Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.07 @ 00:45:26 Player: ZOT Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (286) 286 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2021 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 159/265 System Corruption 0% Temperature Cool (27) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Wheel Wheel Trap Scanner Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Heavy EM Pulse Gun Mining Laser > --- INVENTORY -------- Ion Engine Wheel Wheel Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 21 | 9 2 6 4 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 4 1 1 . Treads . | . . . . Leg 3 | 2 1 . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 1 2 Device 2 | 2 . . . Storage . | . . . . Processor 3 | . . 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 4 1 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 12 | . . 10 2 Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 2 | . . 1 1 Weapon 6 | . . 5 1 Highest Loss Streak 5 | . . 5 4 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 100 63 27 Engine 9 | . 14 6 . Leg 19 | . 28 16 . Device 20 | . 28 17 . Processor 5 | . . 7 22 Ballistic Gun 14 | . 26 4 . Launcher 1 | . . 3 . Special Weapon 2 | . 1 4 . Naked Turns . | . . . . Heaviest Build 13 | 10 10 13 7 Greatest Support 32 | 32 20 20 3 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 4 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 480 | 250 96 134 . Remotely . | . . . . Salvage Created 416 | 183 96 137 . Parts 37 | 18 8 11 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 7 | . 3 4 . Guns 3 | . 3 . . AOE 4 | . . 4 . Classes Destroyed 7 | 3 3 1 . Worker 2 | 1 . 1 . Builder 4 | . 1 3 . Tunneler 5 | 5 . . . Recycler 1 | 1 . . . Swarmer 2 | . 2 . . Grunt 2 | . 1 1 . Sentry 3 | . . 3 . Best Kill Streak 5 | 3 3 5 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1809 | . 126 1018 665 Core 957 | . 19 375 563 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 92 6 . Volleys Fired 66 | 26 20 20 . Largest 2 | 2 2 2 . Hottest 100 | 40 100 100 . Shots Fired 110 | 52 35 23 . Gun 96 | 52 30 14 . Cannon . | . . . . Launcher 8 | . . 8 . Special 6 | . 5 1 . Kinetic 90 | 52 30 8 . Thermal 6 | . 5 1 . Explosive 8 | . . 8 . Electromagnetic 6 | . . 6 . Robot Hit Streak 11 | 11 11 8 . Robot Miss Streak 6 | 5 6 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 68 | 31 15 19 3 Core Hits 39 | 10 7 22 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1230 | 316 176 738 . Guns 612 | 316 174 122 . Cannons . | . . . . Explosions 556 | . . 556 . Melee . | . . . . Ramming 62 | . 2 60 . Kinetic 562 | 316 174 72 . Thermal . | . . . . Explosive 556 | . . 556 . Electromagnetic 50 | . . 50 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles . | . . . . Explosions . | . . . . Melee 9 | . . 9 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . . 70 . Shots 2 | . . 2 . Rammed 13 | . . 13 . Targets Rammed 16 | . 1 15 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 26 | . 26 18 . Average Temperature 10 | . 12 8 . Received Heat Transfer 675 | . 30 321 324 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 303 | 35 205 303 140 Initial 100 | . 22 86 100 Average 105 | 19 95 199 122 Maximum Alert Level 1 | . 1 1 . Low Security (%) 82 | 100 98 41 100 Level 1 17 | . 1 58 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 3 3 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 13 22 13 Peak Tracking Total 13 | . 4 8 13 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 13 6 3 Successful 8 | . 6 2 . Failed 14 | . 7 4 3 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 13 6 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 2 . Prototype ID Bank 1 | . 1 . . Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Security Status 1 | . 1 . . Patrol Status 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1156 | 333 385 331 107 Spaces Moved 868 | 198 248 240 182 Core 224 | 5 . 37 182 Treads . | . . . . Legs 641 | 190 248 203 . Wheels 3 | 3 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 102 | 117 120 109 52 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 10 44 30 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 5 1 . Terrain Destroyed 34 | . 5 29 . Melee . | . . . . Projectile 6 | . 5 1 . AOE 28 | . . 28 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1020 | 251 293 283 193 Wait 20 | . 20 . . Move 865 | 197 247 239 182 Hop . | . . . . Pick Up 20 | 14 1 2 3 Fast Attach 7 | 2 . 3 2 Attach 11 | 6 . 3 2 Detach 1 | 1 . . . Swap 3 | 1 2 . . Drop 7 | 4 2 1 . Fire 66 | 26 20 20 . Melee 4 | . . . 4 Ram 13 | . . 13 . Kick 3 | . 1 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 334 | -11/Junkyard | Entered Materials 335 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 13) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 976 | -9/Materials | Lost 5 parts (1p1n1u2w) 1003 | -9/Materials | Core integrity fell below 50% 1035 | -9/Materials | Core integrity fell below 20% 1045 | -9/Materials | Discovered new exit (range 9) 1050 | -9/Materials | Entered another Materials area 1050 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1089 | -8/Materials | Core integrity fell below 50% 1100 | -8/Materials | Lost 4 parts (2n1u1w) 1135 | -8/Materials | Core integrity fell below 20% 1157 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>find_chute No applicable chute records found in memory. 01117_ Sneak attack on K-01 Serf. 01117_ Jacked K-01 Serf... >>no_distress Distress signal routine blocked. 01120_ Jacked G-47 Trooper... 01130_ Imp. Datajack destroyed. 01132_ Critical hit (Burn: +37). 01138_ Triggered Alarm Trap. 01138_ An alarm sounds. 01138_ ALERT: Alarm triggered, dispatching investigation squad. 01138_ U-05 Engineer lays Concrete. 01142_ M-13 Machinist repairs G-47 Trooper. 01150_ Acquired Imp. Ion Engine. 01152_ Connecting with Terminal... 01152_ Current location identified: Materials 01152_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 01157_ Critical hit (Burn: +37). 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