Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 12:02:05 Player: The Overplayer Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (163) 815 Value Destroyed (6415) 6415 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3566) 3566 TOTAL SCORE: 19256 Bonus ------- High Alert Combat Kills 280 Follower Combat Kills 286 Win 3000 Cogmind --------- Core Integrity 1424/1600 Matter 132/300 Energy 100/100 System Corruption 1% Temperature Cool (2) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flying NPT-FPA Exoskeleton Cooled Field Propulsion Drive Improved Q-thruster Experimental Q-thruster > --- UTILITY (10) ----- Advanced Target Analyzer Experimental Hacking Suite System Shield > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Advanced Weapon Cycler Quantum Rifle Heavy Disruptor Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle-Antimatter Reactor > --- PROPULSION ------- Flying NPT-FPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Target Analyzer Advanced Reaction Control System > --- WEAPON ----------- Heavy Dispersion Rifle Disintegrator Ballistic Rail Construct/G Hyp. Ballistic HMG Construct/G Electro Gamma Construct/G Ballistic Coil Construct/G > --- INVENTORY -------- Advanced Heat Sink Advanced Weapon Cycler Improved Phase Shifter Improved Medium Armor Plating [Rating: 158] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Leg Aluminum Leg Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Advanced Powered Armor Weapon Autogun Energy Gun Constructs Energy Cannon Disintegrator Ballistic Gun Autogun Build | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . 2 . . 4 2 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . . 2 Utility 8 | . . . . . 2 1 1 . . 1 . . . . 1 . 2 . Weapon 5 | . . 2 . . 1 1 . . . 1 . . . . . . . . Parts Attached 74 | 7 3 1 9 1 2 4 5 . . 1 . 7 4 . 14 10 5 1 Power 9 | 1 . . 2 . . . . . . . . 2 . . 1 3 . . Engine 3 | 1 . . 1 . . . . . . . . . . . . 1 . . Core 2 | . . . 1 . . . . . . . . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . 1 2 . . Propulsion 11 | 2 1 . 4 . . . . . . . . . . . . . 3 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 7 | 2 1 . 4 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . 3 1 Utility 44 | 2 . . . 1 2 4 5 . . 1 . 5 4 . 13 5 2 . Device 24 | 1 . . . 1 . 1 5 . . . . 3 4 . 6 3 . . Storage 4 | 1 . . . . 1 1 . . . . . . . . 1 . . . Processor 7 | . . . . . 1 2 . . . . . 2 . . 1 1 . . Hackware 3 | . . . . . . . . . . . . . . . . 1 2 . Protection 6 | . . . . . . . . . . 1 . . . . 5 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 10 | 2 2 1 3 . . . . . . . . . . . . 2 . . Energy Gun 2 | 1 . . . . . . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | 1 2 1 3 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . . . . . . . . . 4 2 1 Parts Lost 57 | . . 1 2 2 2 5 5 . . . 1 5 1 . 7 13 12 1 Power 5 | . . 1 . . . . . . . . . 1 . . . 2 1 . Propulsion 6 | . . . . . . . 1 . . . . . . . . 1 4 . Utility 18 | . . . . . . 1 2 . . . . 1 . . 2 4 7 1 Weapon 28 | . . . 2 2 2 4 2 . . . 1 3 1 . 5 6 . . Highest Loss Streak 11 | . . 1 1 2 1 2 3 . . . 1 4 1 . 3 11 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 4 7 7 5 7 15 16 15 15 14 10 3 4 4 4 4 3 4 Power . | . . 1 . . . . . . . . . . . . . . . . Propulsion . | . 1 2 2 1 . . . . . . . . . . . . . . Utility 7 | . . . 1 2 6 14 16 15 15 14 10 3 4 4 4 4 2 1 Weapon . | . 1 4 2 . 1 . . . . . . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 2 . 2 7 . 3 3 3 . . 8 . . . 3 . . 4 Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 2 3 . . . . . . . . . . . . . . Utility 24 | . 1 . . 3 . 2 3 3 . . 8 . . . 3 . . 1 Weapon 5 | . 1 . . . . 1 . . . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 99 87 99 81 75 65 66 70 70 68 61 61 67 68 61 63 31 24 Engine 4 | . 14 10 3 10 5 3 5 4 5 5 5 2 . . . . . . Core 1 | . . . 7 . 1 2 . . . . . 1 . . . . . . Leg 6 | . 28 22 22 17 . 1 . 2 5 5 5 3 . . . 2 . . Hover 1 | . . . . . 3 3 2 . . . . . . . . . . . Flight 1 | . . . . . . . 2 1 . . . . 5 5 4 2 7 12 Device 12 | . 14 11 11 11 7 12 16 17 17 15 11 12 15 21 16 21 10 . Storage 5 | . 14 11 11 5 7 6 5 5 5 5 3 . . . . . . . Processor 5 | . . . . . 6 5 5 5 5 5 5 14 14 10 6 5 4 4 Energy Gun 7 | . 12 . . . 3 18 10 . . . . 9 21 21 11 3 . . Energy Cannon 4 | . . . . . 18 2 3 3 5 5 5 6 5 5 4 . . . Ballistic Gun 11 | . 14 33 43 34 8 4 . . . . . . . . 2 14 . . Ballistic Cannon 4 | . . . . 2 6 . 9 24 23 21 19 6 . . . . . . Peak Build Rating 158 | 9 12 14 19 38 53 70 77 90 90 92 92 110 115 102 115 158 93 56 Average Rating 60 | 5 9 13 17 25 46 63 73 84 90 92 84 93 110 102 107 129 71 50 On Entrance 62 | . 9 12 13 19 38 53 66 77 90 90 92 72 110 102 102 101 87 48 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . . . . . . 11 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 12 15 18 25 25 43 77 82 64 60 82 82 50 49 47 93 77 27 2 Greatest Support 158 | 20 20 20 26 41 83 83 44 105 105 105 105 158 158 120 120 120 90 6 Greatest Overweight (x) 3 | 1 . . 1 . 1 1 2 2 . . . . . . . . 3 . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 20 20 15 15 20 20 5 5 5 5 5 5 5 Average Capacity 11 | 7 8 8 8 6 15 17 17 15 15 18 13 5 5 5 5 5 5 5 Most Carried 20 | 1 8 8 8 8 10 20 19 15 15 14 14 5 5 4 5 5 5 5 Average Carried 8 | . 4 7 7 5 7 15 16 14 15 14 10 3 4 4 4 4 4 4 Final Capacity 20 | 8 8 8 8 5 15 20 15 15 15 20 5 5 5 5 5 5 5 5 Final Carried 20 | 1 8 8 8 5 10 20 15 15 15 14 5 4 4 4 4 5 5 5 Scrap Engine Consumption 371 | . . . . 39 53 89 52 10 . 6 6 30 15 . 51 13 7 . Constructs Created 31 | . . . . 4 5 3 3 . . . . 5 . . 2 3 6 . Constructs Modified 85 | . . . . 4 17 21 4 15 . . . 8 6 . 3 6 1 . Class Distribution -------------------- 69% | Construct 10% | Scavenger-Skirmisher 8% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Skirmisher | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -3/Research Scavenger-Construct | -3/Testing Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Matter Collected 3035 | 239 58 12 678 134 372 201 287 143 . 33 . 102 105 . 392 175 96 8 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7233 | 139 294 69 1011 308 405 1621 966 319 . 40 . 423 300 . 777 561 . . Parts 397 | 8 12 6 70 17 28 74 46 12 . 4 . 23 16 . 50 31 . . Haulers Intercepted 6 | . 1 . 3 . . 1 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 7 . . . . 8 . . . . . Prevented 6 | . . . . . . . . 4 . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 128 | . 4 1 19 5 11 22 20 8 . . . 9 6 . 16 7 . . Guns 81 | . 4 1 16 4 1 22 3 . . . . 5 6 . 13 6 . . Cannons 40 | . . . . 1 10 . 15 8 . . . 4 . . 2 . . . AOE 5 | . . . 3 . . . 2 . . . . . . . . . . . Classes Destroyed 16 | 2 2 2 5 1 1 1 . . . . . . 2 . . . . . Builder 4 | . . . 1 . . 1 1 . . . . . . . . 1 . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 3 . . 1 1 . . . . . . . . . . . Recycler 6 | 1 1 . 2 . . 1 . . . . . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 5 | . . 1 . . 2 . 2 . . . . . . . . . . . Watcher 10 | . . . 2 . 2 4 . . . 1 . . . . 1 . . . Swarmer 50 | . . . 7 . 7 4 9 4 . . . 4 3 . 9 3 . . Grunt 36 | . 4 . 6 . 2 10 9 3 . . . . . . . 2 . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 17 | . . 1 5 2 . 3 2 1 . . . 3 . . . . . . Hunter 7 | . . . . . . . . . . . . . 2 . 3 2 . . Programmer 12 | . . . . . 2 4 . . . . . 2 . . 4 . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 18 | 1 3 1 6 3 4 5 18 4 . 1 . 6 3 . 5 6 . . Combat Bots Only 17 | . 2 1 4 3 4 5 17 4 . . . 6 3 . 5 4 . . Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 2 1 . 1 . 1 1 . 2 2 . . Gunslinging 1 | . . . . . . . . . . . . . . . 1 1 . . Exploded 2 | . . . 2 . . . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 1279 | . 21 34 38 20 70 132 104 19 . . 6 43 85 . 208 345 132 22 Missed 512 | . 9 11 11 6 22 32 26 1 . . 2 16 30 . 91 172 69 14 Hits 767 | . 12 23 27 14 48 100 78 18 . . 4 27 55 . 117 173 63 8 Melee 4 | . . . . . . . . . . . 4 . . . . . . . Projectile 763 | . 12 23 27 14 48 100 78 18 . . . 27 55 . 117 173 63 8 Critical Strikes 24 | . . . . 1 . 2 1 . . . 1 . . . 6 4 8 1 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . Damage Taken 14272 | . 167 323 486 298 729 1476 1354 315 . . 180 968 769 . 2301 3179 1480 247 Core 1789 | . 29 24 12 . 92 183 160 . . . . 51 109 . 126 279 548 176 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 11 | . . . . . . . . . . . . 11 . . . . . . Redirected to Shielding 253 | . . . . . . . . . . . 96 55 . . 102 . . . Regen/Repaired (Parts) 3425 | . . . . 96 311 847 248 257 . . . 623 355 . 334 354 . . Core Remaining (%) 83 | 100 88 . . 91 86 78 . . 84 . . . . 86 . 68 62 89 Volleys Fired 323 | 21 27 5 29 10 28 58 30 11 . 1 . 16 21 . 39 27 . . Largest 5 | 1 2 3 4 4 5 5 5 5 . 5 . 5 4 . 4 4 . . Hottest 372 | 50 70 69 92 111 217 305 331 372 . 372 . 338 279 . 326 244 . . Shots Fired 990 | 21 54 15 115 29 117 200 111 55 . 5 . 37 47 . 102 82 . . Gun 728 | 21 54 15 115 27 26 189 47 . . . . 14 47 . 91 82 . . Cannon 262 | . . . . 2 91 11 64 55 . 5 . 23 . . 11 . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 580 | . 27 15 115 29 56 66 78 44 . 4 . 18 21 . 65 42 . . Thermal 359 | 21 27 . . . 60 134 33 11 . 1 . 8 16 . 32 16 . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 51 | . . . . . 1 . . . . . . 11 10 . 5 24 . . Robot Hit Streak 23 | 6 7 12 13 9 5 23 18 7 . 2 . 13 8 . 9 6 . . Robot Miss Streak 6 | 2 3 5 3 1 6 4 6 4 . 1 . 2 3 . 5 6 . . Penetration Max 2 | . . . . . . 1 2 . . . . . . . . 1 . . Secondary Targets 13 | . . . 2 . . 7 . . . . . . . . 2 2 . . Max Gunslinging Chain 2 | . . . 1 . . 1 . . . . . . . . 2 1 . . Shots Hit Robots 613 | 15 31 12 60 21 61 160 71 23 . 2 . 27 31 . 56 43 . . Core Hits 397 | 5 14 3 39 10 26 140 52 13 . 2 . 21 16 . 35 21 . . Critical Kills 12 | . . 1 1 . . . 3 . . 1 . . . . 3 3 . . Critical Parts Destroyed 6 | . . . . . . . . 1 . . . . . . 2 3 . . Critical Strikes 26 | . 1 1 1 . 1 1 3 1 . 1 . . . . 5 11 . . Burn 3 | . 1 . . . 1 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . Destroy 17 | . . 1 1 . . . 3 1 . 1 . . . . 4 6 . . Corrupt 5 | . . . . . . . . . . . . . . . . 5 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13629 | 190 341 166 1382 319 1257 3329 1968 623 . 45 . 724 752 . 1593 940 . . Guns 9354 | 190 341 166 956 274 254 3182 609 . . . . 271 752 . 1419 940 . . Cannons 3531 | . . . . 33 1002 100 1101 623 . 45 . 453 . . 174 . . . Explosions 684 | . . . 426 . . . 258 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 60 | . . . . 12 1 47 . . . . . . . . . . . . Kinetic 6887 | . 106 166 956 307 465 1105 1239 555 . 45 . 399 281 . 809 454 . . Thermal 5640 | 190 235 . . . 770 2177 729 68 . . . 205 324 . 642 300 . . Explosive 426 | . . . 426 . . . . . . . . . . . . . . . Electromagnetic 616 | . . . . . 21 . . . . . . 120 147 . 142 186 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 1 1 1 3 . . . . 10 11 12 12 8 18 17 1 Average Corruption 4 | . . . 1 1 1 2 . . . . 10 10 11 12 3 8 11 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 108 | . . . 4 12 5 15 . . . . 5 23 14 . 1 14 15 . Message Errors 23 | . . . . 3 . 6 . . . . . 6 1 . . 2 5 . Matter Fused 25 | . . . 2 2 1 2 . . . . 1 4 5 . 1 5 2 . Heat Flow Errors 12 | . . . . 1 1 2 . . . . . 2 4 . . 2 . . Energy Discharges 11 | . . . . 2 1 3 . . . . 1 3 . . . . 1 . Parts Rejected 5 | . . . 1 1 . . . . . . . 1 1 . . 1 . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . 1 1 1 . . . . 1 6 1 . . 2 1 . Data Loss (major) 3 | . . . . . . 1 . . . . . . 2 . . . . . Misfires 2 | . . . . 1 . . . . . . . . . . . 1 . . Alerts 3 | . . . 1 . 1 . . . . . . . . . . . 1 . Misdirections 8 | . . . . . . . . . . . 2 1 . . . . 5 . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 65 | . . . . . 3 16 17 3 . . . 26 . . . . . . Projectiles 23 | . . . . . 3 . 17 3 . . . . . . . . . . Explosions 26 | . . . . . . . . . . . . 26 . . . . . . Melee 16 | . . . . . . 16 . . . . . . . . . . . . Knockbacks 39 | . . . . . 14 7 11 1 . . . 4 . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . 13 5 11 1 . . . 3 . . 2 . . . Secondary 4 | . . . . . 1 2 . . . . . 1 . . . . . . Self-Inflicted Damage 361 | . . . 160 . . 18 . . . . . 183 . . . . . . Shots 4 | . . . 2 . . . . . . . . 2 . . . . . . Rammed 2 | . . . . . 1 1 . . . . . . . . . . . . Targets Rammed 6 | . . 1 . 1 1 3 . . . . . . . . . . . . Kicked 4 | . . 1 . 1 . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 779 | 10 171 78 227 165 541 440 340 527 . 159 . 474 596 . 779 205 . . Average Temperature 130 | 7 73 38 65 71 152 87 87 201 . 85 . 155 220 . 279 79 . . Received Heat Transfer 1684 | . 90 141 111 145 63 472 207 54 . . . 36 20 . 48 297 . . Effects 47 | . . . . . 6 1 1 4 . . . 4 4 . 27 . . . Shutdowns 13 | . . . . . 2 1 . 1 . . . 1 1 . 7 . . . Energy Bleed 4 | . . . . . . . . . . . . 1 . . 3 . . . Interference 10 | . . . . . 2 . . . . . . 2 2 . 4 . . . Matter Decay 5 | . . . . . 2 . . . . . . . . . 3 . . . Short Circuit 3 | . . . . . . . 1 . . . . . 1 . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . . . Damage (major) 10 | . . . . . . . . 3 . . . . . . 7 . . . Siege Activations 2 | . . . . . . . . . . . . 2 . . . . . . Total Turns 12 | . . . . . . . . . . . . 12 . . . . . . Longest Duration 9 | . . . . . . . . . . . . 9 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . 2 . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Melted 12 | . 3 . . 2 2 2 2 . . . . . . . 1 . . . Heat Transferred 7110 | 555 777 . . . 1258 2118 1070 111 . . . 148 185 . 518 370 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Maximum Alert Level 2 | . . . 2 1 . 1 2 . . . . 1 . . 2 2 1 1 Low Security (%) 74 | 100 100 100 40 96 100 76 22 . . 100 100 96 . . 47 . 39 96 Level 1 16 | . . . 36 3 . 23 43 . . . . 3 . . 22 33 60 3 Level 2 9 | . . . 23 . . . 34 . . . . . . . 29 66 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 587 | 5 50 30 587 214 189 271 430 . . 86 14 206 . . 569 550 387 211 Initial 300 | . . . 12 214 . 76 117 . . 86 14 . . . 67 300 252 175 Average 136 | 1 11 1 249 48 53 116 318 . . 64 4 95 . . 245 433 241 176 Influence Increases 5538 | 20 117 42 898 45 406 727 535 230 . 15 . 467 200 . 800 570 400 66 Destroy 0b10 Robot/C 2680 | . 80 20 580 40 220 440 400 160 . . . 180 100 . 320 140 . . Destroy 0b10 Robot/NC 175 | 20 10 5 45 . 20 35 20 . . 5 . . . . 5 10 . . Destroy Leader 532 | . 12 10 130 . 34 130 52 10 . 2 . 50 10 . 62 30 . . Allied During Kill 18 | . . . 18 . . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . . Successful Hack 135 | . . 7 . 5 21 9 16 . . . . 46 . . . . 10 21 Disable Machine 240 | . . . 45 . 105 15 30 . . . . 30 . . . 15 . . Destroy Structure 128 | . . . 35 . 6 13 2 . . 8 . 56 . . 8 . . . Partial Spotted 240 | . . . . . . 15 . . . . . 45 . . 75 15 45 45 Lose Combat Pursuer 1380 | . 15 . 45 . . 60 15 60 . . . 60 90 . 330 360 345 . Influence Decreases 5327 | 20 117 12 378 595 249 643 412 422 34 112 41 298 243 25 366 655 558 147 Entered New Map 1480 | . . . 18 336 . 81 124 136 34 52 27 . 63 25 34 235 198 117 Time Decay 3076 | 20 117 12 300 259 229 515 238 286 . 60 10 248 170 . 262 190 140 20 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 100 100 . Lost Part 527 | . . . 20 . 20 47 50 . . . . 50 10 . 70 130 120 10 Lost Ally 44 | . . . 40 . . . . . . . 4 . . . . . . . Squads Dispatched 29 | . . . 4 . 3 5 3 . . . . 3 . . 4 4 3 . Investigation 5 | . . . 2 . . . . . . . . 1 . . 1 1 . . Extermination 13 | . . . . . 3 4 . . . . . 1 . . 2 1 2 . Reinforcement 7 | . . . . . . 1 2 . . . . 1 . . . 2 1 . Assault 3 | . . . 2 . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Distress Signals 17 | . 1 . 3 . . 2 1 . . . . 2 . . 1 2 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 6 8 33 5 18 34 20 12 . 1 6 17 16 . 50 39 45 5 Peak Tracking Total 17 | . 3 7 9 4 4 5 11 4 . 1 6 6 5 . 11 11 17 5 Tactical Retreats 41 | . 1 . 3 . . 2 1 1 . . 1 1 4 . 9 12 6 . Traps | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Traps Triggered 14 | . . . 1 . . . . . . 1 . 4 . . 4 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Machines Disabled 17 | . . . 3 . 7 1 2 . . . . 2 1 . . 1 . . Max in Single Turn 2 | . . . 2 . 1 1 2 . . . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Machines Accessed 55 | . 3 3 4 5 8 9 4 . . 3 . 7 . . 1 3 3 2 Terminals 33 | . 2 2 4 3 5 4 2 . . . . 5 . . . 2 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 1 . . . . . . . . . . . 1 Recycling Units 8 | . 1 . . . . 3 1 . . 3 . . . . . . . . Scanalyzers 6 | . . 1 . . 1 1 . . . . . 1 . . 1 1 . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . . Total Hacks 126 | . 6 8 9 32 18 15 9 . . 5 . 12 . . 1 5 4 2 Successful 65 | . 3 3 2 28 3 9 3 . . 2 . 8 . . . . 3 1 Failed 60 | . 3 4 7 4 15 6 6 . . 3 . 4 . . 1 5 1 1 Catastrophic 18 | . 3 . 3 1 5 . 1 . . 1 . 1 . . . 3 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . Manual 15 | . 2 5 4 . 4 . . . . . . . . . . . . . Terminals 69 | . 4 5 9 6 14 8 6 . . . . 9 . . . 3 4 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 2 2 . . . . . . . . . . . 1 Recycling Units 12 | . 2 . . . . 4 1 . . 5 . . . . . . . . Scanalyzers 11 | . . 3 . . 2 1 . . . . . 2 . . 1 2 . . Garrison Access 3 | . . . . . . . 2 . . . . 1 . . . . . . Terminal Hacks 49 | . 1 1 2 28 2 3 2 . . . . 6 . . . . 3 1 Record 25 | . . . . 24 . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . 1 . . . . 1 . . . . 1 . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . Registered Components 4 | . . . . 1 1 . 1 . . . . 1 . . . . . . Zone Layout 8 | . . . . 1 . 2 . . . . . 3 . . . . 2 . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . 4 1 . . 2 . . . . . . . . Report Inventory 3 | . 1 . . . . 1 . . . 1 . . . . . . . . Retrieve Components 6 | . 1 . . . . 3 1 . . 1 . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 2 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 1 4 1 8 6 2 . . 3 . 4 . . . 3 2 2 Full Trace Events 3 | . . . 2 . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 1 . . . . 17 10 . . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Total Allies 3 | . . . 2 . . . . . . . 1 . . . . . . . Largest Group 2 | . . . 2 . . . . . . . 1 . . . . . . . Highest-Rated Group 62 | . . . 62 . . . . . . . 46 . . . . . . . Highest-Rated Ally 46 | . . . 31 . . . . . . . 46 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . 23 . . . . . . . 9 . . . . . . . Total Damage 613 | . . . 442 . . . . . . . 171 . . . . . . . Kills 10 | . . . 10 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Active Infowar (turns) 3323 | 59 378 147 709 501 . . . . . . . 617 214 5 532 161 . . Optics 1529 | . . . . . . . . . . . . 617 214 5 532 161 . . Terrain 1794 | 59 378 147 709 501 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Turns Passed 9148 | 215 378 147 709 1043 1441 1601 511 629 16 123 74 619 346 5 560 384 289 58 Spaces Moved 9688 | 138 221 122 344 768 849 1411 460 911 18 181 114 687 658 17 1226 460 833 270 Core 7 | 7 . . . . . . . . . . . . . . . . . . Treads 475 | . . . . . 276 . . 110 . . . 89 . . . . . . Legs 3667 | 131 221 122 344 768 107 359 . 531 18 181 114 490 . . . 281 . . Wheels 83 | . . . . . 22 . . 61 . . . . . . . . . . Hover 1596 | . . . . . 444 942 210 . . . . . . . . . . . Flight 3860 | . . . . . . 110 250 209 . . . 108 658 17 1226 179 833 270 Fastest Speed 20 | 50 120 105 105 110 101 65 61 52 63 63 63 52 30 30 30 30 20 20 Average Speed 76 | 117 120 107 158 129 152 87 81 62 63 63 63 61 40 30 30 58 31 20 Slowest Speed 290 | 120 120 120 182 157 227 101 96 91 63 63 63 91 52 30 30 106 290 20 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . 1 10 2 10 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 37 16 57 96 26 34 13 62 8 5 72 22 81 9 28 53 24 10 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 2 . . . . 4 . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . . . . . Terrain Destroyed 126 | . . . 28 . 5 7 6 21 . 3 . 38 6 . 8 4 . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 60 | . . . . . 5 7 6 21 . 3 . 1 6 . 7 4 . . AOE 65 | . . . 28 . . . . . . . . 37 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Tes Res Acc Total 10758 | 166 286 129 458 809 922 1650 526 943 22 187 115 856 708 15 1334 511 851 270 Wait 552 | . 21 . 59 9 34 149 26 16 5 3 2 139 21 . 47 9 12 . Move 9621 | 137 220 121 343 767 848 1410 459 910 17 181 113 686 657 14 1206 455 812 265 Hop 24 | . . . . . . . . . . . . . . 1 9 2 10 2 Pick Up 69 | 1 10 1 8 6 7 19 . 3 . . . 4 2 . 5 . 2 1 Fast Attach 47 | 7 2 . 3 2 . 1 2 . . . . 3 2 . 10 9 5 1 Attach 24 | . . 1 4 . 2 2 2 . . 1 . 5 2 . 2 . 2 1 Detach 2 | . . . . . . . . . . . . . . . 2 . . . Swap 19 | . 1 . 6 . . 2 2 . . 1 . . . . 3 4 . . Drop 71 | . 5 . 6 14 2 6 5 3 . . . 3 3 . 11 5 8 . Fire 323 | 21 27 5 29 10 28 58 30 11 . 1 . 16 21 . 39 27 . . Melee . | . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . 1 1 . . . . . . . . . . . . Kick 4 | . . 1 . 1 . 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 10) 558 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Weapon x2 618 | -9/Materials | Central database locked down 682 | -9/Materials | Identified exit to Mines 682 | -9/Materials | Identified exit to Storage 741 | -9/Materials | Entered Storage 1042 | -9/Storage | Build established: Scavenger-Skirmisher 1227 | -9/Storage | Discovered new exit (range 15) 1253 | -9/Storage | Met a pair of Derelict thieves 1333 | -9/Storage | Identified exit to Recycling 1447 | -9/Storage | Used back door to open Recycling access 1450 | -9/Storage | Entered Recycling 1451 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 1555 | -9/Recycling | Discovered new exit (range 7) 1926 | -9/Recycling | Scanned before Scraplab entrance 1943 | -9/Recycling | Entered Scraplab 1956 | -9/Recycling | Angered Scraplab inhabitants 1957 | -9/Recycling | Found Prototype Device 1957 | -9/Recycling | Identified Scrap Engine 2346 | -9/Recycling | Build established: Construct 2493 | -9/Recycling | Entered Factory 2493 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3903 | -7/Factory | Discovered new exit (range 9) 3934 | -7/Factory | Entered another Factory area 3934 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4904 | -6/Factory | Repaired Imp. Cooling System 5530 | -6/Factory | Discovered new exit (range 5) 5535 | -6/Factory | Entered another Factory area 5535 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5622 | -5/Factory | Garrison activated, responded to threat 5718 | -5/Factory | Lost 3 parts (1n1u1w) 5719 | -5/Factory | Destroyed 17 combat bots 6038 | -5/Factory | Discovered new exit (range 5) 6046 | -5/Factory | Entered Upper Caves 6047 | -5/Upper Caves | Encountered a Warlord checkpoint 6080 | -5/Upper Caves | Learned location of Warlord (-4) 6335 | -5/Upper Caves | Learned location of Armory (-4) 6581 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6654 | -5/Upper Caves | Discovered new exit (range 16) 6675 | -5/Upper Caves | Entered another Upper Caves area 6676 | -5/Upper Caves | Discovered new exit (range 16) 6682 | -5/Upper Caves | Learned Factory terminal intel 6691 | -5/Upper Caves | Entered Factory 6691 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6692 | -4/Factory | Loaded intel: 26 terminal locations 6814 | -4/Factory | Sucked down chute 6814 | -4/Factory | Entered Waste 6815 | -4/Waste | Met a frightened Derelict 6824 | -4/Waste | Spotted C-40 Crusher 6829 | -4/Waste | EMP discharged 6829 | -4/Waste | System corruption reached 10% 6829 | -4/Waste | Spotted C-40 Crusher 6832 | -4/Waste | Spotted C-40 Crusher 6839 | -4/Waste | Spotted C-40 Crusher 6843 | -4/Waste | Spotted C-40 Crusher 6845 | -4/Waste | Spotted C-40 Crusher 6857 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6864 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6873 | -4/Waste | Discovered new exit (range 12) 6888 | -4/Waste | Entered Factory 7024 | -4/Factory | Lost 4 parts (1u3w) 7498 | -4/Factory | Discovered new exit (range 15) 7507 | -4/Factory | Entered Upper Caves 7611 | -4/Upper Caves | Learned Research emergency access door positions 7612 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7679 | -4/Upper Caves | Learned Research terminal intel 7786 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7850 | -4/Upper Caves | Discovered new exit (range 8) 7853 | -4/Upper Caves | Entered another Upper Caves area 7853 | -4/Upper Caves | Discovered new exit (range 15) 7855 | -4/Upper Caves | Spotted B-86 Titan 7858 | -4/Upper Caves | Entered Research 7858 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7860 | -3/Research | Loaded intel: 24 terminal locations 7941 | -3/Research | Spotted B-86 Titan 8061 | -3/Research | Found Adv. Powered Armor 8063 | -3/Research | Found Adv. Powered Armor 8066 | -3/Research | Found Adv. Powered Armor 8321 | -3/Research | Lost 3 parts (2u1w) 8358 | -3/Research | First assault squad dispatched 8416 | -3/Research | Discovered new exit (range 9) 8418 | -3/Research | Entered Testing 8476 | -3/Testing | Found Prototype Energy Cannon 8476 | -3/Testing | Identified Disintegrator 8599 | -3/Testing | Found Prototype Hackware 8599 | -3/Testing | Identified Exp. Hacking Suite 8668 | -3/Testing | Search patrols dispatched 8748 | -3/Testing | System corruption reached 10% 8792 | -3/Testing | Discovered new exit (range 10) 8802 | -3/Testing | Entered Research 8802 | -2/Research | Evolved 2 slots: Utility x2 8807 | -2/Research | Identified exit to DSF 8822 | -2/Research | Lost 11 parts (1p1n3u6w) 8875 | -2/Research | Lost 4 parts (1p1n2u) 8882 | -2/Research | System corruption reached 10% 8943 | -2/Research | Lost 3 parts (2n1u) 8956 | -2/Research | Spotted B-90 Cyclops 8966 | -2/Research | Spotted B-90 Cyclops 8992 | -2/Research | Found Exp. Hacking Suite 9052 | -2/Research | Search patrols dispatched 9088 | -2/Research | Discovered new exit (range 15) 9091 | -2/Research | Entered Access 9091 | -1/Access | Evolved 2 slots: Propulsion x2 9113 | -1/Access | Spotted B-99 Colossus 9136 | -1/Access | Lost 4 parts (4u) 9148 | -1/Access | Discovered new exit (range 7) 9149 | *** | Escaped! Last Messages --------------- 09105_ Imp. Phase Shifter destroyed. 09113_ Slug penetrates Wall. 09113_ Penetrated by Slug. 09117_ Acquired 4 matter. 09121_ Terminal disabled. 09121_ Slug penetrates Wall. 09121_ Slug penetrates Terminal. 09121_ Penetrated by Slug. 09121_ Slug penetrates Wall. 09121_ Acquired 4 matter. 09127_ Connecting with Repair Station... 09127_ Current location identified: Access 09138_ Acquired Prototype Flight Unit. 09138_ Identified Cld. Field Propulsion Drive. 09147_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09148_ The Access Shell folds into the floor. 09148_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #?###########???????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# / #??????????????????????? | | ########### # #??????????????????????? | | #? #??????????????????????? | | #?? ???????????????????????? | | ########### #???? """ ????????????????????????? | | ??????????# #?????F"??? ????????????????????????? | | ??????????# #??????"????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | #########?# ###########?????????????????????????? | | # ] ?# # #?????????????????????????? | | # # # #?????????????????????????? | | # " # # " #?????????????????????????? | | ? """ + + """ #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 64 Energy Capacity 418 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 80 Armor Coverage 1200 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Cooling System | 71% | -6/Factory Studied --------- Autogun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Executioner Immobile And Lovin' It Challenges ------------ None Game ------ Seed HardlightInterceptMantle Manual? 0 Play Time 02:22:10 Cumulative 53.8 hours Start 2025.12.13 @ 23:25:14 End 2025.12.14 @ 12:02:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d800aa2f-cd9f-4fb6-9512-0f911f76f813