Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 14:36:29 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3120) 3120 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 7794 Bonus ------- High Alert Combat Kills 84 Entered DSFs 500 Cogmind --------- Core Integrity 579/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Light Antimatter Reactor High-capacity Matter Pod (200) Improved Signal Interpreter Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Salvage Targeting Computer Transmission Jammer Improved Heavy Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core High-capacity Matter Pod Improved Signal Interpreter Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Long-range Tractor Beam Heavy Assault Cannon Plasma Cutter Great Maul [Rating: 64] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Advanced Targeting Computer Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Regenerative Plating Weapon High-powered Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 . . 2 Weapon 1 | . . . . . 1 . . Parts Attached 81 | 6 2 15 20 21 3 2 12 Power 9 | 1 . 3 1 2 1 1 . Engine 4 | 1 . 1 . 1 . 1 . Core 5 | . . 2 1 1 1 . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 4 . 5 . . 1 Treads 6 | 2 . 1 . 2 . . 1 Leg . | . . . . . . . . Wheel 6 | . . 3 . 3 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 . 5 5 5 1 1 9 Device 8 | . . . . . . . 8 Storage 3 | 1 . 2 . . . . . Processor 3 | . . 2 . 1 . . . Hackware . | . . . . . . . . Protection 13 | . . 1 5 4 1 1 1 Artifact . | . . . . . . . . Weapon 33 | 2 2 3 14 9 1 . 2 Energy Gun . | . . . . . . . . Energy Cannon 4 | . . 1 3 . . . . Ballistic Gun 22 | 2 . 2 10 7 1 . . Ballistic Cannon 3 | . 2 . . . . . 1 Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 2 2 . . . Parts Lost 24 | . . . 2 9 . . 13 Power 3 | . . . . 1 . . 2 Propulsion 8 | . . . . 4 . . 4 Utility 4 | . . . . 1 . . 3 Weapon 9 | . . . 2 3 . . 4 Highest Loss Streak 9 | . . . 1 7 . . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 84 94 98 90 92 92 84 Engine 3 | . 14 1 . 2 7 12 12 Core 7 | . . 9 10 6 7 2 . Treads 13 | . 28 22 . 4 15 15 12 Wheel 16 | . . 8 33 23 15 15 12 Storage 9 | . 14 11 11 9 7 7 6 Processor 12 | . . 17 11 14 7 7 6 Protection 6 | . . 1 10 12 7 7 5 Ballistic Gun 17 | . 1 18 20 17 23 23 15 Ballistic Cannon 2 | . 26 3 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 148 | 14 18 98 98 106 134 142 148 Greatest Support 60 | 40 40 60 36 48 22 22 30 Greatest Overweight (x) 8 | . . 7 2 8 6 6 6 Average Overweight (x) 2 | . . 2 2 3 5 6 5 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 Average Capacity 23 | 7 8 23 25 25 25 25 25 Most Carried 25 | 4 4 25 25 25 24 25 25 Average Carried 19 | . 3 17 22 24 22 22 23 Final Capacity 25 | 8 8 25 25 25 25 25 25 Final Carried 25 | . 4 22 25 25 23 25 19 Class Distribution -------------------- 79% | Mutant 15% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Matter Collected 3320 | 272 46 818 730 586 15 178 675 Remotely 384 | . . . . . . . 384 Salvage Created 3907 | 66 34 1103 1151 510 15 289 739 Parts 277 | 1 . 96 89 38 3 21 29 Haulers Intercepted 13 | . . 5 6 1 . 1 . Recyclers Shooed 4 | . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Combat Hostiles Destroyed 71 | . 1 22 21 11 . 4 12 Guns 60 | . . 20 21 8 . 4 7 Cannons 8 | . 1 2 . . . . 5 AOE 3 | . . . . 3 . . . Classes Destroyed 13 | 1 1 8 1 1 . 1 . Worker 7 | . . 4 2 . 1 . . Builder 10 | . . 5 1 4 . . . Hauler 13 | . . 5 6 1 . 1 . Recycler 4 | 1 . 2 1 . . . . Operator 4 | . . 1 2 1 . . . Watcher 5 | . . 3 2 . . . . Swarmer 10 | . . 7 3 . . . . Grunt 37 | . 1 10 7 6 . 2 11 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . 1 . . . . Sentry 18 | . . 4 10 4 . . . Programmer 2 | . . . . . . 1 1 Heavy 2 | . . . . 1 . 1 . Best Kill Streak 9 | 1 1 9 7 6 1 3 4 Combat Bots Only 8 | . 1 8 7 5 . 2 4 Max Kills in Single Turn 3 | 1 1 2 2 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Hostile Shots Fired 518 | . 4 47 79 89 . 15 284 Missed 127 | . . 13 24 28 . 6 56 Damage Taken 5986 | . 63 387 785 1303 . 137 3311 Core 700 | . 18 72 136 203 . . 271 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 135 | . . . 81 54 . . . Core Remaining (%) 80 | 100 92 . 48 63 . 100 . Volleys Fired 245 | 2 8 60 77 38 1 11 48 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 93 | 40 78 78 93 58 84 84 88 Shots Fired 492 | 4 16 120 139 76 3 33 101 Gun 433 | 4 . 100 134 72 3 33 87 Cannon 55 | . 16 20 5 . . . 14 Launcher 4 | . . . . 4 . . . Special . | . . . . . . . . Kinetic 483 | 4 16 120 134 72 3 33 101 Thermal 5 | . . . 5 . . . . Explosive 4 | . . . . 4 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 4 4 11 9 14 1 10 13 Robot Miss Streak 5 | . 5 4 4 3 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 2 1 . . 1 3 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 Shots Hit Robots 366 | 4 7 86 103 61 1 24 80 Core Hits 197 | 2 2 60 56 34 1 11 31 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . 1 1 . . 2 Critical Strikes 5 | . . 1 1 1 . . 2 Destroy 4 | . . . 1 1 . . 2 Blast 1 | . . 1 . . . . . Melee Attacks 2 | . . . 2 . . . . Impact 2 | . . . 2 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8142 | 45 128 1800 2088 1629 21 478 1953 Guns 6698 | 45 . 1537 2088 1099 21 478 1430 Cannons 914 | . 128 263 . . . . 523 Explosions 530 | . . . . 530 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 7612 | 45 128 1800 2088 1099 21 478 1953 Thermal . | . . . . . . . . Explosive 530 | . . . . 530 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 59 | . . . . . . . 59 Projectiles 59 | . . . . . . . 59 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 8 | . 3 . . . . . 5 Impact . | . . . . . . . . Kinetic 6 | . 3 . . . . . 3 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 445 | . 99 78 45 63 63 60 445 Average Temperature 68 | . 30 20 15 21 34 21 202 Received Heat Transfer 2278 | . 54 135 282 372 . 45 1390 Effects 12 | . . . . . . . 12 Shutdowns 4 | . . . . . . . 4 Energy Bleed 1 | . . . . . . . 1 Interference 5 | . . . . . . . 5 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Peak Influence 591 | 5 99 315 591 464 198 243 283 Initial 249 | . 3 41 132 249 188 138 127 Average 205 | 1 59 70 393 368 193 209 159 Maximum Alert Level 2 | . . 1 2 2 . 1 1 Low Security (%) 54 | 100 100 90 7 . 100 29 74 Level 1 29 | . . 9 45 62 . 70 25 Level 2 15 | . . . 47 37 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 2 3 2 . 1 6 Investigation 3 | . . 1 1 . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . . 1 1 2 . 1 1 Assault . | . . . . . . . . Garrison 4 | . . . 1 . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Distress Signals 7 | . . 3 2 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 5 36 28 20 . 4 19 Peak Tracking Total 8 | . 2 8 7 5 . 2 6 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Traps Triggered 2 | . . 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . 1 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Machines Disabled 5 | . . 1 4 . . . . Max in Single Turn 1 | . . 1 1 . . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Machines Accessed 24 | . 2 5 9 2 3 . 3 Terminals 21 | . 2 5 8 2 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . 1 . . . 1 Total Hacks 47 | . 2 9 14 5 6 . 11 Successful 24 | . 2 4 8 2 2 . 6 Failed 23 | . . 5 6 3 4 . 5 Catastrophic 6 | . . 1 2 . 1 . 2 Database Lockouts . | . . . . . . . . Manual 4 | . . 3 . . . . 1 Terminals 36 | . 2 9 13 5 6 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . . . . . 7 Garrison Access 4 | . . . 1 . . . 3 Terminal Hacks 17 | . 2 4 7 2 2 . . Part Schematic 2 | . . 1 1 . . . . Open Door 3 | . . . 3 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . Disarm Traps 2 | . . . 2 . . . . Hauler Manifests 2 | . . 1 . 1 . . . Registered Components 2 | . 1 . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . . . . 6 Insert Component 3 | . . . . . . . 3 Analyze 3 | . . . . . . . 3 Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 13 | . . 3 4 2 2 . 2 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 1 1 . . . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . 3 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Turns Passed 4969 | 61 260 1860 1065 766 191 267 499 Spaces Moved 2333 | 39 123 795 609 424 106 116 121 Core 17 | 17 . . . . . . . Treads 558 | 22 123 409 . . . . 4 Legs . | . . . . . . . . Wheels 1758 | . . 386 609 424 106 116 117 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 160 175 175 Average Speed 157 | 112 160 191 120 135 173 175 184 Slowest Speed 480 | 160 160 320 120 210 175 175 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 30 58 94 39 4 94 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . 2 . 13 . . 5 Melee . | . . . . . . . . Projectile 7 | . . 2 . . . . 5 AOE 13 | . . . . 13 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Total 3143 | 52 171 1015 794 541 112 165 293 Wait 325 | . 31 90 72 27 . . 105 Move 2326 | 38 122 794 608 423 105 115 121 Hop . | . . . . . . . . Pick Up 105 | 6 6 39 11 21 1 17 4 Fast Attach . | . . . . . . . . Attach 38 | 6 2 5 4 11 3 1 6 Detach 1 | . . . . . 1 . . Swap 43 | . . 10 16 10 . 1 6 Drop 58 | . 2 17 4 11 1 20 3 Fire 245 | 2 8 60 77 38 1 11 48 Melee 2 | . . . 2 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 62 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1302 | -9/Materials | Discovered new exit (range 4) 1376 | -9/Materials | Identified exit to Mines 1376 | -9/Materials | Identified exit to Storage 2031 | -9/Materials | Destroyed 8 combat bots 2182 | -9/Materials | Entered Storage 2204 | -9/Storage | Found Prototype Protection 2205 | -9/Storage | Identified Lgt. Regenerative Plating 2546 | -9/Storage | Garrison activated, responded to threat 2625 | -9/Storage | Destroyed 7 combat bots 3231 | -9/Storage | Core integrity fell below 50% 3240 | -9/Storage | Discovered new exit (range 7) 3247 | -9/Storage | Entered Materials 3247 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3758 | -8/Materials | Discovered new exit (range 10) 3809 | -8/Materials | Lost 7 parts (1p4n1u1w) 4013 | -8/Materials | Entered Factory 4013 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4204 | -7/Factory | Identified exit to DSF 4204 | -7/Factory | Entered DSF 4256 | -7/DSF | Additional patrols routed to DSF 4368 | -7/DSF | Build established: Scavenger-Tank 4436 | -7/DSF | Discovered new exit (range 14) 4471 | -7/DSF | Entered Factory 4471 | -6/Factory | Evolved 2 slots: Utility x2 4607 | -6/Factory | Garrison activated, responded to threat 4847 | -6/Factory | Garrison activated, responded to threat 4939 | -6/Factory | Lost 3 parts (1n1u1w) 4970 | -6/Factory | Self-destructed Last Messages --------------- 04946_ G-50 Soldier destroyed. 04947_ G-50 Soldier emerges from the garrison. 04947_ Acquired 12 matter. 04947_ Overheating: System interference. 04947_ Imp. Salvage Targeting Computer temporarily disabled. 04947_ Hvy. Assault Cannon destroyed. 04947_ Lrn. Tractor Beam destroyed. 04948_ R-10 Processor collects Adv. Heat Sink. 04948_ Wheel destroyed. 04949_ Arm. Wheel destroyed. 04951_ Prc. Assault Rifle destroyed. 04952_ R-10 Processor collects Carbon-fiber Leg. 04953_ Overheating: Energy bleed (-48). 04953_ Critical hit (Burn: +37). 04955_ R-10 Processor collects Adv. Heat Sink. 04964_ Rnf. Deuterium Engine destroyed. 04966_ ALERT: Security rotation in progress. 04967_ Lyr. Heavy Armor Plating destroyed. 04970_ Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????###???##???????????????????? | | ????????????# ?? ###############?????? | | ????????????# ""? ## #?????? | | ????????????#! """ ## #?????? | | ????????????# """ ## """"""" ####### | | ????????????# "" ## ! """"""" + | | ????????????# "" ## """"""" # # | | ????????????# ## " " """ # # | | ????????????# " ## # # | | ????????????# "" ! ##= # # | | ############# G ## =% + # | | # [ # "" ## [ ""T"" # # | | # # " ## [ ! """"" # # | | # # ## = =* # # | | # #;#;;#;;##;#######+### # | | # !#=*! | | # !/**g | | # *=Yg % | | #! ! =!%g %% m R | | # # @ | | # ####%###################/### | | # #? ????????????????????? | | # # """ ""???????????????????? | | # # """ """ ?????????????????? | | ############# """ """ #????????????????? | | ????????????#??? #????????????????? | | ????????????????? ?????????????????? | | ????????????????? * ?????????????????? | | ????????????????? ?????????????????? | | ?????????????????#####?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Salvage Targeting 2 Authchip Count 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hvy. Particle Cannon | -9/Storage | Hacked Lyr. Heavy Armor Plating | -6/Factory | Scanalyzed Hvy. Assault Cannon | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicAssembledThrower Manual? 0 Play Time 00:47:50 Cumulative 90.9 hours Start 2024.04.14 @ 13:48:20 End 2024.04.14 @ 14:36:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18335b14-cb9d-499f-8518-da88a114add8