Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 19:42:49 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2775) 2775 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6398 Bonus ------- Follower Combat Kills 100 Friendly Fire -52 Cogmind --------- Core Integrity 210/850 Matter 89/300 Energy 96/100 System Corruption 24% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Katana > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Terrain Scanner Recoil Stabilizer Energy Filter Advanced ECM Suite Hardened Medium Armor Plating Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Weight Redist. System Advanced Visual Processing Unit Target Analyzer > --- WEAPON ----------- Heavy Laser Thermic Laser Coil Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Terrain Scanner Recoil Stabilizer Energy Filter Advanced ECM Suite Phase Shifter Hardened Medium Armor Plating Improved Field Recycling Unit Pulse Rifle Flak Gun Rocket Launcher Katana [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 4 | . . . . 1 2 1 Weapon 1 | . . . . 1 . . Parts Attached 94 | 8 1 2 13 7 28 35 Power 14 | 1 . . 1 1 6 5 Engine 8 | 1 . . . 1 1 5 Core 6 | . . . 1 . 5 . Reactor . | . . . . . . . Propulsion 23 | 2 . . 5 1 7 8 Treads . | . . . . . . . Leg 23 | 2 . . 5 1 7 8 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 1 . 2 2 11 11 Device 11 | 1 . . 1 . 4 5 Storage 4 | 1 . . . 1 1 1 Processor 6 | . . . . . 4 2 Hackware 2 | . . . . . 2 . Protection 6 | . 1 . 1 1 . 3 Artifact . | . . . . . . . Weapon 28 | 3 . 2 5 3 4 11 Energy Gun 20 | 3 . . 5 . 4 8 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . 2 . . . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 5 | . . . 1 . . 4 System Corruption 19 | . . . 1 . . 18 Parts Lost 53 | . . . . 3 16 34 Power 11 | . . . . 1 4 6 Propulsion 17 | . . . . . 7 10 Utility 9 | . . . . . 3 6 Weapon 16 | . . . . 2 2 12 Highest Loss Streak 8 | . . . . 1 5 8 To Critical Strikes . | . . . . . . . Average Backups 11 | . 4 8 7 9 13 15 Power 1 | . 1 1 1 1 2 1 Propulsion 1 | . . 3 1 1 . 2 Utility 6 | . 3 4 4 4 6 8 Weapon 2 | . . . 1 2 3 3 Tool/Special . | . . . . . . . Unused Backups 11 | . . . 3 . 1 7 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . . 3 . 1 4 Weapon 2 | . . . . . . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 100 100 99 95 93 93 Engine 4 | . 14 14 2 2 . 5 Core 5 | . . . 8 6 6 5 Leg 29 | . 28 28 43 36 26 23 Device 8 | . 6 . 5 9 7 12 Storage 8 | . 14 14 11 9 7 6 Processor 5 | . . . . . 6 12 Hackware 3 | . . . . . 12 1 Protection 5 | . 7 14 5 8 . 4 Energy Gun 14 | . 28 4 21 21 11 14 Ballistic Gun 3 | . . 23 . . . 2 Slashing Weapon 3 | . . . . 1 10 1 Peak Build Rating 61 | 7 7 7 23 30 43 61 Average Rating 32 | 4 7 7 19 27 35 47 On Entrance 15 | . 7 7 7 23 30 34 Avg Prop Armor Cover (%) 3 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 83 | 15 17 17 21 44 38 83 Greatest Support 66 | 20 20 20 48 48 58 66 Greatest Overweight (x) 15 | . . . . . 3 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 15 25 20 Average Capacity 14 | 6 8 8 8 14 15 19 Most Carried 20 | 1 8 8 8 13 15 20 Average Carried 11 | . 4 8 7 9 13 15 Final Capacity 20 | 8 8 8 8 15 15 20 Final Carried 15 | 1 8 8 8 13 15 10 Class Distribution -------------------- 43% | Scavenger-Mutant 23% | Mutant 17% | Scavenger-Gunner 9% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1629 | 146 . 65 248 60 446 664 Remotely . | . . . . . . . Salvage Created 3631 | 18 . 15 373 343 497 2385 Parts 142 | 3 . 3 18 11 23 84 Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . . . . . . 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . . . 9 7 12 29 Melee 6 | . . . . . 6 . Guns 39 | . . . 8 3 6 22 AOE 11 | . . . 1 4 . 6 Classes Destroyed 13 | 1 . . 4 2 3 3 Worker 5 | . . . . . 1 4 Builder 1 | . . . . . . 1 Tunneler 2 | 1 . 1 . . . . Recycler 7 | . . . . 1 . 6 Operator 1 | . . . . 1 . . Watcher 2 | . . . 1 . . 1 Swarmer 11 | . . . 3 . 4 4 Grunt 31 | . . . 4 5 3 19 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 5 | . . . 2 2 1 . Hunter 1 | . . . . . 1 . Programmer 7 | . . . . . 3 4 Best Kill Streak 8 | 1 . 1 2 4 3 8 Combat Bots Only 4 | . . . 2 4 3 4 Max Kills in Single Turn 4 | 1 . 1 1 1 1 4 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 1 . 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 416 | . . . 28 59 116 213 Missed 115 | . . . 13 15 31 56 Hits 301 | . . . 15 44 85 157 Melee 2 | . . . . . . 2 Projectile 299 | . . . 15 44 85 155 AOE 2 | . . . . . 1 1 Critical Strikes 12 | . . . . 3 3 6 Damage Taken 5839 | . . 58 219 772 1289 3501 Core 942 | . . 22 9 41 230 640 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 157 | . . . . 89 68 . Core Remaining (%) 89 | 100 . 91 97 92 67 . Volleys Fired 185 | 2 . 1 29 24 21 108 Largest 3 | 2 . 2 2 3 2 3 Hottest 194 | 100 . 100 125 175 138 194 Shots Fired 419 | 4 . 2 58 51 34 270 Gun 408 | 4 . 2 58 43 34 267 Cannon . | . . . . . . . Launcher 11 | . . . . 8 . 3 Special . | . . . . . . . Kinetic 60 | . . . . . . 60 Thermal 188 | 4 . 2 12 15 25 130 Explosive 11 | . . . . 8 . 3 Electromagnetic 160 | . . . 46 28 9 77 Robot Hit Streak 17 | 3 . 4 17 7 11 12 Robot Miss Streak 6 | 1 . . 6 5 1 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . . . 2 2 . 4 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 284 | 3 . 1 31 33 42 174 Core Hits 168 | 2 . 1 15 21 20 109 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 21 | . . . 1 1 3 16 Burn 16 | . . . 1 1 2 12 Destroy 2 | . . . . . . 2 Corrupt 1 | . . . . . . 1 Sever 2 | . . . . . 1 1 Melee Attacks 42 | . . . . . 34 8 Impact . | . . . . . . . Slashing 42 | . . . . . 34 8 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 3 . Damage Inflicted 7251 | 36 . 12 750 1149 1003 4301 Guns 5352 | 36 . 12 597 607 577 3523 Cannons . | . . . . . . . Explosions 1408 | . . . 152 542 . 714 Melee 490 | . . . . . 426 64 Ramming 1 | . . . 1 . . . Kinetic 823 | . . . . . . 823 Thermal 3271 | 36 . 12 339 364 428 2092 Explosive 652 | . . . . 388 . 264 Electromagnetic 2014 | . . . 410 397 149 1058 Impact . | . . . . . . . Slashing 490 | . . . . . 426 64 Piercing . | . . . . . . . Highest Corruption 24 | . . 1 1 . 5 24 Average Corruption 13 | . . 1 1 . 4 21 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 74 | . . . 1 . 7 66 Message Errors 10 | . . . . . . 10 Matter Fused 22 | . . . 1 . 2 19 Heat Flow Errors 9 | . . . . . 2 7 Energy Discharges 9 | . . . . . 3 6 Parts Rejected 4 | . . . . . . 4 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Misdirections 2 | . . . . . . 2 Weapon Failures 7 | . . . . . . 7 Overload Shots . | . . . . . . . Overflow Damage 103 | . . . 9 6 32 56 Projectiles . | . . . . . . . Explosions 71 | . . . 9 6 . 56 Melee 32 | . . . . . 32 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 496 | . . . 38 90 . 368 Shots 10 | . . . 1 2 . 7 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 391 | 60 . 48 210 305 148 391 Average Temperature 73 | 30 . 25 58 128 41 69 Received Heat Transfer 1806 | . . . 54 387 222 1143 Effects 3 | . . . . 1 . 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . 1 . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 8 | . . . 2 1 . 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . . . . 2 11 Heat Transferred 7160 | 111 . 37 607 544 925 4936 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . . 5 1 . 3 Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 84 | 100 100 100 85 96 100 63 Level 1 15 | . . . 14 3 . 36 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 330 | 5 . 5 222 206 95 330 Initial 72 | . . . . 56 72 6 Average 74 | . . . 130 81 25 107 Influence Increases 2090 | 5 . 5 427 323 385 945 Destroy 0b10 Robot/C 1220 | . . . 260 140 240 580 Destroy 0b10 Robot/NC 95 | 5 . 5 10 10 5 60 Destroy Leader 286 | . . . 74 40 70 102 Allied During Kill 13 | . . . 13 . . . Successful Hack 9 | . . . 7 2 . . Disable Machine 120 | . . . . 15 . 105 Destroy Structure 122 | . . . 18 41 10 53 Lose Combat Pursuer 225 | . . . 45 75 60 45 Influence Decreases 1792 | 5 . 5 293 297 531 661 Entered New Map 174 | . . . . 78 88 8 Time Decay 1161 | 5 . 5 273 189 360 329 Lost Part 437 | . . . . 30 83 324 Lost Ally 20 | . . . 20 . . . Squads Dispatched 10 | . . . 2 . 3 5 Investigation 2 | . . . 1 . . 1 Extermination 4 | . . . . . 2 2 Reinforcement 4 | . . . 1 . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 5 | . . . 2 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . . 2 22 13 18 41 Peak Tracking Total 7 | . . 2 4 6 4 7 Tactical Retreats 9 | . . . 2 3 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 5 | . . 2 . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 8 | . . . . 1 . 7 Max in Single Turn 5 | . . . . 1 . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 12 | . 1 1 5 2 2 1 Terminals 5 | . 1 . 3 1 . . Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 2 . 1 . Garrison Access . | . . . . . . . Total Hacks 29 | . 2 1 13 4 7 2 Successful 13 | . . 1 4 2 4 2 Failed 14 | . 2 . 8 2 2 . Catastrophic 2 | . . . 1 1 . . Database Lockouts 2 | . . . 1 . 1 . Manual 12 | . 2 . 8 2 . . Terminals 12 | . 2 . 8 2 . . Fabricators 2 | . . . . . . 2 Repair Stations 6 | . . . . 2 4 . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . 5 . 3 . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 1 . . . Part Schematic 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . . . . 2 2 . Scan Component 2 | . . . . 1 1 . Repair 2 | . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 3 . 2 . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 3 | . . . 1 . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 4 1 . 1 Full Trace Events 3 | . 1 . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 51 | . . . . . . 51 Total Part Build Rating 1 | . . . . . . 1 Part Studies Acquired 3 | . . . 1 . 2 . Parts Repaired 2 | . . . . 1 1 . Time 82 | . . . . 50 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 12 | . . . 12 . . . Total Damage 192 | . . . 192 . . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 1360 | 17 48 . . . 480 815 Optics 815 | . . . . . . 815 Terrain 480 | . . . . . 480 . Seismic 65 | 17 48 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4366 | 78 102 390 735 430 1071 1560 Spaces Moved 2363 | 52 77 308 511 245 615 555 Core 9 | 5 . . . . . 4 Treads . | . . . . . . . Legs 2354 | 47 77 308 511 245 615 551 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 108 112 105 97 Average Speed 131 | 113 120 120 115 112 116 181 Slowest Speed 800 | 120 120 120 120 112 315 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 11 67 29 22 17 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 21 | . . . . . 10 11 Terrain Destroyed 136 | . . . 17 46 10 63 Melee 14 | . . . . . 10 4 Projectile 3 | . . . . 1 . 2 AOE 119 | . . . 17 45 . 57 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3177 | 63 86 325 596 357 886 864 Wait 389 | . . 15 29 66 163 116 Move 2357 | 51 76 307 510 244 614 555 Hop . | . . . . . . . Pick Up 41 | 1 8 . 6 9 10 7 Fast Attach 38 | 8 . . 1 3 10 16 Attach 41 | . . . 3 5 13 20 Detach 2 | . . . . . 2 . Swap 55 | . 1 2 10 3 17 22 Drop 30 | 1 1 . 7 3 6 12 Fire 185 | 2 . 1 29 24 21 108 Melee 37 | . . . . . 29 8 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 15) 181 | -10/Materials | Entered Mines 228 | -10/Mines | Escorted by a lone wolf Derelict 248 | -10/Mines | Learned location of Storage (-8) 316 | -10/Mines | Build established: Mutant 355 | -10/Mines | Learned Materials emergency access door positions 504 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 556 | -10/Mines | Discovered new exit (range 6) 571 | -10/Mines | Entered Materials 571 | -9/Materials | Accompanied by 1 ally 571 | -9/Materials | Evolved 2 slots: Propulsion x2 989 | -9/Materials | Central database locked down 1018 | -9/Materials | Discovered new exit (range 14) 1236 | -9/Materials | Build established: Scavenger-Mutant 1306 | -9/Materials | Entered another Materials area 1306 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1398 | -8/Materials | Repaired Beamcaster 1625 | -8/Materials | Discovered new exit (range 6) 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Utility x2 1775 | -7/Factory | Central database locked down 2471 | -7/Factory | Lost 5 parts (1p2n1u1w) 2530 | -7/Factory | Lost 5 parts (1p2n1u1w) 2627 | -7/Factory | Lost 3 parts (1p1n1u) 2683 | -7/Factory | Repaired Rocket Launcher 2726 | -7/Factory | Discovered new exit (range 8) 2785 | -7/Factory | Allied Derelicts emerged from ambush trap array 2807 | -7/Factory | Entered another Factory area 2807 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2871 | -6/Factory | Fabricated Hcp. Storage Unit? 3184 | -6/Factory | System corruption reached 10% 3191 | -6/Factory | Lost 3 parts (2u1w) 3850 | -6/Factory | Lost 8 parts (3p2n1u2w) 3886 | -6/Factory | Build established: Scavenger-Gunner 3948 | -6/Factory | Lost 3 parts (1p1u1w) 4107 | -6/Factory | Lost 3 parts (1n1u1w) 4175 | -6/Factory | Lost 3 parts (1n2w) 4250 | -6/Factory | Lost 5 parts (1p2n1u1w) 4313 | -6/Factory | Core integrity fell below 50% 4367 | -6/Factory | Self-destructed Last Messages --------------- 04321_ M-13 Machinist fits Backup Power I on R-10 Processor. 04321_ R-10 Processor collects Adv. Heat Sink. 04322_ R-10 Processor collects Carbon-fiber Leg+. 04323_ System corrupted: Matter fused (-6). 04323_ M-13 Machinist repairs R-10 Processor Com. Wheel. 04325_ W-25 Informer sends out distress signal. 04328_ K-01 Serf collects debris. 04328_ Aluminum Leg+ destroyed. 04331_ K-01 Serf collects debris. 04339_ System corrupted: Energy discharge (-21). 04340_ K-01 Serf collects debris. 04357_ Hvy. Laser destroyed. 04357_ G-50 Soldier Carbon-fiber Leg severed. 04359_ Critical hit (Burn: +37). 04362_ System corrupted: Energy discharge (-24). 04364_ R-10 Processor collects Carbon-fiber Leg+. 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""""""" % ##??????????????????? | | ??? #???????????????????? | | ???????????### """"""" #???????????????????? | | #????????????# """"""" #???????????????????? | | ############?# """"""" #???????????????????? | | # ! #?# """"""" #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 450 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Repaired ---------- Beamcaster | 1% | -8/Materials Rocket Launcher | 2% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Katana | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingDisruptionLance Manual? 0 Play Time 00:37:11 Cumulative 76.4 hours Start 2026.01.17 @ 18:55:45 End 2026.01.17 @ 19:42:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 64% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc386069-c1f1-41d9-b25d-00b6cfdb43c5