Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.05 @ 22:26:08 Player: leiavoia Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (2756) 2756 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 5536 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 205 Met Imprinter 300 Friendly Fire -191 Cogmind --------- Core Integrity 0/400 Matter 140/300 Energy 274/280 System Corruption 1% Temperature Cool (15) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads (fused) Improved Treads > --- UTILITY (3) ------ Improved Cooling System Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Light Cannon > --- INVENTORY (25) --- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Improved Cooling System High-capacity Matter Pod (0) Structural Scanner Heavy Armor Plating Heavy Armor Plating Hacking Suite Mobile Refinery Mk. CCLXVII Improved Medium Laser Improved Assault Rifle Light Cannon Rocket Launcher Rocket Launcher Precision Grenade Launcher Rocket Array Molecular Deconstructor Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Heavy Armor Plating > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Cooling System Improved Cooling System High-capacity Matter Pod Structural Scanner Heavy Armor Plating Hardened Light Armor Plating Hacking Suite Mobile Refinery Mk. CCLXVII Improved Medium Laser Improved Medium Laser Light Cannon Light Cannon Rocket Launcher Rocket Launcher Precision Grenade Launcher Rocket Array CR-A16's Pointy Stick [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Molecular Deconstructor Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 86 | 1 14 4 45 . 7 15 Power 6 | . 2 1 2 . . 1 Engine 6 | . 2 1 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | . 6 1 14 . . 1 Treads 21 | . 6 1 13 . . 1 Leg . | . . . . . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 3 1 13 . 2 3 Device 6 | 1 . . 3 . 1 1 Storage 4 | . 2 . 2 . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 12 | . 1 1 7 . 1 2 Artifact . | . . . . . . . Weapon 35 | . 3 1 16 . 5 10 Energy Gun 7 | . 1 . 4 . 1 1 Energy Cannon 3 | . . 1 2 . . . Ballistic Gun 6 | . . . 5 . 1 . Ballistic Cannon 10 | . 2 . 4 . . 4 Launcher 6 | . . . 1 . 3 2 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 2 . 4 1 Corrupted Parts 1 | . . . 1 . . . System Corruption 9 | . . . 9 . . . Parts Lost 13 | . 3 2 7 . . 1 Power 1 | . 1 . . . . . Propulsion 3 | . . . 2 . . 1 Utility 6 | . 1 1 4 . . . Weapon 3 | . 1 1 1 . . . Highest Loss Streak 3 | . 3 2 2 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 99 100 93 88 74 90 Engine 11 | . 14 14 11 11 11 11 Treads 29 | . 23 28 29 33 33 32 Device 1 | . 1 . 4 . . 2 Storage 13 | . 21 14 11 11 11 11 Protection 10 | . 3 14 10 11 11 11 Energy Gun 2 | . 4 . 4 . 1 1 Ballistic Gun 4 | . . . 8 11 1 7 Ballistic Cannon 9 | . 23 25 6 11 . 9 Launcher 1 | . . . . . 6 1 Naked Turns . | . . . . . . . Heaviest Build 116 | 13 34 34 109 109 116 109 Greatest Support 69 | 20 40 40 69 69 69 69 Greatest Overweight (x) 10 | . . . 10 1 1 1 Average Overweight (x) 1 | . . . 3 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 21 | 8 13 15 21 25 25 25 Most Carried 25 | 6 15 15 25 25 25 25 Average Carried 20 | 6 11 14 20 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 6 15 13 25 25 25 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 3090 | 210 547 205 1093 573 5 457 Remotely . | . . . . . . . Salvage Created 2935 | 149 719 155 1370 59 . 483 Parts 177 | 11 52 11 86 3 . 14 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . 4 12 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 73 | . 19 5 35 1 . 13 Melee 1 | . . . 1 . . . Guns 21 | . 4 . 15 . . 2 Cannons 34 | . 15 5 10 1 . 3 AOE 15 | . . . 8 . . 7 Classes Destroyed 14 | 2 7 . 2 . . 3 Worker 5 | . 1 1 3 . . . Builder 3 | . 1 . 2 . . . Tunneler 4 | 3 . . . 1 . . Hauler 5 | . 2 . 3 . . . Recycler 2 | 1 . 1 . . . . Operator 3 | . 2 . 1 . . . Watcher 5 | . 3 . 2 . . . Swarmer 18 | . 6 2 10 . . . Grunt 40 | . 13 3 15 1 . 8 Duelist 1 | . . . 1 . . . Sentry 9 | . . . 9 . . . Specialist 2 | . . . . . . 2 Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 11 | 3 3 3 11 1 . 5 Combat Bots Only 9 | . 3 2 9 1 . 5 Max Kills in Single Turn 3 | 1 2 1 3 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . 3 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 4602 | . 580 492 2229 51 . 1250 Core 621 | . 81 118 226 . . 196 Absorbed by Shields 88 | . . . 88 . . . Regen/Repaired (Parts) 172 | . 62 . 110 . . . Core Remaining (%) 60 | 100 . 20 . . . . Volleys Fired 282 | 11 74 26 122 5 . 44 Largest 2 | 2 2 2 2 2 . 2 Hottest 101 | 90 90 95 101 58 . 70 Shots Fired 529 | 22 148 52 218 13 . 76 Gun 222 | 22 64 . 118 5 . 13 Cannon 289 | . 84 52 94 8 . 51 Launcher 15 | . . . 6 . . 9 Special 3 | . . . . . . 3 Kinetic 346 | . 84 51 134 13 . 64 Thermal 87 | 11 32 1 43 . . . Explosive 15 | . . . 6 . . 9 Electromagnetic 78 | 11 32 . 35 . . . Robot Hit Streak 23 | 3 19 6 23 13 . 9 Robot Miss Streak 5 | 3 3 5 3 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 352 | 7 92 29 164 9 . 51 Core Hits 177 | 4 33 10 76 3 . 51 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 12 | . 5 1 3 1 . 2 Burn 6 | . 4 . 2 . . . Destroy 1 | . . . . 1 . . Blast 5 | . 1 1 1 . . 2 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7360 | 103 1691 526 3221 228 . 1591 Guns 2389 | 103 713 . 1338 79 . 156 Cannons 3220 | . 817 525 1241 98 . 539 Explosions 1622 | . 142 . 584 . . 896 Melee . | . . . . . . . Ramming 129 | . 19 1 58 51 . . Kinetic 3698 | . 817 507 1502 177 . 695 Thermal 1120 | 25 475 18 602 . . . Explosive 1386 | . . . 490 . . 896 Electromagnetic 1027 | 78 380 . 569 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . 11 11 11 1 Average Corruption 7 | . . . 6 11 11 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 96 | . . . 61 33 2 . Message Errors 22 | . . . 16 5 1 . Matter Fused 23 | . . . 17 6 . . Heat Flow Errors 9 | . . . 7 2 . . Energy Discharges 12 | . . . 4 8 . . Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 13 | . . . 8 5 . . Data Loss (major) 5 | . . . 3 1 1 . Misfires 5 | . . . 1 4 . . Alerts 1 | . . . . 1 . . Weapon Failures 4 | . . . 3 1 . . Overload Shots . | . . . . . . . Overflow Damage 16 | . 5 . 11 . . . Projectiles 12 | . 5 . 7 . . . Explosions 4 | . . . 4 . . . Melee . | . . . . . . . Knockbacks 37 | . 11 11 2 5 . 8 Impact 2 | . . . 1 1 . . Kinetic 31 | . 9 11 1 3 . 7 Secondary 4 | . 2 . . 1 . 1 Self-Inflicted Damage 326 | . . . 213 . . 113 Shots 11 | . . . 7 . . 4 Rammed 22 | . 3 1 12 6 . . Targets Rammed 23 | . 3 1 13 6 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 505 | 180 395 397 505 207 . 326 Average Temperature 97 | 67 78 127 111 52 . 95 Received Heat Transfer 1200 | . 171 216 594 33 . 186 Effects 16 | . . 4 12 . . . Shutdowns 4 | . . 1 3 . . . Energy Bleed 2 | . . 1 1 . . . Interference 4 | . . . 4 . . . Matter Decay 2 | . . . 2 . . . Short Circuit 3 | . . 1 2 . . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 7 | . 2 . 5 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 4 . 1 . . . Heat Transferred 2903 | 74 1421 37 1371 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 660 | 20 323 139 660 149 . . Initial 143 | . 13 84 31 143 . . Average 197 | 8 150 94 310 69 . . Maximum Alert Level 2 | . 1 . 2 . . . Low Security (%) 62 | 100 72 100 30 100 . . Level 1 25 | . 27 . 42 . . . Level 2 11 | . . . 26 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 4 . 6 . . . Investigation 6 | . 3 . 3 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 29 7 56 4 . 18 Peak Tracking Total 6 | . 4 3 6 3 . 5 Tactical Retreats 7 | . 3 1 3 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . 4 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 20 | . 7 . 11 1 1 . Terminals 13 | . 4 . 8 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 17 . 29 2 5 . Successful 28 | . 8 . 14 1 5 . Failed 23 | . 8 . 14 1 . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 27 | . 4 . 20 2 . 1 Terminals 36 | . 10 . 24 2 . . Fabricators . | . . . . . . . Repair Stations 4 | . 2 . 2 . . . Recycling Units 8 | . 5 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 3 . 9 1 5 . Part Schematic 5 | . . . . . 5 . Robot Analysis 7 | . 1 . 5 1 . . Prototype ID Bank 1 | . 1 . . . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 7 . 8 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 39 | . 13 . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 4 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 6 | . . . . 2 4 . Largest Group 4 | . . . . 2 4 4 Highest-Rated Group 93 | . . . . 41 93 93 Highest-Rated Ally 31 | . . . . 31 31 31 Total Orders . | . . . . . . . Ally Attacks 43 | . . . . 3 . 40 Total Damage 762 | . . . . 64 . 698 Kills 6 | . . . . 2 . 4 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total 7 | . 1 . 5 1 . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 9256 | 66 1546 712 2506 960 2365 1101 Spaces Moved 3797 | 27 785 368 939 382 909 387 Core . | . . . . . . . Treads 3376 | . 681 368 649 382 909 387 Legs 131 | 27 104 . . . . . Wheels 290 | . . . 290 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 240 240 240 Average Speed 204 | 120 154 160 202 240 240 240 Slowest Speed 480 | 120 160 160 480 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 3 97 63 95 83 83 48 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 2 . 2 . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 177 | . 7 . 23 . . 147 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 177 | . 7 . 23 . . 147 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 4762 | 38 978 439 1323 410 1097 477 Wait 420 | . 60 40 131 12 168 9 Move 3791 | 26 784 367 938 381 908 387 Hop . | . . . . . . . Pick Up 76 | . 22 . 37 3 5 9 Fast Attach 21 | 1 4 . 12 . 3 1 Attach 24 | . 4 3 9 . 1 7 Detach 5 | . 3 . . . 1 1 Swap 41 | . 6 1 24 . 3 7 Drop 77 | . 18 1 37 3 8 10 Fire 282 | 11 74 26 122 5 . 44 Melee 2 | . . . . . . 2 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 22 | . 3 1 12 6 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sto]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 3) 67 | -11/Junkyard | Entered Materials 75 | -10/Materials | Central database locked down 276 | -10/Materials | Lost 3 parts (1p1u1w) 307 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 13) 567 | -10/Materials | Discovered new exit (range 12) 758 | -10/Materials | Repaired Lgt. Treads 905 | -10/Materials | Discovered new exit (range 4) 983 | -10/Materials | Discovered new exit (range 11) 1613 | -10/Materials | Entered Mines 1740 | -10/Mines | Core integrity fell below 50% 2119 | -10/Mines | Discovered new exit (range 3) 2236 | -10/Mines | Discovered new exit (range 9) 2325 | -10/Mines | Entered Materials 2325 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2372 | -9/Materials | Repaired Lgt. Cannon 2944 | -9/Materials | Discovered new exit (range 8) 3008 | -9/Materials | Central database locked down 3219 | -9/Materials | Discovered new exit (range 5) 3452 | -9/Materials | Discovered new exit (range 5) 3561 | -9/Materials | Discovered new exit (range 16) 3642 | -9/Materials | Destroyed 9 combat bots 3646 | -9/Materials | System corruption reached 10% 3688 | -9/Materials | Discovered new exit (range 13) 3993 | -9/Materials | Discovered new exit (range 15) 4030 | -9/Materials | Core integrity fell below 50% 4831 | -9/Materials | Entered Mines 4855 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5464 | -9/Mines | Discovered new exit (range 7) 5507 | -9/Mines | Discovered new exit (range 8) 5608 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5610 | -9/Mines | Discovered new exit (range 5) 5772 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5791 | -9/Mines | Entered Zion 5791 | -7/Zion | Accompanied by 1 ally 5945 | -7/Zion | System corruption cleaned by Quarantine Array 6024 | -7/Zion | Learned Factory garrison access intel 6182 | -7/Zion | Learned 8 Factory zone layouts 6381 | -7/Zion | Found CR-A16's Pointy Stick 6684 | -7/Zion | Gained Derelict followers 6761 | -7/Zion | Learned location of Armory (-3) 7102 | -7/Zion | Learned Factory emergency access door positions 7212 | -7/Zion | Found Prototype Launcher 7212 | -7/Zion | Identified Rocket Array 7606 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7794 | -7/Zion | Found Prototype Device 7815 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8036 | -7/Zion | Discovered new exit (range 15) 8156 | -7/Zion | Entered Proximity Caves 8156 | -6/Proximity Caves | Accompanied by 4 allies 8790 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8808 | -6/Proximity Caves | Found Prototype Special Weapon 8944 | -6/Proximity Caves | Identified Molecular Deconstructor 9009 | -6/Proximity Caves | Core integrity fell below 20% 9020 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9098 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 9245 | -6/Proximity Caves | Spotted B-75 Beast 9257 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 09027_ Acquired Hcp. Matter Pod. 09028_ Carbon-fiber Leg fries itself beyond repair. 09028_ The unstable cave ceiling collapses. 09030_ Acquired Hvy. Armor Plating. 09031_ Carbon-fiber Leg fries itself beyond repair. 09033_ Unknown Energy Gun fries itself beyond repair. 09034_ Acquired Imp. Assault Rifle. 09035_ Carbon-fiber Leg fries itself beyond repair. 09089_ Slug penetrates Wall. 09090_ The unstable cave ceiling collapses. 09090_ H-66 Slayer destroyed. 09091_ The unstable cave ceiling collapses. 09098_ P-70 Sage: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 09101_ P-70 Sage destroyed. 09103_ The unstable cave ceiling collapses. 09106_ Imp. Heat Sink fries itself beyond repair. 09112_ The unstable cave ceiling collapses. 09158_ Acquired 12 matter. 09168_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ??# ##???????????????????????????????????????????? | | ??# ##??????????????????????????????????????????? | | ?## ####???????????????????????????????????????? | | ## #???????????????????????????????????????? | | # ######??????????????????????????????????? | | # ## ## ##?????????????????????????????????? | | ## ## #???##????????????????????????????? | | #?? #???# ##??????????????????????????? | | # ####?# ##??# ##?????????????????????????? | | ## #### ##?# #?????????????????????????? | | # #?#" ####????## ?????????????? | | # # # #??# %##@### #?????????????? | | # #### # #?## #?????????????? | | ##??### ##" #??????????????? | | ##?????# ## ## #??????????????? | | #??????# #???????????????????? | | ????# #???????????????????? | | ??## ????????????????? | | ### ??# ??????????????? | | ##?## ?# ;# ??????????????? | | #???# ### ; ??????????????? | | #???# #?# ## ?????????????? | | #????# ?# ##? B ?????????????? | | #?????# ## ## #??? BB ??????????????? | | ##?????? ## #?### #?? ???????????????? | | ???????? ###????## ????????????????????? | | ???????? ????????## ???????????????????? | | ????????? ?????????????# ????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorRecoilRedirector Manual? 0 Play Time 00:52:12 Cumulative 1045.1 hours Start 2023.12.05 @ 21:36:16 End 2023.12.05 @ 22:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 193 Adventurer 31 Explorer 1 Win Type - Total 47 Types 33/0/6/7/0/0/1/0/0 Lore% 84 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f9f3d0d-5993-417d-a756-1e3f48c1a65b