Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.05 @ 18:00:42 Player: rei Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (496) 496 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 3654 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 65 Entered Garrisons 200 Cogmind --------- Core Integrity 632/700 Matter 300/300 Energy 124/140 System Corruption 0% Temperature Cool (14) Movement Flying (32) Location -7/Garrison Parts ------- > --- POWER (3) -------- Light Deuterium Engine > --- PROPULSION (5) --- VTOL Module VTOL Module > --- UTILITY (3) ------ Improved Heat Sink Advanced Weight Redist. System ECM Suite > --- WEAPON (2) ------- Shock Rifle Improved Medium Laser > --- INVENTORY (5) ---- Heat Sink Weight Redist. System Weight Redist. System Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System ECM Suite > --- WEAPON ----------- Heavy EM Shotgun Improved Medium Laser > --- INVENTORY -------- Heat Sink Weight Redist. System Weight Redist. System Weight Redist. System Shock Rifle [Rating: 26] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . . 1 1 . Propulsion 3 | . . . 2 . 1 . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 32 | 3 8 2 6 11 2 . Power 7 | 1 . 1 2 3 . . Engine 7 | 1 . 1 2 3 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 1 3 . 2 3 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 1 1 . . . . . Hover . | . . . . . . . Flight 7 | . 2 . 2 3 . . Utility 7 | . 2 . 1 3 1 . Device 7 | . 2 . 1 3 1 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 1 3 1 1 2 1 . Energy Gun 8 | 1 2 1 1 2 1 . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 1 | . . . 1 . . . System Corruption 2 | . . . 2 . . . Parts Lost 5 | . . . 1 1 1 2 Power . | . . . . . . . Propulsion 4 | . . . 1 1 . 2 Utility . | . . . . . . . Weapon 1 | . . . . . 1 . Highest Loss Streak 2 | . . . 1 1 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 82 71 77 98 84 80 Engine 14 | . 14 14 11 18 15 11 Wheel 6 | . 25 . . . . . Flight 22 | . 1 28 23 34 30 30 Device 19 | . 13 14 21 27 23 23 Energy Gun 16 | . 14 14 21 18 15 15 Launcher 3 | . 12 . . . . . Naked Turns . | . . . . . . . Heaviest Build 22 | 4 11 8 11 22 22 21 Greatest Support 26 | 16 26 8 14 25 25 25 Greatest Overweight (x) 1 | 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 4 Average Carried 3 | . 1 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 4 3 5 5 4 4 Class Distribution -------------------- 51% | Mutant 26% | Scavenger-Sprinter 14% | Sprinter 7% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Matter Collected 555 | . 296 74 50 100 35 . Remotely . | . . . . . . . Salvage Created 607 | . 115 . 150 232 110 . Parts 38 | . 12 . 8 11 7 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 16 | . 5 . 4 6 1 . Guns 12 | . 2 . 4 5 1 . AOE 3 | . 3 . . . . . Classes Destroyed 7 | . 3 . 2 1 1 . Builder 1 | . 1 . . . . . Operator 1 | . . . . . 1 . Watcher 3 | . 1 . 1 . 1 . Swarmer 10 | . 5 . 2 3 . . Grunt 1 | . . . 1 . . . Sentry 4 | . . . 1 2 1 . Hunter 1 | . . . . 1 . . Best Kill Streak 4 | . 4 . 3 4 1 . Combat Bots Only 4 | . 3 . 3 4 1 . Max Kills in Single Turn 2 | . 2 . 1 1 1 . Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Damage Taken 666 | . 144 . 102 154 166 100 Core 204 | . 46 . 21 69 8 60 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . 81 94 87 . . Volleys Fired 59 | . 23 . 10 17 9 . Largest 2 | . 2 . 2 2 2 . Hottest 106 | . 70 . 90 100 106 . Shots Fired 87 | . 27 . 20 27 13 . Gun 83 | . 23 . 20 27 13 . Cannon . | . . . . . . . Launcher 4 | . 4 . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 24 | . 6 . 10 2 6 . Explosive 4 | . 4 . . . . . Electromagnetic 59 | . 17 . 10 25 7 . Robot Hit Streak 10 | . 3 . 9 7 10 . Robot Miss Streak 4 | . 4 . 1 3 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 58 | . 13 . 16 18 11 . Core Hits 29 | . 7 . 7 9 6 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1292 | . 392 . 248 355 297 . Guns 930 | . 145 . 248 305 232 . Cannons . | . . . . . . . Explosions 362 | . 247 . . 50 65 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 333 | . 34 . 76 74 149 . Explosive 247 | . 247 . . . . . Electromagnetic 712 | . 111 . 172 281 148 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 26 | . 16 . . . 10 . Projectiles . | . . . . . . . Explosions 26 | . 16 . . . 10 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . 28 . . . 49 . Shots 2 | . 1 . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 317 | . 20 . 126 317 39 . Average Temperature 65 | . 14 . 49 100 17 . Received Heat Transfer 132 | . 9 . 45 18 48 12 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 585 | . 75 . 175 100 235 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Peak Influence 463 | . 290 95 463 375 270 166 Initial 166 | . . 95 31 166 146 166 Average 187 | . 91 95 303 284 182 165 Maximum Alert Level 2 | . 1 . 2 1 1 . Low Security (%) 58 | 100 75 100 26 18 69 100 Level 1 31 | . 24 . 28 81 30 . Level 2 10 | . . . 44 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . 1 1 . . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Distress Signals 5 | . 1 . 2 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 15 . 11 13 4 12 Peak Tracking Total 8 | . 8 . 7 4 2 7 Tactical Retreats 5 | . 2 . 2 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Machines Disabled 4 | . 1 . 1 1 1 . Max in Single Turn 1 | . 1 . . 1 1 . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Machines Accessed 5 | . 1 1 . 1 2 . Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 7 | . 2 1 . 2 2 . Successful 6 | . 1 1 . 2 2 . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . 2 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 2 1 . Terminal Hacks 3 | . 1 1 . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . . 2 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 2 . . Highest-Rated Group 48 | . . 48 48 48 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 21 | . . . 18 3 . . Total Damage 278 | . . . 256 22 . . Kills 7 | . . . 6 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Turns Passed 867 | 33 205 115 199 149 139 27 Spaces Moved 1123 | 33 163 171 265 195 205 91 Core 16 | 16 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 154 | 17 137 . . . . . Hover . | . . . . . . . Flight 953 | . 26 171 265 195 205 91 Fastest Speed 28 | 50 37 37 32 28 28 28 Average Speed 42 | 81 82 37 40 30 28 29 Slowest Speed 120 | 100 100 37 120 110 28 32 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 27 26 28 30 10 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 34 | . 18 . . 9 7 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 34 | . 18 . . 9 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Total 1421 | 39 205 222 335 256 273 91 Wait 156 | . 4 45 47 21 39 . Move 1116 | 32 160 170 264 194 205 91 Hop 1 | . 1 . . . . . Pick Up 25 | 4 6 2 6 7 . . Fast Attach 3 | . . . 2 1 . . Attach 15 | 3 5 . 2 4 1 . Detach 2 | . 2 . . . . . Swap 14 | . 3 2 2 6 1 . Drop 12 | . 1 3 2 6 . . Fire 59 | . 23 . 10 17 9 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . 18 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 34 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Entered Mines 242 | -10/Mines | Discovered new exit (range 10) 253 | -10/Mines | Met a Derelict shopkeep closing up shop 354 | -10/Mines | Entered Materials 354 | -9/Materials | Accompanied by 2 allies 354 | -9/Materials | Evolved 2 slots: Propulsion x2 359 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 513 | -9/Materials | Discovered new exit (range 12) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Accompanied by 2 allies 553 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 700 | -8/Materials | Discovered new exit (range 6) 702 | -8/Materials | Entered Factory 702 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 764 | -7/Factory | Discovered new exit (range 11) 838 | -7/Factory | Discovered new exit (range 16) 841 | -7/Factory | Identified exit to Garrison 841 | -7/Factory | Entered Garrison 844 | -7/Garrison | Triggered checkpoint 868 | -7/Garrison | Self-destructed Last Messages --------------- W-25 Informer destroyed. K-01 Serf collects debris. Triggered Shock Trap. The floor emits a surge of raw power. U-05 Engineer lays Concrete. EXIT=FOUND Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Beams of light sweep through the air. An alarm sounds. Imp. Ion Engine severed. C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. Penetrated by Slug. Flight Unit destroyed. Garrison Door activated. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ??????????????????# ??######?????????????????????? | | ??????????????????# ?#ssss#?????????????????????? | | ?????????????????## ## ######????????????????? | | ?????????????????# #####????????????? | | ??????????????????? ?????????????? | | ????????????????????? ???????????????? | | ?????????????????# ???# ## #????????????????? | | ?????????????????# ## @ ## #????????????????? | | ????????????????? ????????????????? | | ???????????????# s#??????????????? | | ???????????????# s#??????????????? | | ???????????????# s#??????????????? | | ???????????????### ## ^ ## ###??????????????? | | ?????????????????# ?# ## ############?????? | | ?????????????????# #?????? | | ?????????????????# h #?????? | | ?????????????????# % #?????# | | ?????????????????## ## ############# #?????# | | ??????????????????# ?# Y Y#???????????# #?????# | | ??????????????????# ??######???????????# #?????# | | ??????????????????#????????????????????# #?????# | | ???????????????????????????????????????# #?????# | | ???????????????????????????????????????# #?????# | | ???????????????????????????????????????# ####### | | ???????????????????????????????????????# * | | ???????????????????????????????????????# | | ???????????????????????????????????????# ####### | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilPropulsionDissipator Manual? 0 Play Time 00:19:13 Cumulative 16.6 hours Start 2022.07.05 @ 17:34:29 End 2022.07.05 @ 18:00:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c2a15a82-0ec5-47b2-b419-cf0ecb02c8c2