Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.11 @ 05:40:02 Player: Ms Vella Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2268) 2268 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 5958 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 49 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 127/300 Energy 225/280 System Corruption 1% Temperature Cool (0) Movement Treading (305) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun EM Pulse Cannon > --- INVENTORY (20) --- Cooled Ion Engine Cooling System High-capacity Storage Unit High-capacity Battery (250) High-capacity Battery (250) High-capacity Matter Pod (0) High-capacity Matter Pod (200) Structural Scanner Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Seismic Detector System Shield Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Pulse Rifle Shock Bomb Launcher Shock Bomb Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating Reactive Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Treads Cooling System High-capacity Storage Unit Large Battery High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Visual Processing Unit Experimental Sensor Array Seismic Detector Hacking Suite Tractor Beam Medium Laser Shock Bomb Launcher Shock Bomb Launcher Grenade Launcher Missile Launcher [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 46 | . 8 2 1 2 18 9 6 Power 3 | . 1 . . . 2 . . Engine 2 | . 1 . . . 1 . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 13 | . 2 . . . 6 4 1 Treads 10 | . 2 . . . 6 1 1 Leg 3 | . . . . . . 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 2 2 1 1 6 1 2 Device 6 | . 1 2 . 1 1 1 . Storage 2 | . 1 . 1 . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 6 | . . . . . 5 . 1 Artifact . | . . . . . . . . Weapon 15 | . 3 . . 1 4 4 3 Energy Gun 8 | . 2 . . 1 . 3 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | . 1 . . . 2 . . Ballistic Cannon 3 | . . . . . 2 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 1 . . 1 . . Parts Lost 9 | . 1 . . 1 2 4 1 Power . | . . . . . . . . Propulsion 3 | . . . . . 1 1 1 Utility 4 | . . . . . 1 3 . Weapon 2 | . 1 . . 1 . . . Highest Loss Streak 2 | . 1 . . 1 1 2 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 96 100 89 97 91 87 90 Engine 11 | . 14 14 14 14 6 9 9 Treads 28 | . 26 28 28 28 34 24 9 Leg 2 | . . . . . . 10 25 Device 8 | . 11 14 4 11 3 2 9 Storage 12 | . 14 14 14 14 9 9 9 Protection 5 | . . . . . 16 15 4 Energy Gun 11 | . 13 14 14 24 . 7 17 Ballistic Gun 9 | . 13 14 14 3 9 . . Ballistic Cannon 2 | . . . . . 7 9 . Naked Turns . | . . . . . . . . Heaviest Build 81 | 14 34 34 53 54 81 81 60 Greatest Support 80 | 20 40 40 40 40 80 80 42 Greatest Overweight (x) 5 | . 1 . 1 1 1 5 2 Average Overweight (x) . | . . . . 1 . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 17 | 8 14 15 18 20 20 20 20 Most Carried 20 | 6 9 14 14 14 20 20 20 Average Carried 13 | 6 5 10 11 13 18 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 6 9 12 13 14 20 18 20 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 2118 | 200 169 78 396 228 525 476 46 Remotely . | . . . . . . . . Salvage Created 2128 | . 362 165 . 276 861 418 46 Parts 123 | . 16 6 . 16 56 27 2 Haulers Intercepted 3 | . 1 . . . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 70 | . 8 6 . 10 23 22 1 Guns 49 | . 8 6 . 10 18 6 1 Cannons 21 | . . . . . 5 16 . Classes Destroyed 12 | . 5 . . 2 5 . . Worker 2 | . 1 . . . 1 . . Builder 1 | . . . . . 1 . . Tunneler 1 | . 1 . . . . . . Hauler 3 | . 1 . . . 2 . . Operator 1 | . . . . . 1 . . Watcher 2 | . . . . . 1 . 1 Swarmer 29 | . 3 4 . 3 6 12 1 Grunt 28 | . 5 2 . 3 8 10 . Brawler 2 | . . . . 1 1 . . Duelist 1 | . . . . . 1 . . Sentry 7 | . . . . . 7 . . Assembled 3 | . . . . 3 . . . Best Kill Streak 5 | . 4 3 . 5 4 5 2 Combat Bots Only 5 | . 3 3 . 5 3 5 1 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 3380 | . 437 78 . 240 913 1611 101 Core 646 | . 64 22 . 8 43 498 11 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 32 | . . . . . . . 32 Regen/Repaired (Parts) 45 | . 45 . . . . . . Core Remaining (%) 81 | 100 . . . 62 . . . Volleys Fired 171 | . 34 12 . 19 55 46 5 Largest 2 | . 2 2 . 2 2 2 2 Hottest 128 | . 70 76 . 106 88 128 128 Shots Fired 324 | . 60 24 . 38 110 82 10 Gun 241 | . 60 24 . 38 88 22 9 Cannon 83 | . . . . . 22 60 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 221 | . 34 12 . 5 110 60 . Thermal 99 | . 26 12 . 33 . 22 6 Explosive . | . . . . . . . . Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 13 | . 11 13 . 7 13 11 7 Robot Miss Streak 5 | . 2 4 . 2 4 5 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . 2 2 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 . Shots Hit Robots 259 | . 46 18 . 27 93 68 7 Core Hits 178 | . 19 6 . 18 69 62 4 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 3 | . 1 . . . 2 . . Critical Strikes 13 | . 3 2 . 2 5 . 1 Burn 7 | . 2 2 . 2 . . 1 Destroy 6 | . 1 . . . 5 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4175 | . 594 248 . 395 1762 997 179 Guns 3006 | . 593 248 . 395 1386 284 100 Cannons 1117 | . . . . . 376 713 28 Explosions 51 | . . . . . . . 51 Melee . | . . . . . . . . Ramming 1 | . 1 . . . . . . Kinetic 2925 | . 306 105 . 39 1762 713 . Thermal 1205 | . 287 143 . 356 . 284 135 Explosive . | . . . . . . . . Electromagnetic 44 | . . . . . . . 44 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . 1 6 2 Message Errors 3 | . . . . . . 3 . Matter Fused 3 | . . . . . 1 1 1 Heat Flow Errors 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 42 | . . . . . 8 34 . Impact . | . . . . . . . . Kinetic 41 | . . . . . 7 34 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 814 | . 196 72 . 281 186 814 231 Average Temperature 144 | . 64 27 . 138 46 260 128 Received Heat Transfer 1668 | . 264 . . 108 441 855 . Effects 38 | . . . . 1 . 37 . Shutdowns 6 | . . . . . . 6 . Energy Bleed 6 | . . . . 1 . 5 . Interference 1 | . . . . . . 1 . Matter Decay 4 | . . . . . . 4 . Short Circuit 5 | . . . . . . 5 . Damage (minor) 3 | . . . . . . 3 . Damage (major) 7 | . . . . . . 7 . Damage (core) 6 | . . . . . . 6 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 3 2 . 2 . . 2 Heat Transferred 3565 | . 999 518 . 1110 . 629 309 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 747 | . 178 263 . 155 356 747 376 Initial 313 | . . . . . . 57 313 Average 152 | . 48 81 . 66 123 503 358 Maximum Alert Level 3 | . . 1 . . 1 3 1 Low Security (%) 78 | 100 100 99 . 100 86 4 . Level 1 10 | . . . . . 13 20 100 Level 2 8 | . . . . . . 60 . Level 3 2 | . . . . . . 15 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . 5 . 1 Investigation 3 | . 1 . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 1 . . 1 6 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 17 13 . 12 33 22 5 Peak Tracking Total 6 | . 4 3 . 3 6 5 2 Tactical Retreats 3 | . . . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 7 | . 2 . . . 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . 1 . . 1 1 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Relay 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 10 | . 4 . 1 . 4 . 1 Terminals 7 | . 3 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 22 | . 9 . 1 . 8 . 4 Successful 11 | . 5 . 1 . 4 . 1 Failed 11 | . 4 . . . 4 . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . . . . . 2 . 4 Terminals 16 | . 6 . . . 6 . 4 Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 8 | . 3 . 1 . 3 . 1 Record 1 | . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . 1 Repair Station Index 1 | . 1 . . . . . . Alert Level 2 | . 1 . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 5 | . 2 . . . 2 . 1 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Machine Destruction 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 1 2 2 . . Highest-Rated Group 43 | . . 40 16 43 43 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . 20 . . 8 . . Total Damage 350 | . . 247 . . 103 . . Kills 9 | . . 8 . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 5925 | 5 1248 1054 783 574 1332 700 229 Spaces Moved 2758 | 5 686 622 371 194 559 235 86 Core . | . . . . . . . . Treads 2525 | . 658 622 371 194 559 110 11 Legs 233 | 5 28 . . . . 125 75 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 240 160 162 190 Average Speed 185 | 120 159 160 209 240 194 224 199 Slowest Speed 470 | 120 190 160 240 240 243 470 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 2 99 98 84 48 46 48 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . 3 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 8 | . . . . . . . 8 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 8 | . . . . . . . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 3244 | 4 781 657 380 265 698 324 135 Wait 183 | . 40 16 . 48 33 15 31 Move 2752 | 4 685 621 370 193 559 234 86 Hop . | . . . . . . . . Pick Up 40 | . 7 4 4 3 16 3 3 Fast Attach 23 | . 4 . 1 . 9 5 4 Attach 14 | . 3 1 . 2 5 1 2 Detach 3 | . . 1 . . 1 . 1 Swap 9 | . 1 1 . . 4 3 . Drop 39 | . 6 1 5 . 16 8 3 Fire 171 | . 34 12 . 19 55 46 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 9 | . . . . . . 9 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 12) 525 | -10/Materials | Repaired Assault Rifle 583 | -10/Materials | Discovered new exit (range 10) 1137 | -10/Materials | Discovered new exit (range 4) 1254 | -10/Materials | Entered Mines 1390 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1480 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1547 | -10/Mines | Discovered new exit (range 6) 1632 | -10/Mines | Discovered new exit (range 7) 1876 | -10/Mines | Learned location of Recycling (-7) 1884 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1887 | -10/Mines | Found Prototype Device 1894 | -10/Mines | Identified Exp. Sensor Array 1903 | -10/Mines | Learned Materials stockpile data 2181 | -10/Mines | Learned location of Storage (-7) 2300 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2300 | -10/Mines | Discovered new exit (range 5) 2308 | -10/Mines | Entered Exiles 2308 | -10/Exiles | Accompanied by 1 ally 2334 | -10/Exiles | Discovered new exit (range 15) 2352 | -10/Exiles | Met 8R-AWN 2379 | -10/Exiles | Met EX-HEX 2427 | -10/Exiles | Met EX-BIN 2465 | -10/Exiles | Met EX-DEC 2480 | -10/Exiles | Learned location of Zion (-7) 2627 | -10/Exiles | Visited The Gauntlet 3067 | -10/Exiles | Discovered new exit (range 12) 3091 | -10/Exiles | Entered Mines 3091 | -9/Mines | Accompanied by 1 ally 3329 | -9/Mines | Assembled infested the area 3628 | -9/Mines | Discovered new exit (range 14) 3665 | -9/Mines | Entered Materials 3665 | -8/Materials | Accompanied by 2 allies 3665 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3670 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4522 | -8/Materials | Discovered new exit (range 5) 4677 | -8/Materials | Build established: Scavenger-Mutant 4851 | -8/Materials | Garrison activated, responded to threat 4997 | -8/Materials | Identified exit to Garrison 4997 | -8/Materials | Entered Garrison 5016 | -8/Garrison | Triggered checkpoint 5192 | -8/Garrison | Triggered checkpoint 5216 | -8/Garrison | Garrison Relay disabled 5302 | -8/Garrison | Triggered checkpoint 5312 | -8/Garrison | Triggered checkpoint 5344 | -8/Garrison | Core integrity fell below 50% 5356 | -8/Garrison | Core integrity fell below 20% 5474 | -8/Garrison | Triggered checkpoint 5584 | -8/Garrison | Triggered checkpoint 5655 | -8/Garrison | Discovered new exit (range 9) 5689 | -8/Garrison | Installed Relay Interface Framework 5697 | -8/Garrison | Entered Materials 5926 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- >>Access(Branch) No branch access points found. 05852_ Connecting with Terminal... 05852_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 05854_ K-01 Serf collects debris. 05882_ Dropped Aluminum Leg. 05883_ Acquired Adv. Treads. 05908_ Penetrated by Slug. 05908_ Lgt. Treads destroyed. 05911_ System corrupted: Matter fused (-8). 05911_ Penetrated by Slug. 05914_ Slug penetrates Hadron Collector. 05914_ Hadron Collector disabled. 05918_ Dropped Hvy. EM Pulse Gun. 05918_ Acquired EM Pulse Cannon. 05920_ Penetrated by Slug. 05921_ R-06 Scavenger collects Hvy. EM Pulse Gun. 05925_ Chain reaction triggered in Lgt. Nuclear Core. 05926_ Penetrated by Slug. 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"?????????????????? | | ???????????????????? ????? ?????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingFissionSpear Manual? 0 Play Time 00:41:35 Cumulative 938.3 hours Start 2022.08.11 @ 04:35:30 End 2022.08.11 @ 05:40:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 204 Rogue 1 Adventurer 203 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 1197ee64-ad60-46e0-9ebe-0424c4067a7c