Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 11:08:02 Player: quak Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 200 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 188/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached . | . . Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility . | . . Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon . | . . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . To Critical Strikes . | . . Average Backups . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Average Slot Usage (%) . | . . Peak Build Rating . | . . Average Rating . | . . On Entrance . | . . Avg Prop Armor Cover (%) . | . . Naked Turns 139 | . 139 Heaviest Build . | . . Greatest Support 3 | 3 3 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried . | . . Average Carried . | . . Final Capacity 5 | 5 5 Final Carried . | . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 80 | 80 . Remotely . | . . Salvage Created . | . . Parts . | . . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed . | . . Classes Destroyed . | . . Best Kill Streak . | . . Combat Bots Only . | . . Max Kills in Single Turn . | . . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 34 | . 34 Missed 12 | . 12 Hits 22 | . 22 Projectile 22 | . 22 Critical Strikes 2 | . 2 Damage Taken 251 | . 251 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired . | . . Largest . | . . Hottest . | . . Shots Fired . | . . Gun . | . . Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak . | . . Robot Miss Streak . | . . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots . | . . Core Hits 1 | . 1 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 16 | . 16 Guns . | . . Cannons . | . . Explosions . | . . Melee . | . . Ramming 16 | . 16 Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 2 | . 2 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Effects 3 | . 3 Message Errors 1 | . 1 Matter Fused 1 | . 1 Energy Discharges 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 8 | . 8 Shots . | . . Rammed 4 | . 4 Targets Rammed 4 | . 4 Kicked . | . . Crushed . | . . Highest Temperature 2 | . 2 Average Temperature 2 | . 2 Received Heat Transfer 69 | . 69 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 40 | . 40 Initial . | . . Average 13 | . 14 Influence Increases 60 | . 60 Successful Hack 15 | . 15 Lose Combat Pursuer 45 | . 45 Influence Decreases 35 | . 35 Time Decay 35 | . 35 Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 10 | . 10 Peak Tracking Total 7 | . 7 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 5 | . 5 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 11 | . 11 Successful 2 | . 2 Failed 9 | . 9 Catastrophic 2 | . 2 Database Lockouts . | . . Manual 10 | . 10 Terminals 10 | . 10 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Record 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals 1 | . 1 Botnet 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 5 | . 5 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 148 | 9 139 Spaces Moved 265 | 18 247 Core 265 | 18 247 Treads . | . . Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 50 | 50 50 Slowest Speed 50 | 50 50 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 32 | 4 60 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 280 | 17 263 Wait 12 | . 12 Move 264 | 17 247 Hop . | . . Pick Up . | . . Fast Attach . | . . Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire . | . . Melee . | . . Ram 4 | . 4 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 13) 120 | -10/Materials | Discovered new exit (range 3) 135 | -10/Materials | Core integrity fell below 50% 141 | -10/Materials | Core integrity fell below 20% 149 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- subcomponents. Advanced fabricators can complete complex tasks more quickly. 00088_ System corrupted: Matter fused (-10). 00120_ EXIT=FOUND 00124_ X9FZDYCCQ#MOP4IA::=V1HPKUG 00128_ Connecting with Terminal... 00128_ Triggered EMP Trap. 00128_ A bubble of electromagnetic force engulfs the area. 00128_ Material Processor disabled. 00128_ Terminal disabled. 00128_ Shock Trap short circuited. 00128_ The floor emits a surge of raw power. 00129_ Triggered EMP Trap. 00129_ A bubble of electromagnetic force engulfs the area. 00129_ Shock Trap short circuited. 00129_ The floor emits a surge of raw power. 00132_ Critical hit (Burn: +37). 00143_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | #######??????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | # #??????????????????#########??????????????? | | ??! #######???????????# #??????????????? | | ####+### #???????????# #??????????????? | | #???????????# #??????????????? | | #???????????# #??????????????? | | #???????????# #??????????????? | | ######## #???????????# k #??????????????? | | #??????## ##??##+####### #??????????????? | | #???????# #???# g ss@ #??????????????? | | #???????# ##### s###### #??????????????? | | #???????# #????#####+####??????????????? | | #??????## #????????????????????????????? | | #??????# " #????????????????????????????? | | #??????## "" #????????????????????????????? | | #??????# """ #????????????????????????????? | | ##?????# """ #????????????????????????????? | | #?????# "" #????????????????????????????? | | #?????# #????????????????????????????? | | #?????# ! #????????????????????????????? | | #?????#### #????????????????????????????? | | #????????+ #????????????????????????????? | | ##????????#########+##???????????????????????????? | | #???????????????# #???????????????????????????? | | #?????????#?????# ! #???????????????????????????? | | #???????? #?????# #???????????????????????????? | | ##?????? ??????# #???????????????????????????? | | ######+##??????# #???????????????????????????? | | ##?????# #???????????????????????????? | | +?????######???????????????????????????? | | ##??????????????????????????????????????? | | ^ #???????????????????????????????????????? | | # ^ ##??????????????????????????????????????? | | ^ ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 198 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchCloakInterpreter Manual? 0 Play Time 00:04:01 Cumulative 40.3 hours Start 2026.02.04 @ 11:05:57 End 2026.02.04 @ 11:08:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b8a8f1-e779-4c86-a595-d8b019645cff