Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.15 @ 19:09:24 Player: albenzo Result: Destroyed by as-10801 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (90) 450 Value Destroyed (3500) 3500 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2112) 2112 TOTAL SCORE: 10842 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -488 Cogmind --------- Core Integrity 0/850 Matter 121/300 Energy 99/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Experimental Heat Sink Hacking Drone Bay (1/1) Falx Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Looter] Improved Particle Charger Zionite Weapon Casing Makeshift Armor Plating > --- WEAPON ----------- Improved Heavy Laser Zionite Laser-S > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Experimental Heat Sink Zionite Biocell Makeshift Transmission Jammer Force Field System Backup Module Improved Reclamation Unit Hacking Drone Bay Improved Heavy Laser Improved Heavy Laser Long-range Missile Launcher Falx [Rating: 67] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 6 | . . 1 2 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 176 | 7 8 13 39 21 1 5 9 . 20 14 7 3 29 Power 13 | 1 2 2 4 2 . . . . . . . . 2 Engine 9 | 1 2 2 3 1 . . . . . . . . . Core 2 | . . . 1 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 32 | 2 1 6 3 6 . 1 2 . 6 1 . . 4 Treads 5 | . . . . . . . 1 . 1 1 . . 2 Leg 7 | 2 1 3 . . . . 1 . . . . . . Wheel 20 | . . 3 3 6 . 1 . . 5 . . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 63 | 1 2 2 18 7 1 1 1 . 9 5 2 3 11 Device 29 | . . 1 8 3 . . 1 . 5 4 . 1 6 Storage 11 | 1 1 1 3 1 1 . . . 1 . . . 2 Processor 5 | . 1 . 2 . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 18 | . . . 5 3 . 1 . . 2 1 2 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 68 | 3 3 3 14 6 . 3 6 . 5 8 5 . 12 Energy Gun 47 | 3 1 3 11 5 . 3 . . 4 5 4 . 8 Energy Cannon 4 | . 1 . 2 1 . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 10 | . . . 1 . . . 1 . . 3 1 . 4 Special Weapon 3 | . . . . . . . 3 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . . . 1 . . 1 5 Parts Lost 66 | . 1 1 14 6 1 2 6 . 5 4 . . 26 Power 1 | . . . . . . . . . . . . . 1 Propulsion 12 | . . . 1 1 . . 1 . 3 . . . 6 Utility 23 | . . . 4 2 . . 1 . 1 3 . . 12 Weapon 30 | . 1 1 9 3 1 2 4 . 1 1 . . 7 Highest Loss Streak 19 | . 1 1 3 4 1 1 5 . 2 5 . . 19 Average Slot Usage (%) 97 | . 99 99 96 91 90 92 92 100 99 99 100 100 96 Engine 2 | . 14 10 7 2 . . . . . . . . . Core 4 | . . . 1 4 7 7 7 7 6 6 6 6 2 Treads 2 | . . . . . . . 2 7 1 6 6 6 3 Leg 2 | . 28 20 . . . . 2 7 . . . . . Wheel 20 | . . 12 26 23 23 23 19 15 23 20 20 20 21 Device 17 | . . 11 17 18 23 18 14 15 21 19 20 20 14 Storage 12 | . 14 11 9 10 15 15 15 15 13 13 13 13 12 Processor 10 | . 13 11 8 7 7 7 7 7 10 13 13 13 12 Protection 6 | . . . 8 7 . 3 7 7 7 6 6 6 9 Energy Gun 12 | . 15 11 14 11 7 15 6 . 12 12 12 13 11 Energy Cannon 1 | . 11 11 1 3 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 11 26 30 37 56 50 52 54 54 75 57 63 57 66 Greatest Support 52 | 20 20 36 36 52 52 52 52 24 48 20 36 36 48 Greatest Overweight (x) 5 | 1 1 2 1 1 . . 2 2 2 2 1 1 5 Average Overweight (x) . | . . . . . . . . 2 1 2 1 1 1 Largest Inventory Capacity 22 | 6 10 10 16 16 16 16 16 16 22 16 16 16 16 Average Capacity 13 | 5 8 10 10 12 15 16 16 16 16 16 16 16 15 Most Carried 16 | 6 10 10 10 16 16 16 15 8 16 16 16 16 16 Average Carried 12 | 3 8 9 9 11 14 12 12 8 14 14 15 16 14 Final Capacity 16 | 6 10 10 10 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 6 10 10 10 16 10 15 8 8 16 15 16 16 4 Class Distribution -------------------- 73% | Mutant 16% | Scavenger-Mutant 9% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Machinist-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Matter Collected 2175 | 258 90 120 385 245 . . 196 58 187 255 130 30 221 Remotely . | . . . . . . . . . . . . . . Salvage Created 3506 | . 145 283 1082 778 . 46 135 . 406 137 94 . 400 Parts 157 | . 12 19 39 33 . . 5 . 19 9 . . 21 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 4 . . 3 . 2 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 118 | . 7 8 23 14 . 1 3 . 8 11 4 . 39 Guns 50 | . 6 3 14 12 . 1 . . 8 3 . . 3 Cannons 11 | . 1 5 3 2 . . . . . . . . . AOE 55 | . . . 5 . . . 2 . . 8 4 . 36 Classes Destroyed 12 | . 2 1 1 5 . . . . 1 . . . 2 Worker 1 | . . . . 1 . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Swarmer 25 | . 6 3 . . . . . . 3 11 2 . . Grunt 27 | . 1 2 12 7 . . 1 . 3 . 1 . . Brawler 2 | . . . . 1 . . 1 . . . . . . Sentry 18 | . . 3 11 1 . 1 . . 1 . 1 . . Hunter 2 | . . . . 1 . . 1 . . . . . . Programmer 5 | . . . . 4 . . . . 1 . . . . Z-Technician 4 | . . . . . . . . . . . . . 4 Z-Light 5 | . . . . . . . . . . . . . 5 Assembled 33 | . . . . . . . . . . . . . 33 Thug 1 | . . . . . . . . . . . . . 1 Best Kill Streak 29 | . 5 4 5 3 . 1 2 . 3 4 4 . 29 Combat Bots Only 29 | . 5 4 5 3 . 1 2 . 3 4 4 . 29 Max Kills in Single Turn 9 | . 1 1 2 1 . 1 2 . 1 3 2 . 9 Gunslinging . | . . . . . . . . . . . . . . Exploded 9 | . . . 2 . . . 2 . . 3 2 . 9 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Damage Taken 9249 | . 201 260 1586 1196 54 428 515 64 1028 345 129 . 3443 Core 1560 | . 27 40 270 138 . 86 104 30 117 12 . . 736 Absorbed by Shields 223 | . . . . . . . . . . . . . 223 Core Remaining (%) 75 | 100 89 90 50 . . . . 48 . . . . . Volleys Fired 265 | . 19 18 86 45 . 6 21 2 22 10 4 . 32 Largest 2 | . 2 2 2 2 . 2 2 1 2 2 2 . 2 Hottest 150 | . 110 125 132 134 . 130 128 44 150 140 123 . 146 Shots Fired 460 | . 35 36 127 92 . 12 29 2 44 16 8 . 59 Gun 347 | . 33 18 100 72 . 12 13 . 44 7 4 . 44 Cannon 70 | . 2 18 22 20 . . 6 2 . . . . . Launcher 37 | . . . 5 . . . 4 . . 9 4 . 15 Special 6 | . . . . . . . 6 . . . . . . Kinetic 8 | . . . . . . . 6 2 . . . . . Thermal 384 | . 4 36 122 92 . 12 19 . 44 7 4 . 44 Explosive 37 | . . . 5 . . . 4 . . 9 4 . 15 Electromagnetic 31 | . 31 . . . . . . . . . . . . Robot Hit Streak 17 | . 3 9 13 12 . 8 17 3 8 10 4 . 6 Robot Miss Streak 5 | . 4 3 4 2 . 2 5 4 4 1 2 . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 301 | . 14 25 100 70 . 8 19 2 25 11 5 . 22 Core Hits 244 | . 8 13 57 32 . 3 8 1 13 12 8 . 89 Critical Hits 4 | . . . 1 2 . . 1 . . . . . . Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . . 1 . . . . . . Melee Attacks 4 | . . . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12371 | . 179 403 2011 1475 . 128 600 37 893 1111 635 . 4899 Guns 4615 | . 161 181 1214 1214 . 128 146 . 893 158 83 . 437 Cannons 885 | . 18 210 325 261 . . 34 37 . . . . . Explosions 6804 | . . . 472 . . . 365 . . 953 552 . 4462 Melee . | . . . . . . . . . . . . . . Ramming 12 | . . 12 . . . . . . . . . . . Kinetic 71 | . . . . . . . 34 37 . . . . . Thermal 5717 | . 42 391 1539 1475 . 128 201 . 893 158 83 . 807 Explosive 6434 | . . . 472 . . . 365 . . 953 552 . 4092 Electromagnetic 137 | . 137 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . 2 . . 6 13 14 14 14 3 1 . . 5 Average Corruption 6 | . 2 . . 5 11 13 14 14 1 1 . . 5 Corruption Purged 4 | . . . . . . . . . 3 1 . . . Effects 97 | . 1 . . 24 6 23 29 10 3 . . . 1 Message Errors 19 | . 1 . . 6 1 4 3 2 2 . . . . Matter Fused 14 | . . . . 5 . 2 3 3 . . . . 1 Heat Flow Errors 13 | . . . . 5 2 2 3 1 . . . . . Energy Discharges 6 | . . . . 1 . 3 1 . 1 . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . 1 1 3 . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Misfires 4 | . . . . 2 . 1 1 . . . . . . Misdirections 14 | . . . . . 2 5 6 1 . . . . . Targeting Errors 15 | . . . . 5 . 3 5 2 . . . . . Weapon Failures 5 | . . . . . . 1 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 649 | . . . . . . . 21 . . 206 37 . 385 Projectiles 2 | . . . . . . . 2 . . . . . . Explosions 647 | . . . . . . . 19 . . 206 37 . 385 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 632 | . . 6 24 . . . 31 . . 69 41 . 461 Shots 9 | . . . 1 . . . 1 . . 1 1 . 5 Rammed 1 | . . 1 . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 326 | . 234 123 160 326 191 213 225 112 206 66 48 . 254 Average Temperature 71 | . 93 35 59 86 97 63 60 73 78 29 20 . 84 Received Heat Transfer 1966 | . . 66 657 354 . 54 174 36 168 . 30 . 427 Effects 2 | . 1 . . 1 . . . . . . . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . Parts Melted 36 | . . 1 7 14 . 2 4 . 8 . . . . Heat Transferred 9957 | . 111 950 3478 2627 . 296 518 . 1138 248 111 . 480 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Peak Influence 400 | . 168 218 400 288 86 103 . . 185 . . . . Initial 132 | . . 18 . 132 71 53 . . 65 . . . . Average 115 | . 81 110 128 156 72 56 . . 99 . . . . Maximum Alert Level 2 | . . 1 2 1 . . . . . . . . . Low Security (%) 80 | 100 100 67 68 64 100 100 . . 100 . . . . Level 1 18 | . . 32 30 35 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 1 5 2 . . . . 3 . . . . Investigation 2 | . . . . 1 . . . . 1 . . . . Extermination 2 | . . . . 1 . . . . 1 . . . . Reinforcement 6 | . 2 1 2 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Distress Signals 6 | . . . 3 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 205 | . 13 9 44 25 5 3 6 3 22 7 5 . 63 Peak Tracking Total 38 | . 5 5 6 3 5 2 4 3 6 4 5 . 38 Tactical Retreats 18 | . 1 . 5 1 . . 3 . 4 . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Traps Triggered 11 | . 1 . . 2 . 3 . . 5 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Machines Disabled 11 | . . . 4 1 . . . . 2 . . . 4 Max in Single Turn 1 | . . . 1 1 . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Machines Accessed 48 | . 3 2 13 12 . 3 . . 15 . . . . Terminals 28 | . 3 1 7 7 . 2 . . 8 . . . . Fabricators 4 | . . . . 1 . . . . 3 . . . . Repair Stations 4 | . . . 2 2 . . . . . . . . . Recycling Units 4 | . . 1 2 . . . . . 1 . . . . Scanalyzers 4 | . . . 1 . . 1 . . 2 . . . . Garrison Access 4 | . . . 1 2 . . . . 1 . . . . Total Hacks 137 | . 12 10 40 31 . 9 . . 35 . . . . Successful 69 | . 4 3 31 9 . 5 . . 17 . . . . Failed 68 | . 8 7 9 22 . 4 . . 18 . . . . Catastrophic 14 | . . . 3 6 . 2 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 76 | . 9 . 18 22 . 4 . . 17 . . 6 . Terminals 72 | . 12 6 19 16 . 4 . . 15 . . . . Fabricators 11 | . . . . 3 . . . . 8 . . . . Repair Stations 18 | . . . 13 5 . . . . . . . . . Recycling Units 9 | . . 4 3 . . . . . 2 . . . . Scanalyzers 16 | . . . 3 . . 5 . . 8 . . . . Garrison Access 11 | . . . 2 7 . . . . 2 . . . . Terminal Hacks 17 | . 4 2 9 . . 1 . . 1 . . . . Part Schematic 4 | . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 5 | . 1 2 2 . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . 3 . . . . 5 . . . . Network Status 1 | . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . 1 . . . . 3 . . . . Build 3 | . . . . 1 . . . . 2 . . . . Repair Station Hacks 16 | . . . 12 4 . . . . . . . . . Scan Component 8 | . . . 6 2 . . . . . . . . . Repair 8 | . . . 6 2 . . . . . . . . . Recycling Unit Hacks 6 | . . 1 3 . . . . . 2 . . . . Process 1 | . . . . . . . . . 1 . . . . Report Inventory 4 | . . 1 2 . . . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 12 | . . . 3 . . 4 . . 5 . . . . Insert Component 6 | . . . 1 . . 2 . . 3 . . . . Analyze 6 | . . . 2 . . 2 . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 4 2 . . . . 4 . . . . Terminals 5 | . . . 2 . . . . . 3 . . . . Botnet 5 | . . . 2 . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 2 . . . . 1 . . . . Reprogram 2 | . . . 1 1 . . . . . . . . . Watchers 3 | . . . 1 1 . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 43 | . 3 2 10 12 . 2 . . 14 . . . . Full Trace Events 2 | . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 5 . . 2 . . 2 . . . . Parts Built 6 | . . . . 2 . . . . 4 . . . . Matter 372 | . . . . 124 . . . . 248 . . . . Time 124 | . . . . 31 . . . . 93 . . . . Total Part Build Rating 12 | . . . . 4 . . . . 8 . . . . Parts Repaired 7 | . . . 6 1 . . . . . . . . . Time 227 | . . . 167 60 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 148 | . . . . . . . . . 148 . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . 2 . . 2 . . . . Part Schematics Acquired 5 | . . . 1 . . 2 . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Total Allies 12 | . . . 2 . . . . . . . . 10 . Largest Group 10 | . . . 2 . . . . . . . . 10 7 Highest-Rated Group 321 | . . . 30 . . . . . . . . 321 208 Highest-Rated Ally 38 | . . . 15 . . . . . . . . 38 36 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 58 | . . . 7 . . . . . . . . . 51 Total Damage 659 | . . . 197 . . . . . . . . . 462 Kills 4 | . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Turns Passed 10717 | 67 626 416 1738 1314 100 344 358 127 1363 2022 379 1092 771 Spaces Moved 7452 | 43 345 263 1094 884 97 334 284 105 1109 926 349 1039 580 Core 29 | 7 . . . . . . . . . . . . 22 Treads 926 | . . . . . . . . . . 926 . . . Legs 513 | 36 345 132 . . . . . . . . . . . Wheels 5984 | . . 131 1094 884 97 334 284 105 1109 . 349 1039 558 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 92 93 93 93 110 100 210 100 100 50 Average Speed 114 | 121 143 105 91 96 93 93 100 110 102 210 100 100 99 Slowest Speed 250 | 150 150 150 100 103 93 93 110 110 110 210 100 100 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 39 21 79 23 88 11 39 15 34 90 47 91 71 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 . Known Exits Taken 5 | . . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . . . . . Scrap Searched 13 | . . . . . . . 1 . . 3 6 3 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 293 | . . . 18 . . . 17 . 6 143 60 . 49 Melee . | . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . 6 . 1 . 3 AOE 283 | . . . 18 . . . 17 . . 143 59 . 46 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Dee Total 9197 | 54 444 373 1709 1262 106 355 317 114 1299 984 371 1094 715 Wait 1072 | . 52 49 448 284 9 1 4 8 93 24 3 46 51 Move 7436 | 42 344 262 1093 884 96 333 283 104 1108 925 348 1034 580 Hop 2 | . . . . . . . . . . . . 2 . Pick Up 112 | 5 10 12 16 14 . 8 . . 25 8 3 4 7 Fast Attach 60 | 6 3 4 21 5 1 2 . . 8 . 2 1 7 Attach 56 | . 1 4 9 8 . 3 7 . 5 6 1 . 12 Detach 17 | . . . 5 3 . 1 . . 5 . . 1 2 Swap 61 | 1 4 5 10 8 . . 2 . 7 8 4 2 10 Drop 111 | . 11 18 21 11 . 1 . . 22 3 6 4 14 Fire 265 | . 19 18 86 45 . 6 21 2 22 10 4 . 32 Melee 4 | . . . . . . . . . 4 . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 13) 68 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 12) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -9/Materials | Discovered new exit (range 12) 1110 | -9/Materials | Entered another Materials area 1110 | -8/Materials | Evolved 2 slots: Utility x2 1205 | -8/Materials | Garrison activated, responded to threat 1231 | -8/Materials | Lost 3 parts (1u2w) 1462 | -8/Materials | Lost 3 parts (1n1u1w) 1945 | -8/Materials | Repaired Arm. Wheel 1966 | -8/Materials | Build established: Scavenger-Mutant 1978 | -8/Materials | Repaired Arm. Wheel 2012 | -8/Materials | Repaired Particle Gun 2039 | -8/Materials | Repaired Grenade Launcher 2066 | -8/Materials | Repaired Heat Sink 2692 | -8/Materials | Repaired Pulse Rifle 2838 | -8/Materials | Discovered new exit (range 3) 2848 | -8/Materials | Entered Factory 2848 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2886 | -7/Factory | Build established: Mutant 3345 | -7/Factory | Repaired Arm. Wheel 3613 | -7/Factory | Lost 4 parts (1n1u2w) 3633 | -7/Factory | Fabricated Arm. Wheel (x2) 4162 | -7/Factory | Sucked down chute 4162 | -7/Factory | Entered Waste 4177 | -7/Waste | EMP discharged 4177 | -7/Waste | System corruption reached 10% 4183 | -7/Waste | Spotted C-40 Crusher 4199 | -7/Waste | Spotted C-40 Crusher 4220 | -7/Waste | Spotted C-40 Crusher 4223 | -7/Waste | Spotted C-40 Crusher 4224 | -7/Waste | Spotted C-40 Crusher 4245 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4254 | -7/Waste | Discovered new exit (range 10) 4262 | -7/Waste | Entered Factory 4487 | -7/Factory | Identified exit to Lower Caves 4560 | -7/Factory | Build established: Scavenger-Mutant 4606 | -7/Factory | Entered Lower Caves 4631 | -7/Lower Caves | Spotted B-75 Beast 4670 | -7/Lower Caves | Learned location of Zion (-6) 4705 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4844 | -7/Lower Caves | Lost 5 parts (1n1u3w) 4879 | -7/Lower Caves | Build established: Mutant 4949 | -7/Lower Caves | Discovered new exit (range 15) 4964 | -7/Lower Caves | Entered another Lower Caves area 5078 | -7/Lower Caves | Core integrity fell below 50% 5085 | -7/Lower Caves | Discovered new exit (range 6) 5091 | -7/Lower Caves | Entered Factory 5091 | -6/Factory | Evolved 2 slots: Utility x2 5313 | -6/Factory | Fabricated Arm. Wheel (x2) 5678 | -6/Factory | Fabricated Arm. Wheel? 5830 | -6/Factory | Spotted B-75 Beast 6038 | -6/Factory | Build established: Machinist-Mutant 6104 | -6/Factory | Discovered new exit (range 16) 6119 | -6/Factory | Identified exit to Factory 6290 | -6/Factory | Identified exit to Lower Caves 6454 | -6/Factory | Entered Lower Caves 6489 | -6/Lower Caves | Lost 5 parts (1n3u1w) 6738 | -6/Lower Caves | Build established: Mutant 6836 | -6/Lower Caves | Encountered a Warlord checkpoint 8376 | -6/Lower Caves | Discovered new exit (range 13) 8464 | -6/Lower Caves | Identified exit to Lower Caves 8476 | -6/Lower Caves | Entered another Lower Caves area 8592 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8610 | -6/Lower Caves | Discovered exit to Factory (range 11) 8845 | -6/Lower Caves | Discovered new exit (range 10) 8853 | -6/Lower Caves | Identified exit to Zion 8855 | -6/Lower Caves | Entered Zion 8899 | -6/Zion | Received a visual enhancement algorithm 8944 | -6/Zion | Visited the Megawrench Repair Shop 8944 | -6/Zion | Megawrench repaired 11 parts 8967 | -6/Zion | Discovered new exit (range 13) 9081 | -6/Zion | Learned 4 Factory zone layouts 9323 | -6/Zion | Gained Derelict followers 9549 | -6/Zion | Given the Hacking Drone Bay 9549 | -6/Zion | Found Prototype Device 9564 | -6/Zion | Identified Hacking Drone Bay 9675 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9768 | -6/Zion | Imprinted 9770 | -6/Zion | Declared Zion's savior 9879 | -6/Zion | Opened final containment barrier to the Deep Caves 9895 | -6/Zion | Discovered new exit (range 3) 9895 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9897 | -6/Zion | Identified exit to Deep Caves 9947 | -6/Zion | Entered Deep Caves 9947 | -6/Deep Caves | Accompanied by 10 allies 10176 | -6/Deep Caves | Attacked by Z-Imprinter 10203 | -6/Deep Caves | Destroyed Z-Imprinter 10238 | -6/Deep Caves | Found Prototype Protection 10238 | -6/Deep Caves | Identified Zio. Weapon Casing 10258 | -6/Deep Caves | Z-Facility disabled 10374 | -6/Deep Caves | Found Zio. Weapon Casing 10495 | -6/Deep Caves | Spotted as-69279 10496 | -6/Deep Caves | Exposed GOLEM chamber 10539 | -6/Deep Caves | Lost 3 parts (1n1u1w) 10653 | -6/Deep Caves | Triggered Deep Caves wall 10682 | -6/Deep Caves | Spotted AS-61469 10684 | -6/Deep Caves | Spotted AS-78893 10698 | -6/Deep Caves | Spotted as-10801 10700 | -6/Deep Caves | Destroyed 29 combat bots 10700 | -6/Deep Caves | Core integrity fell below 50% 10709 | -6/Deep Caves | Core integrity fell below 20% 10718 | -6/Deep Caves | Destroyed by as-10801 with Assembled Focal Cannon Last Messages --------------- 10692_ Zio. Laser-S destroyed. 10695_ Zio. Biocell destroyed. 10699_ Arm. Treads destroyed. 10699_ Arm. Wheel destroyed. 10699_ Lrn. Missile Launcher destroyed. 10699_ Force Field destroyed. 10700_ as-10801: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 10702_ Zio. Light DM Reactor destroyed. 10702_ Imp. Heavy Laser destroyed. 10703_ Knocked back. 10704_ Dropped Lrg. Storage Unit. 10705_ A GOLEM Unit tumbles out of the Wall Chamber. 10705_ I3-9BK(s) destroyed. 10705_ Imp. Heavy Laser destroyed. 10705_ Mak. Transmission Jammer destroyed. 10708_ as-15261 released from Mobile Assembly Unit. 10708_ Imp. Heavy Laser destroyed. 10708_ 0b10 Decoder Chip [Looter] destroyed. 10716_ GOLEM Unit springs to life. 10717_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????""#########??????????????????????? | | ????????" ??????????????????????? | | ?????????" #####??????????????????? | | ????????""" @ #??????????????????? | | ????????" ######??????????????????? | | ????????" # #?????????????????????? | | ????????"" # #?#???????????????????? | | ????????" # #???????????????????# | | ????????"" # #??????????????????## | | ????????" #?????????????????## | | ????????"""G #?????????????????# | | ????????" ## ##??????????????# | | ????????" " "####???????????## | | ????????" #????????????? | | ????????# | ###?##??????#### | | ????????"" ##???# ????## | | ?????????" "##????# ##### | | ????????"" #????# """ | | ????????" ####????# ## | | ????????" #???????## ##? | | ??????### ! ##???????##### ##?? | | ??""""" ! ! # ??????????# #??? | | ??" !! ! #????????# #??? | | ??" ! #???????# #### | | ??" ??????# | | ??" ##??????# | | ??" ! ##?????## | | ??" #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Particle Charging 20 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Rocket Launcher | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Killing Spree That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed IntegrationTargetCutter Manual? 0 Play Time 01:48:11 Cumulative 24.8 hours Start 2022.01.15 @ 13:02:41 End 2022.01.15 @ 19:09:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 36 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f5b3da6-567d-417a-ac8f-23254f28e3e9