Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 13:44:20 Player: IEP Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (447) 447 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 1716 Bonus ------- Follower Combat Kills 73 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 55/250 System Corruption 0% Temperature Cool (53) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Sensor Drone Bay (18/20) > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (8) ---- Light Ion Engine Terrain Scan Processor Improved Targeting Computer Weapon Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Drone Bay > --- WEAPON ----------- Heavy EM Pulse Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Terrain Scan Processor Improved Targeting Computer Weapon Shielding Light Armor Plating Heavy EM Pulse Gun Mining Laser [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 5 4 5 Power 5 | 2 . 2 1 Engine 5 | 2 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 2 . 2 Treads 1 | 1 . . . Leg 6 | 2 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 1 2 . 2 Energy Gun 4 | 1 2 . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . 1 8 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . 1 . Weapon 3 | . . . 3 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 84 99 88 Engine 11 | . 14 14 9 Leg 32 | . 28 28 37 Device 10 | . 10 9 11 Storage 12 | . 14 14 11 Protection 1 | . . 4 . Energy Gun 21 | . 16 28 18 Peak Build Rating 23 | 5 12 20 23 Average Rating 15 | 4 6 14 20 On Entrance 9 | . 5 12 20 Naked Turns . | . . . . Heaviest Build 32 | 12 17 32 32 Greatest Support 49 | 20 26 26 49 Greatest Overweight (x) 6 | 1 . 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 4 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 424 | 261 . 101 62 Remotely 55 | . . 55 . Salvage Created 655 | 72 . 35 548 Parts 45 | 2 . 4 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . . 2 16 Guns 16 | . . 2 14 AOE 2 | . . . 2 Classes Destroyed 4 | 1 . 1 2 Recycler 1 | 1 . . . Swarmer 8 | . . 2 6 Grunt 9 | . . . 9 Sentry 1 | . . . 1 Best Kill Streak 7 | 1 . 2 7 Combat Bots Only 7 | . . 2 7 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 216 | . 2 19 195 Missed 51 | . 1 5 45 Damage Taken 1751 | . 12 221 1518 Core 546 | . . 84 462 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 54 | 3 . 10 41 Largest 2 | 1 . 2 2 Hottest 110 | 50 . 110 110 Shots Fired 76 | 3 . 19 54 Gun 76 | 3 . 19 54 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 34 | 3 . 10 21 Explosive . | . . . . Electromagnetic 42 | . . 9 33 Robot Hit Streak 7 | 3 . 7 4 Robot Miss Streak 4 | . . 3 4 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 39 | 3 . 10 26 Core Hits 24 | 2 . 5 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 803 | 38 . 176 589 Guns 603 | 38 . 176 389 Cannons . | . . . . Explosions 200 | . . . 200 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 330 | 38 . 93 199 Explosive 110 | . . . 110 Electromagnetic 363 | . . 83 280 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 . Average Corruption 3 | . 3 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 10 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions 5 | . . . 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 136 | . . . 136 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 336 | 30 . 315 336 Average Temperature 144 | 16 . 124 165 Received Heat Transfer 408 | . 6 63 339 Effects 7 | . . 4 3 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . 2 1 Interference 2 | . . 2 . Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 742 | 111 . 222 409 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 180 | 5 25 115 180 Initial 44 | . 3 9 44 Average 62 | 1 17 61 90 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 6 5 24 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 1 1 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 1 6 Successful 4 | . 1 1 2 Failed 6 | . 2 . 4 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 9 | . 3 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 1 2 Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Unreport Threat 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 11 | . . 11 . Total Damage 214 | . . 214 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches 12 | . . 12 . Drone Recoveries 10 | . . . 10 Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 991 | 78 155 333 425 Spaces Moved 574 | 49 119 201 205 Core 24 | 14 . . 10 Treads . | . . . . Legs 550 | 35 119 201 195 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 110 120 134 135 Slowest Speed 350 | 190 120 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 23 58 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 744 | 68 131 243 302 Wait 68 | . . 21 47 Move 571 | 48 118 200 205 Hop . | . . . . Pick Up 22 | 10 5 4 3 Fast Attach 3 | 1 1 1 . Attach 10 | 4 1 . 5 Detach . | . . . . Swap 8 | 2 3 3 . Drop 8 | . 3 4 1 Fire 54 | 3 . 10 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Identified exit to Mines 150 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Entered Mines 237 | -10/Mines | Received a Mining Laser from a helpful Derelict 317 | -10/Mines | Build established: Mutant 366 | -10/Mines | Learned location of Mines (-8) 460 | -10/Mines | Found the Drone Emporium 463 | -10/Mines | Learned Materials security intel 468 | -10/Mines | Found Prototype Device 469 | -10/Mines | Identified Sensor Drone Bay 554 | -10/Mines | Discovered new exit (range 6) 567 | -10/Mines | Entered Materials 567 | -9/Materials | Accompanied by 10 allies 567 | -9/Materials | Evolved 2 slots: Propulsion x2 895 | -9/Materials | Destroyed 7 combat bots 944 | -9/Materials | Core integrity fell below 50% 974 | -9/Materials | Core integrity fell below 20% 977 | -9/Materials | Lost 8 parts (1p4n3w) 992 | -9/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 00904_ Hvy. EM Pulse Gun destroyed. 00915_ Imp. Aluminum Leg destroyed. 00922_ Imp. Ion Engine destroyed. 00922_ Mining Laser destroyed. 00926_ S-10 Pest destroyed. 00928_ Imp. Aluminum Leg destroyed. 00935_ Particle Gun destroyed. 00946_ Aluminum Leg destroyed. 00953_ M-13 Machinist repairs Flight Unit. 00957_ M-13 Machinist repairs G-34 Mercenary. 00964_ S-10 Pest destroyed. 00985_ R-06 Scavenger collects Flight Unit. 00986_ K-01 Serf collects debris. 00989_ R-06 Scavenger collects Lgt. Ion Engine. 00989_ K-01 Serf collects debris. 00992_ Chain reaction triggered in Ion Engine. 00992_ G-34 Mercenary destroyed. 00992_ Nuclear Reactor explodes. 00992_ Destroyed Com. Wheel. 00992_ G-34 Mercenary destroyed. 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