Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 22:13:38 // Winter2019/RPGLIKE Player: 0Z-4NL Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (262) 1310 Value Destroyed (8192) 8192 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1440) 1440 TOTAL SCORE: 14962 Bonus ------- High Alert Combat Kills 720 Follower Combat Kills 520 Entered Garrisons 200 Cogmind --------- Core Integrity 0/600 Matter 251/300 Energy 150/150 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Force Booster Transmission Jammer Advanced EM Shield Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Microactuators Microactuators Actuator Array Improved Medium Armor Plating Advanced EM Shield Improved Shield Generator > --- WEAPON ----------- Molecular Scythe Molecular Scythe Molecular Scythe Molecular Scythe Molecular Scythe > --- INVENTORY -------- Force Booster Transmission Jammer Reaction Control System Missile Launcher [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Reaction Control System Device Reaction Control System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Scythe Energy Gun Heavy Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Slots Evolved 14 | 2 1 . 1 3 2 1 1 3 . Power 1 | . . . . . . . . 1 . Propulsion 3 | 1 . . . 1 . 1 . . . Utility 6 | . 1 . . 1 2 . . 2 . Weapon 4 | 1 . . 1 1 . . 1 . . Parts Attached 85 | 4 12 2 10 9 13 5 4 26 . Power 10 | . 2 1 1 2 . . . 4 . Engine 5 | . 1 . 1 2 . . . 1 . Core 5 | . 1 1 . . . . . 3 . Reactor . | . . . . . . . . . . Propulsion 13 | 1 3 . 2 1 1 2 1 2 . Treads . | . . . . . . . . . . Leg 13 | 1 3 . 2 1 1 2 1 2 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 2 . 3 4 6 2 1 10 . Device 13 | 1 . . . 2 3 . 1 6 . Storage . | . . . . . . . . . . Processor 3 | . . . . . 2 . . 1 . Hackware 1 | . . . . . 1 . . . . Protection 12 | . 2 . 3 2 . 2 . 3 . Artifact . | . . . . . . . . . . Weapon 33 | 2 5 1 4 2 6 1 2 10 . Energy Gun 1 | . . . . . . . . 1 . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 1 1 . . 2 . . 1 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 11 | . 4 . 4 1 1 . 1 . . Slashing Weapon 10 | . . . . . 3 1 1 5 . Piercing Weapon 2 | . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . . . 8 . Parts Lost 11 | . 1 . 1 . . . . . 9 Power 3 | . 1 . . . . . . . 2 Propulsion 2 | . . . . . . . . . 2 Utility 5 | . . . 1 . . . . . 4 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 9 | . 1 . 1 . . . . . 9 To Critical Strikes . | . . . . . . . . . . Average Backups 1 | . . 1 1 1 1 1 1 2 4 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . 1 3 Weapon . | . . 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 3 | . 1 . 1 . . . . . 1 Power . | . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 2 | . . . 1 . . . . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 99 99 99 99 73 Engine 7 | . 7 6 6 10 8 7 6 5 2 Core 2 | . 7 7 5 . . . . 2 3 Leg 25 | . 29 28 25 23 26 23 27 24 16 Device 18 | . 14 14 12 19 17 22 20 23 20 Processor 2 | . . . . . 1 7 6 5 4 Protection 8 | . 10 14 11 10 8 7 6 5 2 Impact Weapon 19 | . 25 27 36 33 25 6 6 3 . Slashing Weapon 11 | . . . . . 9 22 22 25 21 Peak Build Rating 95 | 6 12 13 18 29 39 43 48 95 90 Average Rating 33 | 4 9 11 16 24 31 39 45 63 67 On Entrance 29 | 3 6 10 12 17 29 39 43 48 90 Naked Turns 23 | . . . . . . . . . 23 Heaviest Build 57 | 8 15 17 23 32 32 34 39 57 55 Greatest Support 59 | 20 26 26 30 40 45 57 54 59 59 Greatest Overweight (x) 1 | . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | . 2 2 2 2 2 2 2 4 4 Average Capacity 2 | . 1 2 2 2 2 2 2 3 4 Most Carried 4 | . 2 2 2 2 2 2 2 4 4 Average Carried 2 | . 1 2 1 1 2 2 2 3 4 Final Capacity 4 | . 2 2 2 2 2 2 2 4 4 Final Carried 4 | . 2 2 2 2 2 2 2 4 4 Class Distribution -------------------- 76% | Hacker-Gladiator 17% | Gladiator Dominant Class ---------------- Gladiator | -10/Materials Gladiator | -10/Mines Hacker-Gladiator | -9/Materials Hacker-Gladiator | -9/Storage Hacker-Gladiator | -8/Materials Hacker-Gladiator | -8/Garrison Hacker-Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Matter Collected 2271 | 292 333 95 197 187 313 234 103 517 . Remotely . | . . . . . . . . . . Salvage Created 7348 | 120 710 275 1233 1207 1110 710 106 1877 . Parts 382 | 9 37 9 58 27 59 41 12 130 . Haulers Intercepted 17 | . 2 . 3 4 4 . . 4 . Recyclers Shooed 7 | . . . 2 1 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Combat Hostiles Destroyed 168 | . 15 5 29 24 38 21 1 35 . Melee 72 | . 4 1 9 8 11 14 1 24 . Guns 3 | . 3 . . . . . . . . AOE 36 | . 1 3 7 . 12 5 . 8 . Classes Destroyed 17 | 2 7 . 1 2 . 5 . . . Worker 23 | . 3 . 2 2 2 . 1 13 . Builder 11 | . 2 . 1 3 3 . 1 1 . Tunneler 5 | 2 1 1 . . 1 . . . . Hauler 17 | . 2 . 3 4 4 . . 4 . Recycler 16 | 1 . 2 4 3 1 . . 5 . Mechanic 3 | . . . . 1 . . 1 1 . Operator 7 | . 1 . 2 . 3 . 1 . . Watcher 12 | . 3 . 3 1 2 . 1 2 . Swarmer 39 | . 3 3 8 4 14 3 . 4 . Grunt 62 | . 12 2 11 12 15 4 . 6 . Brawler 2 | . . . . . . 2 . . . Duelist 3 | . . . . . . 3 . . . Protector 3 | . . . . 1 . . . 2 . Sentry 32 | . . . 10 7 9 2 . 4 . Specialist 6 | . . . . . . 3 . 3 . Hunter 8 | . . . . . . 3 1 4 . Programmer 13 | . . . . . . 1 . 12 . Best Kill Streak 11 | 3 3 4 7 10 9 3 1 11 . Combat Bots Only 9 | . 3 3 4 9 8 3 1 9 . Max Kills in Single Turn 4 | 1 2 4 4 1 4 2 1 3 . Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 3 4 . 4 2 . 3 . Melee 2 | . 1 1 1 1 1 2 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Hostile Shots Fired 919 | . 74 24 151 103 158 144 6 240 19 Missed 326 | . 24 2 46 27 61 47 4 114 1 Hits 593 | . 50 22 105 76 97 97 2 126 18 Melee 19 | . . . . . . 1 . . 18 Projectile 574 | . 50 22 105 76 97 96 2 126 . AOE 1 | . . . . . 1 . . . . Critical Strikes 28 | . 1 1 6 4 4 1 . 2 9 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 6535 | . 620 309 1404 623 780 794 10 1348 647 Core 4600 | . 422 193 981 400 539 505 4 935 621 Absorbed by Shields 1326 | . . . . 186 312 313 4 480 31 Redirected to Core 3280 | . 348 127 737 363 446 396 4 766 93 Ignored by Resistances 975 | . . . . 112 252 237 3 242 129 Regen/Repaired (Parts) 113 | . . . 113 . . . . . . Core Remaining (%) 82 | 100 . 31 . 100 . . 100 . . Volleys Fired 61 | 11 21 1 2 . 7 8 1 10 . Largest 2 | 2 2 1 1 . 1 1 1 1 . Hottest 40 | 40 40 33 33 . 36 36 36 36 . Shots Fired 74 | 14 31 1 2 . 7 8 1 10 . Gun 34 | 14 20 . . . . . . . . Cannon . | . . . . . . . . . . Launcher 38 | . 11 1 2 . 7 8 1 8 . Special 2 | . . . . . . . . 2 . Kinetic 34 | 14 20 . . . . . . . . Thermal . | . . . . . . . . . . Explosive 38 | . 11 1 2 . 7 8 1 8 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 7 | 2 7 . . . 2 4 . 5 . Robot Miss Streak 3 | 3 2 . . . 2 2 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 604 | 6 60 11 104 105 111 75 7 123 2 Core Hits 189 | 4 23 6 23 11 26 25 5 66 . Critical Kills 10 | . 1 . 6 2 1 . . . . Critical Parts Destroyed 69 | . 10 2 17 16 17 3 1 3 . Critical Strikes 103 | . 11 2 25 19 22 10 1 13 . Smash 82 | . 11 2 25 19 18 3 1 3 . Sever 21 | . . . . . 4 7 . 10 . Melee Attacks 824 | . 62 16 131 122 141 105 51 194 2 Impact 504 | . 62 16 131 122 117 24 8 24 . Slashing 320 | . . . . . 24 81 43 170 2 Piercing . | . . . . . . . . . . Sneak Attacks 88 | . 8 3 14 13 15 3 5 27 . Combat Hostiles 3 | . . . . . . 3 . . . Follow-up Attacks 154 | . 7 1 29 24 30 20 1 41 1 Damage Inflicted 26207 | 88 1776 675 3620 3718 4903 3702 465 7212 48 Guns 283 | 88 195 . . . . . . . . Cannons . | . . . . . . . . . . Explosions 3530 | . 111 298 405 . 732 610 21 1353 . Melee 22394 | . 1470 377 3215 3718 4171 3092 444 5859 48 Ramming . | . . . . . . . . . . Kinetic 283 | 88 195 . . . . . . . . Thermal 138 | . . 138 . . . . . . . Explosive 3257 | . 48 160 405 . 732 610 21 1281 . Electromagnetic 135 | . 63 . . . . . . 72 . Impact 14218 | . 1470 377 3215 3718 3499 1041 100 798 . Slashing 8176 | . . . . . 672 2051 344 5061 48 Piercing . | . . . . . . . . . . Highest Corruption 20 | . 4 4 . 2 . . . 3 20 Average Corruption 3 | . 3 4 . 2 . . . 2 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 64 | . 11 15 . 18 . . . 14 6 Message Errors 20 | . 5 4 . 4 . . . 5 2 Matter Fused 24 | . 4 8 . 7 . . . 4 1 Heat Flow Errors 7 | . 2 2 . 2 . . . 1 . Energy Discharges 6 | . . . . 3 . . . 3 . Data Loss (minor) 4 | . . 1 . 1 . . . 1 1 Data Loss (major) 1 | . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 5107 | . 384 182 850 915 1242 476 90 968 . Projectiles . | . . . . . . . . . . Explosions 136 | . . 40 24 . 65 . . 7 . Melee 4971 | . 384 142 826 915 1177 476 90 961 . Knockbacks 65 | . 7 3 14 18 18 2 . 3 . Impact 60 | . 6 3 14 16 16 2 . 3 . Kinetic . | . . . . . . . . . . Secondary 5 | . 1 . . 2 2 . . . . Self-Inflicted Damage 172 | . 94 . . . 15 63 . . . Shots 5 | . 2 . . . 1 2 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 267 | . 267 211 19 160 12 12 10 124 . Average Temperature 37 | . 106 92 8 65 4 6 4 19 . Received Heat Transfer 2040 | . 231 198 627 315 399 132 . 138 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 79 | . 8 2 20 20 22 3 . 4 . Combat Hostiles 58 | . 7 1 13 16 15 3 . 3 . Parts Fried 100 | . 6 2 30 28 19 4 1 10 . Impact Corruptions 170 | . 16 5 41 45 44 8 2 9 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 150 | . . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Maximum Alert Level 4 | . 1 1 1 1 3 4 2 3 1 Low Security (%) 55 | 100 92 71 72 72 29 . 33 59 41 Level 1 14 | . 7 28 27 27 18 4 17 . 58 Level 2 21 | . . . . . 41 38 48 38 . Level 3 5 | . . . . . 9 35 . . . Level 4 2 | . . . . . . 21 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1360 | 5 291 383 309 263 734 1360 663 704 245 Initial 663 | . . 105 119 15 100 359 663 56 245 Average 291 | 1 89 161 164 126 398 826 353 261 190 Influence Increases 7109 | 15 769 533 1010 979 1447 1021 113 1222 . Destroy 0b10 Robot/C 3620 | . 300 180 580 540 860 480 20 660 . Destroy 0b10 Robot/NC 515 | 15 60 15 75 75 80 30 25 140 . Destroy Leader 876 | . 80 40 152 140 212 30 12 210 . Allied During Kill 137 | . . 21 5 64 39 8 . . . Successful Hack 96 | . 13 . 21 20 14 20 8 . . Select Force Hacks 90 | . 60 . . . . . . 30 . Disable Machine 525 | . 120 240 . 45 45 . 15 60 . Anti-Garrison Action 350 | . . . . . . 350 . . . Destroy Structure 390 | . 76 37 27 5 77 103 33 32 . Partial Spotted 45 | . . . 15 . . . . 30 . Lose Combat Pursuer 465 | . 60 . 135 90 120 . . 60 . Influence Decreases 7014 | 15 498 496 1280 780 1131 214 1347 646 607 Entered New Map 1933 | . . 166 189 23 137 194 697 70 457 Time Decay 3342 | 15 488 310 571 438 534 . 350 576 60 Lost Part 110 | . 10 . 10 . . . . . 90 Lost Ally 429 | . . 20 60 169 160 20 . . . Purge Threat 1200 | . . . 450 150 300 . 300 . . Squads Dispatched 39 | . 6 . 1 3 7 . 7 15 . Investigation 9 | . 5 . . . . . 2 2 . Extermination 8 | . . . . . . . . 8 . Reinforcement 10 | . 1 . 1 1 4 . 2 1 . Assault 5 | . . . . 2 . . 2 1 . Garrison 7 | . . . . . 3 . 1 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Distress Signals 23 | . 2 . 10 4 6 . 1 . . Communications Jammed 1 | . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . Times Spotted 284 | . 23 6 55 48 67 24 1 55 5 Peak Tracking Total 14 | . 4 2 6 14 10 3 1 10 5 Tactical Retreats 24 | . 4 . 6 3 7 . . 4 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Traps Triggered 12 | . 2 . 1 1 3 2 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Machines Disabled 39 | . 8 16 . 3 3 4 1 4 . Max in Single Turn 16 | . 2 16 . 1 1 1 1 2 . Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 4 | . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Machines Accessed 55 | . 9 . 10 9 7 3 8 9 . Terminals 47 | . 7 . 9 9 6 3 8 5 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 183 | . 24 . 50 25 25 6 34 19 . Successful 105 | . 13 . 32 17 10 2 24 7 . Failed 77 | . 10 . 18 8 15 4 10 12 . Catastrophic 14 | . . . 2 1 2 . 3 6 . Database Lockouts 1 | . 1 . . . . . . . . Manual 121 | . 20 . 38 11 19 . 27 6 . Terminals 171 | . 22 . 47 25 24 6 34 13 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 3 | . . . 3 . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Terminal Hacks 59 | . 3 . 17 14 7 2 12 4 . Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 8 | . 1 . 3 . . . 3 1 . Prototype ID Bank 14 | . 1 . 4 4 2 . 2 1 . Open Door 4 | . . . . 3 . 1 . . . Branch Access Points 2 | . . . 1 . . . . 1 . Alert Level 7 | . . . 2 1 2 . 2 . . Unreport Threat 8 | . . . 3 1 2 . 2 . . Locate Traps 1 | . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Hauler Manifests 6 | . . . 2 1 1 . 1 1 . Registered Components 2 | . . . 1 . . . 1 . . Zone Layout 3 | . . . 1 1 . . 1 . . Security Stations 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 42 | . 10 . 13 3 2 . 12 2 . Terminals 38 | . 8 . 13 3 2 . 12 . . Assimilate 2 | . . . 2 . . . . . . Botnet 16 | . 3 . 3 2 2 . 6 . . Disrupt 1 | . . . 1 . . . . . . Operators 3 | . . . 1 1 . . 1 . . Skim 16 | . 5 . 6 . . . 5 . . Fabricators 1 | . . . . . . . . 1 . Haulers 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . Tunnel 3 | . 2 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 5 . 7 4 5 1 6 7 . Full Trace Events 4 | . 3 . . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . Non-combat 1 | . . . . . . . . 1 . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . 2 . parse_system 1 | . . . . . . . . 1 . find_chute 1 | . . . . . . . . 1 . Relay Couplers Released 10 | . . . . . . 7 1 2 . Machine Destruction 6 | . . . . . . 5 1 . . Programmers 4 | . . . . . . 2 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Total Allies 22 | . . 3 2 12 . 5 . . . Largest Group 10 | . . 3 2 10 8 4 . . . Highest-Rated Group 88 | . . 40 26 88 69 56 . . . Highest-Rated Ally 31 | . . 16 16 31 16 31 . . . Initial Warlord ECA Mod 16 | . . . . . . . 6 5 5 Total Orders 8 | . . . . 5 3 . . . . STAY 1 | . . . . 1 . . . . . EXPLORE 6 | . . . . 4 2 . . . . RETURN 1 | . . . . . 1 . . . . Ally Attacks 144 | . . 31 6 32 50 25 . . . Total Damage 1553 | . . 318 66 440 456 273 . . . Kills 17 | . . 4 . 5 5 3 . . . Allies Corrupted 1 | . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Active Infowar (turns) 5548 | 10 1521 686 1735 11 94 1331 111 49 . Structural 1536 | . . . . . 94 1331 111 . . Seismic 3963 | 10 1521 686 1735 11 . . . . . Jamming 49 | . . . . . . . . 49 . Robot Analysis Total 8 | . 1 . 3 . . . 3 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 17 | . . . . 16 1 . . . . Drone Recoveries 3 | . . . . 2 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Turns Passed 11404 | 75 1521 686 1735 1155 1506 1331 787 2473 135 Spaces Moved 7600 | 24 1020 528 943 652 906 859 602 1979 87 Core 1 | . . . . . . . . . 1 Treads . | . . . . . . . . . . Legs 7599 | 24 1020 528 943 652 906 859 602 1979 86 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 120 120 120 120 120 105 97 97 90 Average Speed 112 | 120 120 120 120 120 120 118 104 97 97 Slowest Speed 182 | 120 120 120 120 120 120 120 105 182 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 2 99 96 82 90 76 74 63 41 58 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 8 | . 2 . 1 . . . 4 1 . Known Exits Taken 4 | . . . 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 105 | . 2 . 26 5 18 9 20 25 . Terrain Destroyed 400 | . 99 45 26 5 77 83 33 32 . Melee 67 | . 2 . 7 5 7 1 20 25 . Projectile . | . . . . . . . . . . AOE 333 | . 97 45 19 . 70 82 13 7 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Total 9466 | 54 1193 554 1374 860 1160 1047 706 2383 135 Wait 723 | 13 64 6 241 41 74 25 55 160 44 Move 7592 | 23 1019 527 942 651 905 858 601 1979 87 Hop . | . . . . . . . . . . Pick Up 25 | . 3 1 7 5 1 . . 8 . Fast Attach 78 | 5 5 1 5 12 14 6 7 20 3 Attach 3 | . . . 1 . . . . 2 . Detach 5 | . . . 1 . 2 . . 2 . Swap 57 | . 8 2 12 1 9 7 2 16 . Drop 89 | 2 10 2 14 15 9 6 3 28 . Fire 61 | 11 21 1 2 . 7 8 1 10 . Melee 539 | . 53 14 92 91 90 68 28 102 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . Rewire 25 | . . . . 1 . 24 . . . Trap . | . . . . . . . . . . Miscellaneous 259 | . 10 . 57 43 49 35 9 56 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 1) 24 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 24 | -11/Scrapyard | Upgraded with Weapon slot (x1) 76 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 15) 439 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Upgraded with Utility slot (x1) 506 | -10/Materials | Build established: Gladiator 529 | -10/Materials | Discovered new exit (range 5) 604 | -10/Materials | Central database locked down 607 | -10/Materials | Discovered new exit (range 6) 696 | -10/Materials | Discovered new exit (range 12) 828 | -10/Materials | Discovered new exit (range 15) 973 | -10/Materials | Reached level 2 1597 | -10/Materials | Entered Mines 1599 | -10/Mines | Reached level 3 1608 | -10/Mines | Core integrity fell below 50% 1674 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1732 | -10/Mines | Learned Materials terminal intel 1735 | -10/Mines | Discovered new exit (range 13) 1771 | -10/Mines | Found a hidden stash of uninstalled traps 1931 | -10/Mines | Discovered new exit (range 10) 1938 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2000 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2085 | -10/Mines | Reached level 4 2283 | -10/Mines | Entered Materials 2283 | -9/Materials | Accompanied by 2 allies 2284 | -9/Materials | Loaded intel: 12 terminal locations 2284 | -9/Materials | Core integrity fell below 50% 2285 | -9/Materials | Reached level 5 2323 | -9/Materials | Reached level 6 2341 | -9/Materials | Upgraded with Weapon slot (x1) 2409 | -9/Materials | Core integrity fell below 20% 2601 | -9/Materials | Build established: Hacker-Gladiator 2984 | -9/Materials | Reached level 7 2987 | -9/Materials | Discovered new exit (range 5) 3055 | -9/Materials | Discovered new exit (range 14) 3219 | -9/Materials | Identified exit to Mines 3219 | -9/Materials | Identified exit to Storage 3536 | -9/Materials | Reached level 8 3582 | -9/Materials | Repaired Med. Armor Plating 3684 | -9/Materials | Identified exit to Materials 3747 | -9/Materials | Learned Storage garrison access intel 3843 | -9/Materials | Learned location of 2 exits from Materials 3900 | -9/Materials | Learned location of 1 exit from Storage 3913 | -9/Materials | Learned Storage security intel 4018 | -9/Materials | Entered Storage 4019 | -9/Storage | Identified exit to Recycling 4210 | -9/Storage | Upgraded with Utility slot (x1) 4227 | -9/Storage | Met a pair of Derelict thieves 4320 | -9/Storage | Reached level 9 4413 | -9/Storage | Lost 12 allies 4494 | -9/Storage | Destroyed 9 combat bots 4860 | -9/Storage | Discovered exit to Materials (range 9) 4968 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5044 | -9/Storage | Upgraded with Propulsion slot (x1) 5044 | -9/Storage | Upgraded with Weapon slot (x1) 5173 | -9/Storage | Entered Materials 5173 | -8/Materials | Accompanied by 8 allies 5174 | -8/Materials | Identified exit to Factory 5175 | -8/Materials | Reached level 10 5212 | -8/Materials | Reached level 11 5287 | -8/Materials | Build established: Commander-Gladiator 5358 | -8/Materials | Lost 3 allies 5390 | -8/Materials | Lost 3 allies 5574 | -8/Materials | Garrison activated, responded to threat 5603 | -8/Materials | Build established: Hacker-Gladiator 5704 | -8/Materials | Reached level 12 5950 | -8/Materials | Destroyed 8 combat bots 6361 | -8/Materials | Upgraded with Utility slot (x1) 6413 | -8/Materials | Reached level 13 6472 | -8/Materials | Discovered exit to Factory (range 9) 6585 | -8/Materials | Upgraded with Utility slot (x1) 6643 | -8/Materials | Identified exit to Garrison 6679 | -8/Materials | Entered Garrison 6742 | -8/Garrison | Garrison Relay disabled 6797 | -8/Garrison | Triggered checkpoint 7106 | -8/Garrison | Discovered new exit (range 12) 7160 | -8/Garrison | Lost 4 allies 7184 | -8/Garrison | Identified exit to Materials 7233 | -8/Garrison | Triggered checkpoint 7248 | -8/Garrison | Garrison Relay disabled 7309 | -8/Garrison | Triggered checkpoint 7418 | -8/Garrison | Discovered exit to Materials (range 9) 7458 | -8/Garrison | Rescued a captive Derelict 7475 | -8/Garrison | Triggered checkpoint 7508 | -8/Garrison | Garrison Relay disabled 7673 | -8/Garrison | Triggered checkpoint 7686 | -8/Garrison | Learned Materials security intel 7722 | -8/Garrison | Garrison Relay disabled 7785 | -8/Garrison | Discovered exit to Materials (range 12) 7803 | -8/Garrison | Triggered checkpoint 7808 | -8/Garrison | Reached level 14 7833 | -8/Garrison | Discovered exit to Materials (range 6) 7896 | -8/Garrison | Upgraded with Propulsion slot (x1) 8010 | -8/Garrison | Entered Materials 8054 | -8/Materials | Garrison activated, responded to threat 8538 | -8/Materials | Upgraded with Weapon slot (x1) 8590 | -8/Materials | Learned Factory trap positions 8657 | -8/Materials | Met 7R-MNS 8689 | -8/Materials | Learned location of 1 exit from Extension 8747 | -8/Materials | Learned location of Zion (-6) 8760 | -8/Materials | Learned Factory stockpile data 8782 | -8/Materials | Discovered exit to Factory (range 15) 8797 | -8/Materials | Entered Factory 8798 | -7/Factory | Caught up to 7R-MNS 8798 | -7/Factory | Loaded intel: 88 trap records 8888 | -7/Factory | Discovered new exit (range 18) 8921 | -7/Factory | Identified exit to Lower Caves 9194 | -7/Factory | Reached level 15 9369 | -7/Factory | Upgraded with Utility slot (x1) 9623 | -7/Factory | Garrison activated, responded to threat 10058 | -7/Factory | Upgraded with Power slot (x1) 10281 | -7/Factory | Cargo convoy interrupted 10295 | -7/Factory | Core integrity fell below 50% 10330 | -7/Factory | Destroyed 9 combat bots 10422 | -7/Factory | Core integrity fell below 20% 10463 | -7/Factory | Reached level 16 10488 | -7/Factory | Found Prototype Launcher 10488 | -7/Factory | Identified Tesla Bomb Launcher 10500 | -7/Factory | Found Prototype Processor 10500 | -7/Factory | Identified Exp. Targeting Computer 10519 | -7/Factory | Found Prototype Device 10519 | -7/Factory | Identified Adv. EM Shield 10806 | -7/Factory | Upgraded with Utility slot (x1) 11197 | -7/Factory | First assault squad dispatched 11270 | -7/Factory | Manually triggered Chute Trap 11270 | -7/Factory | Sucked down chute 11270 | -7/Factory | Entered Waste 11285 | -7/Waste | EMP discharged 11285 | -7/Waste | System corruption reached 10% 11322 | -7/Waste | Spotted C-40 Crusher 11326 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11341 | -7/Waste | Spotted C-40 Crusher 11349 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11360 | -7/Waste | Spotted C-40 Crusher 11364 | -7/Waste | Spotted C-40 Crusher 11367 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11371 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11374 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11376 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11377 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11377 | -7/Waste | Spotted C-40 Crusher 11379 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11382 | -7/Waste | Crushed by Compactor (1 part destroyed) 11385 | -7/Waste | EMP discharged 11405 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 11371_ Reaction Control System crushed. 11371_ VSS Leg crushed. 11374_ Molecular Scythe crushed. 11374_ Actuator Array crushed. 11375_ ALERT: Foreign system detected. Charging EMP. 11376_ VSS Leg crushed. 11376_ Imp. Carbon-fiber Leg crushed. 11376_ Molecular Scythe crushed. 11377_ Actuator Array crushed. 11377_ VSS Leg crushed. 11377_ Molecular Scythe crushed. 11378_ Reaction Control System crushed. 11378_ VSS Leg crushed. 11379_ Microactuators crushed. 11379_ Molecular Scythe crushed. 11382_ Imp. Signal Interpreter crushed. 11384_ Molecular Scythe crushed. 11385_ System corrupted (+10). 11386_ A,S<:UTROG FGRTWOL HR2H/G0WWQQ Map ----- +----------------------------------------------------+ | ?# #??????# #??????????????????????????????? | | ?# #??????# #??????????????????????????????? | | ?# #??????# #??????????????????????????????? | | ## ######## #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ## * ######## #??????????????????????????????? | | ?# #??????# #???????? ???????????????????? | | ?# #??????# !#???????? #??????????????????? | | ?# #??????# #???????? #??????????????????? | | ## #??????#= #???????? #####??????????????? | | #??????# #???????? ???????????????? | | #??????# #??????? ????????????????? | | #??????# #??????? ?????????????????? | | #??????# #??????? ??????????????????? | | ## #??????# #??????? #??????????????????? | | ?# #??????# #??????? #??????????????????? | | ?# #??????# #??????? #??????????????????? | | ?# #??????# #??????? #??????????????????? | | ## #??????# ######## #??????????????????? | | #??????# CC #??????????????????? | | #??????# CCCCCC #??????????????????? | | #??????# CCCCCCCC #??????????????????? | | #??????# CCCC/@ #??????????????????? | | ## #??????# ######## #??????????????????? | | ?# #??????# #??????? #??????????????????? | | ?# #??????# #???????? #??????????????????? | | ?# #??????# #???????? #??????????????????? | | ?# #??????# #????????? #??????????????????? | | ?######?????? ?????????###??????????????????? | | ???????????? ??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????#####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 33 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 15 Resistance: TH 20 Resistance: EM 50 Melee Speed Boost 40 Evasion (%) 63 Targeting Accuracy 12 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 5% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Melee Specialist Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Was Levels Raised 15 | . 1 2 4 1 4 1 . 2 . XP Earned 26000 | 3000 2750 2858 5053 2741 4750 1486 51 3244 67 XP Spent 24950 | 1000 1450 300 2500 7100 4000 1100 1400 6100 . Upgrades 48 | 2 4 1 6 14 12 1 1 7 . Power Slot 1 | . . . . . . . . 1 . Propulsion Slot 3 | 1 . . . 1 . 1 . . . Utility Slot 6 | . 1 . . 1 2 . . 2 . Weapon Slot 4 | 1 . . 1 1 . . 1 . . Heat Dissipation 1 | . . . . . . . . 1 . Energy Generation 1 | . . . . 1 . . . . . Energy Storage 1 | . . . . 1 . . . . . Mass Support 1 | . . . . . . . . 1 . Inventory Capacity 4 | . 2 . . . . . . 2 . Sight Range 2 | . . . . . 2 . . . . Sensor Range 8 | . . . . . 8 . . . . Melee Accuracy 6 | . 1 1 1 3 . . . . . Hack Attack % 2 | . . . 2 . . . . . . Hack Defense % 2 | . . . 2 . . . . . . KI Resistance % 3 | . . . . 3 . . . . . TH Resistance % 3 | . . . . 3 . . . . . Protomatter Created 2660 | . 154 . 413 296 627 474 42 654 . Integrity Restored 4973 | . 219 . 1258 727 875 676 188 1030 . Core 3979 | . 201 . 1258 537 539 498 11 935 . Parts 994 | . 18 . . 190 336 178 177 95 . Protomatter Decayed 1249 | . . . 39 86 360 218 269 277 . Game ------ Seed TransmissionDirectedWand Manual? 0 Play Time 02:21:17 Cumulative 673.3 hours Start 2025.07.11 @ 17:59:10 End 2025.07.11 @ 22:13:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 161 Rogue 121 Adventurer 4 Explorer 36 Win Type - Total 59 Types 36/6/5/2/2/3/2/1/1/1 Lore% 79 Gallery% 82 Achievement% 95 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55b0590f-aea6-4564-87b9-dcbda85950f5