Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.24 @ 14:47:44 Player: Obelisk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (478) 478 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2198 Bonus ------- None Cogmind --------- Core Integrity 404/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Cooling System Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Large Storage Unit Signal Interpreter Advanced Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Cooling System Visual Processing Unit Sensor Array > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Large Storage Unit Signal Interpreter Light Armor Plating [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 3 5 24 1 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 13 . Treads . | . . . . Leg . | . . . . Wheel 9 | 2 . 7 . Hover 6 | . . 6 . Flight . | . . . . Utility 6 | . 3 3 . Device 2 | . . 2 . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 2 6 . Energy Gun 4 | . . 4 . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . . 6 7 Power 1 | . . . 1 Propulsion 8 | . . 5 3 Utility 2 | . . 1 1 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 95 93 70 Engine 11 | . 14 11 9 Wheel 20 | . 28 25 . Hover 6 | . . 3 20 Device 4 | . . 1 18 Storage 8 | . 14 10 . Processor 10 | . 9 11 9 Hackware 4 | . . 8 . Energy Gun 6 | . . 6 13 Energy Cannon 2 | . . 5 . Ballistic Gun 11 | . 28 10 . Naked Turns . | . . . . Heaviest Build 34 | 5 28 34 24 Greatest Support 42 | 26 26 42 18 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 15 15 5 Average Capacity 11 | 5 12 14 5 Most Carried 12 | 4 4 12 5 Average Carried 4 | 2 1 6 5 Final Capacity 15 | 5 15 5 5 Final Carried 5 | 4 2 5 5 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 659 | 204 . 440 15 Remotely . | . . . . Salvage Created 777 | . 83 613 81 Parts 47 | . 4 39 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 10 | . 2 7 1 Guns 10 | . 2 7 1 Classes Destroyed 7 | . 1 5 1 Worker 3 | . . 2 1 Builder 1 | . . . 1 Recycler 2 | . . 2 . Operator 2 | . . 2 . Watcher 2 | . . 2 . Grunt 6 | . 2 4 . Sentry 4 | . . 3 1 Best Kill Streak 4 | . 2 4 2 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1257 | . 80 675 502 Core 363 | . 21 196 146 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 91 51 . Volleys Fired 55 | . 6 37 12 Largest 2 | . 2 2 2 Hottest 124 | . 40 124 112 Shots Fired 98 | . 12 68 18 Gun 83 | . 12 53 18 Cannon 15 | . . 15 . Launcher . | . . . . Special . | . . . . Kinetic 44 | . 12 32 . Thermal 54 | . . 36 18 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 4 6 9 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . 8 41 14 Core Hits 31 | . 4 22 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 941 | . 86 649 206 Guns 796 | . 86 505 205 Cannons 144 | . . 144 . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 414 | . 86 328 . Thermal 526 | . . 321 205 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 554 | . 12 554 6 Average Temperature 183 | . 7 197 4 Received Heat Transfer 456 | . 42 324 90 Effects 19 | . . 19 . Shutdowns 3 | . . 3 . Energy Bleed 2 | . . 2 . Interference 4 | . . 4 . Matter Decay 2 | . . 2 . Damage (minor) 2 | . . 2 . Damage (major) 4 | . . 4 . Damage (core) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1295 | . . 777 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 292 | . 50 292 177 Initial 122 | . . 20 122 Average 127 | . 2 183 140 Maximum Alert Level 1 | . . 1 . Low Security (%) 74 | 100 100 52 100 Level 1 25 | . . 47 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 4 13 3 Peak Tracking Total 4 | . 3 4 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 17 | . 1 16 . Successful 14 | . 1 13 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Maintenance Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 12 | . . 12 . Insert Component 6 | . . 6 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 733 | 44 147 393 149 Spaces Moved 517 | 37 119 273 88 Core 13 | 6 . . 7 Treads . | . . . . Legs . | . . . . Wheels 375 | 31 119 225 . Hover 129 | . . 48 81 Flight . | . . . . Fastest Speed 50 | 50 90 52 52 Average Speed 94 | 83 99 85 118 Slowest Speed 300 | 90 105 112 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 28 22 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 660 | 50 136 361 113 Wait 17 | 4 3 2 8 Move 514 | 36 118 272 88 Hop . | . . . . Pick Up 30 | 7 3 19 1 Fast Attach 1 | . . . 1 Attach 16 | 3 4 9 . Detach . | . . . . Swap 16 | . 1 15 . Drop 10 | . 1 7 2 Fire 55 | . 6 37 12 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 3) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 493 | -9/Materials | Discovered new exit (range 9) 557 | -9/Materials | Lost 4 parts (3n1u) 583 | -9/Materials | Build established: Scavenger-Mutant 585 | -9/Materials | Entered another Materials area 585 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 734 | -8/Materials | Self-destructed Last Messages --------------- Acquired 2 matter. Slug penetrates Wall. Slug penetrates Door. Atomic Centrifuge disabled. Penetrated by Slug. Beam Rifle destroyed. Knocked back. U-05 Engineer builds a Wall. Hover Unit destroyed. Knocked back. U-05 Engineer builds a Door. Slammed into G-47 Trooper. U-05 Engineer builds a Wall. Slug penetrates Wall. Knocked back. U-05 Engineer builds a Wall. Rnf. Deuterium Engine destroyed. Sensor Array destroyed. Critical hit (Blast). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########???????????????????#????#?????????????? | | = * #?########????????? ??????????????? | | #?# #????????? "T???????????????? | | """"" #?# *#?????????"" ???????????????? | | """"""""" #?# """ #?????????"" ????????????????? | | """ """ #?# """ #????????? 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