Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 21:47:14 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (2131) 2131 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (-65) -65 TOTAL SCORE: 5206 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 90 Friendly Fire -315 Cogmind --------- Core Integrity 444/700 Matter 108/300 Energy 290/290 System Corruption 0% Temperature Danger (415) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Gun Armor Graphene Brace Corruption Screen > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Compact Matter Pod (150) Hardlight Generator Power Bank Multitool Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Light Armor Plating Improved Light Armor Plating Gun Armor Graphene Brace Corruption Screen > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Compact Matter Pod Hardlight Generator Power Bank Multitool Hammer [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Corruption Screen Protection Gun Armor Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 3 | . . . . 2 1 Weapon 1 | . . . . 1 . Parts Attached 82 | . 2 14 13 39 14 Power 7 | . . 3 . 3 1 Engine 4 | . . 2 . 1 1 Core 3 | . . 1 . 2 . Reactor . | . . . . . . Propulsion 17 | . . 3 4 7 3 Treads 8 | . . . 3 5 . Leg 5 | . . . . 2 3 Wheel 4 | . . 3 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | . 1 1 2 12 3 Device 12 | . 1 1 2 8 . Storage 1 | . . . . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 39 | . 1 7 7 17 7 Energy Gun 8 | . . 2 2 4 . Energy Cannon 3 | . . . . 2 1 Ballistic Gun 10 | . 1 4 4 1 . Ballistic Cannon 11 | . . . . 6 5 Launcher . | . . . . . . Special Weapon 4 | . . 1 1 2 . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes 4 | . . . 1 3 . Corrupted Parts 1 | . . . . 1 . System Corruption 4 | . . . . 4 . Parts Lost 36 | . . 2 1 20 13 Power 3 | . . 1 . 2 . Propulsion 10 | . . . 1 4 5 Utility 10 | . . 1 . 5 4 Weapon 13 | . . . . 9 4 Highest Loss Streak 10 | . . 1 1 10 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 97 99 97 79 72 Engine 3 | . 14 7 . 3 1 Core 6 | . . 6 14 4 . Treads 10 | . . . 16 15 2 Leg 5 | . 28 1 . 3 17 Wheel 7 | . . 26 9 . . Device 13 | . 11 13 14 15 12 Storage 10 | . 14 14 14 9 . Processor 1 | . . . . . 6 Protection 2 | . . . . 2 14 Energy Gun 6 | . 5 3 12 3 3 Energy Cannon 1 | . . . . 3 3 Ballistic Gun 11 | . 22 23 15 4 . Ballistic Cannon 4 | . . . . 11 5 Naked Turns . | . . . . . . Heaviest Build 42 | 12 13 19 19 30 42 Greatest Support 60 | 20 20 32 40 60 60 Greatest Overweight (x) 6 | . . . 1 6 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 Average Capacity 7 | . 8 8 8 7 5 Most Carried 8 | . 7 8 8 8 5 Average Carried 6 | . 6 7 7 6 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 7 8 8 5 5 Class Distribution -------------------- 51% | Mutant 27% | Scavenger-Mutant 10% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 2126 | 200 110 258 212 1259 87 Remotely 183 | . 110 73 . . . Salvage Created 2294 | . 100 382 137 1434 241 Parts 135 | . 6 26 15 79 9 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . 11 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 53 | . 4 7 2 35 5 Melee 1 | . . . . . 1 Guns 20 | . 4 7 2 6 1 Cannons 27 | . . . . 25 2 AOE 2 | . . . . 2 . Classes Destroyed 12 | . 2 3 2 4 1 Worker 3 | . . 1 . 2 . Builder 4 | . . . . 4 . Tunneler 1 | . . 1 . . . Hauler 2 | . . . . 2 . Swarmer 6 | . 3 . . 3 . Grunt 33 | . 1 6 . 24 2 Duelist 1 | . . . . 1 . Sentry 9 | . . 1 . 6 2 Specialist 1 | . . . . . 1 Heavy 1 | . . . . 1 . Artisan 2 | . . . 2 . . Subdweller 3 | . . . 3 . . Best Kill Streak 6 | . 2 2 1 6 2 Combat Bots Only 6 | . 2 2 1 6 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 577 | . 41 37 19 256 224 Missed 172 | . 14 7 7 69 75 Damage Taken 5716 | . 253 397 316 2818 1932 Core 867 | . 16 23 152 420 256 Absorbed by Shields . | . . . . . . Redirected to Shielding 9 | . . . . 9 . Core Remaining (%) 48 | 100 . . 23 23 . Volleys Fired 181 | . 17 33 21 86 24 Largest 5 | . 2 2 2 5 3 Hottest 205 | . 70 120 100 205 144 Shots Fired 433 | . 34 61 40 243 55 Gun 201 | . 34 55 38 61 13 Cannon 223 | . . . . 181 42 Launcher . | . . . . . . Special 9 | . . 6 2 1 . Kinetic 315 | . 32 45 27 177 34 Thermal 94 | . 2 16 13 55 8 Explosive . | . . . . . . Electromagnetic 24 | . . . . 11 13 Robot Hit Streak 15 | . 4 8 6 15 10 Robot Miss Streak 8 | . 3 4 2 7 8 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 268 | . 16 32 24 164 32 Core Hits 140 | . 7 15 8 101 9 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . . . 1 5 2 Meltdown 2 | . . . . 2 . Destroy 1 | . . . 1 . . Blast 4 | . . . . 3 1 Smash 1 | . . . . . 1 Melee Attacks 14 | . . . . 10 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing 10 | . . . . 10 . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5594 | . 210 470 387 3443 1084 Guns 2056 | . 210 470 387 743 246 Cannons 3208 | . . . . 2595 613 Explosions 224 | . . . . 61 163 Melee 66 | . . . . 17 49 Ramming 34 | . . . . 21 13 Kinetic 3561 | . 186 427 291 2184 473 Thermal 1571 | . 24 43 96 1105 303 Explosive . | . . . . . . Electromagnetic 362 | . . . . 116 246 Impact 49 | . . . . . 49 Slashing . | . . . . . . Piercing 17 | . . . . 17 . Highest Corruption 4 | . . . . 4 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Corruption Blocked 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 72 | . . . . . 72 Projectiles . | . . . . . . Explosions 47 | . . . . . 47 Melee 25 | . . . . . 25 Knockbacks 33 | . . . . 30 3 Impact . | . . . . . . Kinetic 30 | . . . . 27 3 Secondary 3 | . . . . 3 . Self-Inflicted Damage 107 | . . . . . 107 Shots 2 | . . . . . 2 Rammed 8 | . . . . 7 1 Targets Rammed 15 | . . . . 8 7 Kicked 6 | . . . . 1 5 Crushed 1 | . . . . . 1 Highest Temperature 488 | . 30 315 12 488 427 Average Temperature 150 | . 9 155 9 161 146 Received Heat Transfer 2031 | . 48 216 57 1152 558 Effects 5 | . . . . 4 1 Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 1 | . . . . 1 . Heat Transferred 2202 | . 74 111 125 1520 372 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 604 | . 126 218 . 604 369 Initial 270 | . . 48 . . 270 Average 257 | . 58 106 . 343 304 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 44 | . 100 93 . 24 15 Level 1 35 | . . 6 . 31 84 Level 2 20 | . . . . 44 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . . . . 14 6 Investigation 6 | . . . . 5 1 Extermination . | . . . . . . Reinforcement 6 | . . . . 2 4 Assault 1 | . . . . 1 . Garrison 7 | . . . . 6 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 7 | . . . . 6 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 7 7 9 57 13 Peak Tracking Total 10 | . 3 2 3 10 6 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . 3 . Traps Extracted . | . . . . . . Installed 3 | . . . . 3 . Triggered 3 | . . . . 3 . Most Traps Carried 3 | . . . 3 3 . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 5 | . . . 1 4 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired 1 | . . . . 1 . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 11 | . 2 . 1 6 2 Terminals 9 | . 2 . . 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 54 | . 10 . 9 22 13 Successful 31 | . 4 . 9 11 7 Failed 23 | . 6 . . 11 6 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual 34 | . 9 . . 15 10 Terminals 42 | . 10 . . 19 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 23 | . 3 . 9 7 4 Record 8 | . . . 8 . . Robot Analysis 3 | . . . . 1 2 Prototype ID Bank 2 | . 1 . . 1 . Machine Index 1 | . . . . 1 . Alert Level 2 | . . . . 2 . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Recall Reinforcements 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 1 . . 4 3 Terminals 8 | . 1 . . 4 3 Botnet 7 | . 1 . . 4 2 Disrupt 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . . 5 2 Full Trace Events 7 | . 1 . . 5 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 8 | . . 2 6 . . Largest Group 6 | . . 2 6 6 . Highest-Rated Group 119 | . . 42 119 118 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 37 | . . . 22 15 . Total Damage 618 | . . . 410 208 . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total 3 | . . . . 1 2 Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3148 | . 178 468 1040 987 475 Spaces Moved 1700 | 1 101 330 670 377 221 Core 60 | . . . . 31 29 Treads 690 | . . . 362 312 16 Legs 323 | 1 101 11 . 34 176 Wheels 627 | . . 319 308 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 90 90 50 100 Average Speed 131 | 120 120 96 129 160 145 Slowest Speed 350 | 120 120 120 160 350 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 1 18 63 55 27 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 10 | . . 1 9 . . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . . 13 22 Melee . | . . . . . . Projectile 23 | . . . . 4 19 AOE 12 | . . . . 9 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2220 | . 123 406 799 578 314 Wait 166 | . 3 20 69 34 40 Move 1695 | . 100 329 669 376 221 Hop . | . . . . . . Pick Up 15 | . 1 1 10 3 . Fast Attach 48 | . 1 4 4 27 12 Attach 13 | . . 3 2 7 1 Detach 9 | . . 3 . 5 1 Swap 22 | . 1 7 7 6 1 Drop 37 | . . 6 17 11 3 Fire 181 | . 17 33 21 86 24 Melee 14 | . . . . 10 4 Ram . | . . . . . . Kick 6 | . . . . 1 5 Crush 9 | . . . . 7 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . 3 . Miscellaneous 2 | . . . . 2 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 9) 179 | -10/Materials | Entered Mines 183 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 327 | -10/Mines | Learned location of Storage (-7) 327 | -10/Mines | Learned Materials non-interactive machine intel 398 | -10/Mines | Learned location of Mines (-9) 478 | -10/Mines | Discovered new exit (range 16) 641 | -10/Mines | Discovered new exit (range 2) 647 | -10/Mines | Entered Subcaves 647 | -10/Subcaves | Accompanied by 2 allies 652 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 767 | -10/Subcaves | Visited triangular shrine 774 | -10/Subcaves | Found Prototype Device 774 | -10/Subcaves | Identified V3-11A's Pendant 780 | -10/Subcaves | Befriended Subdweller 830 | -10/Subcaves | Befriended Subdweller 947 | -10/Subcaves | Core integrity fell below 50% 972 | -10/Subcaves | Visited 4L-MR0's lab 994 | -10/Subcaves | Found Power Bank 1034 | -10/Subcaves | Build established: Scavenger-Mutant 1054 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1187 | -10/Subcaves | A Subdweller sparked back to life 1187 | -10/Subcaves | A Subdweller sparked back to life 1187 | -10/Subcaves | A Subdweller sparked back to life 1190 | -10/Subcaves | Befriended Subdweller 1190 | -10/Subcaves | Befriended Subdweller 1190 | -10/Subcaves | Befriended Subdweller 1214 | -10/Subcaves | Found Gun Armor 1367 | -10/Subcaves | Build established: Mutant 1402 | -10/Subcaves | Identified exit to Materials 1415 | -10/Subcaves | Befriended Subdweller 1423 | -10/Subcaves | Disturbed a concealed Subdweller 1564 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1672 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1687 | -10/Subcaves | Entered Materials 1687 | -8/Materials | Accompanied by 6 allies 1687 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1688 | -8/Materials | Loaded intel: 42 non-interactive machine locations 1774 | -8/Materials | Garrison activated, responded to threat 1814 | -8/Materials | Lost 6 allies 2124 | -8/Materials | Garrison activated, responded to threat 2421 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 2426 | -8/Materials | Core integrity fell below 50% 2462 | -8/Materials | Lost 10 parts (1p2n5u2w) 2487 | -8/Materials | First assault squad dispatched 2620 | -8/Materials | Discovered new exit (range 10) 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2734 | -7/Factory | Garrison activated, responded to threat 2804 | -7/Factory | Lost 4 parts (1n3w) 3149 | -7/Factory | Self-destructed Last Messages --------------- 03134_ Slug penetrates G-47 Trooper. 03134_ G-47 Trooper knocked back. 03136_ Knocked back. 03137_ Slug penetrates G-47 Trooper. 03137_ G-47 Trooper knocked back. 03138_ Knocked back. 03139_ Penetrated by Slug. 03140_ Slug penetrates Wall. 03141_ Imp. Light Armor Plating destroyed. 03142_ Penetrated by Slug. 03143_ Titanium Leg destroyed. 03143_ Knocked back. 03144_ Acquired 13 matter. 03145_ Slug penetrates Wall. 03146_ Slug penetrates H-61 Shepherd. 03146_ Slug penetrates Earth. 03147_ Gauss Cannon broken. 03147_ Overheating: Short circuit. 03147_ Imp. Light Armor Plating destroyed. 03148_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????" """ ## """ + #????????? | | ?????????" """ ## """ # ######## #????????? | | ?????????" 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