Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.09 @ 13:08:28 Player: Ms. V3-11A Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (223) 1115 Value Destroyed (9946) 9946 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (2549) 2549 TOTAL SCORE: 21510 Bonus ------- Follower Combat Kills 1264 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met R17 at Cetus 500 Friendly Fire -315 Cogmind --------- Core Integrity 0/1150 Matter 142/300 Energy 75/100 System Corruption 25% Temperature Warm (132) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Target Analyzer Improved Hacking Suite Improved System Shield > --- WEAPON (4) ------- Phase Gun > --- INVENTORY (5) ---- Micro Fission Core Flexi-carbon Leg Matter Compressor (250) Centrium Medium Armor Plating Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Experimental Core Shielding Improved Powered Armor Improved Recalibrator > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Improved Treads Improved Medium Treads Armored Medium Treads Improved Coolant Injector High-capacity Storage Unit Matter Compressor Improved Matter Compressor Precision Matter Filter Improved Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Powered Armor Improved Shield Generator Improved Hacking Suite Improved Hacking Suite Improved System Shield Transdimensional Reconstructor Makeshift Hammer [Rating: 119] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 . . . 4 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . . . . . . 1 . . . . . Utility 7 | . . 1 1 . . . 3 . . . . . 1 . . . . 1 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . Parts Attached 167 | 2 5 14 7 16 1 2 6 3 5 23 9 5 12 2 5 5 3 42 Power 16 | . 1 . 1 1 . 1 1 1 . . 1 1 1 . . 1 1 5 Engine 5 | . 1 . 1 1 . 1 1 . . . . . . . . . . . Core 6 | . . . . . . . . . . . 1 1 1 . . . . 3 Reactor 5 | . . . . . . . . 1 . . . . . . . 1 1 2 Propulsion 46 | . 2 6 1 5 1 . . 1 . 12 2 . 3 . . 1 1 11 Treads 31 | . . 5 1 5 1 . . . . 12 2 . 3 . . 1 1 . Leg 7 | . 2 1 . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . 6 Flight 2 | . . . . . . . . 1 . . . . . . . . . 1 Utility 59 | . 2 5 1 3 . 1 4 . 2 5 3 2 6 2 4 2 1 16 Device 25 | . . 2 . . . . 1 . 2 1 2 . 4 . 3 . 1 9 Storage 4 | . 1 1 . 1 . . . . . . . . . . . 1 . . Processor 9 | . . . 1 . . 1 3 . . . . . 1 1 . . . 2 Hackware 4 | . . . . . . . . . . 1 . . . . . . . 3 Protection 17 | . 1 2 . 2 . . . . . 3 1 2 1 1 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 3 4 7 . . 1 1 3 6 3 2 2 . 1 1 . 10 Energy Gun 16 | 1 . 2 2 3 . . . . . 1 2 1 . . . 1 . 3 Energy Cannon 4 | . . . . . . . . . . 2 . . . . 1 . . 1 Ballistic Gun 16 | 1 . 1 1 2 . . 1 . 2 2 . 1 2 . . . . 3 Ballistic Cannon 2 | . . . . . . . . . . 1 1 . . . . . . . Launcher 3 | . . . 1 1 . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . 1 . . . . 1 . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 5 . . . . . . 2 2 . . 1 4 . 1 Corrupted Parts 7 | . . . . . . . . . . 3 . . 1 . . 1 . 2 System Corruption 20 | . . . . . . . . . . 8 . . 3 . . 1 . 8 Parts Lost 66 | . . . . 2 . . . 1 1 9 4 . 3 . 2 . 11 33 Power 8 | . . . . 1 . . . . . 1 . . . . . . 1 5 Propulsion 20 | . . . . . . . . . . 3 . . 2 . . . 3 12 Utility 18 | . . . . 1 . . . . 1 1 1 . 1 . 1 . 3 9 Weapon 20 | . . . . . . . . 1 . 4 3 . . . 1 . 4 7 Highest Loss Streak 14 | . . . . 1 . . . 1 1 4 3 . 1 . 1 . 7 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 5 13 19 19 19 20 19 17 20 19 19 19 19 19 19 19 19 18 9 Power . | 1 1 2 2 . . . . 1 1 1 . 1 1 1 1 1 . . Propulsion 2 | 3 4 4 4 2 2 2 2 2 2 3 2 2 1 1 1 1 1 . Utility 11 | . 4 6 8 10 12 13 11 14 13 12 12 14 14 14 15 15 13 8 Weapon 3 | 1 3 6 5 6 6 4 3 3 2 2 3 2 2 3 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 7 5 1 1 . 1 1 1 . . 1 2 4 1 1 3 . 5 Power 5 | . 2 . . 1 . . . 1 . . . . . . . . . 1 Propulsion 7 | . 4 2 . . . . . . . . . . 1 . . . . . Utility 18 | . 1 1 . . . 1 1 . . . 1 2 2 1 1 3 . 4 Weapon 4 | . . 2 1 . . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 89 97 98 99 100 99 94 96 99 97 98 93 93 94 93 91 74 44 Engine 5 | . 14 11 9 8 9 9 6 2 . 1 5 . . . . . . . Core 1 | . . . . . . . . . . . . 6 5 5 5 2 . 1 Reactor 1 | . . . . . . . . 3 6 4 . . . . . 2 3 2 Treads 19 | . . 16 27 27 27 27 20 19 20 19 18 13 16 17 17 14 12 1 Leg 2 | . 28 14 . . . . . . . . . . . . . . . 2 Device 9 | . . 9 8 9 9 9 12 13 13 11 11 6 9 11 14 13 14 8 Storage 7 | . 14 11 9 9 9 9 6 6 6 6 6 6 5 5 5 5 5 2 Processor 12 | . . . 8 9 9 9 19 20 20 20 20 20 17 17 17 17 11 6 Protection 7 | . 3 11 9 9 9 8 6 6 6 4 7 13 12 10 7 8 9 2 Energy Gun 8 | . 14 14 9 8 9 9 7 3 11 7 5 9 9 5 5 8 5 . Energy Cannon 1 | . . . . . . . . . . 2 6 6 4 . 1 5 3 . Ballistic Gun 12 | . 14 7 17 18 18 18 13 13 13 11 6 6 6 17 14 7 2 2 Peak Build Rating 119 | 6 9 16 25 30 31 36 53 59 55 65 82 93 109 109 110 116 119 98 Average Rating 51 | 5 7 13 23 26 30 33 46 49 54 55 64 86 104 108 107 110 93 49 On Entrance 54 | 6 6 9 16 25 30 31 34 53 48 55 60 82 93 109 109 106 116 44 Naked Turns 3 | . . . . . . . . . . . . . . . . . . 3 Heaviest Build 100 | 12 48 60 64 66 66 71 79 83 83 96 93 93 92 87 100 98 100 78 Greatest Support 150 | 20 20 60 60 60 60 60 60 60 60 80 110 110 140 137 137 150 150 85 Greatest Overweight (x) 15 | . 2 2 1 1 1 1 1 1 1 1 1 . . . . . 1 15 Average Overweight (x) . | . 1 . 1 . 1 1 1 1 1 . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | 4 13 19 19 19 19 19 17 20 19 19 19 19 19 19 19 19 18 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 19 20 20 20 20 20 20 20 19 20 20 20 19 20 20 20 19 5 Class Distribution -------------------- 23% | Scavenger-Gunner 22% | Scavenger-Tank 19% | Gunner 15% | Scavenger-Skirmisher 11% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Gunner | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Matter Collected 6970 | 200 288 199 111 916 56 40 347 487 64 1564 324 157 631 58 314 350 223 641 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11903 | . 390 531 266 1301 364 . 308 757 676 1924 240 228 2291 174 541 422 507 983 Parts 539 | . 23 36 21 60 7 . 18 10 28 89 5 12 116 3 19 5 20 67 Haulers Intercepted 5 | . . 2 1 1 . . . . . . . . . . 1 . . . Recyclers Shooed 9 | . 1 . . . . . . . 2 5 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . . . . 3 19 3 19 . Prevented 4 | . . . . . . . . . . . . . . 2 2 . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 180 | . 9 8 8 26 4 . 6 3 7 31 5 2 38 3 6 . 7 17 Melee 2 | . . . . . . . . . . . . . . . . . . 2 Guns 129 | . 9 8 5 14 4 . 6 . 4 23 2 . 29 3 6 . 4 12 Cannons 17 | . . . . . . . . . . 6 2 1 5 . . . 3 . AOE 21 | . . . 3 10 . . . 3 3 1 . . . . . . . 1 Classes Destroyed 17 | . 4 2 . 6 1 . 1 1 . 2 . . . . . . . . Worker 9 | . . . . 3 . . . . 1 . . . 4 . . . . 1 Builder 5 | . . . . . . . . . . 2 . . 2 . . . . 1 Hauler 5 | . . 2 1 1 . . . . . . . . . . 1 . . . Recycler 9 | . 1 2 . 1 1 . . . 2 2 . . . . . . . . Mechanic 4 | . . . . 2 . . 1 . . 1 . . . . . . . . Operator 8 | . . . . 2 . . . . . 2 . 3 1 . . . . . Watcher 3 | . 1 . . 1 . . . . 1 . . . . . . . . . Swarmer 35 | . 3 3 4 6 . . 3 . . 5 . . 7 1 . . . 3 Grunt 60 | . 6 1 2 8 1 . . . . 15 . . 9 1 5 . 6 6 Duelist 2 | . . . . 2 . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 35 | . . 4 2 7 2 . 1 . 2 8 . 2 5 1 . . 1 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . Hunter 14 | . . . . 2 . . . . 4 1 . . 6 . . . . 1 Programmer 20 | . . . . . . . 2 . 1 . . . 10 . . . . 7 Behemoth 4 | . . . . . . . . . . 2 . . 1 . 1 . . . Compactor 3 | . . . . . . . . 3 . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . 5 . . . . . . . Best Kill Streak 9 | . 3 5 4 9 4 . 2 2 5 5 3 1 6 3 5 . 3 5 Combat Bots Only 7 | . 3 3 4 7 3 . 2 2 3 4 3 1 5 3 5 . 3 3 Max Kills in Single Turn 5 | . 1 2 2 3 2 . 2 1 5 2 1 1 2 1 2 . 1 1 Gunslinging 1 | . . 1 . . . . 1 . . . . . 1 . 1 . . . Exploded 3 | . . . 2 3 . . . 1 3 1 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1512 | . 43 44 32 80 7 . 27 . 104 372 58 19 165 8 41 . 108 404 Missed 519 | . 12 15 11 26 4 . 10 . 37 163 16 8 53 2 7 . 21 134 Deflected 1 | . . . . . . . . . . . . . . . . . . 1 Hits 993 | . 31 29 21 54 3 . 17 . 67 209 42 11 112 6 34 . 87 270 Melee 1 | . . . . . . . . . . . . . . . . . 1 . Projectile 992 | . 31 29 21 54 3 . 17 . 67 209 42 11 112 6 34 . 86 270 Critical Strikes 49 | . . 1 1 2 . . 1 . . 6 3 . 8 . . . 4 23 Actively Blocked 4 | . . . . . . . . . . . . . 3 . . . . 1 Part Disruptions 4 | . . . . . . . . . . . . . 1 . . . . 3 Damage Taken 13757 | . 294 283 209 635 47 . 188 52 551 2040 981 210 1791 94 554 . 1803 4025 Core 1994 | . 32 35 14 35 11 . 16 . 84 223 22 . 137 . 64 . 251 1070 Absorbed by Shields 151 | . . . . . . . . . . . . . . . 71 . 80 . Redirected to Shielding 311 | . . 5 . . . . . . . . . . 177 . 28 . 53 48 Ignored by Resistances 3929 | . 91 83 61 184 13 . 55 14 166 614 264 57 500 25 168 . 484 1150 Regen/Repaired (Parts) 112 | . . . 59 53 . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 87 91 . . . 89 . . . . . 59 . . . . 54 . Volleys Fired 497 | . 34 23 16 48 7 . 11 23 12 90 16 11 68 3 19 8 29 79 Largest 4 | . 2 2 3 3 3 . 4 1 4 4 4 4 4 4 4 2 4 2 Hottest 603 | . 60 88 107 107 110 . 171 36 179 233 239 286 286 181 236 160 603 88 Shots Fired 1310 | . 68 46 44 123 21 . 38 23 50 288 63 41 246 12 69 16 67 95 Gun 1092 | . 68 46 42 113 21 . 38 . 50 225 31 25 202 12 66 16 42 95 Cannon 178 | . . . . . . . . . . 58 32 16 44 . 3 . 25 . Launcher 40 | . . . 2 10 . . . 23 . 5 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 685 | . 34 23 28 76 14 . 22 . 24 160 35 17 103 9 47 . 10 83 Thermal 533 | . 34 23 14 37 . . 5 . 13 108 28 24 143 3 22 16 57 6 Explosive 36 | . . . 2 6 . . . 23 . 5 . . . . . . . . Electromagnetic 56 | . . . . 4 7 . 11 . 13 15 . . . . . . . 6 Robot Hit Streak 49 | . 16 15 18 29 17 . 20 19 14 49 17 15 33 10 40 29 18 14 Robot Miss Streak 3 | . 2 2 2 1 2 . 1 1 2 3 1 3 1 1 2 2 1 3 Penetration Max 2 | . . . . . . . . . . 2 1 . 1 . . . . 1 Secondary Targets 28 | . 2 2 . 6 1 . 1 . . 5 . . 6 2 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . 1 . . 1 1 1 . . 1 Shots Hit Robots 999 | . 57 33 32 82 15 . 29 20 34 209 49 29 183 8 59 10 58 92 Core Hits 441 | . 23 17 15 59 7 . 14 13 19 79 19 9 76 5 19 8 21 38 Critical Kills 15 | . . . . . . . . . . 5 1 3 4 . . . . 2 Critical Parts Destroyed 13 | . 1 . . . . . . . . . . . 8 1 1 . . 2 Critical Strikes 56 | . 1 . . 4 1 . . . 2 17 2 4 15 1 2 . . 7 Burn 19 | . . . . 4 . . . . 1 9 1 1 3 . . . . . Meltdown 4 | . . . . . . . . . . 2 . 1 1 . . . . . Destroy 26 | . 1 . . . . . . . 1 4 1 2 11 1 2 . . 3 Blast 2 | . . . . . . . . . . 2 . . . . . . . . Corrupt 3 | . . . . . 1 . . . . . . . . . . . . 2 Smash 1 | . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 24 | . . . . 2 . . . . 1 . . . 1 . . . . 20 Impact 12 | . . . . 2 . . . . 1 . . . 1 . . . . 8 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . . . . 12 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28452 | . 557 531 691 2633 284 . 503 2435 1196 5320 1407 853 5698 238 1538 382 1994 2192 Guns 18760 | . 540 531 480 1264 284 . 503 . 735 3917 607 484 4558 238 1468 382 1196 1573 Cannons 4327 | . . . . . . . . . . 1150 800 369 1140 . 70 . 798 . Explosions 4712 | . . . 211 1365 . . . 2435 448 253 . . . . . . . . Melee 610 | . . . . . . . . . . . . . . . . . . 610 Ramming 43 | . 17 . . 4 . . . . 13 . . . . . . . . 9 Kinetic 10916 | . 213 196 289 769 150 . 310 . 280 2829 784 321 2194 132 931 . 200 1318 Thermal 11804 | . 327 335 191 653 . . 80 . 653 1909 623 532 3504 106 607 382 1794 108 Explosive 3427 | . . . 211 528 . . . 2435 . 253 . . . . . . . . Electromagnetic 1652 | . . . . 679 134 . 113 . 250 329 . . . . . . . 147 Impact 230 | . . . . . . . . . . . . . . . . . . 230 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 380 | . . . . . . . . . . . . . . . . . . 380 Highest Corruption 29 | . . . . . . . 1 21 21 29 29 29 6 6 6 1 1 25 Average Corruption 15 | . . . . . . . 1 13 21 25 29 29 2 6 5 1 1 9 Corruption Purged 6 | . . . . . . . . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 311 | . . . . . . . 6 10 36 130 37 12 15 13 14 2 8 28 Message Errors 78 | . . . . . . . 1 3 10 33 17 1 3 1 2 1 2 4 Matter Fused 70 | . . . . . . . 1 3 8 28 8 3 1 4 5 . 2 7 Heat Flow Errors 31 | . . . . . . . 1 1 4 13 . 1 3 2 2 . 1 3 Energy Discharges 37 | . . . . . . . 2 2 2 16 6 2 1 2 1 . 1 2 Parts Rejected 6 | . . . . . . . . . 1 2 1 . 1 . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 34 | . . . . . . . 1 1 7 10 2 4 . 3 1 1 1 3 Data Loss (major) 11 | . . . . . . . . . . 4 2 . 1 1 2 . . 1 Misfires 8 | . . . . . . . . . 3 3 . . . . . . . 2 Alerts 7 | . . . . . . . . . . 4 . . 2 . . . . 1 Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . Weapon Failures 27 | . . . . . . . . . 1 15 1 1 3 . 1 . . 5 Overload Shots 9 | . . . . . . . . . . . . . 3 . . . 6 . Overflow Damage 150 | . . . . . . . . 12 . 18 . 3 64 . . . . 53 Projectiles 82 | . . . . . . . . . . 15 . 3 64 . . . . . Explosions 15 | . . . . . . . . 12 . 3 . . . . . . . . Melee 53 | . . . . . . . . . . . . . . . . . . 53 Knockbacks 6 | . . . . . . . . . . 6 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 113 | . . . . . . . 58 52 . . . . . . . . . 3 Shots 3 | . . . . . . . 1 2 . . . . . . . . . . Rammed 8 | . . . . . . . . . 2 . . . . . . . . 6 Targets Rammed 14 | . 5 . . 1 . . . . 2 . . . . . . . . 6 Kicked 5 | . 5 . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . Highest Temperature 821 | . 115 11 . 66 62 . 193 232 253 528 221 527 525 245 283 104 821 243 Average Temperature 133 | . 42 11 . 20 27 . 60 127 78 122 52 160 170 70 92 56 403 55 Received Heat Transfer 3140 | . 207 117 72 225 18 . 12 . 90 852 171 45 267 36 150 . 261 617 Effects 51 | . . . . . . . . . . 1 . . 9 . . . 41 . Shutdowns 9 | . . . . . . . . . . . . . 4 . . . 5 . Energy Bleed 6 | . . . . . . . . . . . . . 1 . . . 5 . Interference 14 | . . . . . . . . . . . . . 2 . . . 12 . Matter Decay 5 | . . . . . . . . . . . . . 1 . . . 4 . Short Circuit 4 | . . . . . . . . . . . . . 1 . . . 3 . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . Damage (major) 11 | . . . . . . . . . . . . . . . . . 11 . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . . . . . . . 6 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . . . . 1 . . . . . . . . 2 Combat Hostiles 4 | . . . . 2 . . . . . . . . . . . . . 2 Parts Fried 11 | . . . . 5 . . . . 4 1 . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 2 Robots Melted 8 | . . . . . . . . . . 2 1 1 4 . . . . . Combat Hostiles 7 | . . . . . . . . . . 1 1 1 4 . . . . . Parts Melted 45 | . 1 1 . 4 1 . 1 . . 3 2 5 24 . . . 2 1 Heat Transferred 18622 | . 750 740 407 1683 . . 148 . 744 3995 1094 831 4906 111 740 323 2002 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Maximum Alert Level 1 | . . . . 1 . . . . 1 . . . 1 . . . . . Low Security (%) 93 | 100 100 100 100 64 100 . 100 100 91 100 100 100 87 . . . . 100 Level 1 6 | . . . . 35 . . . . 8 . . . 12 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 358 | . 70 113 106 278 71 . 121 20 236 162 51 90 358 . . . . 76 Initial 49 | . . . 25 22 49 . . 3 . 38 34 . 1 . . . . . Average 54 | . 9 41 37 159 6 . 25 2 84 50 11 43 92 . . . . 15 Influence Increases 6582 | . 246 253 240 1141 183 . 293 45 351 1216 257 125 1318 60 135 15 165 539 Destroy 0b10 Robot/C 4180 | . 180 160 160 680 140 . 140 . 140 820 160 80 840 60 120 . 140 360 Destroy 0b10 Robot/NC 280 | . 10 20 5 60 10 . 10 . 20 50 10 20 35 . 5 15 . 10 Destroy Leader 824 | . 32 54 32 186 . . 42 . 62 126 . . 200 . 10 . 10 70 Allied During Kill 204 | . . . . 82 5 . . . . 51 45 6 13 . . . . 2 Successful Hack 301 | . 24 19 27 35 21 . 7 . 19 48 27 . 74 . . . . . Disable Machine 279 | . . . . 45 . . 36 . 63 27 9 18 54 . . . . 27 Destroy Structure 379 | . . . 16 53 7 . 58 45 47 34 6 1 102 . . . . 10 Partial Spotted 30 | . . . . . . . . . . 15 . . . . . . . 15 Lose Combat Pursuer 105 | . . . . . . . . . . 45 . . . . . . 15 45 Influence Decreases 6562 | . 246 180 250 1053 334 . 282 56 259 1237 328 120 975 406 137 15 165 519 Entered New Map 452 | . . . 48 41 102 . . 8 . 54 37 . 4 156 2 . . . Time Decay 5194 | . 246 180 202 852 212 . 242 43 249 970 180 120 861 250 125 15 135 312 Lost Part 422 | . . . . 20 . . . 5 10 80 30 . 30 . 10 . 30 207 Lost Ally 494 | . . . . 140 20 . 40 . . 133 81 . 80 . . . . . Squads Dispatched 28 | . . . . 6 . . 1 . 4 6 . . 8 . . . . 3 Investigation 8 | . . . . 2 . . . . 1 2 . . 3 . . . . . Extermination 8 | . . . . . . . 1 . 2 . . . 3 . . . . 2 Reinforcement 8 | . . . . 1 . . . . . 4 . . 2 . . . . 1 Assault 2 | . . . . 2 . . . . . . . . . . . . . . Garrison 2 | . . . . 1 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Distress Signals 13 | . 1 1 . 2 . . . . 1 1 2 1 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 283 | . 24 12 8 40 7 . 9 6 11 46 10 5 55 3 6 . 9 32 Peak Tracking Total 8 | . 4 5 5 8 5 . 3 3 5 5 5 2 5 3 5 . 4 5 Tactical Retreats 6 | . . . . . . . . . . 3 . . . . . . 1 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Traps Triggered 10 | . . . . 3 . . 1 . 2 1 . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Machines Disabled 33 | . . . . 5 . . 4 . 7 5 1 2 6 . . . . 3 Max in Single Turn 6 | . . . . 1 . . 3 . 6 1 1 1 1 . . . . 1 Garrison Access 3 | . . . . 1 . . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Machines Accessed 76 | . 4 4 3 10 6 3 1 . 5 14 3 . 12 1 . 9 . 1 Terminals 48 | . 4 3 2 8 6 . 1 . 4 12 3 . 4 . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . 1 1 . . . . . . . . 1 . . . . . Recycling Units 6 | . . . . . . . . . . 2 . . 4 . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . 1 . . . . . Total Hacks 251 | . 19 11 19 24 21 20 6 . 9 30 5 . 36 1 . 48 . 2 Successful 173 | . 11 6 12 12 13 20 3 . 7 16 4 . 19 1 . 48 . 1 Failed 78 | . 8 5 7 12 8 . 3 . 2 14 1 . 17 . . . . 1 Catastrophic 7 | . . . 1 3 1 . 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 98 | . 7 7 13 15 11 . 6 . 5 13 . . 20 . . . . 1 Terminals 145 | . 19 10 13 19 21 . 6 . 8 28 5 . 14 . . . . 2 Fabricators 4 | . . . . . . . . . . . . . 4 . . . . . Repair Stations 10 | . . . 6 3 . . . . . . . . 1 . . . . . Recycling Units 10 | . . . . . . . . . . 2 . . 8 . . . . . Scanalyzers 9 | . . 1 . . . . . . . . . . 8 . . . . . Garrison Access 4 | . . . . 2 . . . . 1 . . . 1 . . . . . Terminal Hacks 126 | . 8 2 6 5 10 20 2 . 4 11 4 . 4 1 . 48 . 1 Record 58 | . . . . . . 19 . . . . 3 . . . . 36 . . Part Schematic 5 | . . . . . 1 . . . . . . . . . . 4 . . Robot Analysis 8 | . 2 . . . 2 . . . . . . . . . . 4 . . Prototype ID Bank 11 | . 1 . 1 . 2 . . . 1 2 . . . . . 4 . . Open Door 13 | . . . . 3 . . . . 1 7 1 . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Branch Access Points 8 | . . 1 1 1 . . 1 . 1 1 . . 1 . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 8 | . . 1 1 1 1 . 1 . 1 . . . 2 . . . . . Scanalyzer Index 2 | . . . 1 . . . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 . 1 . 4 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 2 . . . . . . . . . . . . . . Scan Component 3 | . . . 2 1 . . . . . . . . . . . . . . Repair 3 | . . . 2 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer 7 | . . 1 . . . . . . . . . . 6 . . . . . Insert Component 4 | . . 1 . . . . . . . . . . 3 . . . . . Analyze 3 | . . . . . . . . . . . . . 3 . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 1 . . . 1 . . . . . Seal Access 3 | . . . . 1 . . . . 1 . . . 1 . . . . . Unauthorized Hacks 30 | . 3 3 2 4 3 . 1 . 2 5 . . 7 . . . . . Terminals 24 | . 3 3 2 4 3 . 1 . 2 3 . . 3 . . . . . Assimilate 2 | . . . . 1 . . . . . . . . 1 . . . . . Botnet 22 | . 3 3 2 3 3 . 1 . 2 3 . . 2 . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 2 . . 1 . . . . . Fedlink 1 | . . . . . . . . . . . . . 1 . . . . . Scrapoids 2 | . . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 3 2 9 5 . 1 . 2 9 1 . 9 . . . . 1 Full Trace Events 2 | . . . . 1 . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . . . . . . 3 . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . . . . . . . . . . . Time 108 | . . . 83 25 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 1 3 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . 1 3 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 Autooverrided 4 | . . . . . . . . . . . . . . . . . 1 3 Robots Rewired 13 | . . . . . 3 . . . . 10 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Total Allies 48 | . . . . 12 3 . . 1 . 24 . . 4 . . . 1 3 Largest Group 10 | . . . . 10 3 3 3 1 1 10 10 3 3 1 1 1 1 1 Highest-Rated Group 310 | . . . . 173 71 71 71 31 31 310 284 92 87 10 10 10 47 47 Highest-Rated Ally 159 | . . . . 31 34 34 34 31 31 159 39 39 39 10 10 10 47 47 Total Orders 4 | . . . . . . . 1 . . . 2 . 1 . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . ROAM 2 | . . . . . . . 1 . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 348 | . . . . 93 9 . 10 28 7 83 35 13 58 . . . 2 10 Total Damage 5492 | . . . . 1250 176 . 195 424 104 1643 674 287 546 . . . 37 156 Kills 47 | . . . . 12 3 . 2 3 . 13 5 4 4 . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 8736 | . . . . . . . 840 298 880 2445 679 251 1722 515 574 396 1 135 Sensors 2031 | . . . . . . . 840 298 758 . . . . . . . . 135 IFF 1205 | . . . . . . . . . 118 1087 . . . . . . . . Machine Analysis 8599 | . . . . . . . 838 298 880 2445 679 251 1722 515 574 396 1 . Robot Analysis Total 8 | . 2 . . . 2 . . . . . . . . . . 4 . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Turns Passed 20321 | 5 1391 636 669 1750 1667 3356 843 298 880 2445 679 251 2102 515 574 396 731 1133 Spaces Moved 8312 | 1 493 296 213 642 678 1395 332 99 339 849 259 99 1034 304 272 217 321 469 Core 212 | . . . . . . . . . . . . . . . . . . 212 Treads 7248 | . . 164 213 642 678 1395 332 99 339 849 259 99 1034 304 272 217 321 31 Legs 675 | 1 493 132 . . . . . . . . . . . . . . . 49 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 149 | . . . . . . . . . . . . . . . . . . 149 Flight 28 | . . . . . . . . . . . . . . . . . . 28 Fastest Speed 40 | 120 120 160 240 160 240 240 240 240 240 160 160 160 160 163 163 160 160 40 Average Speed 210 | 120 252 178 240 227 240 240 240 240 240 238 223 160 160 163 163 161 179 142 Slowest Speed 800 | 120 260 260 240 240 240 240 240 240 240 240 240 160 165 163 163 163 250 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 2 46 32 21 88 99 88 9 75 8 83 80 70 31 50 41 62 53 12 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . 3 . . Known Exits Taken 12 | . 1 . 1 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . . . 4 . . . . . . . . 2 . . . Spaces Dug 7 | . . . . . . . . . 1 . . . 5 . . . . 1 Terrain Destroyed 342 | . . . 13 47 . . 49 91 50 36 3 . 38 2 5 . 6 2 Melee 3 | . . . . . . . . . 1 . . . 1 . . . . 1 Projectile 72 | . . . . . . . . . 1 17 3 . 37 2 5 . 6 1 AOE 267 | . . . 13 47 . . 49 91 48 19 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Total 10233 | 6 570 365 339 863 710 1406 363 133 374 1069 322 171 1362 319 370 254 442 795 Wait 864 | . 9 6 93 119 8 . 4 5 7 19 19 46 219 . 66 9 76 159 Move 8292 | . 492 295 212 641 677 1394 332 98 338 848 258 98 1033 303 271 216 320 466 Hop 1 | . . . . . . . . . . . . . . . . . . 1 Pick Up 101 | . 20 11 3 8 1 3 6 . 2 7 9 4 9 4 3 4 3 4 Fast Attach 83 | . 1 1 3 7 . 2 . 2 1 10 1 1 6 2 4 6 1 35 Attach 61 | 2 1 5 2 2 . . 4 . 2 6 8 2 4 1 2 1 8 11 Detach 16 | 2 . 1 . 4 . . . . . . 1 . . . . . 4 4 Swap 73 | . 3 8 5 15 1 1 3 2 6 13 2 2 9 1 . . 1 1 Drop 133 | 2 5 15 5 16 2 6 3 3 3 16 8 7 13 5 5 10 . 9 Fire 497 | . 34 23 16 48 7 . 11 23 12 90 16 11 68 3 19 8 29 79 Melee 24 | . . . . 2 . . . . 1 . . . 1 . . . . 20 Ram 6 | . . . . . . . . . . . . . . . . . . 6 Kick 5 | . 5 . . . . . . . . . . . . . . . . . Crush 3 | . . . . 1 . . . . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 74 | . . . . . 14 . . . . 60 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / [*Hub]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 9) 1034 | -10/Materials | Identified exit to Materials 1034 | -10/Materials | Discovered new exit (range 17) 1397 | -10/Materials | Entered another Materials area 1397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1864 | -9/Materials | Identified exit to Mines 1938 | -9/Materials | Discovered new exit (range 10) 2033 | -9/Materials | Entered another Materials area 2033 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2178 | -8/Materials | Identified exit to Storage 2261 | -8/Materials | Discovered new exit (range 5) 2307 | -8/Materials | Build established: Gunner 2339 | -8/Materials | Repaired Cooling System 2391 | -8/Materials | Repaired Imp. Assault Rifle 2702 | -8/Materials | Entered Storage 2784 | -8/Storage | Garrison activated, responded to threat 2832 | -8/Storage | Destroyed 7 combat bots 3050 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3362 | -8/Storage | Build established: Commander-Gunner 3411 | -8/Storage | Discovered new exit (range 16) 3693 | -8/Storage | Build established: Scavenger-Gunner 4017 | -8/Storage | Met a pair of Derelict thieves 4158 | -8/Storage | Repaired Imp. Medium Laser 4218 | -8/Storage | Destroyed 7 combat bots 4306 | -8/Storage | Identified exit to Recycling 4397 | -8/Storage | Used back door to open Recycling access 4452 | -8/Storage | Entered Recycling 4452 | -8/Recycling | Accompanied by 2 allies 5422 | -8/Recycling | Discovered new exit (range 15) 6047 | -8/Recycling | Scanned before Scraplab entrance 6083 | -8/Recycling | Entered Scraplab 6104 | -8/Recycling | Discovered new exit (range 3) 6119 | -8/Recycling | Entered Scraptown 6119 | -8/Scraptown | Accompanied by 3 allies 6721 | -8/Scraptown | Build established: Gunner 7079 | -8/Scraptown | Visited UFD Registry 7079 | -8/Scraptown | Registered with UFD as "Powerranger" 7120 | -8/Scraptown | Visited Symbiants 7187 | -8/Scraptown | Visited The Evicted 7233 | -8/Scraptown | Visited Shadow of the Wyrm 7271 | -8/Scraptown | Visited CR-KLE's Repair Center 7329 | -8/Scraptown | Visited Red Mages 7398 | -8/Scraptown | Visited Assassins FH 7454 | -8/Scraptown | Visited Cave Peace 7869 | -8/Scraptown | Visited Research Penetration Think Tank 7936 | -8/Scraptown | Visited Science Guys 8013 | -8/Scraptown | Visited Scrapoid Pod Storage 8342 | -8/Scraptown | Visited Abandonware Association 8399 | -8/Scraptown | Visited Derelict Rescue Squad 8474 | -8/Scraptown | Visited Supply Room 8495 | -8/Scraptown | Visited Junk Repository 8597 | -8/Scraptown | Visited Junk Repository 8705 | -8/Scraptown | Visited Science Testing Area 8765 | -8/Scraptown | Visited Scrap Suit Storage 9317 | -8/Scraptown | Met Optimus 9317 | -8/Scraptown | Accepted into 0bPrime 9458 | -8/Scraptown | Discovered new exit (range 5) 9475 | -8/Scraptown | Entered Factory 9475 | -6/Factory | Accompanied by 3 allies 9475 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 9761 | -6/Factory | Identified exit to Lower Caves 9761 | -6/Factory | Identified exit to Extension 9766 | -6/Factory | Build established: Scavenger-Skirmisher 10318 | -6/Factory | Sucked down chute 10318 | -6/Factory | Entered Waste 10319 | -6/Waste | Met a frightened Derelict 10333 | -6/Waste | EMP discharged 10393 | -6/Waste | Spotted C-40 Crusher 10401 | -6/Waste | Allies destroyed C-40 Crusher 10433 | -6/Waste | EMP discharged 10433 | -6/Waste | System corruption reached 10% 10442 | -6/Waste | Spotted C-40 Crusher 10447 | -6/Waste | Destroyed C-40 Crusher 10449 | -6/Waste | Spotted C-40 Crusher 10456 | -6/Waste | Destroyed C-40 Crusher 10461 | -6/Waste | Spotted C-40 Crusher 10467 | -6/Waste | Spotted C-40 Crusher 10470 | -6/Waste | Allies destroyed C-40 Crusher 10477 | -6/Waste | Spotted C-40 Crusher 10486 | -6/Waste | Allies destroyed C-40 Crusher 10496 | -6/Waste | Destroyed C-40 Crusher 10533 | -6/Waste | EMP discharged 10587 | -6/Waste | Discovered new exit (range 11) 10609 | -6/Waste | Identified exit to Factory 10616 | -6/Waste | Entered Factory 10616 | -6/Factory | Accompanied by 1 ally 11020 | -6/Factory | Garrison activated, responded to threat 11496 | -6/Factory | Entered Extension 11521 | -6/Extension | Disrupted transfer network 11936 | -6/Extension | Lost 3 parts (2n1u) 12106 | -6/Extension | Identified exit to Cetus 12203 | -6/Extension | Rescued a captive Derelict 12235 | -6/Extension | Rescued A7 12390 | -6/Extension | Rescued a captive Derelict 12391 | -6/Extension | Rescued a captive Derelict 12751 | -6/Extension | Spotted B-75 Beast 12775 | -6/Extension | Destroyed B-75 Beast 12779 | -6/Extension | Spotted B-75 Beast 12827 | -6/Extension | Lost 7 allies 12837 | -6/Extension | Destroyed B-75 Beast 12847 | -6/Extension | Lost 4 parts (1n3w) 12847 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12958 | -6/Extension | Discovered new exit (range 5) 13020 | -6/Extension | Rescued a captive Derelict 13021 | -6/Extension | Rescued a captive Derelict 13178 | -6/Extension | Build established: Scavenger-Gunner 13294 | -6/Extension | Scrapoid reinforcements arrived 13411 | -6/Extension | Lost 5 allies 13481 | -6/Extension | Rescued a captive Derelict 13707 | -6/Extension | Rescued a captive Derelict 13708 | -6/Extension | Rescued a captive Derelict 13863 | -6/Extension | Discovered new exit (range 10) 13941 | -6/Extension | Entered Cetus 13941 | -6/Cetus | Accompanied by 10 allies 13977 | -6/Cetus | Spotted Cetus Guard 13977 | -6/Cetus | Spotted Cetus Guard 13981 | -6/Cetus | Spotted Cetus Guard 13981 | -6/Cetus | Spotted Cetus Guard 13990 | -6/Cetus | Destroyed Cetus Guard 13999 | -6/Cetus | Destroyed Cetus Guard 14006 | -6/Cetus | Allies destroyed Cetus Guard 14011 | -6/Cetus | Destroyed Cetus Guard 14039 | -6/Cetus | Lost 3 parts (3w) 14368 | -6/Cetus | Discovered new exit (range 16) 14402 | -6/Cetus | Identified exit to Archives 14458 | -6/Cetus | Spotted Cetus Guard 14458 | -6/Cetus | Spotted Cetus Guard 14461 | -6/Cetus | Spotted Cetus Guard 14461 | -6/Cetus | Spotted Cetus Guard 14462 | -6/Cetus | Allies destroyed Cetus Guard 14478 | -6/Cetus | Destroyed Cetus Guard 14482 | -6/Cetus | Allies destroyed Cetus Guard 14494 | -6/Cetus | Destroyed Cetus Guard 14505 | -6/Cetus | Discovered new exit (range 16) 14517 | -6/Cetus | Met Revision 17 14518 | -6/Cetus | Lost 5 allies 14620 | -6/Cetus | Entered Archives 14620 | -6/Archives | Accompanied by 3 allies 14678 | -6/Archives | Discovered new exit (range 15) 14694 | -6/Archives | Discovered new exit (range 15) 14775 | -6/Archives | Build established: Scavenger-Tank 14870 | -6/Archives | Identified exit to Factory 14871 | -6/Archives | Entered Factory 14871 | -5/Factory | Accompanied by 2 allies 14871 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14956 | -5/Factory | Loaded intel: 8 recycling unit locations 15664 | -5/Factory | Spotted B-75 Beast 15670 | -5/Factory | Destroyed B-75 Beast 16622 | -5/Factory | Discovered new exit (range 6) 16636 | -5/Factory | Identified exit to Factory 16928 | -5/Factory | Identified exit to Upper Caves 16973 | -5/Factory | Entered Upper Caves 16973 | -5/Upper Caves | Accompanied by 1 ally 17089 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17470 | -5/Upper Caves | Discovered new exit (range 12) 17486 | -5/Upper Caves | Identified exit to Upper Caves 17488 | -5/Upper Caves | Entered another Upper Caves area 17488 | -5/Upper Caves | Accompanied by 1 ally 17749 | -5/Upper Caves | Spotted B-75 Beast 17772 | -5/Upper Caves | Destroyed B-75 Beast 17900 | -5/Upper Caves | Found Imp. Powered Armor 17904 | -5/Upper Caves | Found Imp. Powered Armor 18045 | -5/Upper Caves | Discovered new exit (range 8) 18055 | -5/Upper Caves | Identified exit to Zhirov 18062 | -5/Upper Caves | Entered Zhirov 18062 | -5/Zhirov | Accompanied by 1 ally 18062 | -5/Zhirov | Discovered new exit (range 3) 18092 | -5/Zhirov | Met Zhirov 18152 | -5/Zhirov | Learned location of Quarantine (-3) 18152 | -5/Zhirov | Learned location of Command (-1) 18152 | -5/Zhirov | Learned location of Testing (-2) 18162 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18369 | -5/Zhirov | Found Alien Artifact 18369 | -5/Zhirov | Identified Integrated Reactor 18369 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18392 | -5/Zhirov | Found Alien Artifact 18451 | -5/Zhirov | Identified exit to Proximity Caves 18458 | -5/Zhirov | Entered Proximity Caves 18458 | -4/Proximity Caves | Accompanied by 1 ally 18615 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18983 | -4/Proximity Caves | Spotted B-86 Titan 19082 | -4/Proximity Caves | Lost 7 parts (2n2u3w) 19157 | -4/Proximity Caves | Discovered exit to Factory (range 14) 19189 | -4/Proximity Caves | Entered Factory 19189 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19448 | -4/Factory | Lost 6 parts (1p2n3u) 19521 | -4/Factory | Identified Transdimensional Reconstructor 19521 | -4/Factory | Warped through subspace 19675 | -4/Factory | Build established: Mutant 19718 | -4/Factory | Released all parts (2) 19820 | -4/Factory | Core integrity fell below 50% 19963 | -4/Factory | System corruption reached 10% 19966 | -4/Factory | Lost 5 parts (1p2n2w) 20023 | -4/Factory | Core integrity fell below 20% 20062 | -4/Factory | Lost 4 parts (1p2n1u) 20140 | -4/Factory | Identified exit to Upper Caves 20222 | -4/Factory | Build established: Scavenger-Mutant 20322 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 20295_ U-05 Engineer builds a Door. 20295_ Mic. Fission Core destroyed. 20295_ Slug penetrates G-73 Enforcer. 20295_ G-73 Enforcer destroyed. 20297_ Adv. Heat Sink destroyed. 20298_ Hpw. Shock Rifle destroyed. 20299_ Antigrav System destroyed. 20299_ U-05 Engineer builds a Door. 20299_ Slug penetrates G-67 Veteran. 20301_ Flexi-carbon Leg destroyed. 20305_ Railgun destroyed. 20305_ Slammed into G-67 Veteran. 20307_ Lgt. Antimatter Reactor destroyed. 20309_ Acquired Phase Gun. 20313_ Imp. Powered Armor destroyed. 20314_ Antigrav System destroyed. 20316_ Adv. Heat Sink melted. 20316_ G-67 Veteran destroyed. 20317_ Acquired 65 matter. 20322_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ????????????????????????# # #??????????? | | ????????????????????????# + " " #??????????? | | ????????????????????????#[[!# "T" #??????????? | | ????????????????????????## ## """ #??????????? | | ?????????????????????????#!#########??????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????#!#??????????????????? | | ?????????????????????????#!#??????????????????? | | ??????????????????????####+#####??????????????? | | ??????????????????????# ! #??????????????? | | ??????????????????????# "" " #??????????????? | | ??????????????????????# """" #??????????????? | | ??????????????????????# """" #??????????????? | | ??????????????????????# """" #??????????????? | | ??????????????????????# """" #??????????????? | | ??????????????????????# """ #??????????????? | | ??????????????????????# """ #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# """" #??????????????? | | ??????????????????????# """" #??????????????? | | ??????????????????????# """" #??????????????? | | ??????????????????????# """"g! #??????????????? | | ??????????????????????# """ % #??????????????? | | ??????????????????????# " *!|#??????????????? | | ??????????????????????# " = !%!#??????????????? | | ??????????????????????# @*!!!!#??????????????? | | ??????????????????????# =%!%gp #??????????????? | | ??????????????????????###/######??????????????? | | ??????????????????????? *u! ???????????????? | | ????????????????????? ! ?????????????? | | ???????????????????? =%! ????????????? | | ?????????????????? =##+####### ??????????? | | ????????????????? ???????????#+#?????????? | | ???????????????? ????????????????????????? | | ????????????????#### ????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????#??????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 51 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Imp. Hacking Suite | -5/Factory | Scanalyzed Centrium Medium Armor Plating | -5/Factory | Scanalyzed Hcp. Storage Unit | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 58% | -8/Materials Imp. Assault Rifle | 72% | -8/Materials Imp. Medium Laser | 41% | -8/Storage Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChainBeamWheel Manual? 0 Play Time 02:20:16 Cumulative 441.3 hours Start 2025.05.09 @ 02:55:42 End 2025.05.09 @ 13:08:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 321 Rogue 63 Adventurer 232 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 74 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 495f74aa-ca05-457a-a4ff-32a3ce73d770