Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.22 @ 03:46:24 Player: Sophie Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (164) 820 Value Destroyed (6236) 6236 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (453) 453 TOTAL SCORE: 14449 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 130 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Gravmag Array Improved Antigrav System Improved Antigrav System Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Matter Compressor Advanced Signal Interpreter Improved Targeting Computer Improved Kinecellerator System Restoration Module Improved Recalibrator > --- WEAPON ----------- Tesla Rifle KE Penetrator KE Penetrator Improved Datajack > --- INVENTORY -------- (None) [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Matter Compressor Processor Advanced Signal Interpreter Protection Experimental Utility Shielding Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 13 | . 1 2 . 2 2 . . 2 . . . . 2 . . 2 Power 2 | . . . . 1 1 . . . . . . . . . . . Propulsion 4 | . 1 1 . . . . . . . . . . 2 . . . Utility 5 | . . 1 . 1 . . . 2 . . . . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 Parts Attached 263 | 7 13 3 7 57 14 9 3 16 15 41 . 2 35 2 24 15 Power 52 | 1 3 1 1 15 4 3 2 2 2 5 . . 5 . 6 2 Engine 17 | 1 3 1 . 6 . . . . 2 2 . . 2 . . . Core 35 | . . . 1 9 4 3 2 2 . 3 . . 3 . 6 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 56 | 2 6 1 1 13 1 1 . 4 2 9 . . 12 . 4 . Treads 1 | . . . . 1 . . . . . . . . . . . . Leg 18 | 2 1 . . 4 . 1 . . 1 . . . 9 . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 10 | . 1 . . 2 . . . . . . . . 3 . 4 . Flight 27 | . 4 1 1 6 1 . . 4 1 9 . . . . . . Utility 75 | 2 1 1 . 17 3 2 1 6 4 9 . 2 8 2 8 9 Device 59 | . 1 1 . 9 2 2 1 5 3 9 . 2 7 2 7 8 Storage 2 | . . . . . . . . . . . . . . . 1 1 Processor 9 | 1 . . . 6 1 . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | 1 . . . 2 . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 80 | 2 3 . 5 12 6 3 . 4 7 18 . . 10 . 6 4 Energy Gun 22 | 1 1 . . 5 3 . . 2 . 3 . . 3 . 1 3 Energy Cannon 2 | . . . . . . . . . . . . . 2 . . . Ballistic Gun 52 | 1 2 . 5 6 3 3 . 2 5 15 . . 4 . 5 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . 1 . . . Unidentified Prototypes 10 | . . . . 3 1 . . 1 . . . . 3 . 1 1 Parts Lost 76 | . . . . 16 . 4 1 6 3 10 . 11 2 . 3 20 Power 14 | . . . . 2 . 2 . 2 . 2 . 3 . . . 3 Propulsion 25 | . . . . 9 . . . 2 1 5 . 4 . . 1 3 Utility 21 | . . . . 4 . . 1 1 1 . . 2 . . 2 10 Weapon 16 | . . . . 1 . 2 . 1 1 3 . 2 2 . . 4 Highest Loss Streak 9 | . . . . 5 . 4 1 6 1 4 . 7 1 . 1 9 Average Slot Usage (%) 86 | . 100 100 100 86 83 83 84 87 81 93 100 82 88 83 82 58 Engine 2 | . 12 10 5 4 . . . . 5 1 . . 7 . . . Core 12 | . . . 4 10 19 20 21 16 6 16 18 9 6 16 15 12 Leg 4 | . 27 . . 7 . . . . . . . . 23 . . . Hover 1 | . 2 . . 1 2 . . . . . . . 2 16 15 7 Flight 12 | . 7 40 40 13 11 14 14 17 12 19 25 17 . . . . Device 19 | . 4 20 20 15 14 14 20 26 26 24 25 24 26 22 21 16 Processor 8 | . 12 10 10 15 7 7 7 6 6 6 6 6 5 11 11 9 Protection 3 | . 7 . . . 7 7 . 1 4 6 6 5 . . . . Energy Gun 2 | . 6 . . 1 7 7 7 3 . . . . 2 . . 1 Ballistic Gun 13 | . 17 20 20 13 7 12 14 13 16 16 18 16 11 11 11 7 Special Melee Weapon 1 | . . . . 1 7 1 . . . . . . . 5 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 66 | 10 11 12 13 23 31 33 39 44 39 41 29 29 54 33 40 66 Greatest Support 121 | 20 30 20 20 25 11 11 11 36 28 32 30 33 121 84 84 84 Greatest Overweight (x) 11 | . 2 . . 4 3 2 3 3 1 1 . 1 7 . . 11 Average Overweight (x) . | . . . . . 2 1 2 1 . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 3 3 2 2 2 4 4 4 4 3 4 4 Average Carried 1 | . 3 3 3 3 1 2 1 . . . 4 3 . 2 2 . Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 4 3 3 3 2 2 1 1 1 4 4 4 1 3 2 4 Class Distribution -------------------- 24% | Hacker-Mutant 24% | Scavenger-Skirmisher 21% | Scavenger-Mutant 13% | Scavenger-Tank 4% | Scavenger-Sprinter 3% | Generator-Gunner 3% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Generator-Gunner | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Generator-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 6875 | 270 430 74 140 1354 284 98 85 541 318 1260 . 132 474 82 827 506 Remotely 1892 | . . 74 140 237 . . 85 458 . . . . 10 52 457 379 Salvage Created 7227 | . 413 40 285 1612 368 88 52 648 225 1257 . 109 623 . 927 580 Parts 381 | . 35 9 25 92 26 6 2 23 12 51 . 4 27 . 44 25 Haulers Intercepted 2 | . . . . . . . . . . . . . 2 . . . Recyclers Shooed 6 | . 1 . . 1 . . . 1 . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 135 | . 11 2 8 31 7 4 1 12 4 23 . 2 8 . 13 9 Guns 132 | . 11 1 8 31 7 3 1 12 4 23 . 2 7 . 13 9 AOE 2 | . . 1 . . . . . . . . . . 1 . . . Classes Destroyed 15 | . 3 2 2 3 1 . . . . 2 . . 1 . 1 . Worker 8 | . . 1 . 2 . . . . . . . . 2 . 1 2 Builder 4 | . . . . 2 1 . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . . . . . . . . . 2 . . . Recycler 3 | . . . . 2 . . . 1 . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . . . . . Watcher 9 | . 2 . . 4 2 . . . . . . . 1 . . . Swarmer 39 | . 4 2 3 10 2 3 . 4 . 4 . . 3 . . 4 Grunt 52 | . 7 . 3 9 3 . . 6 3 11 . . 2 . 6 2 Brawler 1 | . . . . . . . . . . 1 . . . . . . Duelist 4 | . . . 1 . . . . . . 3 . . . . . . Sentry 23 | . . . 1 11 1 . . . . 1 . . 2 . 4 3 Hunter 8 | . . . . 1 . 1 1 . 1 2 . . 1 . 1 . Programmer 7 | . . . . . 1 . . 2 . . . 2 . . 2 . Thief 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 3 4 3 10 3 3 1 5 3 8 . 1 4 . 5 5 Combat Bots Only 8 | . 3 2 3 4 3 3 1 4 3 8 . 1 3 . 4 5 Max Kills in Single Turn 3 | . 1 1 1 2 1 1 1 2 1 1 . 1 3 . 1 3 Gunslinging 2 | . . . . . . . . 1 . . . . . . . 2 Exploded 1 | . . 1 . . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Damage Taken 8841 | . 221 78 154 1068 362 273 86 501 387 911 . 769 467 . 1024 2540 Core 2162 | . 30 22 13 154 51 68 9 89 64 116 . 237 15 . 135 1159 Absorbed by Shields 128 | . . . . . . . . . . 53 . 75 . . . . Core Remaining (%) 79 | 100 88 . 91 72 . . 81 . . . . 40 . . 85 . Volleys Fired 519 | . 36 11 30 118 32 13 5 39 17 83 . 13 21 19 49 33 Largest 4 | . 2 2 2 2 2 3 2 3 3 3 . 3 3 2 2 4 Hottest 180 | . 85 40 40 61 108 128 51 111 79 79 . 75 143 66 66 180 Shots Fired 1150 | . 72 22 60 214 64 24 10 106 42 225 . 39 60 38 97 77 Gun 1148 | . 72 22 60 214 64 24 10 106 42 225 . 39 58 38 97 77 Cannon 2 | . . . . . . . . . . . . . 2 . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1039 | . 60 22 60 197 32 11 10 103 42 225 . 39 42 38 97 61 Thermal 80 | . 7 . . 17 32 13 . . . . . . 2 . . 9 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 31 | . 5 . . . . . . 3 . . . . 16 . . 7 Robot Hit Streak 53 | . 15 17 22 44 53 12 15 28 24 37 . 14 22 25 27 24 Robot Miss Streak 4 | . 2 2 1 3 1 2 . 2 2 3 . 2 4 1 1 1 Penetration Max 1 | . . . . 1 . . . 1 1 . . . 1 . 1 1 Secondary Targets 23 | . 3 . 1 2 2 . . 4 1 4 . . 1 . 2 3 Max Gunslinging Chain 2 | . 1 . 1 1 1 . . 1 1 1 . . 1 . 1 2 Shots Hit Robots 959 | . 57 14 52 178 54 22 9 92 33 180 . 33 47 36 84 68 Core Hits 359 | . 22 6 20 72 20 9 3 33 14 74 . 5 24 4 33 20 Critical Hits 27 | . . . 1 3 . . . 1 2 3 . . 1 2 10 4 Critical Kills 8 | . . . . 1 . . . . 1 2 . . . . 3 1 Critical Parts Destroyed 14 | . . . 1 2 . . . 1 1 1 . . . . 5 3 Melee Attacks 4 | . . . . 1 . . . . . . . . . . 1 2 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 . . . . . . . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18338 | . 622 351 419 3134 1066 291 124 1748 566 2763 . 622 1641 910 2388 1693 Guns 17573 | . 622 126 419 3131 1066 291 124 1746 566 2763 . 622 1140 910 2388 1659 Cannons 31 | . . . . . . . . . . . . . 31 . . . Explosions 695 | . . 225 . . . . . . . . . . 470 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 39 | . . . . 3 . . . 2 . . . . . . . 34 Kinetic 15822 | . 478 126 419 2840 503 58 124 1727 566 2763 . 622 987 910 2388 1311 Thermal 1860 | . 80 . . 291 563 233 . . . . . . 501 . . 192 Explosive 225 | . . 225 . . . . . . . . . . . . . . Electromagnetic 392 | . 64 . . . . . . 19 . . . . 153 . . 156 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 . . . 1 1 . 1 . . . 2 3 8 7 13 Average Corruption 2 | . 1 . . . 1 1 . 1 . . . 1 1 3 5 9 Corruption Purged 13 | . . . . . . 1 . 1 . . . . 3 2 6 . Effects 37 | . 1 . . . 2 2 . 1 . . . 5 6 2 11 7 Message Errors 11 | . 1 . . . 1 1 . 1 . . . . 2 . 2 3 Matter Fused 3 | . . . . . . . . . . . . . . 1 . 2 Heat Flow Errors 5 | . . . . . . . . . . . . 2 . . 2 1 Energy Discharges 4 | . . . . . . 1 . . . . . 2 . . 1 . Data Loss (minor) 6 | . . . . . 1 . . . . . . 1 2 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Targeting Errors 5 | . . . . . . . . . . . . . 1 . 4 . Weapon Failures 2 | . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 83 | . . . . . . . . . . . . . 83 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 83 | . . . . . . . . . . . . . 83 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . . . 1 . . . 1 . . . . 61 . . 16 Shots 1 | . . . . . . . . . . . . . 1 . . . Rammed 5 | . . . . 1 . . . 1 . . . . . . . 3 Targets Rammed 6 | . . . . 1 . . . 1 . . . . 1 . . 3 Kicked 1 | . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 96 11 26 407 99 132 4 135 . 362 . 127 138 . 231 481 Average Temperature 86 | . 26 4 6 122 34 64 1 37 . 143 . 89 77 . 36 209 Received Heat Transfer 2427 | . 147 27 72 603 132 . . 234 135 273 . 72 126 . 297 309 Effects 30 | . . . . 9 . . . . . 9 . . . . . 12 Shutdowns 10 | . . . . 5 . . . . . 1 . . . . . 4 Energy Bleed 2 | . . . . 1 . . . . . 1 . . . . . . Interference 8 | . . . . . . . . . . 4 . . . . . 4 Short Circuit 2 | . . . . 1 . . . . . . . . . . . 1 Damage (minor) 8 | . . . . 2 . . . . . 3 . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . 2 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 7 | . . . 1 1 2 1 . . . 1 . . . . 1 . Heat Transferred 3061 | . 185 . . 629 1076 525 . . . . . . 350 . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Peak Influence 416 | . 269 120 223 404 150 . . 197 . . . . 221 24 416 338 Average Influence 87 | . 79 75 110 124 47 . . 42 . . . . 50 12 171 102 Maximum Alert Level 2 | . 1 . 1 2 . . . . . . . . 1 . 2 1 Low Security (%) 89 | 100 93 100 85 83 100 . . 100 . . . . 98 100 57 87 Level 1 9 | . 6 . 14 16 . . . . . . . . 1 . 38 12 Level 2 . | . . . . . . . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 2 . 4 7 . . 5 . 1 . . 1 . 6 6 Investigation 8 | . 2 . . . 1 . . 1 . . . . 1 . 2 1 Extermination 5 | . . . . . 1 . . 2 . . . . . . 1 1 Reinforcement 11 | . . 2 . 1 2 . . 2 . . . . . . 3 1 Assault 1 | . . . . . . . . . . 1 . . . . . . Garrison 9 | . . . . 3 3 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 7 | . . 2 . 2 2 . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 279 | . 19 15 9 40 16 4 1 14 14 37 . 30 11 6 24 39 Peak Tracking Total 11 | . 4 11 3 5 3 3 1 3 7 10 . 9 3 6 7 11 Tactical Retreats 29 | . 1 1 1 1 1 . . . 2 4 . 7 . 1 1 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 6 | . 1 . . 2 1 . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 7 | . 1 . . . . . . 6 . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 1 3 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 19 | . . 6 . . . . . . . . . . 8 . 3 2 Max in Single Turn 8 | . . 4 . . . . . . . . . . 8 . 1 2 Garrison Access 3 | . . . . 1 . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 45 | . 9 1 . 12 2 . . 4 1 1 4 . 5 . 5 1 Terminals 27 | . 8 1 . 7 2 . . 3 . . . . 2 . 4 . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 . . . . . . . . 1 . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . 1 . 1 1 Total Hacks 147 | . 26 3 . 30 5 . . 11 1 1 29 . 19 . 19 3 Successful 118 | . 21 1 . 23 4 . . 10 1 1 29 . 12 . 15 1 Failed 29 | . 5 2 . 7 1 . . 1 . . . . 7 . 4 2 Catastrophic 4 | . 1 1 . 1 . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . 1 . . . . . . . . . . . . . 2 . Terminals 88 | . 25 3 . 19 5 . . 8 . . . . 10 . 18 . Fabricators 6 | . . . . . . . . 3 . . . . 3 . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . Recycling Units 6 | . 1 . . 1 . . . . . . . . 4 . . . Scanalyzers 6 | . . . . 6 . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . . . . . 2 . 1 3 Terminal Hacks 97 | . 20 1 . 12 4 . . 7 1 1 29 . 8 . 14 . Record 28 | . 5 . . 4 . . . 2 . . 11 . 1 . 5 . Part Schematic 10 | . . . . . 1 . . 1 . . 8 . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 12 | . 3 . . 3 . . . . . . 3 . 1 . 2 . Open Door 2 | . . . . . . . . . 1 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . 1 . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . . . . . . . . . 1 . 3 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . Transport Status 2 | . . . . . 1 . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . 1 . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . Registered Components 3 | . 1 . . 1 . . . . . . . . 1 . . . Registered Prototypes 3 | . 1 . . . . . . 1 . . . . 1 . . . Zone Layout 11 | . 5 1 . 1 1 . . 1 . . . . 1 . 1 . Fabricator Hacks 5 | . . . . . . . . 3 . . . . 2 . . . Load Schematic 3 | . . . . . . . . 2 . . . . 1 . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . . . . . . 1 . . . Report Inventory 3 | . 1 . . 1 . . . . . . . . 1 . . . Scanalyzer 6 | . . . . 6 . . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . 1 . 1 1 Seal Access 3 | . . . . 1 . . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 7 1 . 6 2 . . 4 . . . . 4 . 3 1 Full Trace Events 8 | . 2 . . . 1 . . 1 . . . . 1 . 2 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 3 1 . . 1 . . 8 . . . . . Parts Built 3 | . . . . . . . . 1 . . . . 2 . . . Matter 248 | . . . . . . . . 146 . . . . 102 . . . Time 98 | . . . . . . . . 73 . . . . 25 . . . Total Part Build Rating 5 | . . . . . . . . 3 . . . . 2 . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . . . . . . . 1 1 Non-combat 3 | . . . . 1 . . . . . . . . . . 1 1 Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 1 . . . . . . . . . . 1 2 parse_system 1 | . . . . . . . . . . . . . . . . 1 no_distress 2 | . . . . 1 . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 4 | . . . . . . . . . . 2 . 1 . 1 . . Largest Group 2 | . . . . . . . . . . 2 . 1 . 1 . . Highest-Rated Group 94 | . . . . . . . . . . 52 . 94 . 31 . . Highest-Rated Ally 94 | . . . . . . . . . . 32 . 94 . 31 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 3 . 12 . 7 . . Total Damage 615 | . . . . . . . . . . 141 . 346 . 128 . . Kills 3 | . . . . . . . . . . 1 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 . . 2 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 13055 | 62 903 91 315 2036 767 1585 501 1150 1291 1473 27 514 953 157 545 685 Spaces Moved 11472 | 46 860 145 642 1355 316 823 254 700 1248 1780 88 980 715 182 632 706 Core 361 | 4 . . . 3 . . . . . . . 7 59 . . 288 Treads . | . . . . . . . . . . . . . . . . . Legs 1733 | 42 531 . . 695 . . . . . . . . 465 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1664 | . . . . 118 123 . . . . . . . 191 182 632 418 Flight 7714 | . 329 145 642 539 193 823 254 700 1248 1780 88 973 . . . . Fastest Speed 31 | 50 34 31 31 31 180 109 184 31 34 31 31 31 50 52 52 50 Average Speed 94 | 113 87 33 33 116 193 183 190 139 97 62 31 47 108 52 52 77 Slowest Speed 600 | 120 210 34 34 380 240 184 259 259 120 120 31 120 400 52 56 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 14 | . 3 . 7 4 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 97 19 99 94 11 79 25 14 99 99 73 96 14 86 10 21 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . 2 1 . 3 3 . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 87 | . . 31 . 2 . . 1 . . 1 . . 22 . 14 16 Melee . | . . . . . . . . . . . . . . . . . Projectile 34 | . . . . 2 . . 1 . . 1 . . . . 14 16 AOE 53 | . . 31 . . . . . . . . . . 22 . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Total 12757 | 52 944 165 683 1607 409 877 263 803 1290 1986 87 1002 850 204 753 782 Wait 223 | . 12 6 4 38 12 29 . 31 . 44 . 3 32 . 10 2 Move 11429 | 45 853 144 627 1346 315 822 253 699 1247 1779 87 979 715 181 631 706 Hop 14 | . 3 . 7 4 . . . . . . . . . . . . Pick Up 54 | . 10 . 1 6 2 . . 3 . 5 . 2 8 2 10 5 Fast Attach 122 | 7 6 1 . 30 4 5 . 6 8 19 . . 21 . 5 10 Attach 25 | . . 1 . 5 1 . 1 1 . 3 . . 7 . 5 1 Detach 47 | . 1 . . 8 3 1 . 2 2 8 . . 14 . 3 5 Swap 116 | . 7 1 7 22 9 4 2 9 7 19 . 2 7 2 14 4 Drop 176 | . 16 1 7 28 13 3 2 12 9 22 . 3 24 . 25 11 Fire 519 | . 36 11 30 118 32 13 5 39 17 83 . 13 21 19 49 33 Melee 4 | . . . . 1 . . . . . . . . . . 1 2 Ram 5 | . . . . 1 . . . 1 . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 14) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Propulsion x1 179 | -10/Materials | Identified exit to Mines 179 | -10/Materials | Discovered exit to Mines (range 8) 233 | -10/Materials | Identified exit to Materials 233 | -10/Materials | Discovered exit to Materials (range 9) 275 | -10/Materials | Discovered exit to Mines (range 8) 320 | -10/Materials | Build established: Hacker-Mutant 848 | -10/Materials | Discovered exit to Materials (range 10) 940 | -10/Materials | Discovered exit to Materials (range 16) 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1000 | -9/Materials | Identified exit to Mines 1000 | -9/Materials | Discovered exit to Mines (range 18) 1057 | -9/Materials | Entered Mines 1138 | -9/Mines | Identified exit to Materials 1138 | -9/Mines | Discovered exit to Materials (range 6) 1318 | -9/Mines | Discovered exit to Materials (range 15) 1335 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1372 | -9/Mines | Entered Materials 1372 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1547 | -8/Materials | Identified exit to Factory 1547 | -8/Materials | Discovered exit to Factory (range 4) 1801 | -8/Materials | Lost 5 parts (3n2u) 2106 | -8/Materials | Build established: Scavenger-Mutant 2117 | -8/Materials | Garrison activated, responded to threat 2181 | -8/Materials | Lost 3 parts (1p1n1w) 2544 | -8/Materials | Discovered exit to Factory (range 12) 2650 | -8/Materials | Identified exit to Storage 2650 | -8/Materials | Discovered exit to Storage (range 10) 2775 | -8/Materials | Discovered exit to Storage (range 14) 2955 | -8/Materials | Discovered exit to Factory (range 9) 3306 | -8/Materials | Build established: Hacker-Mutant 3367 | -8/Materials | Repaired Lgt. Nuclear Core 3408 | -8/Materials | Entered Factory 3408 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3794 | -7/Factory | Garrison activated, responded to threat 3969 | -7/Factory | Identified exit to Lower Caves 3969 | -7/Factory | Discovered exit to Lower Caves (range 4) 4175 | -7/Factory | Entered Lower Caves 4271 | -7/Lower Caves | Build established: Scavenger-Mutant 4582 | -7/Lower Caves | Lost 4 parts (2p2w) 4900 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5425 | -7/Lower Caves | Learned Factory terminal intel 5437 | -7/Lower Caves | Identified exit to Lower Caves 5437 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 5760 | -7/Lower Caves | Entered another Lower Caves area 5812 | -7/Lower Caves | Identified exit to Factory 5812 | -7/Lower Caves | Discovered exit to Factory (range 10) 6261 | -7/Lower Caves | Entered Factory 6261 | -6/Factory | Evolved 2 slots: Utility x2 6262 | -6/Factory | Loaded intel: 20 terminal locations 7196 | -6/Factory | Identified exit to Factory 7196 | -6/Factory | Discovered exit to Factory (range 7) 7285 | -6/Factory | Fabricated Cryofiber Web (x1) 7354 | -6/Factory | Lost 6 parts (2p2n1u1w) 7366 | -6/Factory | Identified exit to Lower Caves 7366 | -6/Factory | Discovered exit to Lower Caves (range 15) 7411 | -6/Factory | Entered Lower Caves 7416 | -6/Lower Caves | Learned Factory terminal intel 7616 | -6/Lower Caves | Build established: Hacker-Mutant 7616 | -6/Lower Caves | Attracted the attention of an 0b10 base 7659 | -6/Lower Caves | Encountered a Warlord checkpoint 7731 | -6/Lower Caves | Identified exit to Lower Caves 7731 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 7986 | -6/Lower Caves | Build established: Scavenger-Tank 8702 | -6/Lower Caves | Entered another Lower Caves area 8705 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8802 | -6/Lower Caves | Destroyed 8 combat bots 8966 | -6/Lower Caves | Discovered exit to Factory (range 6) 9514 | -6/Lower Caves | Learned Factory garrison access intel 9541 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9573 | -6/Lower Caves | Encountered a Warlord checkpoint 9619 | -6/Lower Caves | Lost 4 parts (2n2w) 9972 | -6/Lower Caves | Imp. Sensor Array stolen by Master Thief 10160 | -6/Lower Caves | Learned Factory terminal intel 10161 | -6/Lower Caves | Identified exit to Data Miner 10161 | -6/Lower Caves | Discovered exit to Data Miner (range 8) 10175 | -6/Lower Caves | Entered Data Miner 10175 | -6/Data Miner | Identified exit to Proximity Caves 10175 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 10181 | -6/Data Miner | Met Data Miner 10191 | -6/Data Miner | Learned location of Section 7 (-3) 10191 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10194 | -6/Data Miner | Received God Mode back door access code from Data Miner 10197 | -6/Data Miner | Build established: Scavenger-Sprinter 10202 | -6/Data Miner | Entered Proximity Caves 10217 | -5/Proximity Caves | Escorted by Enhanced Grunt 10221 | -5/Proximity Caves | Spotted B-75 Beast 10525 | -5/Proximity Caves | Build established: Scavenger-Tank 10676 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10679 | -5/Proximity Caves | Learned location of Armory (-3) 10702 | -5/Proximity Caves | Core integrity fell below 50% 10712 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10716 | -5/Proximity Caves | Entered Factory 10716 | -5/Factory | Evolved 2 slots: Propulsion x2 10717 | -5/Factory | Identified exit to Upper Caves 10718 | -5/Factory | Loaded intel: 20 terminal locations 10719 | -5/Factory | Loaded intel: 3 garrison access locations 10740 | -5/Factory | Lost 7 parts (1p3n2u1w) 11229 | -5/Factory | Build established: Generator-Gunner 11447 | -5/Factory | Discovered exit to Upper Caves (range 7) 11565 | -5/Factory | Fabricated Tractor Beam (x2) 11669 | -5/Factory | Sucked down chute 11669 | -5/Factory | Entered Waste 11670 | -5/Waste | Met a frightened Derelict 11684 | -5/Waste | EMP discharged 11698 | -5/Waste | Spotted C-40 Crusher 11740 | -5/Waste | Spotted C-40 Crusher 11740 | -5/Waste | Spotted C-40 Crusher 11770 | -5/Waste | Spotted C-40 Crusher 11772 | -5/Waste | Spotted C-40 Crusher 11775 | -5/Waste | Spotted C-40 Crusher 11784 | -5/Waste | EMP discharged 11791 | -5/Waste | Identified exit to Factory 11791 | -5/Waste | Discovered exit to Factory (range 12) 11826 | -5/Waste | Entered Factory 11827 | -5/Factory | Loaded intel: 20 terminal locations 11903 | -5/Factory | Build established: Scavenger-Mutant 11937 | -5/Factory | Incoming investigation squad redirected 12033 | -5/Factory | Identified exit to Factory 12033 | -5/Factory | Discovered exit to Factory (range 5) 12371 | -5/Factory | Entered another Factory area 12371 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12481 | -4/Factory | Garrison activated, responded to threat 12489 | -4/Factory | Incoming investigation squad redirected 12876 | -4/Factory | Lost 5 parts (2n1u2w) 12949 | -4/Factory | System corruption reached 10% 12959 | -4/Factory | Core integrity fell below 50% 12985 | -4/Factory | Lost 9 parts (3p6u) 13046 | -4/Factory | Core integrity fell below 20% 13056 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- R-10 Processor collects Wave Gun. Assembly Bed disabled. Door malfunctions. Terminal disabled. Slug penetrates Terminal. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Door malfunctions. Slug penetrates Wall. Manufacturing Mainframe disabled. Slug penetrates Manufacturing Mainframe. Penetrated by Slug. H>H Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????#! """"""""" #????????????????? | | ???????????????????# ################## | | ???????????????????# """"""""" + | | ???????????????????# ################ | | ???????????????????# """"""""" #??????????????# | | ???????????????????# #??????????????# | | ???????????????????# """"""""" #??????????????# | | ???????????????????# #???##########?# | | ???????????????????# """"""""" #???# #?# | | ???????????????????#] #???# "" =#?# | | ????######################+########## "" ### | | ????# """"" ! ! # + = """ + | | ????# "" F" # ######## """ ##### | | ????# "" "" p h# #??????# """ #???? | | ????# " "" %/ u #??????# * #???? | | ????# """" #g@ #??????# =#???? | | ????# = """" # u #??????# =#???? | | ????# """ # ############+####???? | | ????# # h #???? | | ????#################### #???? | | ??????????############## #???? | | ??????????# # #???? | | ??????????# #k R #???? | | ??????????# # ####+#######+#####??? | | ??????????# # # # #??? | | ??????????# # # """" # % """ #??? | | ??????????# + R " T"" # """ #??? | | ??????????# # # # """ #??? | | ??????????# # # # #??? | | ??????????# # # # """ #??? | | ??????????# # # # """ #??? | | ??????????# # # # """ +??? | | ??????????# # # # #??? | | ??????????############## # """ ####+#####??? | | ???????????????????????# # """" #??# #??????? | | ???????????????????????# # """" #??# #??????? | | ???????????????????????# #] """" #??# #??????? | | ???????????????????????# # """" #??# #??????? | | ???????????????????????# # """" #### ######## | | ???????????????????????# # # # "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 53 Energy Capacity 770 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 18 Base Temperature (-) 200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Tractor Beam | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Cryofiber Web | x1 | -6/Factory Tractor Beam | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Gunslinger Challenges ------------ None Game ------ Seed GaussCombatMinigun Manual? 0 Play Time 03:21:18 Cumulative 30.3 hours Start 2020.05.22 @ 00:15:55 End 2020.05.22 @ 03:46:24 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 5 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Cog Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f767945f-8f60-40e7-a901-fbace076293b