Identified exit to Lower Caves 24695 | -6/Factory | Incoming investigation squad redirected 24721 | -6/Factory | Heart of Steel transformed into Warbot 24923 | -6/Factory | Garrison activated, responded to threat 24986 | -6/Factory | Spotted B-75 Beast 25006 | -6/Factory | Destroyed B-75 Beast 25123 | -6/Factory | Lost 6 parts (2n2u2w) 25191 | -6/Factory | Lost 3 parts (2u1w) 25297 | -6/Factory | Core integrity fell below 50% 25324 | -6/Factory | Lost 3 parts (1n1u1w) 25412 | -6/Factory | Core integrity fell below 20% 25453 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 25392_ W-25 Informer sends out distress signal. 25393_ U-05 Engineer lays Concrete. 25395_ K-01 Serf collects debris. 25395_ U-05 Engineer lays Concrete. 25395_ U-05 Engineer builds a Wall. 25395_ K-01 Serf collects debris. 25396_ U-05 Engineer builds a Wall. 25399_ System corrupted: Heat flow error (+246). 25399_ K-01 Serf collects debris. 25400_ U-05 Engineer lays Concrete. 25401_ U-05 Engineer builds a Wall. 25402_ U-05 Engineer lays Concrete. 25407_ Rocket Array destroyed. 25409_ U-05 Engineer lays Concrete. 25411_ Acquired 23 matter. 25416_ U-05 Engineer lays Concrete. 25419_ Hacking Suite destroyed. 25439_ KQ3UZEJPMQHBZUJPZPOL0