Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 17:35:14 Player: ILikeVoltron Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2902) 2902 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 6579 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/850 Matter 137/300 Energy 99/100 System Corruption 4% Temperature Warning (318) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Fission Core Improved Thermal Generator Improved Heat Sink Large Battery (200) Medium Matter Pod (100) Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Light Armor Plating Thermal Shield Shield Generator Dynamic Insulation System Tractor Beam Phase Cannon Coil Gun Coil Gun Coil Gun Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Phase Cannon Phase Cannon Coil Gun > --- INVENTORY -------- Light Fission Core Improved Thermal Generator Large Battery Medium Matter Pod Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Light Armor Plating Thermal Shield Shield Generator Improved System Shield Dynamic Insulation System Tractor Beam Coil Gun Coil Gun Coil Gun Grenade Launcher Grenade Launcher Spear [Rating: 67] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Improved System Shield Protection Reactive Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 2 1 . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 82 | 1 13 13 11 24 20 Power 6 | . 1 3 . 2 . Engine 4 | . 1 3 . . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 26 | . 5 3 4 9 5 Treads 15 | . 2 3 3 2 5 Leg 10 | . 3 . 1 6 . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 4 3 4 7 9 Device 12 | 1 . . 1 5 5 Storage 7 | . 4 1 . 2 . Processor 3 | . . . 1 . 2 Hackware 1 | . . . . . 1 Protection 5 | . . 2 2 . 1 Artifact . | . . . . . . Weapon 22 | . 3 4 3 6 6 Energy Gun 5 | . . . 2 3 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 8 | . 2 2 1 1 2 Ballistic Cannon 1 | . . . . 1 . Launcher 5 | . 1 2 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 3 . Corrupted Parts 1 | . . . . 1 . System Corruption 8 | . . . . 8 . Parts Lost 48 | . 3 5 2 20 18 Power 6 | . 1 2 . 2 1 Propulsion 20 | . . 1 2 10 7 Utility 10 | . . 1 . 4 5 Weapon 12 | . 2 1 . 4 5 Highest Loss Streak 14 | . 2 2 1 7 14 To Critical Strikes 1 | . . . . . 1 Average Backups 16 | 7 11 16 19 18 18 Power 1 | 1 . 1 1 . 1 Propulsion 1 | 4 3 1 . . . Utility 9 | . 5 10 11 11 11 Weapon 4 | 1 1 3 5 5 5 Tool/Special . | . . . . . . Unused Backups 36 | 7 7 1 3 4 14 Power 8 | 1 1 1 1 2 2 Propulsion 9 | 2 6 . . 1 . Utility 11 | 1 . . 2 1 7 Weapon 8 | 3 . . . . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 89 97 98 83 91 Engine 6 | . 14 10 9 1 . Core 2 | . . . . 5 5 Treads 27 | . 15 43 41 19 25 Leg 5 | . 12 . 2 7 5 Wheel 1 | . . . . 1 3 Device 6 | . 1 . 2 12 12 Storage 15 | . 26 14 9 11 14 Processor 1 | . . . 6 . 2 Protection 3 | . . 6 9 2 2 Energy Gun 3 | . . . 3 17 . Ballistic Gun 8 | . 15 7 14 1 5 Ballistic Cannon 1 | . . . . . 4 Launcher 3 | . 2 14 . . . Peak Build Rating 67 | 8 11 17 24 40 67 Average Rating 26 | 7 8 14 20 30 48 On Entrance 14 | 6 8 10 17 24 24 Avg Prop Armor Cover (%) 5 | . . . 3 7 5 Naked Turns . | . . . . . . Heaviest Build 93 | 12 48 57 66 81 93 Greatest Support 140 | 20 46 92 112 106 140 Greatest Overweight (x) 8 | . 1 . . 6 8 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 8 14 20 20 20 20 Most Carried 20 | 8 17 20 20 20 20 Average Carried 16 | 7 11 16 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 8 17 20 20 17 19 Class Distribution -------------------- 57% | Mutant 19% | Scavenger-Mutant 9% | Scavenger-Tank 5% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2237 | 374 299 560 330 292 382 Remotely . | . . . . . . Salvage Created 3504 | 219 393 706 292 1269 625 Parts 199 | 21 25 54 15 64 20 Haulers Intercepted 6 | . . . 2 2 2 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 73 | . 10 24 6 23 10 Guns 45 | . 8 11 6 17 3 Cannons 4 | . . . . . 4 AOE 24 | . 2 13 . 6 3 Classes Destroyed 13 | 3 3 2 1 3 1 Worker 11 | 2 1 4 . 4 . Builder 2 | . 1 . . 1 . Tunneler 4 | 4 . . . . . Hauler 6 | . . . 2 2 2 Recycler 4 | 1 . . . 2 1 Watcher 1 | . . . . 1 . Swarmer 22 | . 2 7 4 6 3 Grunt 35 | . 8 13 2 12 . Brawler 1 | . . 1 . . . Sentry 5 | . . 3 . 1 1 Specialist 1 | . . . . . 1 Hunter 4 | . . . . 1 3 Programmer 5 | . . . . 3 2 Best Kill Streak 10 | 3 4 10 3 9 3 Combat Bots Only 9 | . 3 9 3 6 3 Max Kills in Single Turn 5 | 1 2 3 1 5 2 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 647 | . 61 98 30 199 259 Missed 170 | . 17 25 10 47 71 Hits 477 | . 44 73 20 152 188 Melee 3 | . . 3 . . . Projectile 474 | . 44 70 20 152 188 Critical Strikes 13 | . . 2 . 9 2 Part Disruptions 2 | . . . . . 2 Damage Taken 7076 | . 634 963 216 2302 2961 Core 1499 | . 110 97 29 410 853 Absorbed by Shields 218 | . . . . 218 . Redirected to Shielding 11 | . . 11 . . . Ignored by Resistances 30 | . . . . 10 20 Core Remaining (%) 73 | 100 56 75 94 41 . Volleys Fired 212 | 16 31 51 30 55 29 Largest 3 | 2 2 2 2 3 3 Hottest 200 | 40 50 60 43 192 200 Shots Fired 466 | 32 60 102 60 141 71 Gun 388 | 32 56 78 60 136 26 Cannon 36 | . . . . . 36 Launcher 42 | . 4 24 . 5 9 Special . | . . . . . . Kinetic 276 | 32 56 78 60 6 44 Thermal 148 | . . . . 130 18 Explosive 37 | . 4 24 . . 9 Electromagnetic 5 | . . . . 5 . Robot Hit Streak 22 | 5 13 22 11 18 18 Robot Miss Streak 5 | 3 5 2 4 5 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 1 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 322 | 20 40 72 39 96 55 Core Hits 223 | 11 25 47 14 63 63 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 9 | . . . 2 7 . Burn 7 | . . . . 7 . Destroy 2 | . . . 2 . . Melee Attacks 16 | . . . . . 16 Impact . | . . . . . . Slashing . | . . . . . . Piercing 16 | . . . . . 16 Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7929 | 202 586 1598 443 2754 2346 Guns 3907 | 202 400 683 443 1859 320 Cannons 730 | . . . . . 730 Explosions 3004 | . 186 915 . 892 1011 Melee 285 | . . . . . 285 Ramming 3 | . . . . 3 . Kinetic 2409 | 202 400 683 443 48 633 Thermal 2463 | . . . . 2046 417 Explosive 2510 | . 186 915 . 398 1011 Electromagnetic 259 | . . . . 259 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 285 | . . . . . 285 Highest Corruption 10 | . . . . 10 4 Average Corruption 2 | . . . . 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . 8 2 Message Errors 2 | . . . . 1 1 Matter Fused 2 | . . . . 2 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 3 | . . . . 2 1 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 221 | . 7 11 . 184 19 Projectiles 19 | . . . . . 19 Explosions 202 | . 7 11 . 184 . Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 12 | . . . . . 12 Secondary . | . . . . . . Self-Inflicted Damage 436 | . 37 60 . 289 50 Shots 15 | . 2 2 . 7 4 Rammed . | . . . . . . Targets Rammed 2 | . . . . 2 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 587 | . 19 76 34 587 483 Average Temperature 126 | . 8 21 7 174 187 Received Heat Transfer 1787 | . 336 348 72 881 150 Effects 10 | . . . . 8 2 Shutdowns 2 | . . . . 1 1 Energy Bleed 2 | . . . . 1 1 Interference 5 | . . . . 5 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 11 | . . . . 10 1 Heat Transferred 4816 | . . . . 4499 317 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 2 1 1 . Low Security (%) 78 | 100 100 28 60 75 100 Level 1 20 | . . 62 39 24 . Level 2 1 | . . 9 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 429 | 10 116 429 264 354 147 Initial 177 | . . 31 177 67 147 Average 116 | 3 40 258 189 143 48 Influence Increases 2421 | 35 319 718 254 768 327 Destroy 0b10 Robot/C 1460 | . 200 480 120 460 200 Destroy 0b10 Robot/NC 140 | 35 10 20 10 50 15 Destroy Leader 314 | . 40 100 14 96 64 Successful Hack 23 | . 16 2 5 . . Select Force Hacks 20 | . . . . 20 . Disable Machine 60 | . 15 . . 30 15 Destroy Structure 239 | . 23 116 . 67 33 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 150 | . 15 . 90 45 . Influence Decreases 2421 | 35 245 371 526 616 628 Entered New Map 523 | . . 43 244 82 154 Time Decay 1471 | 35 225 278 262 334 337 Lost Part 427 | . 20 50 20 200 137 Squads Dispatched 11 | . . 3 . 3 5 Investigation 5 | . . 2 . 1 2 Extermination 3 | . . . . 1 2 Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 1 2 2 . Communications Jammed 3 | . . . . 3 . Distress Signals 3 | . . . . 3 . Times Spotted 111 | . 17 27 14 28 25 Peak Tracking Total 13 | . 5 9 4 7 13 Tactical Retreats 6 | . 1 . 2 3 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 1 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 4 | . 1 . . 2 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 11 | . 4 3 2 1 1 Terminals 8 | . 4 2 2 . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Total Hacks 35 | . 17 6 5 3 4 Successful 14 | . 6 3 3 2 . Failed 21 | . 11 3 2 1 4 Catastrophic 6 | . 4 1 . . 1 Database Lockouts . | . . . . . . Manual 10 | . 8 . . 2 . Terminals 25 | . 17 3 5 . . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 9 | . 6 . 3 . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 3 | . 2 . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Download 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 2 2 . 1 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1593 | 119 78 . 173 152 1071 Optics 40 | . . . . . 40 Sensors 740 | . . . . . 740 Traps 134 | . . . . . 134 Seismic 370 | 119 78 . 173 . . Jamming 585 | . . . . 152 433 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3943 | 138 749 614 578 749 1115 Spaces Moved 1721 | 51 401 276 283 194 516 Core . | . . . . . . Treads 1300 | . 210 276 283 137 394 Legs 296 | 51 191 . . 51 3 Wheels 125 | . . . . 6 119 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 155 160 Average Speed 167 | 120 152 160 160 223 171 Slowest Speed 525 | 120 240 160 160 525 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 25 | 3 73 28 27 6 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 261 | . 22 140 . 69 30 Melee 7 | . . . . . 7 Projectile 3 | . . . . . 3 AOE 251 | . 22 140 . 69 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2353 | 99 490 362 359 380 663 Wait 197 | 28 10 8 17 85 49 Move 1716 | 50 400 275 282 193 516 Hop . | . . . . . . Pick Up 62 | 3 20 11 7 8 13 Fast Attach 33 | 1 . 3 6 13 10 Attach 26 | . 4 5 3 8 6 Detach 7 | . 2 . . 1 4 Swap 38 | . 9 5 7 8 9 Drop 44 | 1 14 4 7 7 11 Fire 212 | 16 31 51 30 55 29 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick 2 | . . . . 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 139 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 7) 546 | -10/Materials | Discovered new exit (range 9) 639 | -10/Materials | Derelicts attacked the area 852 | -10/Materials | Discovered new exit (range 10) 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Propulsion x2 1104 | -9/Materials | Destroyed 8 combat bots 1299 | -9/Materials | Discovered new exit (range 3) 1417 | -9/Materials | Destroyed 9 combat bots 1502 | -9/Materials | Entered another Materials area 1502 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -8/Materials | Build established: Scavenger-Mutant 1852 | -8/Materials | Discovered new exit (range 13) 2080 | -8/Materials | Entered Factory 2080 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2385 | -7/Factory | Build established: Scavenger-Tank 2660 | -7/Factory | Lost 6 parts (3n2u1w) 2684 | -7/Factory | Core integrity fell below 50% 2694 | -7/Factory | Discovered new exit (range 11) 2707 | -7/Factory | System corruption reached 10% 2734 | -7/Factory | Lost 7 parts (1p2n1u3w) 2829 | -7/Factory | Entered another Factory area 2829 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2970 | -6/Factory | Build established: Mutant 3548 | -6/Factory | Crushed by falling debris 3922 | -6/Factory | Cargo convoy interrupted 3925 | -6/Factory | Garrison activated, responded to threat 3941 | -6/Factory | Core integrity fell below 50% 3943 | -6/Factory | Core integrity fell below 20% 3944 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03936_ Imp. Medium Treads destroyed. 03936_ Penetrated by Slug. 03936_ Slug penetrates I-36 Angel. 03936_ Penetrated by Slug. 03936_ Coil Gun destroyed. 03937_ Adv. Sensor Array destroyed. 03939_ Penetrated by Slug. 03939_ Imp. Medium Treads destroyed. 03939_ Phase Cannon destroyed. 03939_ Penetrated by Slug. 03939_ Slug penetrates Wall. 03939_ Penetrated by Slug. 03939_ A-27 Freighter enters garrison. 03940_ Penetrated by Slug. 03941_ Imp. System Shield destroyed. 03942_ I-36 Angel enters garrison. 03942_ Slug penetrates Wall. 03942_ Penetrated by Slug. 03942_ Imp. Trap Scanner destroyed. 03942_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ???##???????????????????????????????????? | | ??? ?????????????????????????????????? | | ??? ??????????????????????????????????? | | ??? ??????????????????????????????????? | | ??? ???????????????????????????????????? | | ??? ??????????????????#########????????? | | ### #####??????????????# #????????? | | #??????????????# #????????? | | #??????????????# #????????? | | #??????????????# #????????? | | #??????????????# #########? | | [% #??????????????#!!= # # | | #??????????????#!=! # # | | #??????????????#!= # # | | [ #??????????????#! # # | | [] #??????????????#! # " " " !# | | +########??????????##### # " " " # | | |###################T # #### " " " # | | / hi # " " " # | | # " " " # | | %i !xh + " " " # | | x % = Y# " " " # | | xh =%[ # " " " # | | ######+########### [ # " " " # | | ??# #????# h @; # # | | ??# #????# h ; / * # | | ??# """ #????# # ;# "%" # | | ??# """ #????# ; ## ""G"" # | | ??# """ #????# """ """ ##;### # | | ??# "" #????# """ """ #?? ?########## | | ??# "" #????# """ """ #???#?????????? | | ??# #????# ??????????????? | | ??#! #????##########??????????????? | | ??##########????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 5 Salvage Targeting 1 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Downloaded Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaLegSpiker Manual? 0 Play Time 00:49:43 Cumulative 177.8 hours Start 2026.01.23 @ 16:44:57 End 2026.01.23 @ 17:35:14 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 292 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7891b257-cb3b-4040-bacc-2279d62a2f07