Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.04 @ 11:39:31 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (434) 434 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1109) 1109 TOTAL SCORE: 4883 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 542 Met Imprinter 300 Was Imprinted 300 Friendly Fire -45 Cogmind --------- Core Integrity 796/850 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Small Storage Unit Z-Drone Bay (1/2) > --- WEAPON (3) ------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY (8) ---- EM Pulse Gun Small Laser Spread Laser Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Phasing Sabre Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Z-Drone Bay > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Phasing Sabre > --- INVENTORY -------- EM Pulse Gun Small Laser Spread Laser Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Flamer Self-destruct Interrupter [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Z-Drone Bay Storage Small Storage Unit Weapon Phasing Sabre Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 3 | . . 1 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 32 | 6 . 3 . 1 4 18 Power 5 | 1 . . . . . 4 Engine 5 | 1 . . . . . 4 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 2 . . 1 7 Treads . | . . . . . . . Leg 12 | 2 . 2 . . 1 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 2 | 1 . . . . . 1 Device 1 | . . . . . . 1 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . 1 . 1 3 6 Energy Gun 7 | 2 . 1 . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 2 | . . . . . 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . . . 1 1 Highest Loss Streak 1 | . . . . . 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 75 | . 85 71 77 77 76 67 Engine 11 | . 14 11 11 11 11 11 Leg 31 | . 28 27 33 33 33 28 Storage 10 | . 14 11 11 11 11 6 Energy Gun 12 | . 28 22 22 15 . 8 Impact Weapon 2 | . . . . . 10 1 Slashing Weapon 6 | . . . . 6 10 4 Naked Turns . | . . . . . . . Heaviest Build 39 | 13 13 15 15 17 17 39 Greatest Support 80 | 20 20 30 30 30 35 80 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 1 4 5 8 8 8 Average Carried 6 | . . 2 4 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | . 1 4 4 8 7 8 Class Distribution -------------------- 90% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 575 | 225 35 30 . 10 35 240 Remotely . | . . . . . . . Salvage Created 590 | . 173 84 . . 79 254 Parts 27 | . 8 6 . . 7 6 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . 13 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 14 | . 5 2 . . 5 2 Guns 7 | . 4 2 . . . 1 Cannons 1 | . . . . . . 1 AOE 6 | . 1 . . . 5 . Classes Destroyed 4 | . 2 1 . . . 1 Hauler 2 | . . . . . . 2 Swarmer 9 | . 2 . . . 5 2 Grunt 4 | . 3 1 . . . . Brawler 1 | . . 1 . . . . Best Kill Streak 5 | . 2 2 . . 5 2 Combat Bots Only 5 | . 2 2 . . 5 2 Max Kills in Single Turn 3 | . 1 1 . . 3 2 Gunslinging . | . . . . . . . Exploded 3 | . 1 . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 993 | . 99 119 . . 447 328 Core 228 | . 19 11 . . 144 54 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 92 . . . 61 . Volleys Fired 34 | . 12 6 . . 6 10 Largest 3 | . 2 2 . . 1 3 Hottest 210 | . 80 105 . . 30 210 Shots Fired 61 | . 24 12 . . 6 19 Gun 50 | . 24 12 . . . 14 Cannon . | . . . . . . . Launcher 6 | . . . . . 6 . Special 5 | . . . . . . 5 Kinetic . | . . . . . . . Thermal 29 | . 12 6 . . . 11 Explosive 6 | . . . . . 6 . Electromagnetic 26 | . 12 6 . . . 8 Robot Hit Streak 5 | . 5 5 . . 3 4 Robot Miss Streak 2 | . 2 2 . . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 42 | . 16 9 . . 5 12 Core Hits 38 | . 8 8 . . 16 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks 7 | . . . . . 4 3 Impact 1 | . . . . . . 1 Slashing 6 | . . . . . 4 2 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 1417 | . 240 122 . . 442 613 Guns 505 | . 198 122 . . . 185 Cannons . | . . . . . . . Explosions 443 | . 42 . . . 326 75 Melee 422 | . . . . . 116 306 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 387 | . 100 73 . . . 214 Explosive 326 | . . . . . 326 . Electromagnetic 282 | . 140 49 . . . 93 Impact 126 | . . . . . . 126 Slashing 296 | . . . . . 116 180 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 184 | . . . . . 25 159 Projectiles . | . . . . . . . Explosions 25 | . . . . . 25 . Melee 159 | . . . . . . 159 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . 17 . . . 46 . Shots 3 | . 1 . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 232 | . 117 207 . . . 232 Average Temperature 68 | . 42 104 . . . 71 Received Heat Transfer 156 | . 27 24 . . 27 78 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 . . . . 2 Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 980 | . 175 90 . . . 715 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 552 | . 198 137 53 . . 552 Initial 178 | . . 83 53 . . 178 Average 202 | . 76 117 53 . . 346 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 60 | 100 100 100 100 . . 15 Level 1 28 | . . . . . . 61 Level 2 10 | . . . . . . 23 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 . . 4 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault 2 | . . . 1 . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 9 2 . . 12 17 Peak Tracking Total 5 | . 5 2 . . 4 4 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 3 | . 2 1 . . . . Terminals 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 4 1 . . . . Successful 3 | . 2 1 . . . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . . 4 Terminals 5 | . 4 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 1 . . . . Record 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies 11 | . . . 1 9 1 . Largest Group 11 | . . . 1 10 11 11 Highest-Rated Group 356 | . . . 31 327 356 356 Highest-Rated Ally 40 | . . . 31 40 40 40 Zionite Dispatches 1 | . . . . . . 1 Recon 1 | . . . . . . 1 Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks 133 | . . . . . 31 102 Total Damage 2219 | . . . . . 469 1750 Kills 17 | . . . . . 6 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 2264 | 59 171 119 61 1076 412 366 Spaces Moved 1660 | 49 105 76 50 873 268 239 Core 19 | 19 . . . . . . Treads . | . . . . . . . Legs 1641 | 30 105 76 50 873 268 239 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 92 120 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 36 9 22 86 49 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . 2 . . . 37 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 47 | . 2 . . . 37 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 1868 | 62 126 91 51 901 346 291 Wait 101 | 3 9 1 . 24 62 2 Move 1654 | 48 104 75 49 872 267 239 Hop . | . . . . . . . Pick Up 17 | 5 1 5 1 4 . 1 Fast Attach 12 | 1 . . . . . 11 Attach 7 | 5 . 1 . . 1 . Detach . | . . . . . . . Swap 13 | . . 2 . 1 3 7 Drop 14 | . . 1 1 . 1 11 Fire 34 | . 12 6 . . 6 10 Melee 6 | . . . . . 4 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 10 | . . . . . 2 8 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 3) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Discovered new exit (range 14) 313 | -9/Materials | Build established: Mutant 350 | -9/Materials | Entered Mines 351 | -9/Mines | Met a Derelict testing a Signal Generator 361 | -9/Mines | Found Signal Generator 399 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 411 | -9/Mines | Entered Zion 411 | -7/Zion | Accompanied by 1 ally 586 | -7/Zion | Visited the Megawrench Repair Shop 904 | -7/Zion | Learned Factory emergency access door positions 1180 | -7/Zion | Imprinted 1183 | -7/Zion | Declared Zion's savior 1436 | -7/Zion | Discovered new exit (range 12) 1447 | -7/Zion | Gained Derelict followers 1487 | -7/Zion | Entered Proximity Caves 1487 | -6/Proximity Caves | Accompanied by 10 allies 1859 | -6/Proximity Caves | Discovered new exit (range 10) 1899 | -6/Proximity Caves | Entered Factory 1899 | -6/Factory | Accompanied by 11 allies 1899 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 1900 | -6/Factory | Identified exit to Lower Caves 2030 | -6/Factory | Spotted B-75 Beast 2052 | -6/Factory | Allies destroyed B-75 Beast 2166 | -6/Factory | Zion Recon squad teleported in 2205 | -6/Factory | Garrison activated, responded to threat 2249 | -6/Factory | First assault squad dispatched 2265 | -6/Factory | Self-destructed Last Messages --------------- 02249_ L-41 Fighter sneak attacks. 02250_ PX-XEC(M) Imp. Deuterium Engine severed. 02250_ U-05 Engineer builds a Door. 02251_ TU-JD8(M) destroyed. 02253_ L-41 Fighter shuts down. 02253_ OC-YQ0(M) destroyed. 02254_ U-05 Engineer builds a Wall. 02256_ PX-XEC(M) destroyed. 02257_ Attempting to rewire L-41 Fighter. 02258_ U-05 Engineer builds a Wall. 02259_ M-28 Smith repairs L-41 Fighter. 02259_ Attempting to rewire L-41 Fighter. 02259_ Flamer destroyed. 02260_ Attempting to rewire L-41 Fighter. 02261_ Carbon-fiber Leg severed. 02261_ M-28 Smith repairs L-41 Fighter. 02262_ Attempting to rewire L-41 Fighter. 02263_ R-10 Processor collects Autogun. 02264_ Attempting to rewire L-41 Fighter. 02265_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????# ## ## * %[ | | ?????????????????????????# ##########+# [! 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