Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 19:09:10 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (297) 297 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1442 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 270/500 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Pulse Rifle Assault Cannon > --- INVENTORY (14) --- Heat Sink Small Storage Unit Small Storage Unit Large Storage Unit High-capacity Matter Pod (0) EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Particle Cannon Particle Cannon Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Pulse Rifle Assault Cannon > --- INVENTORY -------- Aluminum Leg Wheel Wheel Heat Sink Small Storage Unit Small Storage Unit Large Storage Unit EM Pulse Gun Assault Rifle Light Assault Rifle Light Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 5 8 8 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 4 2 Treads . | . . . . Leg 6 | . 2 2 2 Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | . 5 . 1 Device 2 | . 2 . . Storage 4 | . 3 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 1 . Power 1 | . . 1 . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 1 . Average Slot Usage (%) 88 | . 80 93 93 Engine 12 | . 14 12 11 Leg 23 | . 15 27 29 Wheel 4 | . 12 . . Device 4 | . 11 . . Storage 20 | . 6 28 31 Energy Gun 5 | . 5 3 11 Ballistic Gun 10 | . 14 10 . Ballistic Cannon 6 | . . 9 11 Naked Turns . | . . . . Heaviest Build 39 | 6 38 35 39 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 4 16 14 14 Average Capacity 10 | 4 6 14 14 Most Carried 14 | 4 7 12 14 Average Carried 7 | 2 4 10 12 Final Capacity 14 | 4 14 14 14 Final Carried 13 | 4 7 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 529 | 255 73 201 . Remotely . | . . . . Salvage Created 261 | 36 183 42 . Parts 16 | 1 13 2 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | 1 4 4 . Guns 8 | 1 4 3 . Cannons 1 | . . 1 . Classes Destroyed 5 | 1 1 3 . Builder 1 | . . 1 . Watcher 1 | . 1 . . Grunt 5 | 1 4 . . Demolisher 2 | . . 2 . Assembled 2 | . . 2 . Best Kill Streak 3 | 1 3 3 . Combat Bots Only 3 | 1 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 480 | 34 234 212 . Core 115 | 12 66 37 . Absorbed by Shields . | . . . . Core Remaining (%) 74 | 95 . 54 . Volleys Fired 66 | 5 42 19 . Largest 2 | 1 1 2 . Hottest 55 | 20 20 55 . Shots Fired 82 | 5 42 35 . Gun 66 | 5 42 19 . Cannon 16 | . . 16 . Launcher . | . . . . Special . | . . . . Kinetic 82 | 5 42 35 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 4 15 4 . Robot Miss Streak 5 | 1 3 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | 4 33 15 . Core Hits 22 | 3 11 8 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 460 | 26 266 168 . Guns 386 | 26 266 94 . Cannons 72 | . . 72 . Explosions . | . . . . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 458 | 26 266 166 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Effects 3 | . . 3 . Matter Fused 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 28 | 6 12 28 . Average Temperature 11 | 6 8 12 . Received Heat Transfer 144 | 18 126 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 170 | 20 170 121 42 Initial 66 | . 13 66 42 Average 87 | 2 111 98 42 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | 1 11 4 . Peak Tracking Total 3 | 1 3 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 1 3 Successful 4 | . . 1 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 839 | 70 276 390 103 Spaces Moved 500 | 65 160 213 62 Core 16 | 16 . . . Treads . | . . . . Legs 377 | . 102 213 62 Wheels 107 | 49 58 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 150 150 Average Speed 127 | 72 111 150 150 Slowest Speed 150 | 80 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 30 53 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 630 | 83 224 250 73 Wait 3 | . 3 . . Move 497 | 64 159 212 62 Hop . | . . . . Pick Up 31 | 9 8 8 6 Fast Attach 1 | . 1 . . Attach 13 | 5 2 3 3 Detach 1 | . . 1 . Swap 10 | . 5 5 . Drop 7 | . 4 1 2 Fire 66 | 5 42 19 . Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 71 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 377 | -10/Mines | Assembled infested the area 382 | -10/Mines | Assisted by a Guerilla fighting off Assembled 427 | -10/Mines | Found a hidden stash of uninstalled traps 605 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 732 | -10/Mines | Discovered new exit (range 3) 737 | -10/Mines | Entered Materials 737 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 829 | -9/Materials | Repaired Aluminum Leg? 840 | -9/Materials | Self-destructed Last Messages --------------- Ready to Repair: Aluminum Leg Rating: 1 Time: 26 >>Scan(Aluminum Leg) Scanning Aluminum Leg... Ready to Repair: Aluminum Leg Rating: 1 Time: 26 >>Repair Repairing Aluminum Leg... ETC: 26 K-01 Serf collects debris. Dropped Wheel. Acquired Particle Cannon. Acquired Hvy. EM Pulse Gun. [Achievement: Part-time Mechanic] >> REPAIR: Completed Aluminum Leg? Connecting with Terminal... 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