Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 18:37:12 Player: ZLD1 Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (12) 60 Value Destroyed (268) 268 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 528 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 174/250 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Sensor Array Signal Interpreter Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 11 | 5 6 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 3 | 2 1 Treads . | . . Leg 3 | 2 1 Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 1 | 1 . Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 1 2 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 2 | . 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 2 | . 2 Propulsion 3 | . 3 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 75 | . 75 Engine 10 | . 10 Leg 23 | . 23 Storage 14 | . 14 Processor 13 | . 13 Energy Gun 3 | . 3 Ballistic Gun 9 | . 9 Peak Build Rating 6 | 5 6 Average Rating 5 | 3 5 On Entrance 2 | . 5 Naked Turns . | . . Heaviest Build 11 | 10 11 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 6 8 Most Carried 6 | 3 6 Average Carried 3 | . 3 Final Capacity 8 | 8 8 Final Carried 4 | . 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 290 | 189 101 Remotely . | . . Salvage Created 277 | . 277 Parts 22 | . 22 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 11 | . 11 Guns 9 | . 9 AOE 2 | . 2 Classes Destroyed 3 | . 3 Builder 1 | . 1 Swarmer 6 | . 6 Grunt 5 | . 5 Best Kill Streak 4 | . 4 Combat Bots Only 3 | . 3 Max Kills in Single Turn 3 | . 3 Gunslinging . | . . Exploded 2 | . 2 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 111 | . 111 Missed 25 | . 25 Damage Taken 900 | . 900 Core 265 | . 265 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 61 | . 61 Largest 1 | . 1 Hottest 40 | . 40 Shots Fired 61 | . 61 Gun 61 | . 61 Cannon . | . . Launcher . | . . Special . | . . Kinetic 50 | . 50 Thermal . | . . Explosive . | . . Electromagnetic 11 | . 11 Robot Hit Streak 9 | . 9 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 46 | . 46 Core Hits 21 | . 21 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Critical Strikes 1 | . 1 Destroy 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 687 | . 687 Guns 408 | . 408 Cannons . | . . Explosions 270 | . 270 Melee . | . . Ramming 9 | . 9 Kinetic 294 | . 294 Thermal . | . . Explosive 270 | . 270 Electromagnetic 114 | . 114 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 1 | . 1 Average Corruption 1 | . 1 Corruption Purged . | . . Corruption Blocked . | . . Effects 3 | . 3 Heat Flow Errors 1 | . 1 Energy Discharges 2 | . 2 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 105 | . 105 Shots 2 | . 2 Rammed . | . . Targets Rammed 2 | . 2 Kicked 2 | . 2 Crushed . | . . Highest Temperature 183 | . 183 Average Temperature 34 | . 34 Received Heat Transfer 258 | . 258 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 210 | . 210 Initial . | . . Average 88 | . 95 Maximum Alert Level 1 | . 1 Low Security (%) 94 | 100 93 Level 1 5 | . 6 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 2 | . 2 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 19 | . 19 Peak Tracking Total 6 | . 6 Tactical Retreats 3 | . 3 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 2 | . 2 Max in Single Turn 2 | . 2 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful . | . . Failed 3 | . 3 Catastrophic 2 | . 2 Database Lockouts . | . . Manual . | . . Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events 1 | . 1 Feedback Events 1 | . 1 Corruption 1 | . 1 Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 565 | 44 521 Spaces Moved 350 | 34 316 Core 8 | 8 . Treads . | . . Legs 342 | 26 316 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 118 | 103 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 33 | 3 63 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 37 | . 37 Melee . | . . Projectile . | . . AOE 37 | . 37 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 450 | 43 407 Wait 12 | . 12 Move 349 | 33 316 Hop . | . . Pick Up 15 | 5 10 Fast Attach . | . . Attach 11 | 5 6 Detach . | . . Swap . | . . Drop . | . . Fire 61 | . 61 Melee . | . . Ram . | . . Kick 2 | . 2 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 14) 517 | -10/Materials | Discovered new exit (range 7) 529 | -10/Materials | Core integrity fell below 50% 562 | -10/Materials | Core integrity fell below 20% 566 | -10/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 00519_ U-05 Engineer works on Pressure Siphon. 00521_ K-01 Serf collects debris. 00523_ U-05 Engineer works on Pressure Siphon. 00524_ K-01 Serf collects debris. 00526_ U-05 Engineer works on Pressure Siphon. 00527_ Lgt. Assault Rifle destroyed. 00529_ U-05 Engineer completes Pressure Siphon. 00529_ K-01 Serf collects debris. 00533_ Aluminum Leg destroyed. 00550_ Ion Engine destroyed. 00553_ Acquired Lgt. Assault Rifle. 00558_ Aluminum Leg destroyed. 00562_ S-10 Pest destroyed. 00566_ Nuclear Reactor explodes. 00566_ S-10 Pest destroyed. 00566_ Nuclear Reactor explodes. 00566_ U-05 Engineer destroyed. 00566_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | """ #???????#"" < #??????????????????????? | | """ #???????#!! #??????????????????????? | | "" #????????"" #??????????????????????? | | """ #????????? #??????????????????????? | | "" #???######## #???????????????????????? | | "" #???# # #############???????????? | | " #???# """ + ?????????? | | ##### """ # | ?????????? | | / """ # """" ?????????? | | ##### # ="""" == ####??????????? | | # #???# # """" == #?????????????? | | # #####+####??######## = #?????????????? | | # # #?????????# #?????????????? | | # # """ #?????????# #?????????????? | | # # """ #?????????## ######## #?????????????? | | # # """ #??????????# ####????? #?????????????? | | # # #???????#### ###???? #?????????????? | | # # """ #???????# ?? #?????????????? | | # # """ #???????# = ? ##????????????? | | # # """ #??????## ?????????????? | | # # #??????# ???????????????? | | # ###########?????# ?????????????????? | | # # #?????# ??????????????????? | | # # #?????# ??????????????????? | | # # #??????# ??????????????????? | | # # #??????# @ ??????????????????? | | # ##+##+#####??????### ####??????????????????? | | # #????????????#######?????????????????????? | | # ####????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | #^^^ #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentMachineChip Manual? 0 Play Time 00:05:10 Cumulative 57.6 hours Start 2025.02.09 @ 18:32:53 End 2025.02.09 @ 18:37:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f318dc6e-cdd7-4fea-b4d2-24094b298129