Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 00:14:37 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (228) 228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1208 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 169/300 Energy 250/250 System Corruption 0% Temperature Warm (128) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Seismic Detector Targeting Computer Tractor Beam Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Seismic Detector Targeting Computer Tractor Beam Medium Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | 7 3 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 95 Engine 13 | . 14 11 Treads 28 | . 28 33 Device 13 | . 14 11 Storage 13 | . 14 11 Energy Gun 4 | . 4 11 Ballistic Gun 9 | . 9 8 Launcher 10 | . 10 . Peak Build Rating 11 | 7 8 11 Average Rating 7 | 5 7 10 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 52 | 14 52 50 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 2 | 2 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 10 | 7 10 20 Most Carried 8 | 5 8 7 Average Carried 5 | 2 6 5 Final Capacity 20 | 8 20 20 Final Carried 8 | 3 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 321 | 272 49 . Remotely . | . . . Salvage Created 285 | 147 138 . Parts 26 | 8 18 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 9 . Guns 6 | . 6 . AOE 2 | . 2 . Classes Destroyed 7 | 2 5 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 3 | . 3 . Best Kill Streak 5 | 2 5 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 42 | . 33 9 Missed 13 | . 11 2 Damage Taken 754 | . 635 119 Core 224 | . 224 . Absorbed by Shields . | . . . Core Remaining (%) 55 | 100 10 . Volleys Fired 44 | 12 27 5 Largest 2 | 2 2 2 Hottest 95 | 70 95 85 Shots Fired 71 | 24 37 10 Gun 62 | 24 28 10 Cannon . | . . . Launcher 9 | . 9 . Special . | . . . Kinetic 29 | 12 12 5 Thermal 33 | 12 16 5 Explosive 9 | . 9 . Electromagnetic . | . . . Robot Hit Streak 7 | 4 7 2 Robot Miss Streak 6 | 2 6 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | 15 13 5 Core Hits 24 | 5 17 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 3 . . Burn 3 | 3 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 801 | 158 588 55 Guns 374 | 158 161 55 Cannons . | . . . Explosions 427 | . 427 . Melee . | . . . Ramming . | . . . Kinetic 115 | 46 43 26 Thermal 259 | 112 118 29 Explosive 427 | . 427 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 . Average Corruption 5 | . 5 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 42 | . 42 . Shots 2 | . 2 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 192 | 52 192 122 Average Temperature 49 | 25 58 64 Received Heat Transfer 96 | . 66 30 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 925 | 555 296 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 280 | 15 280 118 Initial 118 | . 9 118 Average 72 | 6 81 118 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 91 100 Level 1 6 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 13 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 4 | . 4 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 879 | 125 713 41 Spaces Moved 365 | 64 286 15 Core 24 | 24 . . Treads 341 | 40 286 15 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 165 | 120 175 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 21 | 6 54 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . 44 . Melee . | . . . Projectile . | . . . AOE 44 | . 44 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 573 | 90 460 23 Wait 137 | . 137 . Move 363 | 63 285 15 Hop . | . . . Pick Up 14 | 8 6 . Fast Attach 2 | 2 . . Attach 8 | 5 . 3 Detach . | . . . Swap 3 | . 3 . Drop 1 | . 1 . Fire 44 | 12 27 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 5) 698 | -10/Materials | Crushed by falling debris 698 | -10/Materials | Core integrity fell below 50% 788 | -10/Materials | Core integrity fell below 20% 839 | -10/Materials | Entered another Materials area 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Self-destructed Last Messages --------------- 00752_ U-05 Engineer builds a Wall. 00781_ S-10 Pest destroyed. 00785_ K-01 Serf collects debris. 00785_ R-06 Scavenger collects Lgt. Ion Engine. 00789_ K-01 Serf collects debris. 00790_ S-10 Pest destroyed. 00808_ System corrupted: Matter fused (-10). 00813_ Acquired 8 matter. 00824_ K-01 Serf collects debris. 00825_ R-06 Scavenger collects Flight Unit. 00829_ R-06 Scavenger collects Lgt. Assault Rifle. 00830_ K-01 Serf collects debris. 00833_ R-06 Scavenger collects Flight Unit. 00834_ System corrupted: Energy discharge (-52). 00834_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00874_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????#!!]]//#??????????????????? | | ???????????????????????#!!]]//#??????????????????? | | ???????????????????????# @ #??????????????????? | | ???????????????######### l ########???????????? | | ???????????????# ?????? | | ???????????????# ?????? | | ???????????????# g ^ ?????? | | ?????????????######+######+######+####### ??????? | | ?????????????# #??????????? ?????????????? | | ?????????????# #?????????????" ???????????? | | ?????????????# #?????????????? ???????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# = #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorReactionJammer Manual? 0 Play Time 00:06:42 Cumulative 27.0 hours Start 2025.02.14 @ 00:06:19 End 2025.02.14 @ 00:14:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 445f33e5-bc33-4c78-b6ee-67ecaab4568c