Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 08:49:38 Player: ktur Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (4137) 4137 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1694) 1694 TOTAL SCORE: 9696 Bonus ------- High Alert Combat Kills 509 Follower Combat Kills 185 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Reinforced Ion Engine High-capacity Matter Pod (200) Improved Salvage Targeting Computer Weapon Cycler Weapon Cycler PSU Rigger Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Latent Energy Streamer AWS/Autocannon Improved Datajack Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- High-capacity Matter Pod Improved Salvage Targeting Computer Improved Salvage Targeting Computer Light Armor Plating Improved Shield Generator Improved Shield Generator Improved Shield Generator Hacking Suite Improved Trap Extractor PSU Rigger Latent Energy Streamer Assault Rifle Heavy Assault Rifle AWS/Autocannon Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Heavy Hammer [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 140 | 6 15 8 5 12 43 17 34 Power 10 | 1 1 2 . 1 3 2 . Engine 8 | 1 1 2 . 1 1 2 . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 32 | 2 1 2 . 3 16 . 8 Treads 14 | 2 1 2 . . 2 . 7 Leg 12 | . . . . . 11 . 1 Wheel 2 | . . . . 2 . . . Hover . | . . . . . . . . Flight 4 | . . . . 1 3 . . Utility 29 | 1 7 2 2 1 9 2 5 Device 13 | . 4 2 . 1 4 . 2 Storage 4 | 1 2 . 1 . . . . Processor 4 | . 1 . . . 2 1 . Hackware 1 | . . . . . . . 1 Protection 7 | . . . 1 . 3 1 2 Artifact . | . . . . . . . . Weapon 69 | 2 6 2 3 7 15 13 21 Energy Gun 11 | . 1 . 1 1 3 . 5 Energy Cannon 12 | . 4 2 . 1 3 . 2 Ballistic Gun 32 | 2 1 . 1 4 6 8 10 Ballistic Cannon 2 | . . . . . 2 . . Launcher 3 | . . . . . 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 1 . 3 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . 1 . . 1 2 Unidentified Prototypes 4 | . . . . . 3 . 1 Parts Lost 28 | . . . . 10 5 2 11 Power 3 | . . . . 1 1 1 . Propulsion 9 | . . . . 3 2 . 4 Utility 7 | . . . . 1 1 1 4 Weapon 9 | . . . . 5 1 . 3 Highest Loss Streak 8 | . . . . 8 4 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 98 84 80 94 98 91 Engine 8 | . 14 13 14 10 3 3 7 Core 1 | . . . . . 3 5 . Treads 15 | . 28 27 28 1 1 . 25 Leg 11 | . . . . . 24 36 6 Wheel 1 | . . . . 12 . . . Flight 2 | . . . . 10 6 . . Device 9 | . 12 13 5 7 11 9 1 Storage 11 | . 14 14 14 14 9 9 9 Processor 5 | . . . . . 8 11 16 Protection 3 | . . . 8 . 5 5 5 Energy Gun 2 | . . . . 1 2 . 9 Energy Cannon 5 | . 14 27 . . 1 . . Ballistic Gun 10 | . 13 . . 19 12 15 6 Special Melee Weapon 1 | . . . 14 . . . . Naked Turns . | . . . . . . . . Heaviest Build 65 | 13 52 56 57 57 65 65 64 Greatest Support 89 | 40 40 40 40 40 80 80 89 Greatest Overweight (x) 15 | . 1 2 1 14 5 . 15 Average Overweight (x) . | . . 1 1 3 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 Average Carried 17 | 3 11 19 19 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 19 20 20 20 17 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 3176 | 240 444 94 10 282 775 819 512 Remotely . | . . . . . . . . Salvage Created 4537 | . 1040 128 . 78 1119 845 1327 Parts 247 | . 55 4 . 7 54 43 84 Haulers Intercepted 9 | . 2 . . . 3 . 4 Recyclers Shooed 8 | . 1 1 . 2 4 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 94 | . 22 3 . 4 18 24 23 Guns 62 | . 12 . . 4 11 18 17 Cannons 17 | . 10 3 . . 4 . . AOE 13 | . . . . . 2 6 5 Classes Destroyed 14 | . 7 . . 2 1 3 1 Worker 5 | . 1 . . . 1 . 3 Builder 3 | . . . . 1 1 . 1 Hauler 9 | . 2 . . . 3 . 4 Recycler 1 | . 1 . . . . . . Operator 3 | . 1 . . . 2 . . Watcher 6 | . 1 . . . 2 . 3 Swarmer 16 | . 3 . . . . 7 6 Grunt 53 | . 19 3 . . 15 7 9 Brawler 1 | . . . . . . 1 . Sentry 14 | . . . . . 3 5 6 Hunter 2 | . . . . . . 1 1 Programmer 3 | . . . . . . 3 . Heavy 1 | . . . . . . . 1 Assembled 4 | . . . . 4 . . . Best Kill Streak 8 | . 4 2 . 4 3 7 8 Combat Bots Only 7 | . 3 2 . 3 3 7 4 Max Kills in Single Turn 5 | . 1 1 . 1 2 2 5 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 5902 | . 456 22 . 1116 1295 921 2092 Core 786 | . 66 . . 165 253 66 236 Absorbed by Shields 422 | . . . . . 55 281 86 Redirected to Shielding 4 | . . . . . 4 . . Regen/Repaired (Parts) 87 | . 87 . . . . . . Core Remaining (%) 53 | 100 . . . 7 . . . Volleys Fired 366 | . 69 6 . 31 110 72 78 Largest 2 | . 2 2 . 2 2 2 2 Hottest 120 | . 120 120 . 116 112 50 110 Shots Fired 683 | . 136 13 . 52 213 141 128 Gun 596 | . 104 . . 51 179 138 124 Cannon 81 | . 32 13 . 1 34 . 1 Launcher 6 | . . . . . . 3 3 Special . | . . . . . . . . Kinetic 486 | . 104 . . 37 151 138 56 Thermal 126 | . 32 13 . 14 61 . 6 Explosive 6 | . . . . . . 3 3 Electromagnetic 65 | . . . . 1 1 . 63 Robot Hit Streak 15 | . 11 9 . 6 13 13 15 Robot Miss Streak 4 | . 2 1 . 3 4 4 2 Penetration Max . | . . . . . . . . Secondary Targets 11 | . 2 . . 1 2 4 2 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 Shots Hit Robots 501 | . 94 10 4 35 157 94 107 Core Hits 207 | . 41 4 . 14 61 37 50 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 1 1 Critical Strikes 8 | . 1 . . . 3 1 3 Burn 3 | . . . . . 3 . . Destroy 3 | . 1 . . . . 1 1 Corrupt 2 | . . . . . . . 2 Melee Attacks 29 | . . . 4 . . 13 12 Impact 10 | . . . . . . 4 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 13 | . . . 4 . . 9 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9350 | . 1248 184 . 484 2944 2023 2467 Guns 6369 | . 797 . . 442 1763 1585 1782 Cannons 1159 | . 404 184 . 6 565 . . Explosions 1724 | . . . . 36 607 438 643 Melee . | . . . . . . . . Ramming 98 | . 47 . . . 9 . 42 Kinetic 4887 | . 797 . . 326 1499 1585 680 Thermal 1805 | . 404 184 . 116 829 . 272 Explosive 1511 | . . . . . 607 438 466 Electromagnetic 1049 | . . . . 42 . . 1007 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 3 3 3 4 . 5 8 Average Corruption 3 | . 2 3 3 3 . 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 128 | . 39 11 12 16 . 20 30 Message Errors 31 | . 10 3 2 1 . 7 8 Matter Fused 32 | . 10 3 2 6 . 6 5 Heat Flow Errors 15 | . 4 1 1 3 . . 6 Energy Discharges 10 | . 3 . 2 . . 3 2 Parts Rejected 3 | . . 1 . . . . 2 Parts Fused 3 | . . 1 1 . . . 1 Data Loss (minor) 13 | . 6 1 3 1 . 1 1 Data Loss (major) 11 | . 4 . 1 1 . 3 2 Misfires 5 | . 1 1 . 2 . . 1 Alerts 2 | . 1 . . 1 . . . Weapon Failures 3 | . . . . 1 . . 2 Overload Shots . | . . . . . . . . Overflow Damage 57 | . . . . . 18 15 24 Projectiles . | . . . . . . . . Explosions 57 | . . . . . 18 15 24 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 161 | . . . . . 116 . 45 Shots 5 | . . . . . 2 . 3 Rammed 12 | . 8 . . . . . 4 Targets Rammed 15 | . 9 . . . 1 . 5 Kicked 1 | . . . . . 1 . . Crushed 2 | . 1 . . . . . 1 Highest Temperature 432 | . 210 167 172 210 183 142 432 Average Temperature 91 | . 74 57 88 98 47 49 143 Received Heat Transfer 1998 | . 225 12 . 100 697 229 735 Effects 8 | . . . . . . . 8 Shutdowns 1 | . . . . . . . 1 Energy Bleed 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 9 | . . . . . . . 9 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 2 | . 1 . . . 1 . . Heat Transferred 3763 | . 814 370 . 296 1961 . 322 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Latent Energy Used 242 | . . . . 42 . . 200 LE Corruption 4 | . . . . 1 . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 930 | . 249 146 . 5 248 930 879 Initial 453 | . . 96 . . . 163 453 Average 238 | . 123 66 . . 122 597 618 Maximum Alert Level 3 | . 1 . . . 1 3 3 Low Security (%) 65 | 100 81 100 . 100 88 3 . Level 1 9 | . 18 . . . 11 15 . Level 2 15 | . . . . . . 44 66 Level 3 9 | . . . . . . 36 33 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 7 . . . 5 . 6 Investigation 10 | . 6 . . . 3 . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . 2 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 10 | . 2 . . . 5 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 158 | . 33 4 . 20 36 27 38 Peak Tracking Total 10 | . 5 2 . 10 5 8 6 Tactical Retreats 10 | . 1 . . . 4 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 11 | . 5 1 . . . 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 8 | . 1 . . . 3 2 2 Max in Single Turn 1 | . 1 . . . 1 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 27 | . 10 1 2 1 9 2 2 Terminals 16 | . 7 . . . 5 2 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 4 | . 2 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 57 | . 29 1 2 1 16 3 5 Successful 36 | . 17 1 2 1 12 2 1 Failed 21 | . 12 . . . 4 1 4 Catastrophic 5 | . 3 . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 38 | . 20 . 1 . 13 1 3 Terminals 40 | . 21 . . . 11 3 5 Fabricators . | . . . . . . . . Repair Stations 6 | . 4 . . . 2 . . Recycling Units 6 | . 4 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 21 | . 9 1 2 1 5 2 1 Record 1 | . . . 1 . . . . Part Schematic 4 | . 2 . . . 2 . . Robot Schematic 1 | . 1 . . . . . . Robot Analysis 5 | . 3 . . . 1 . 1 Prototype ID Bank 2 | . 2 . . . . . . Open Door 2 | . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 2 | . . . . . 2 . . Unreport Threat 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . . Scan Component 2 | . 1 . . . 1 . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 11 | . 6 . . . 5 . . Terminals 7 | . 4 . . . 3 . . Track 1 | . 1 . . . . . . Botnet 5 | . 2 . . . 3 . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . Tunnel 4 | . 2 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 8 . . . 6 1 2 Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 2 . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 6 | . . . 4 . . . 2 Non-combat 3 | . . . 3 . . . . Combat 3 | . . . 1 . . . 2 Robot Hacks Applied 7 | . . . 4 . . . 3 parse_system 4 | . . . 4 . . . . find_garrison 1 | . . . . . . . 1 link_complan 1 | . . . . . . . 1 formatsys_high 1 | . . . . . . . 1 Relay Couplers Released 7 | . . . . . . 7 . Machine Destruction 7 | . . . . . . 7 . Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . 1 . . . 3 1 Largest Group 3 | . . 1 1 . . 3 1 Highest-Rated Group 72 | . . 31 31 . . 72 15 Highest-Rated Ally 31 | . . 31 31 . . 24 15 Total Orders . | . . . . . . . . Ally Attacks 49 | . . . . . . 39 10 Total Damage 1044 | . . . . . . 828 216 Kills 7 | . . . . . . 4 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total 5 | . 3 . . . 1 . 1 Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 8929 | 92 1980 731 849 730 2324 984 1239 Spaces Moved 4008 | 50 877 275 345 411 1005 526 519 Core 10 | 2 . . . 3 . . 5 Treads 2045 | 48 877 275 345 10 92 . 398 Legs 1417 | . . . . . 775 526 116 Wheels 475 | . . . . 398 77 . . Hover . | . . . . . . . . Flight 61 | . . . . . 61 . . Fastest Speed 50 | 50 160 240 240 110 130 130 130 Average Speed 178 | 155 186 241 240 145 181 130 165 Slowest Speed 800 | 160 240 320 240 750 437 130 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 5 99 36 70 80 65 47 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 6 | . 2 1 1 . 2 . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 6 | . . 2 . 4 . . . Spaces Dug 8 | . . . . . . 2 6 Terrain Destroyed 56 | . . . . . 21 2 33 Melee 6 | . . . . . . . 6 Projectile . | . . . . . . . . AOE 50 | . . . . . 21 2 27 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 5167 | 61 1092 331 368 490 1341 731 753 Wait 430 | . 83 36 . 29 118 88 76 Move 4001 | 49 876 274 344 410 1005 524 519 Hop . | . . . . . . . . Pick Up 79 | 6 24 2 5 6 22 7 7 Fast Attach 61 | 6 4 6 1 5 23 2 14 Attach 25 | . 3 1 2 6 6 3 4 Detach 6 | . . . 1 1 1 1 2 Swap 54 | . 8 1 2 1 14 12 16 Drop 100 | . 16 5 9 1 41 9 19 Fire 366 | . 69 6 . 31 110 72 78 Melee 29 | . . . 4 . . 13 12 Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush 14 | . 9 . . . . . 5 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 44 | -11/Junkyard | Discovered new exit (range 14) 93 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 8) 561 | -10/Materials | Discovered new exit (range 13) 1042 | -10/Materials | Discovered new exit (range 16) 1133 | -10/Materials | Discovered new exit (range 6) 1175 | -10/Materials | Repaired Lgt. Treads? 2073 | -10/Materials | Entered Mines 2096 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2364 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2364 | -10/Mines | Discovered new exit (range 5) 2504 | -10/Mines | Escorted by a lone wolf Derelict 2524 | -10/Mines | Learned location of Storage (-7) 2674 | -10/Mines | Discovered new exit (range 8) 2804 | -10/Mines | Entered Exiles 2804 | -10/Exiles | Accompanied by 1 ally 2867 | -10/Exiles | Met 8R-AWN 2909 | -10/Exiles | Met EX-HEX 3019 | -10/Exiles | Met EX-DEC 3085 | -10/Exiles | Learned location of Zion (-6) 3282 | -10/Exiles | Met EX-BIN 3317 | -10/Exiles | Aligned with FarCom system 3319 | -10/Exiles | Given EX-Vault access code 3377 | -10/Exiles | Opened EX-Vault 3396 | -10/Exiles | Found PSU Rigger 3409 | -10/Exiles | Found Latent Energy Streamer 3421 | -10/Exiles | Found AWS/Autocannon 3472 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3621 | -10/Exiles | Discovered new exit (range 14) 3653 | -10/Exiles | Stole three prototypes: PSU Rigger, Latent Energy Streamer, AWS/Autocannon 3653 | -10/Exiles | Entered Mines 3654 | -9/Mines | Assembled infested the area 3718 | -9/Mines | Core integrity fell below 50% 3746 | -9/Mines | Lost 8 parts (1p2n1u4w) 3808 | -9/Mines | Core integrity fell below 20% 3979 | -9/Mines | Found the Drone Emporium 3985 | -9/Mines | Found Prototype Device 4090 | -9/Mines | Identified exit to Materials 4376 | -9/Mines | Discovered exit to Materials (range 5) 4383 | -9/Mines | Entered Materials 4383 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4400 | -8/Materials | Identified Decoy Drone Bay 4442 | -8/Materials | Build established: Scavenger-Mutant 4595 | -8/Materials | Lost 4 parts (1p2n1u) 6405 | -8/Materials | Build established: Mutant 6707 | -8/Materials | Identified exit to Garrison 6707 | -8/Materials | Entered Garrison 6727 | -8/Garrison | Spotted B-75 Beast 6784 | -8/Garrison | Triggered checkpoint 6824 | -8/Garrison | Core integrity fell below 50% 6894 | -8/Garrison | Garrison Relay disabled 7010 | -8/Garrison | Triggered checkpoint 7041 | -8/Garrison | Discovered new exit (range 10) 7076 | -8/Garrison | Discovered new exit (range 74) 7076 | -8/Garrison | Discovered new exit (range 37) 7076 | -8/Garrison | Discovered new exit (range 14) 7223 | -8/Garrison | Installed Relay Interface Framework 7289 | -8/Garrison | Triggered checkpoint 7310 | -8/Garrison | Destroyed 7 combat bots 7325 | -8/Garrison | Triggered checkpoint 7357 | -8/Garrison | Spotted B-75 Beast 7358 | -8/Garrison | Spotted B-75 Beast 7427 | -8/Garrison | Spotted B-75 Beast 7534 | -8/Garrison | Garrison Relay disabled 7691 | -8/Garrison | Entered Materials 8000 | -8/Materials | Discovered new exit (range 16) 8725 | -8/Materials | Garrison activated, responded to threat 8777 | -8/Materials | Core integrity fell below 20% 8813 | -8/Materials | Lost 8 parts (4n2u2w) 8930 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08890_ Acquired 59 matter. 08891_ U-05 Engineer lays Concrete. 08891_ U-05 Engineer builds a Wall. 08892_ U-05 Engineer lays Concrete. 08893_ U-05 Engineer builds a Wall. 08895_ System corrupted: Matter fused (-10). 08896_ U-05 Engineer lays Concrete. 08897_ Acquired 47 matter. 08897_ U-05 Engineer lays Concrete. 08905_ K-01 Serf collects debris. 08905_ U-05 Engineer lays Concrete. 08907_ K-01 Serf collects debris. 08907_ U-05 Engineer lays Concrete. 08910_ U-05 Engineer builds a Wall. 08910_ K-01 Serf collects debris. 08914_ U-05 Engineer lays Concrete. 08917_ U-05 Engineer builds a Wall. 08925_ G-47 Trooper emerges from the garrison. 08925_ System corrupted: Heat flow error (+134). 08928_ K-01 Serf collects debris. 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"#?? | | ????????????????????# # ## # ##?? | | ????????????????????# ; ##### #??? | | ????????????????????# ;##??#"########??? | | ????????????????????# k##???####??##????? | | ????????????????????# ""g k #????????????????? | | ????????????????????# "G #????????????????? | | ????????????????????# "" #????????????????? | | ????????????????????# #????????????????? | | ????????????????????##########????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 2 Relay Coupler Types 1 Relay Coupler Value 9 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyNavigationTriangulator Manual? 0 Play Time 00:50:41 Cumulative 680.2 hours Start 2023.03.06 @ 06:22:50 End 2023.03.06 @ 08:49:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 609 Rogue 609 Adventurer 0 Explorer 0 Win Type - Total 33 Types 14/2/9/2/0/0/4/1/1 Lore% 96 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d33391a-cadc-4145-99b6-45fff1411a8e