Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.10 @ 18:43:39 Player: Gobbopathe Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2702) 2702 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 7452 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 357 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 93/100 System Corruption 14% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Advanced Assault Cannon Power Maul > --- INVENTORY (12) --- Improved Cooling System Coolant Injector Advanced Sensor Array Cloak of Protection Makeshift Armor Plating Hacking Suite Makeshift Hacking Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Improved Medium Armor Plating Heart of Steel > --- WEAPON ----------- High-powered Electrolaser Gauss Rifle Gauss Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Cooling System Coolant Injector High-capacity Battery Cloak of Protection Hacking Suite Makeshift Hacking Suite System Shield System Shield Improved EM Pulse Cannon EMP Blaster Improved Grenade Launcher Power Maul [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Power Maul Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . . Weapon 2 | . . . . . . . . 2 . . Parts Attached 115 | 6 6 13 15 14 5 1 7 19 5 24 Power 7 | 1 . . 1 2 . . 1 1 . 1 Engine 6 | 1 . . 1 2 . . 1 1 . . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 18 | 2 1 1 . 3 3 . . 2 . 6 Treads . | . . . . . . . . . . . Leg 8 | . . 1 . . 2 . . . . 5 Wheel 10 | 2 1 . . 3 1 . . 2 . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 1 1 3 8 4 2 1 2 7 2 3 Device 19 | . 1 1 5 2 2 . 1 4 1 2 Storage 7 | 1 . 1 1 1 . . 1 1 . 1 Processor 3 | . . 1 1 . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 5 | . . . 1 1 . 1 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 56 | 2 4 9 6 5 . . 4 9 3 14 Energy Gun 19 | . 3 4 4 1 . . 1 4 . 2 Energy Cannon 2 | . . . . . . . . . 1 1 Ballistic Gun 13 | 2 1 1 1 1 . . . 3 . 4 Ballistic Cannon 2 | . . . . 1 . . . . . 1 Launcher 13 | . . 4 1 1 . . 1 1 2 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . 1 . . 2 1 . 2 Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . . 1 . 1 Parts Lost 35 | . . 5 . 1 . . . 2 . 27 Power 2 | . . . . . . . . . . 2 Propulsion 8 | . . 1 . . . . . 1 . 6 Utility 5 | . . . . . . . . . . 5 Weapon 20 | . . 4 . 1 . . . 1 . 14 Highest Loss Streak 11 | . . 2 . 1 . . . 1 . 11 Average Slot Usage (%) 92 | . 97 99 96 99 99 100 100 96 100 67 Engine 8 | . 14 14 11 10 11 11 9 7 7 3 Leg 3 | . . 8 11 3 . . . . . 6 Wheel 14 | . 28 19 11 18 21 22 18 12 15 5 Device 16 | . 11 11 13 22 21 22 27 19 15 9 Storage 13 | . 14 14 11 11 11 11 18 15 15 11 Processor 3 | . . 2 8 . . . . 2 7 6 Protection 6 | . . . 8 11 11 11 9 7 7 1 Energy Gun 8 | . 13 10 13 15 . . 2 13 15 1 Ballistic Gun 9 | . 14 8 8 4 11 11 7 12 7 8 Launcher 1 | . . 8 . . . . . . 1 . Impact Weapon 4 | . . . . 1 11 11 8 3 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 12 16 20 32 53 60 60 65 77 72 73 Greatest Support 32 | 32 32 32 16 32 32 32 32 32 28 30 Greatest Overweight (x) 18 | . . 1 1 2 1 1 2 4 2 18 Average Overweight (x) 1 | . . . 1 1 1 1 1 2 2 3 Largest Inventory Capacity 12 | 6 6 8 10 12 12 12 12 12 12 12 Average Capacity 10 | 5 6 6 8 10 12 12 12 12 12 12 Most Carried 12 | 2 6 6 10 12 12 12 12 12 12 12 Average Carried 10 | 1 5 5 7 10 11 12 11 11 11 11 Final Capacity 12 | 6 6 8 10 12 12 12 12 12 12 12 Final Carried 12 | 2 6 6 9 12 12 12 12 12 12 9 Class Distribution -------------------- 37% | Scavenger-Mutant 29% | Mutant 13% | Skirmisher 13% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 2651 | 228 137 260 173 162 . 60 102 157 126 1246 Remotely . | . . . . . . . . . . . Salvage Created 3796 | . 407 473 69 700 . 134 155 777 195 886 Parts 163 | . 27 20 5 32 . 5 20 20 4 30 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 1 15 Prevented 15 | . . . . . . . . . 3 12 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 70 | . 6 18 1 12 . . 7 5 3 18 Melee 3 | . . . . . . . . 1 . 2 Guns 35 | . 4 7 1 11 . . 4 1 1 6 Cannons 1 | . . . . 1 . . . . . . AOE 26 | . 2 11 . . . . 3 3 2 5 Classes Destroyed 16 | . 4 3 . 1 . 1 1 1 1 4 Builder 1 | . . . . . . . 1 . . . Tunneler 2 | . . . . . . 2 . . . . Hauler 3 | . 1 . 1 . . . 1 . . . Recycler 5 | . 1 . . 2 . 1 . 1 . . Mechanic 1 | . . 1 . . . . . . . . Watcher 3 | . 1 . . . . . . 2 . . Swarmer 14 | . . 3 1 . . . 7 . . 3 Grunt 43 | . 6 12 . 11 . . . 3 2 9 Brawler 1 | . . . . . . . . . . 1 Duelist 3 | . . . . 1 . . . . . 2 Protector 1 | . . . . . . . . . . 1 Sentry 1 | . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 . . Assembled 3 | . . 3 . . . . . . . . Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 7 | . 4 7 2 3 . 2 4 4 3 4 Combat Bots Only 6 | . 2 6 1 3 . . 4 3 3 4 Max Kills in Single Turn 4 | . 1 3 1 1 . 1 4 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . 1 2 . . . . 3 1 1 1 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 5055 | . 216 442 73 233 . . 342 387 347 3015 Core 892 | . 56 17 21 42 . . 49 16 6 685 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 . 70 . . . 84 91 . . . Volleys Fired 165 | . 20 27 14 38 . . 8 14 14 30 Largest 4 | . 2 2 2 2 . . 2 4 4 4 Hottest 219 | . 90 85 65 101 . . 73 209 219 167 Shots Fired 287 | . 40 46 17 71 . . 15 28 17 53 Gun 234 | . 40 35 16 70 . . 14 19 3 37 Cannon 5 | . . . . 1 . . . . 1 3 Launcher 48 | . . 11 1 . . . 1 9 13 13 Special . | . . . . . . . . . . . Kinetic 96 | . 15 16 13 7 . . 7 9 1 28 Thermal 64 | . . 3 . 38 . . . 8 3 12 Explosive 16 | . . 11 1 . . . 1 . . 3 Electromagnetic 111 | . 25 16 3 26 . . 7 11 13 10 Robot Hit Streak 11 | . 7 9 7 11 . . 8 7 2 7 Robot Miss Streak 8 | . 3 3 2 3 . . 1 3 3 8 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 6 | . . 1 . 2 . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . 1 Shots Hit Robots 243 | . 30 34 14 51 . 5 14 18 6 71 Core Hits 144 | . 19 36 6 26 . 2 9 12 7 27 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 98 | . . . . 1 . 6 26 4 . 61 Impact 97 | . . . . 1 . 6 26 4 . 60 Slashing 1 | . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 4 1 1 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7280 | . 454 1370 276 751 . 430 451 681 315 2552 Guns 2424 | . 329 363 95 728 . . 176 147 21 565 Cannons 110 | . . . . 23 . . . . . 87 Explosions 2825 | . 125 1007 181 . . . 162 345 285 720 Melee 1912 | . . . . . . 430 113 189 . 1180 Ramming 9 | . . . . . . . . . 9 . Kinetic 969 | . 56 123 67 55 . . 100 68 21 479 Thermal 990 | . 125 190 . 357 . . . 79 . 239 Explosive 1339 | . . 862 181 . . . 162 . . 134 Electromagnetic 2061 | . 273 195 28 339 . . 76 345 285 520 Impact 1912 | . . . . . . 430 113 189 . 1180 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 1 14 Average Corruption 1 | . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Effects 12 | . . . . . . . . 1 . 11 Message Errors 6 | . . . . . . . . 1 . 5 Data Loss (minor) 3 | . . . . . . . . . . 3 Targeting Errors 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 417 | . . 41 16 . . 162 . 110 . 88 Projectiles . | . . . . . . . . . . . Explosions 60 | . . 41 16 . . . . 3 . . Melee 357 | . . . . . . 162 . 107 . 88 Knockbacks 8 | . . . . . . 3 . 1 . 4 Impact 8 | . . . . . . 3 . 1 . 4 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 229 | . 34 54 . . . . 28 . 28 85 Shots 12 | . 1 2 . . . . 1 . 3 5 Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 262 | . 45 25 48 36 . . . 113 153 262 Average Temperature 54 | . 29 12 19 13 . . . 59 56 99 Received Heat Transfer 1554 | . 99 192 27 129 . . . 27 135 945 Effects 3 | . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 16 | . . . . 1 . 3 . 3 . 9 Impact Corruptions 17 | . . . . . . 5 . 3 . 9 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . Heat Transferred 1733 | . 200 211 . 777 . . . 149 . 396 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 2 2 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 416 | . 178 357 235 416 . 25 206 300 . . Average Influence 137 | . 99 202 147 255 . 17 66 74 . . Maximum Alert Level 2 | . . 1 1 2 . . 1 1 . . Low Security (%) 72 | 100 100 49 87 33 . 100 79 95 . . Level 1 27 | . . 50 12 65 . . 20 4 . . Level 2 . | . . . . 1 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . 1 . 1 . . . 3 . 1 Investigation 1 | . . . . 1 . . . . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 1 | . . . . . . . . 1 . . Assault 2 | . . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 4 | . . . 2 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 132 | . 7 25 10 26 . . 10 12 11 31 Peak Tracking Total 19 | . 3 19 5 7 . . 6 4 9 6 Tactical Retreats 5 | . . . . 2 . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 11 | . 1 1 . . . . 1 7 . 1 Max in Single Turn 3 | . 1 1 . . . . 1 3 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 21 | . 1 . 4 1 4 1 3 6 . 1 Terminals 10 | . 1 . 3 . . 1 3 2 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 94 | . 5 . 15 1 48 2 9 13 . 1 Successful 72 | . 2 . 11 1 48 2 2 5 . 1 Failed 22 | . 3 . 4 . . . 7 8 . . Catastrophic 3 | . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 2 . 7 2 1 . 5 9 . . Terminals 31 | . 5 . 10 . . 2 9 5 . . Fabricators 4 | . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers 6 | . . . 5 . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 57 | . 2 . 3 1 48 2 . . . 1 Record 48 | . . . . . 48 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . Process 1 | . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 28 | . 2 . 10 . . . 5 11 . . Terminals 7 | . . . 4 . . . 2 1 . . Track 2 | . . . 1 . . . . 1 . . Botnet 4 | . . . 2 . . . 2 . . . Operators 1 | . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . Siphon 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . 4 . . 1 3 6 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built 1 | . . . . . . . . 1 . . Matter 212 | . . . . . . . . 212 . . Time 106 | . . . . . . . . 106 . . Total Part Build Rating 6 | . . . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 273 | . . . . . . . . 273 . . Retrieved Matter 311 | . . . . . . . . 311 . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 5 | . . 4 . . . . . . . 1 Largest Group 4 | . . 4 4 3 . . . . . 1 Highest-Rated Group 113 | . . 71 71 63 . . . . . 113 Highest-Rated Ally 113 | . . 31 31 31 . . . . . 113 Total Orders . | . . . . . . . . . . . Ally Attacks 112 | . . 17 38 57 . . . . . . Total Damage 1590 | . . 254 503 833 . . . . . . Kills 18 | . . 3 7 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 7349 | 45 295 750 331 1031 614 239 612 1357 556 1519 Spaces Moved 5101 | 35 218 604 232 699 548 193 360 919 449 844 Core 8 | 2 . . . . . . . . . 6 Treads . | . . . . . . . . . . . Legs 295 | . . . . . 1 . . . . 294 Wheels 4798 | 33 218 604 232 699 547 193 360 919 449 544 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 110 110 110 110 110 110 115 115 Average Speed 118 | 97 100 104 110 111 110 110 111 122 115 147 Slowest Speed 950 | 100 100 110 110 120 130 110 120 140 115 950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 37 96 34 98 93 56 27 29 71 76 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 Known Exits Taken 3 | . 1 . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 . 1 1 . 1 1 . Scrap Searched 10 | . . 1 . 2 . . . . 3 4 Spaces Dug 25 | . . . . 1 . . 17 1 . 6 Terrain Destroyed 144 | . 4 63 7 1 . . 28 1 1 39 Melee 25 | . . . . 1 . . 17 1 . 6 Projectile 1 | . . . . . . . . . 1 . AOE 118 | . 4 63 7 . . . 11 . . 33 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 6004 | 42 253 674 294 882 556 211 515 1123 472 982 Wait 417 | . 4 26 20 99 . 11 106 143 1 7 Move 5085 | 34 217 603 231 698 542 192 359 918 448 843 Hop 2 | . . . . . 2 . . . . . Pick Up 51 | 2 4 2 4 14 1 . 5 10 1 8 Fast Attach 40 | 6 1 3 6 2 5 . 1 4 . 12 Attach 22 | . . 3 3 1 . . 2 4 . 9 Detach 7 | . . 1 5 . . . . . . 1 Swap 53 | . 5 7 6 11 . 1 4 11 5 3 Drop 62 | . 2 2 5 18 6 1 4 15 2 7 Fire 165 | . 20 27 14 38 . . 8 14 14 30 Melee 98 | . . . . 1 . 6 26 4 . 61 Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 560 | -10/Mines | Discovered new exit (range 13) 586 | -10/Mines | Met a Derelict testing a Signal Generator 707 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 899 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 912 | -10/Mines | Assembled infested the area 917 | -10/Mines | Assisted by a Guerilla fighting off Assembled 944 | -10/Mines | Discovered new exit (range 11) 1006 | -10/Mines | Learned Materials non-interactive machine intel 1091 | -10/Mines | Entered Materials 1091 | -9/Materials | Accompanied by 4 allies 1091 | -9/Materials | Evolved 2 slots: Utility x2 1092 | -9/Materials | Loaded intel: 37 non-interactive machine locations 1314 | -9/Materials | Discovered new exit (range 16) 1394 | -9/Materials | Build established: Scavenger-Mutant 1422 | -9/Materials | Entered Mines 1422 | -9/Mines | Accompanied by 3 allies 1426 | -9/Mines | Met a Derelict bent on vengeance 1500 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2058 | -9/Mines | Learned location of 1 exit from Materials 2189 | -9/Mines | Met a Derelict shopkeep closing up shop 2302 | -9/Mines | Discovered new exit (range 9) 2382 | -9/Mines | Discovered new exit (range 7) 2441 | -9/Mines | Identified exit to Exiles 2448 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2453 | -9/Mines | Entered Exiles 2468 | -9/Exiles | Discovered new exit (range 15) 2488 | -9/Exiles | Met 8R-AWN 2504 | -9/Exiles | Met EX-HEX 2534 | -9/Exiles | Met EX-BIN 2609 | -9/Exiles | Aligned with FarCom system 2610 | -9/Exiles | Given EX-Vault access code 2635 | -9/Exiles | Opened EX-Vault 2639 | -9/Exiles | Found Prototype Leg 2639 | -9/Exiles | Identified Potential Leg 2649 | -9/Exiles | Found Prototype Device 2649 | -9/Exiles | Identified Cloak of Protection 2660 | -9/Exiles | DAS Turret deployed 2671 | -9/Exiles | DAS Turret deployed 2673 | -9/Exiles | DAS Turret deployed 2701 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2732 | -9/Exiles | Met EX-DEC 2738 | -9/Exiles | Learned location of Zion (-6) 2840 | -9/Exiles | Visited The Gauntlet 3058 | -9/Exiles | Discovered new exit (range 10) 3067 | -9/Exiles | Left Exiles lab with Cloak of Protection 3067 | -9/Exiles | Entered Mines 3176 | -8/Mines | Discovered new exit (range 8) 3199 | -8/Mines | Discovered new exit (range 9) 3306 | -8/Mines | Entered Materials 3306 | -8/Materials | Evolved 2 slots: Utility x2 3307 | -8/Materials | Identified exit to Factory 3911 | -8/Materials | Discovered exit to Factory (range 6) 3918 | -8/Materials | Entered Factory 3918 | -7/Factory | Evolved 2 slots: Weapon x2 4231 | -7/Factory | Fabricated Imp. Core Analyzer? 5059 | -7/Factory | Discovered new exit (range 18) 5063 | -7/Factory | Build established: Assassin 5275 | -7/Factory | Entered Lower Caves 5508 | -7/Lower Caves | Encountered a Warlord checkpoint 5511 | -7/Lower Caves | Learned 8 Factory zone layouts 5516 | -7/Lower Caves | Learned Factory stockpile data 5689 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5788 | -7/Lower Caves | Discovered new exit (range 21) 5831 | -7/Lower Caves | Entered another Lower Caves area 5896 | -7/Lower Caves | Discovered new exit (range 13) 6021 | -7/Lower Caves | Found Prototype Device 6021 | -7/Lower Caves | Identified Heart of Steel 6120 | -7/Lower Caves | Lost 4 parts (1n1u2w) 6281 | -7/Lower Caves | Learned location of Extension (-4) 6511 | -7/Lower Caves | Build established: Skirmisher 6531 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6666 | -7/Lower Caves | Lost 3 parts (1p2w) 6718 | -7/Lower Caves | Lost 4 parts (2n2w) 6764 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6894 | -7/Lower Caves | Build established: Mutant 7194 | -7/Lower Caves | Crushed by falling debris 7284 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7298 | -7/Lower Caves | Core integrity fell below 50% 7310 | -7/Lower Caves | System corruption reached 10% 7329 | -7/Lower Caves | Core integrity fell below 20% 7348 | -7/Lower Caves | Lost 11 parts (1p2n3u5w) 7350 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07313_ Carbon-fiber Leg self-destruct mechanism malfunctions. 07314_ Axe destroyed. 07314_ System corrupted by crushing effect (+1). 07314_ Searching scrap... 07314_ Found 37 Matter. 07314_ Found Power Maul. 07314_ Found Thermal Converter. 07314_ Found Hpw. Tractor Beam. 07315_ Acquired 37 matter. 07317_ Carbon-fiber Leg destroyed. 07318_ Acquired Power Maul. 07320_ Imp. Melee Analysis Suite self-destruct mechanism malfunctions. 07324_ System corrupted: Component data lost. 07324_ Knocked back. A strange signal echoes through the caves. 07329_ Y-54 Guardian IFF system glitched. 07329_ B-48 Gladiator destroyed. 07336_ Y-54 Guardian misfires. 07339_ Imp. Light Armor Plating self-destruct mechanism malfunctions. 07342_ System corrupted: Power Maul targeting data glitched. Map ----- +----------------------------------------------------+ | ??????????# ## #??## ##??## ##?## ## | | ??????????# #### #### ### ## | | ?????????## [ = ## | | ???????### [ ##### | | ??????## ## # # # #???## ### | | ??????# #### ### ###### ##??### #### | | ??????# #??# #?###?# ### ##### | | ??????# ##??# ### ### ### ### | | ??????## ##???### # # ## | | ???????# #?????# ## # ## #### ## | | ???????## #?????## ### ### # #### ####### | | ????????###???????##?###?# ###### #??##?# | | ??????????????????????##?# #?## ##??### | | ?????????????????????# ## #?# ##### | | ???????????????####### ### ##### | | ???????????????# | | ???????????????# ##### | | ???????????????# ####### ##?# | | ??????????????? # #????### ##### | | ???????????????? # ???#?## ###?#### | | ???????????????? #???## !######?#?#### | | ??????????????? ##### #######?##??# | | ???????????????? ? ## #####?#??# | | ???????????????? ##?? # Y## #??####### | | ????????????????????? ##!!! ## ###?### | | ????????????????????? ?#@% = #### ##?###?# | | ????????????????????????##############??#?#?# | | ??????????????????????????????#?#??##???##### | | ????????????????????????????????#????#?####?## | | ????????????????????????????????##??#??##????# | | ???????????????????????????????##??##??###?## | | ????????????????????????????????#?########### # | | ?????????????????????????????????#???#??###?###### | | ????????????????????????????????#????#???##??###?# | | ????????????????????????????????????###??????#???# | | ?????????????????????????????????#?#???#??##???### | | ????????????????????????????????????????????#####? | | ???????????????????????????????????###??????##?### | | ?????????????????????????????????????##?????#?#### | | ??????????????????????????????????????#?#????###?# | | ????????????????????????????????????????##???#?### | | ??????????????????????????????????????????????#?## | | ??????????????????????????????????????????#???##?# | | ?????????????????????????????????????????#??#????? | | ???????????????????????????????????????????#?????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 16 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 5 Armor Coverage 225 Evasion (%) 40 Launcher Accuracy 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Core Analyzer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredPhasingSplitter Manual? 0 Play Time 01:55:59 Cumulative 116.2 hours Start 2020.04.09 @ 15:37:02 End 2020.04.10 @ 18:43:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0 Lore% 59 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02d5d77a-8d4c-4209-be8c-c80d53228484