Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 21:19:04 Player: Cinder Result: Destroyed by NP-KTK(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (292) 292 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5100) 5100 TOTAL SCORE: 5862 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 100 Cogmind --------- Core Integrity 0/250 Matter 188/300 Energy 250/250 System Corruption 4% Temperature Cool (6) Movement Rolling (155) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Autogun Improved Light Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Large Matter Pod (150) Autogun Autogun Autogun Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Large Matter Pod Autogun Autogun Improved Light Cannon Improved Light Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 5 8 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 3 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 7 | 1 7 8 Power 1 | . 1 2 Propulsion . | . . . Utility . | . . 1 Weapon 4 | 1 4 5 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 2 | . . 2 Propulsion . | . . . Utility 1 | . . 1 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 91 | . 92 85 Engine 14 | . 14 14 Wheel 22 | . 24 14 Device 12 | . 11 14 Storage 14 | . 14 14 Energy Gun 2 | . 3 . Ballistic Gun 2 | . 2 1 Ballistic Cannon 21 | . 20 26 Peak Build Rating 10 | 5 10 9 Average Rating 8 | 3 8 8 On Entrance 4 | . 5 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 54 | 10 54 54 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 1 | . 1 5 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 6 15 20 Most Carried 10 | 3 10 9 Average Carried 7 | 1 7 8 Final Capacity 20 | 8 20 20 Final Carried 9 | 3 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 664 | 243 421 . Remotely . | . . . Salvage Created 295 | . 285 10 Parts 23 | . 23 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 9 1 Guns 4 | . 4 . Cannons 6 | . 5 1 Classes Destroyed 5 | . 4 1 Worker 3 | . 3 . Hauler 1 | . 1 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Subdweller 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 65 | . 47 18 Missed 14 | . 11 3 Hits 51 | . 36 15 Projectile 51 | . 36 15 Critical Strikes 1 | . 1 . Damage Taken 732 | . 379 353 Core 256 | . 50 206 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 46 | . 38 8 Largest 2 | . 2 2 Hottest 66 | . 66 66 Shots Fired 91 | . 75 16 Gun 29 | . 25 4 Cannon 62 | . 50 12 Launcher . | . . . Special . | . . . Kinetic 78 | . 62 16 Thermal . | . . . Explosive . | . . . Electromagnetic 13 | . 13 . Robot Hit Streak 7 | . 7 4 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | . 41 10 Core Hits 16 | . 14 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Blast 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 771 | . 629 142 Guns 201 | . 159 42 Cannons 570 | . 470 100 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 661 | . 519 142 Thermal . | . . . Explosive . | . . . Electromagnetic 110 | . 110 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 2 3 Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Energy Discharges 1 | . . 1 Data Loss (major) 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 13 | . 11 2 Impact . | . . . Kinetic 11 | . 9 2 Secondary 2 | . 2 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 40 . Average Temperature 15 | . 15 . Received Heat Transfer 252 | . 141 111 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 84 | . 84 . Initial . | . . . Average 40 | . 43 . Influence Increases 270 | . 270 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 42 | . 42 . Successful Hack 24 | . 24 . Destroy Structure 4 | . 4 . Influence Decreases 270 | . 256 14 Entered New Map 7 | . . 7 Time Decay 243 | . 236 7 Lost Part 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 15 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Part Schematic 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 6 | . 6 . Bad Acts 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 663 | 48 528 87 Spaces Moved 434 | 48 347 39 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 431 | 45 347 39 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 155 Average Speed 104 | 78 102 155 Slowest Speed 155 | 80 155 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 66 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 557 | 55 450 52 Wait 42 | . 38 4 Move 432 | 47 346 39 Hop . | . . . Pick Up 13 | 3 10 . Fast Attach 9 | 5 4 . Attach 3 | . 2 1 Detach 3 | . 3 . Swap 2 | . 2 . Drop 7 | . 7 . Fire 46 | . 38 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 7) 421 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Discovered new exit (range 4) 577 | -10/Materials | Prayed at D.C.S.S. Altar Unit 577 | -10/Materials | Entered Subcaves 578 | -10/Subcaves | Approached by a straggling Scientist 649 | -10/Subcaves | Core integrity fell below 50% 661 | -10/Subcaves | Core integrity fell below 20% 664 | -10/Subcaves | Destroyed by NP-KTK(R) with Subdweller Laser Last Messages --------------- >>pray A new toy? LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00578_ X2-X0T(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00581_ X2-X0T(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00584_ System corrupted: Substantial component data lost. 00600_ System corrupted: IFF burst signal emitted. 00624_ System corrupted: Energy discharge (-60). X2-X0T(c): "I think it's somewhere east of here" 00630_ X0-1V1 blurs the world around you (-2 sight range). Prototype Device suddenly appears amidst shimmering waves of color. 00642_ T2-XXH(R) knocked back. 00652_ Imp. Light Cannon destroyed. 00661_ T2-XXH(R) destroyed. 00664_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????? ??????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????? #???????????????????????? | | ????????????????# ??????? ??????????????? | | ????????????????# ??????? #??????????????? | | ???????????????## ????? #??????????????? | | ???????????? ??# ???? ## ????????????? | | ???????????## ## ???? ????????????? | | ???????????#% #< #??? ?????????????? | | ???????????# #?? #??????????????? | | ???????????# %R& ### #???????????????? | | ?????????????# %& #????????????????? | | ???????????????# @ #?????????????????? | | ???????????????# ######?????????????????? | | ???????????????## # ## # ##??????????????? | | ???????????????## #??????????????? | | ???????????????# c ## #?????????????????? | | ???????????????# ####????????????????????? | | ???????????????# ##???????????????????????? | | ???????????????## #????????????????????????? | | ???????????????#! ####?????????????????????? | | ???????????????# # ####??????????????????? | | ???????????????## #??????????????????? | | ????????????????###### #??????????????????? | | ????????????????????## #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ###?????????????????? | | ????????????????##### # #??????????????? | | ????????????????# #??????????????? | | ???????????????## ## # # #?????????????? | | ???????????????# ####### ##?????????????? | | ???????????????# #?????? #?????????????? | | ???????????????# ###????? #?????????????? | | ???????????????# #????? #?????????????? | | ???????????????# #####?? #?????????????? | | ???????????????# ## #?? ##?????????????? | | ???????????????## ## # ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldOvertunedShovel Manual? 0 Play Time 00:06:09 Cumulative 193.4 hours Start 2026.07.20 @ 21:13:19 End 2026.07.20 @ 21:19:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16592d7f-9004-4feb-a79f-c38dee1f240e