Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 17:34:57 Player: [HK-CAR] Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1708) 1708 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3976 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 339/550 Matter 290/300 Energy 63/300 System Corruption 2% Temperature Warm (171) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Medium Storage Unit Compact Battery Hacking Suite > --- WEAPON (2) ------- Shock Rifle EM Pulse Cannon > --- INVENTORY (10) --- Improved EM Shotgun Improved EM Shotgun Shock Rifle Medium Laser Medium Laser Medium Laser EM Pulse Cannon Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Compact Battery Hacking Suite > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved EM Shotgun Improved EM Shotgun Shock Rifle Medium Laser Medium Laser Medium Laser EM Pulse Cannon EM Pulse Cannon Beam Cannon Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 36 | 6 6 . 6 18 Power 4 | 1 . . 1 2 Engine 3 | 1 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 2 . 1 7 Treads 5 | . . . . 5 Leg 7 | 2 2 . 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . . 3 Device 1 | . . . . 1 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 14 | 2 2 . 4 6 Energy Gun 10 | 2 . . 3 5 Energy Cannon 2 | . 1 . . 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 9 | . 1 . 3 5 Power 1 | . . . 1 . Propulsion 4 | . . . 1 3 Utility 1 | . . . . 1 Weapon 3 | . 1 . 1 1 Highest Loss Streak 3 | . 1 . 2 3 To Critical Strikes . | . . . . . Average Backups 8 | 1 7 10 9 9 Power . | . 1 1 . . Propulsion . | . . . . . Utility . | . . 1 1 . Weapon 6 | 1 4 7 6 8 Tool/Special . | . . . . . Unused Backups 12 | 2 2 . 2 6 Power . | . . . . . Propulsion . | . . . . . Utility 2 | 2 . . . . Weapon 9 | . 2 . 2 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 71 | . 81 71 58 65 Engine 11 | . 14 14 10 7 Treads 3 | . . . . 9 Leg 20 | . 28 28 21 9 Storage 13 | . 14 14 11 13 Hackware 2 | . . . . 6 Energy Gun 14 | . 19 . 12 13 Energy Cannon 2 | . . 14 1 3 Launcher 1 | . 2 . 2 . Peak Build Rating 27 | 6 7 6 12 27 Average Rating 10 | 4 6 6 9 18 On Entrance 6 | . 6 6 6 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 29 | 14 22 18 21 29 Greatest Support 66 | 20 20 20 23 66 Greatest Overweight (x) 2 | . 1 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 3 10 10 10 10 Average Carried 8 | 2 7 10 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 10 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 923 | 260 190 16 243 214 Remotely 80 | . . . . 80 Salvage Created 2597 | 236 815 14 280 1252 Parts 146 | 17 50 2 24 53 Haulers Intercepted 6 | . 2 . 2 2 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 11 . 9 15 Guns 13 | . 6 . 1 6 Cannons 2 | . . . . 2 AOE 15 | . 5 . 7 3 Classes Destroyed 12 | 3 6 . 1 2 Worker 6 | 2 2 . . 2 Builder 4 | . 2 . 1 1 Tunneler 6 | 4 1 1 . . Hauler 6 | . 2 . 2 2 Recycler 7 | 1 4 . . 2 Operator 4 | . 2 . . 2 Watcher 7 | . 3 . 1 3 Swarmer 10 | . 6 . 4 . Grunt 14 | . 5 . . 9 Duelist 1 | . . . . 1 Sentry 9 | . . . 5 4 Hunter 1 | . . . . 1 Best Kill Streak 7 | 6 7 1 7 5 Combat Bots Only 5 | . 3 . 5 3 Max Kills in Single Turn 2 | 2 2 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 179 | . 45 . 41 93 Missed 51 | . 11 . 15 25 Hits 128 | . 34 . 26 68 Melee 2 | . . . . 2 Projectile 126 | . 34 . 26 66 Critical Strikes 6 | . . . 1 5 Damage Taken 1859 | . 363 . 393 1103 Core 374 | . 65 . 98 211 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 74 75 . Volleys Fired 189 | 13 52 5 44 75 Largest 2 | 2 2 1 2 2 Hottest 113 | 80 80 60 90 113 Shots Fired 307 | 26 92 5 45 139 Gun 249 | 26 80 . 26 117 Cannon 28 | . . 5 1 22 Launcher 30 | . 12 . 18 . Special . | . . . . . Kinetic . | . . . . . Thermal 6 | . . 5 1 . Explosive 30 | . 12 . 18 . Electromagnetic 271 | 26 80 . 26 139 Robot Hit Streak 13 | 5 8 4 13 13 Robot Miss Streak 4 | 1 4 2 4 4 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 192 | 15 47 4 29 97 Core Hits 111 | 8 37 1 23 42 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Corrupt 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5154 | 212 1459 70 964 2449 Guns 2527 | 212 677 . 263 1375 Cannons 535 | . . 70 . 465 Explosions 2092 | . 782 . 701 609 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 818 | . 213 70 21 514 Explosive 1344 | . 569 . 680 95 Electromagnetic 2992 | 212 677 . 263 1840 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 . 2 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 7 1 . 4 Message Errors 2 | . 2 . . . Matter Fused 5 | . 2 1 . 2 Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 1 . . 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 165 | . 90 . . 75 Projectiles 2 | . . . . 2 Explosions 163 | . 90 . . 73 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 104 | . 43 . 25 36 Shots 5 | . 2 . 2 1 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 288 | 54 222 100 21 288 Average Temperature 67 | 20 65 51 7 80 Received Heat Transfer 750 | . 84 . 135 531 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 8 | . . . 2 6 Combat Hostiles 5 | . . . 1 4 Parts Fried 25 | . 2 . 5 18 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 848 | . 350 148 50 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 5 . 1 3 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 1 2 Low Security (%) 59 | 100 100 100 23 16 Level 1 37 | . . . 76 73 Level 2 3 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 451 | 15 188 53 323 451 Initial 92 | . 9 48 . 92 Average 172 | 3 122 29 232 252 Influence Increases 1651 | 35 480 5 420 711 Destroy 0b10 Robot/C 700 | . 220 . 180 300 Destroy 0b10 Robot/NC 200 | 35 80 5 20 60 Destroy Leader 206 | . 50 . 66 90 Successful Hack 33 | . 17 . . 16 Disable Machine 255 | . 60 . 60 135 Destroy Structure 227 | . 53 . 94 80 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 1200 | 20 371 126 203 480 Entered New Map 213 | . 6 76 3 128 Time Decay 897 | 20 355 50 170 302 Lost Part 90 | . 10 . 30 50 Squads Dispatched 8 | . 1 . 1 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . 1 . 1 5 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 24 . 14 27 Peak Tracking Total 6 | . 4 . 6 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 17 | . 4 . 4 9 Max in Single Turn 3 | . 1 . 2 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 5 . 2 4 Terminals 8 | . 5 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 34 | . 21 . 6 7 Successful 19 | . 8 . 4 7 Failed 15 | . 13 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 15 | . 11 . 3 1 Terminals 30 | . 21 . 6 3 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 8 | . 4 . 2 2 Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . 2 . . . Locate Traps 2 | . 1 . . 1 Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . 4 . 2 1 Terminals 7 | . 4 . 2 1 Botnet 7 | . 4 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 5 | . 4 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2082 | 113 816 108 383 662 Spaces Moved 1114 | 49 510 79 226 250 Core 6 | 6 . . . . Treads 94 | . . . . 94 Legs 1014 | 43 510 79 226 156 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 129 | 111 125 120 121 151 Slowest Speed 260 | 120 190 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 67 33 27 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 21 | . 9 . 12 . Terrain Destroyed 274 | . 71 . 107 96 Melee . | . . . . . Projectile . | . . . . . AOE 274 | . 71 . 107 96 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1450 | 82 594 88 291 395 Wait 50 | 2 8 3 5 32 Move 1110 | 48 509 78 225 250 Hop . | . . . . . Pick Up 36 | 11 11 1 7 6 Fast Attach 7 | . . . . 7 Attach 15 | 6 1 . 4 4 Detach 1 | . . . . 1 Swap 18 | . 6 . 2 10 Drop 23 | 2 6 1 4 10 Fire 189 | 13 52 5 44 75 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 11) 478 | -10/Materials | Discovered new exit (range 11) 492 | -10/Materials | Discovered new exit (range 10) 635 | -10/Materials | Discovered new exit (range 15) 930 | -10/Materials | Entered Mines 958 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 986 | -10/Mines | Learned location of Mines (-9) 1018 | -10/Mines | Discovered new exit (range 15) 1038 | -10/Mines | Entered Materials 1038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1375 | -9/Materials | Discovered new exit (range 16) 1421 | -9/Materials | Entered another Materials area 1421 | -8/Materials | Evolved 2 slots: Utility x2 1703 | -8/Materials | Garrison activated, responded to threat 1767 | -8/Materials | Discovered new exit (range 15) 1772 | -8/Materials | Lost 3 parts (2n1u) 2083 | -8/Materials | Self-destructed Last Messages --------------- Rating: 3 Time: 38 >>Repair Repairing Deuterium Engine... ETC: 38 U-05 Engineer lays Concrete. K-01 Serf cleans the Repair Station. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Critical hit (Burn: +37). G-47 Trooper IFF system glitched. K-01 Serf collects debris. Repair Station disabled. Backup Plating I tumbles out of repair station. Backup Laser I tumbles out of repair station. G-47 Trooper system terminally corrupted. Imp. Heat Sink fried. Aluminum Leg fried. Critical hit (Burn: +37). 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""" #????????? | | ?????# =%#??####?????????? | | ?????# """ *[###########= /#???????????????? | | ?????# """ *%[#?##??????#!% #???????????????? | | ?????#^ """ [[ ### #######/ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed SmallScanDatajack Manual? 0 Play Time 00:21:44 Cumulative 71.3 hours Start 2026.02.04 @ 17:15:50 End 2026.02.04 @ 17:34:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 1 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 49% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 82392eb3-00a0-420b-9a73-907788c8b0b4