Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.22 @ 15:53:05 Player: Yanek Result: Destroyed by as-97275 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (148) 148 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 583 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 207/300 Energy 75/100 System Corruption 0% Temperature Cool (75) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Terrain Scanner > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (15) --- Large Storage Unit Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Large Storage Unit Small Laser Light Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 5 6 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 2 | . 1 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 6 | 1 2 3 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 87 94 Engine 13 | . 14 12 Leg 27 | . 28 27 Device 5 | . 2 13 Storage 13 | . 13 14 Energy Gun 15 | . 14 16 Ballistic Gun 9 | . 13 . Ballistic Cannon 1 | . . 5 Peak Build Rating 9 | 5 9 8 Average Rating 6 | 3 7 7 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 32 | 6 29 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 13 | 5 14 15 Most Carried 15 | 4 15 15 Average Carried 10 | 2 11 13 Final Capacity 15 | 5 15 15 Final Carried 14 | 4 14 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 346 | 251 65 30 Remotely . | . . . Salvage Created 243 | 37 142 64 Parts 19 | 1 18 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | 1 5 7 Guns 10 | 1 5 4 Cannons 3 | . . 3 Classes Destroyed 4 | 1 2 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 3 | 1 2 . Assembled 7 | . . 7 Best Kill Streak 7 | 1 3 7 Combat Bots Only 7 | 1 3 7 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 101 | 1 23 77 Missed 33 | . 11 22 Damage Taken 1005 | 9 83 913 Core 252 | 9 27 216 Absorbed by Shields . | . . . Ignored by Resistances 284 | 3 28 253 Core Remaining (%) 96 | 96 . . Volleys Fired 36 | 1 15 20 Largest 2 | 2 2 2 Hottest 95 | 70 70 95 Shots Fired 67 | 2 30 35 Gun 52 | 2 30 20 Cannon 15 | . . 15 Launcher . | . . . Special . | . . . Kinetic 33 | 1 15 17 Thermal 31 | 1 15 15 Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 8 | 2 7 8 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 45 | 2 20 23 Core Hits 27 | 2 12 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 514 | 20 179 315 Guns 334 | 20 179 135 Cannons 180 | . . 180 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 260 | 7 54 199 Thermal 244 | 13 125 106 Explosive . | . . . Electromagnetic 10 | . . 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . . 5 Impact . | . . . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 145 | 30 46 145 Average Temperature 56 | 18 21 82 Received Heat Transfer 196 | 6 30 160 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 561 | 37 287 237 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 153 | 20 153 . Initial 11 | . 11 . Average 39 | 4 66 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | 1 8 9 Peak Tracking Total 9 | 1 4 9 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 3 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 706 | 95 420 191 Spaces Moved 321 | 75 179 67 Core 15 | 15 . . Treads . | . . . Legs 306 | 60 179 67 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 167 | 106 185 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 9 34 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 424 | 86 240 98 Wait 20 | 1 19 . Move 319 | 74 178 67 Hop . | . . . Pick Up 24 | 5 18 1 Fast Attach 6 | 4 2 . Attach 11 | 1 2 8 Detach 1 | . 1 . Swap 4 | . 2 2 Drop 3 | . 3 . Fire 36 | 1 15 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 12) 516 | -10/Materials | Entered Mines 635 | -10/Mines | Assembled infested the area 683 | -10/Mines | Core integrity fell below 50% 702 | -10/Mines | Core integrity fell below 20% 707 | -10/Mines | Destroyed by as-97275 with Assembled Rifle Last Messages --------------- as-29557 knocked back. as-29557 destroyed. as-82198 knocked back. as-82198 destroyed. as-39301 destroyed. EM Pulse Gun destroyed. Aluminum Leg destroyed. as-14416 knocked back. Ion Engine destroyed. Sml. Laser destroyed. Destroyed Asb. Hover Unit. Aluminum Leg destroyed. Lgt. Cannon severed. as-14416 destroyed. Aluminum Leg destroyed. Terrain Scanner destroyed. Lgt. Ion Engine destroyed. as-36433 destroyed. as-34766 destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#?????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ????????????????????????##?###???????????????????? | | ??????????????????????#??## ##??????????????????? | | ???????????????? ???????## #??????????????????? | | ???????????????????????## #??????????????????? | | ?????????????????????### #??????????????????? | | ????????????????????## ##???? ????????????? | | ???????#???#???#???## ##????? ??????????? | | ??????#?????????????# %a % #??#?????????????? | | ?????#?????????#?#?## %%%## % ?????????? | | #????#??????????#?## %%] ##????? ???????? | | ##????????????#???# %@##?????????????????????? | | ##????##?????????# ##??????????????????????? | | ##???????#??????## ####???#???????????????????? | | #???????#???????# #?????#???#????????????????? | | ##??????????##### ##### ##??????#??????????? | | #?#???????## %] #?????????????????? | | ##?#?#?????# ### """???????????????????? | | # #???#?#????# #?####### """???????????????????? | | # #???????#### #??????????""???????????????????? | | # ##??????#### ####### ????????????????????? | | # #???###### ??????????????????? | | # #??## ???????????????????? | | #??# ## ## ???????????????????? | | ##?## ## #??#???? ???????????????????? | | #### #### #?? ????????????????????????? | | ## #??## #####???????????????????????????? | | ##??## ###??????????????????????????????? | | ##????####????????????????????????????????? | | #?#????#??????????????????????????????????? | | ##?????????????????????????????????????????? | | #####??????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Challenges ------------ None Game ------ Seed BiometalVoltaicNeutralizer Manual? 0 Play Time 00:34:58 Cumulative 0.5 hours Start 2024.09.22 @ 10:26:06 End 2024.09.22 @ 15:53:05 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 0 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a029e26-eebc-4b7b-920a-0661e9544589