Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.06 @ 01:26:03 Player: Ms. V3-11A Result: Destroyed by SA-PFF(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1015) 1015 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1820 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 200/200 System Corruption 3% Temperature Cool (0) Movement Walking (195) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Titanium Leg > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Barrage Gun Barrage Gun > --- INVENTORY (15) --- Aluminum Leg Cryofiber Web Large Storage Unit High-capacity Matter Pod (200) Advanced Weight Redist. System Subdweller Optics Medium Armor Plating Medium Armor Plating Scrap Shield Subdweller Beam Cannon Subdweller Machine Gun Barrage Gun Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Barrage Gun Barrage Gun > --- INVENTORY -------- Aluminum Leg Cryofiber Web Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Subdweller Optics Medium Armor Plating Medium Armor Plating Scrap Shield Subdweller Beam Cannon Subdweller Machine Gun Barrage Gun Rocket Launcher Heavy Mace [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Protection Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 1 10 11 13 Power 5 | . 1 1 3 Engine 5 | . 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 1 4 2 Treads . | . . . . Leg 7 | . 1 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | . 5 2 5 Device 5 | . 2 1 2 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 11 | 1 3 4 3 Energy Gun 2 | . 1 1 . Energy Cannon 2 | . 1 . 1 Ballistic Gun 6 | 1 1 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 6 | . 1 . 5 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 97 99 99 Engine 13 | . 14 14 13 Leg 27 | . 27 28 28 Device 5 | . 10 . 7 Storage 14 | . 14 14 14 Protection 7 | . 2 13 6 Energy Gun 12 | . 13 14 10 Energy Cannon 5 | . 5 . 8 Ballistic Gun 10 | . 8 14 8 Peak Build Rating 18 | 6 10 15 18 Average Rating 12 | 6 9 10 15 On Entrance 8 | 6 6 9 14 Naked Turns . | . . . . Heaviest Build 38 | 13 35 35 38 Greatest Support 27 | 20 20 27 27 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 9 15 15 Most Carried 15 | 6 10 15 15 Average Carried 13 | 3 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 10 15 15 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 979 | 198 210 238 333 Remotely . | . . . . Salvage Created 1384 | . 494 273 617 Parts 89 | . 33 14 42 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 36 | . 12 10 14 Guns 22 | . 8 6 8 Cannons 8 | . 2 . 6 AOE 6 | . 2 4 . Classes Destroyed 8 | . 4 . 4 Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Turret 2 | . . . 2 Swarmer 16 | . 6 6 4 Grunt 10 | . 6 4 . Sentry 1 | . . . 1 Artisan 1 | . . . 1 Subdweller 9 | . . . 9 Best Kill Streak 6 | . 5 3 6 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging 1 | . 1 . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 239 | . 82 38 119 Missed 92 | . 30 15 47 Damage Taken 1518 | . 417 178 923 Core 262 | . 74 11 177 Absorbed by Shields . | . . . . Ignored by Resistances 450 | . 132 59 259 Regen/Repaired (Parts) 43 | . 43 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 128 | . 32 16 80 Largest 2 | . 2 2 2 Hottest 123 | . 100 60 123 Shots Fired 239 | . 65 32 142 Gun 182 | . 58 31 93 Cannon 56 | . 7 . 49 Launcher 1 | . . 1 . Special . | . . . . Kinetic 68 | . 25 15 28 Thermal 121 | . 7 . 114 Explosive 1 | . . 1 . Electromagnetic 49 | . 33 16 . Robot Hit Streak 43 | . 15 17 43 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 6 | . 2 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 156 | . 51 24 81 Core Hits 67 | . 25 12 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2620 | . 766 491 1363 Guns 1551 | . 487 251 813 Cannons 655 | . 105 . 550 Explosions 403 | . 163 240 . Melee . | . . . . Ramming 11 | . 11 . . Kinetic 527 | . 134 84 309 Thermal 1393 | . 268 71 1054 Explosive 169 | . . 169 . Electromagnetic 520 | . 353 167 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 3 | . 3 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 62 | . 9 25 28 Message Errors 16 | . 1 6 9 Matter Fused 15 | . 5 8 2 Heat Flow Errors 9 | . 1 4 4 Energy Discharges 4 | . . 1 3 Parts Rejected 1 | . . . 1 Data Loss (minor) 7 | . 1 2 4 Data Loss (major) 2 | . . 2 . Misfires 5 | . 1 1 3 Alerts 3 | . . 1 2 Overload Shots . | . . . . Overflow Damage 34 | . . 34 . Projectiles . | . . . . Explosions 34 | . . 34 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . . 21 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 351 | . 236 283 351 Average Temperature 58 | . 52 75 51 Received Heat Transfer 495 | . 210 45 240 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 2840 | . 372 100 2368 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 2 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 272 | . 272 137 . Initial 13 | . . 13 . Average 67 | . 89 49 . Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 83 100 . Level 1 7 | . 16 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 27 9 20 Peak Tracking Total 7 | . 7 3 4 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 4 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 10 4 . Successful 9 | . 7 2 . Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 3 3 . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Robot Analysis 1 | . . 1 . Open Door 1 | . . 1 . Scanalyzer Index 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Skim 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4803 | 5 1190 1505 2103 Spaces Moved 2043 | 1 624 506 912 Core . | . . . . Treads . | . . . . Legs 2043 | 1 624 506 912 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 195 Average Speed 182 | 120 157 190 195 Slowest Speed 260 | 120 260 195 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 2 83 96 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 9 | . . 1 8 Spaces Dug . | . . . . Terrain Destroyed 13 | . 7 6 . Melee . | . . . . Projectile . | . . . . AOE 13 | . 7 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2904 | 7 773 1022 1102 Wait 625 | . 81 464 80 Move 2040 | . 623 505 912 Hop . | . . . . Pick Up 36 | 1 14 12 9 Fast Attach 12 | . 4 4 4 Attach 6 | . . 1 5 Detach . | . . . . Swap 17 | 1 6 6 4 Drop 37 | 5 10 14 8 Fire 128 | . 32 16 80 Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 423 | -10/Materials | Repaired EM Pulse Gun 439 | -10/Materials | Discovered new exit (range 15) 692 | -10/Materials | Discovered new exit (range 15) 1073 | -10/Materials | Discovered new exit (range 7) 1196 | -10/Materials | Entered Mines 1234 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1272 | -10/Mines | Discovered new exit (range 9) 1277 | -10/Mines | Found DCF Scrap (15 items) 1433 | -10/Mines | Discovered new exit (range 8) 1837 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1837 | -10/Mines | Discovered new exit (range 5) 2093 | -10/Mines | Met a Derelict shopkeep closing up shop 2208 | -10/Mines | Learned location of Zion (-6) 2693 | -10/Mines | Discovered new exit (range 4) 2701 | -10/Mines | Entered Subcaves 2850 | -10/Subcaves | Learned Materials emergency access door positions 3484 | -10/Subcaves | Discovered new exit (range 14) 3511 | -10/Subcaves | Core integrity fell below 50% 3673 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3718 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3964 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4378 | -10/Subcaves | Learned Materials stockpile data 4450 | -10/Subcaves | Core integrity fell below 20% 4803 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4804 | -10/Subcaves | Destroyed by SA-PFF(R) with Subdweller Machine Gun Last Messages --------------- 04514_ Triggered Piercing Trap. 04514_ Spikes shoot up from the floor. 04514_ Critical hit (Impale). 04521_ Searching scrap... 04521_ Found Sub. Power Source. 04521_ Found 53 Matter. 04522_ Acquired 10 matter. 04540_ Searching scrap... 04540_ Found Piercing Trap. 04540_ Found Sub. Machine Gun. 04540_ Found 61 Matter. 04545_ Y#Z9MI| 04766_ System corrupted: Component data lost. 04798_ B0-RU9(u) deconstructs Twisted Machinery. 04802_ B0-RU9(u) cries out in pain. 04802_ B0-RU9(u) destroyed. 04803_ SA-PFF(R) angrily emerges from the Twisted Machinery. 04803_ SA-PFF(R): "LEAVESUB!" Map ----- +----------------------------------------------------+ | ## #????# ##?????????????? | | ## ## ## # ##????# #?????????????? | | ######### ##????# ## ####?????????????? | | ??????## #????#### ##????????????????? | | ??????# ####?????# ##????????????????? | | ?????## #????????# ##???????????????? | | ?????# # ##???????# #???????????????? | | ?????## #???????### #???????????????? | | ??????### ##?????????## ##???????????????? | | ???????# #??????????# ##????????????????? | | ???????# #?????????### ##????????????????? | | ???????# #?????????#"" #????????????????? | | ???????## ##???###??## ####????????????????? | | ???????# ##??# ##?# ##??????????????????? | | ???????## #?## ####" #??????????????????? | | ???????# ### ###"##??????????????????? | | ???????# ### #""##??????????????????? | | ???????#### #" #??????????????????? | | ??????????# ### # ##??????????????????? | | ??????????###?#### ### #??????????????????? | | ?????????????????## #??##??????????????????? | | ??????????????????# ##??????????????????????? | | ??????????????????# " #####??????????????????? | | ??????????????????##""R #??????????????????? | | ???????????????????# #" ##?????????????????? | | ???????????????????######@ #?????????????????? | | ???????????????????## &=% ##?????????????????? | | ???????????????????# & #?????????????????? | | ???????????????????# *## ##?????????????????? | | ???????????????????# #### #?????????????????? | | ???????????????????# ##? ##?????????????????? | | ??????????????????## ## %#??????????????????? | | ?????????????????## ## #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# # ##??????????????????? | | ????????????????## #####???????????????????? | | ????????????????# #???????????????????????? | | ????????????????# ##???####????????????????? | | ##??????????????## #????# ###??????????????? | | #?????????????## ##???# #??????????????? | | #??########???# ##?## #??????????????? | | #??#""" "#???# ### ###??????????????? | | #??#" #???## ## ##???????????????? | | #??#" ####### %% ##??????????????? | | #?##"" #??????????????? | | ##?#< ## #??????????????? | | #??##" ## #??????????????? | | ##??# % ####### #??????????????? | | #??#" #????## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaAntimissileChronowheel Manual? 0 Play Time 00:29:37 Cumulative 354.5 hours Start 2024.09.06 @ 00:05:59 End 2024.09.06 @ 01:26:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 268 Rogue 63 Adventurer 179 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 1a16d6b6-923f-4f6f-9dbe-84fcccfd32fe