Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.06 @ 13:38:25 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (119) 595 Value Destroyed (3206) 3206 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (1634) 1634 TOTAL SCORE: 11555 Bonus ------- High Alert Combat Kills 798 Follower Combat Kills 477 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -541 Cogmind --------- Core Integrity 0/1450 Matter 350/350 Energy 170/170 System Corruption 0% Temperature Cool (9) Movement Hovering (53) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Combat Airjet Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit > --- UTILITY (7) ------ Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Matter Filter Kinecellerator Long-range Tractor Beam > --- WEAPON (3) ------- Flak Gun Gauss Cannon Improved Proton Missile Launcher > --- INVENTORY (3) ---- Firepult Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit > --- UTILITY ---------- Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Matter Filter Kinecellerator Long-range Tractor Beam > --- WEAPON ----------- Flak Gun Gauss Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Gravmag System Firepult [Rating: 70] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Processor Makeshift Salvage Targeting Computer Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 10 | 3 . . . . 3 . . . . 1 1 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . 1 . . . . 1 . . . . . Utility 5 | 1 . . . . 2 . . . . . 1 1 . . . Weapon 2 | 1 . . . . . . . . . . . 1 . . . Parts Attached 62 | 5 2 5 . 2 6 17 1 3 . 3 13 2 3 . . Power 9 | 1 1 1 . . 1 3 . . . . 2 . . . . Engine 6 | 1 1 1 . . 1 2 . . . . . . . . . Core 2 | . . . . . . 1 . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 13 | 2 . 1 . . 4 2 . . . . 1 . 3 . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 10 | . . 1 . . 3 2 . . . . 1 . 3 . . Flight 1 | . . . . . 1 . . . . . . . . . . Utility 15 | . . 1 . 1 1 3 1 2 . 1 4 1 . . . Device 9 | . . 1 . 1 . 2 . 1 . 1 2 1 . . . Storage . | . . . . . . . . . . . . . . . . Processor 6 | . . . . . 1 1 1 1 . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 1 2 . 1 . 9 . 1 . 2 6 1 . . . Energy Gun 3 | 1 . . . . . 2 . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . Ballistic Gun 8 | 1 1 1 . 1 . 2 . . . . 1 1 . . . Ballistic Cannon 6 | . . . . . . 1 . . . 1 4 . . . . Launcher 6 | . . 1 . . . 3 . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 . 1 . . . . . . . Parts Lost 1 | . . . . . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 71 77 71 74 85 89 100 94 100 91 93 93 100 100 100 Engine 7 | . 14 14 14 14 11 8 10 9 9 8 3 . . . . Reactor 1 | . . . . . . . . . . . 3 6 6 6 6 Wheel 3 | . 28 27 . . . . . . . . . . . . . Hover 22 | . . . 14 14 19 30 30 29 27 25 25 26 26 26 26 Device 18 | . . 6 14 17 23 19 20 19 18 16 21 20 26 26 26 Processor 14 | . . . . . 5 10 20 20 27 25 23 20 20 20 20 Ballistic Gun 8 | . 24 26 28 28 23 5 . . . . 1 5 6 6 6 Ballistic Cannon 6 | . . . . . . 6 10 9 9 8 12 6 6 6 6 Launcher 3 | . . 1 . . . 6 10 4 9 6 1 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 40 | 8 10 13 11 13 16 21 21 21 21 28 33 40 40 40 40 Greatest Support 78 | 32 32 32 22 22 39 44 44 44 44 49 60 60 78 78 78 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 Average Capacity 2 | . 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 2 2 2 2 2 3 2 3 3 3 3 3 2 Average Carried 2 | . . . 1 2 2 1 2 2 2 2 2 2 2 2 2 Final Capacity 3 | 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 Final Carried 3 | . . 1 2 2 2 2 2 2 2 3 3 2 3 2 2 Class Distribution -------------------- 63% | Scout 16% | Mutant 14% | Derelict-Scout 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Hacker-Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Scout | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3478 | 178 164 167 . 69 235 557 105 263 . 147 1118 227 66 . 182 Remotely 2666 | . . . . 41 235 489 105 263 . 147 911 227 66 . 182 Salvage Created 3105 | . 126 86 . 227 254 591 . 153 . 132 1139 173 . . 224 Parts 193 | . 11 6 . 12 18 31 . 6 . 5 72 14 5 . 13 Haulers Intercepted 9 | . . . . . 3 4 . . . . 2 . . . . Recyclers Shooed 3 | . . . . 1 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 6 . 5 . 7 8 . . Prevented 7 | . . . . . . . . . . . . 6 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 68 | . 6 7 . 2 6 6 . 7 . 2 22 4 2 . 4 Guns 30 | . 6 6 . 2 6 3 . . . . 1 1 2 . 3 Cannons 29 | . . . . . . 2 . 6 . 2 17 1 . . 1 AOE 7 | . . 1 . . . 1 . 1 . . 2 2 . . . Classes Destroyed 15 | . 2 2 . 3 1 1 . 1 . 1 2 . . . 2 Worker 14 | . . . . 1 1 5 . . . . 7 . . . . Builder 7 | . . . . . . . . . . . 7 . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . Hauler 9 | . . . . . 3 4 . . . . 2 . . . . Recycler 7 | . 1 . . 1 . 4 . . . . 1 . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . Watcher 5 | . . . . . . 1 . . . . 4 . . . . Swarmer 20 | . 6 2 . . 4 4 . . . . 2 . 2 . . Grunt 30 | . . . . 1 2 1 . 7 . . 15 4 . . . Sentry 6 | . . . . 1 . 1 . . . 1 3 . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . . . . . 2 Assembled 7 | . . 5 . . . . . . . . . . . . 2 Wasp 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 4 2 . 4 3 4 . 5 . 1 11 2 2 . 5 Combat Bots Only 5 | . 3 2 . 1 3 2 . 5 . 1 4 2 2 . 2 Max Kills in Single Turn 6 | . 1 1 . 2 1 3 . 1 . 1 5 2 1 . 6 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . 1 . 1 . . 2 2 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 4490 | . 275 304 . 29 186 452 . 296 . 18 1010 97 41 . 1782 Core 3640 | . 222 245 . 26 149 368 . 241 . 14 797 76 34 . 1468 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 2849 | . 144 202 . 12 127 265 . 181 . 14 696 76 24 . 1108 Core Remaining (%) 74 | 100 . . . 52 76 . . . . 71 . . . . . Volleys Fired 394 | . 19 20 . 7 25 70 4 40 . 18 148 8 8 . 27 Largest 2 | . 2 2 . 2 2 2 1 1 . 1 2 2 1 . 2 Hottest 250 | . 60 45 . 45 48 250 48 48 . 48 101 76 48 . 76 Shots Fired 530 | . 38 39 . 14 50 85 4 40 . 18 172 13 8 . 49 Gun 210 | . 38 38 . 14 50 31 . . . . 5 6 4 . 24 Cannon 310 | . . . . . . 54 4 38 . 18 162 5 4 . 25 Launcher 10 | . . 1 . . . . . 2 . . 5 2 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 515 | . 34 38 . 14 50 84 4 38 . 18 167 11 8 . 49 Thermal 5 | . 4 . . . . 1 . . . . . . . . . Explosive 3 | . . 1 . . . . . 2 . . . . . . . Electromagnetic 7 | . . . . . . . . . . . 5 2 . . . Robot Hit Streak 27 | . 7 5 . 3 7 27 . 21 . 7 22 13 16 . 8 Robot Miss Streak 5 | . 4 3 . 2 4 5 . 1 . 1 3 3 2 . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 6 | . 3 1 . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . Shots Hit Robots 344 | . 23 22 . 9 31 58 . 31 . 6 110 10 4 . 40 Core Hits 216 | . 8 13 . 8 17 28 . 14 . 5 64 14 6 . 39 Critical Hits 24 | . 1 . . . 2 4 . 2 . . 15 . . . . Critical Kills 13 | . 1 . . . . 2 . 1 . . 9 . . . . Critical Parts Destroyed 11 | . . . . . 2 2 . 1 . . 6 . . . . Melee Attacks 2 | . . . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13799 | . 248 281 . 176 591 1919 . 1063 . 358 5010 443 77 . 3633 Guns 2508 | . 248 250 . 176 591 290 . . . . 112 131 77 . 633 Cannons 5610 | . . . . . . 1052 . 888 . 135 3165 67 . . 303 Explosions 5458 | . . 31 . . . 577 . 175 . . 1733 245 . . 2697 Melee 223 | . . . . . . . . . . 223 . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 8074 | . 204 250 . 176 591 1342 . 888 . 135 3277 198 77 . 936 Thermal 3001 | . 44 . . . . 124 . . . . 93 43 . . 2697 Explosive 1907 | . . 31 . . . 453 . 175 . . 1248 . . . . Electromagnetic 594 | . . . . . . . . . . . 392 202 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 223 | . . . . . . . . . . 223 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 3 . . . . . Average Corruption 2 | . . . . . . 1 3 3 3 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 33 | . . . . . . 5 11 9 . 8 . . . . . Message Errors 12 | . . . . . . 2 3 2 . 5 . . . . . Matter Fused 10 | . . . . . . . 5 4 . 1 . . . . . Heat Flow Errors 3 | . . . . . . 1 . 2 . . . . . . . Energy Discharges 4 | . . . . . . 1 1 1 . 1 . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . . . . Targeting Errors 2 | . . . . . . 1 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 459 | . . . . . . 101 . 7 . . 170 . . . 181 Projectiles 164 | . . . . . . 21 . 7 . . 110 . . . 26 Explosions 295 | . . . . . . 80 . . . . 60 . . . 155 Melee . | . . . . . . . . . . . . . . . . Knockbacks 32 | . . . . . . 3 . 5 . 1 18 . . . 5 Impact . | . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . 3 . 5 . 1 18 . . . 5 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . 30 . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 403 | . 4 16 . 5 16 403 . 250 . . . . . . 23 Average Temperature 43 | . 1 3 . 3 5 72 . 102 . . . . . . 8 Received Heat Transfer 1337 | . . 20 . 9 45 42 . 171 . . 384 45 . . 621 Effects 2 | . . . . . . 2 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Fried 6 | . . . . . . . . . . . 6 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 890 | . 100 . . . . 640 . . . . 100 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1676 | . 165 134 . 94 201 935 . . . . 1676 . . . . Initial 91 | . . 64 . . 36 91 . . . . 15 . . . . Average 412 | . 76 79 . 16 144 643 . . . . 634 . . . . Maximum Alert Level 5 | . . . . . 1 3 . . . . 5 . . . . Low Security (%) 53 | 100 100 100 . 100 95 21 . . . . 22 . . . . Level 1 7 | . . . . . 4 . . . . . 18 . . . . Level 2 10 | . . . . . . 16 . . . . 18 . . . . Level 3 21 | . . . . . . 61 . . . . 19 . . . . Level 4 6 | . . . . . . . . . . . 17 . . . . Level 5 1 | . . . . . . . . . . . 3 . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . 7 . . . . 10 . . . . Investigation 5 | . . . . . . 2 . . . . 3 . . . . Extermination 4 | . . . . . . 2 . . . . 2 . . . . Reinforcement 7 | . 1 . . . . 3 . . . . 3 . . . . Assault 2 | . . . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 2 | . . . . . . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 117 | . 14 14 . 3 10 17 . 7 . 1 36 7 3 . 5 Peak Tracking Total 5 | . 5 3 . 2 3 4 . 4 . 1 4 4 3 . 3 Tactical Retreats 13 | . . 3 . . 1 3 . 1 . . 2 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . 5 . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 50 | . . . . . . 15 . . . 1 32 . . . 2 Max in Single Turn 5 | . . . . . . 5 . . . 1 5 . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 35 | . 6 1 2 . 2 6 . . 4 . 12 . 1 1 . Terminals 20 | . 6 . . . 2 4 . . . . 8 . . . . Fabricators 4 | . . . . . . 1 . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 96 | . 12 1 2 . 4 15 . . 27 . 32 . 1 2 . Successful 61 | . 8 1 2 . 3 4 . . 27 . 13 . 1 2 . Failed 35 | . 4 . . . 1 11 . . . . 19 . . . . Catastrophic 5 | . 1 . . . . 1 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 29 | . 6 . 1 . . 9 . . . . 8 . . 5 . Terminals 52 | . 12 . . . 4 13 . . . . 23 . . . . Fabricators 9 | . . . . . . 1 . . . . 8 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Terminal Hacks 53 | . 7 1 2 . 3 2 . . 27 . 8 . 1 2 . Record 12 | . . . 1 . . . . . 11 . . . . . . Part Schematic 13 | . 1 . . . . . . . 7 . 3 . . 2 . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . 1 . . . . Open Door 2 | . . 1 . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 1 1 . . . . 1 . . . . Registered Components 2 | . . . . . 1 . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . 4 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 4 | . . . . . . 1 . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 1 . . . . 1 . . . . Terminals 3 | . 1 . . . . 1 . . . . 1 . . . . Track 1 | . 1 . . . . . . . . . . . . . . Botnet 2 | . . . . . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 5 . . . . 4 . . . . 9 . . . . Full Trace Events 6 | . 1 . . . . 2 . . . . 3 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . Matter 186 | . . . . . . 186 . . . . . . . . . Time 49 | . . . . . . 49 . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . 7 . 3 . . 2 . Parts Built 1 | . . . . . . . . . . . 1 . . . . Matter 256 | . . . . . . . . . . . 256 . . . . Time 128 | . . . . . . . . . . . 128 . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 10 | . . . . 2 . 4 . . . 1 . . . 3 . Largest Group 4 | . . . . 2 2 4 . . . 1 1 . . 3 3 Highest-Rated Group 94 | . . . . 51 51 86 . . . 94 94 . . 54 54 Highest-Rated Ally 94 | . . . . 31 31 32 . . . 94 94 . . 20 20 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . 1 13 13 . . . 2 26 . . . 9 Total Damage 1817 | . . . . 20 182 462 . . . 95 939 . . . 119 Kills 18 | . . . . 1 1 6 . . . . 9 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 11 | . . 1 . . . . 2 2 . 2 . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 6801 | 44 338 534 211 291 379 891 384 510 46 450 1445 227 316 559 176 Spaces Moved 7398 | 41 264 423 261 141 315 1072 568 342 80 575 1591 322 381 885 137 Core 8 | 8 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 702 | 33 264 405 . . . . . . . . . . . . . Hover 6688 | . . 18 261 141 315 1072 568 342 80 575 1591 322 381 885 137 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 80 80 80 56 58 58 58 58 58 53 53 53 53 53 Average Speed 62 | 90 100 99 80 80 68 58 58 58 58 58 56 53 53 53 53 Slowest Speed 100 | 100 100 100 80 80 80 58 58 58 58 58 58 53 53 53 53 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 60 88 61 45 35 33 79 47 69 63 54 59 60 84 20 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 9 | . . . 1 . . . . 1 1 1 . 1 1 3 . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 18 | . . . . . . . 9 2 . 1 . 2 1 3 . Spaces Dug 81 | . . . . . . 4 2 1 . 7 64 . 3 . . Terrain Destroyed 324 | . . 5 . . . 48 2 26 . 7 206 12 3 . 15 Melee . | . . . . . . . . . . . . . . . . Projectile 106 | . . . . . . 5 2 4 . 7 67 3 3 . 15 AOE 218 | . . 5 . . . 43 . 22 . . 139 9 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9056 | 45 303 500 263 304 426 1256 618 612 79 669 1966 363 486 974 192 Wait 1039 | . 15 40 1 154 65 56 45 216 . 57 171 16 87 89 27 Move 7383 | 40 263 422 260 140 314 1071 567 341 79 574 1590 321 380 884 137 Hop . | . . . . . . . . . . . . . . . . Pick Up 4 | . . . 1 . . . . . . 1 2 . . . . Fast Attach 48 | 5 1 5 . 1 6 14 1 3 . 1 9 1 1 . . Attach 3 | . . . . . . 1 . 1 . . . 1 . . . Detach 3 | . . 1 . . . 1 . 1 . . . . . . . Swap 12 | . 1 . . 1 . 2 . . . 2 4 . 2 . . Drop 40 | . 2 4 1 1 3 15 1 1 . 2 7 . 2 1 . Fire 394 | . 19 20 . 7 25 70 4 40 . 18 148 8 8 . 27 Melee 2 | . . . . . . . . . . 2 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . 17 . . . . . . . . . Trap 5 | . . . . . . . . 5 . . . . . . . Miscellaneous 106 | . 2 8 . . 13 9 . 4 . 12 35 16 6 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / *Low / *Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 9) 383 | -10/Materials | Entered Mines 399 | -10/Mines | Discovered new exit (range 10) 506 | -10/Mines | Learned 4 Materials zone layouts 507 | -10/Mines | Assembled infested the area 512 | -10/Mines | Assisted by a Guerilla fighting off Assembled 597 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 641 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 809 | -10/Mines | Discovered new exit (range 4) 914 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 914 | -10/Mines | Discovered new exit (range 5) 917 | -10/Mines | Entered Exiles 919 | -10/Exiles | Reached level 2 938 | -10/Exiles | Met 8R-AWN 951 | -10/Exiles | Met EX-HEX 983 | -10/Exiles | Met EX-DEC 987 | -10/Exiles | Learned location of Zion (-6) 1002 | -10/Exiles | Met EX-BIN 1013 | -10/Exiles | Aligned with FarCom system 1014 | -10/Exiles | Given EX-Vault access code 1033 | -10/Exiles | Opened EX-Vault 1037 | -10/Exiles | Found Firepult 1054 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1122 | -10/Exiles | Discovered new exit (range 10) 1128 | -10/Exiles | Left Exiles lab with Firepult 1128 | -10/Exiles | Entered Mines 1167 | -9/Mines | Excavation squad dispatched 1167 | -9/Mines | A large section of the Mines collapsed 1387 | -9/Mines | Discovered new exit (range 11) 1419 | -9/Mines | Entered Materials 1419 | -8/Materials | Accompanied by 2 allies 1420 | -8/Materials | Identified exit to Factory 1421 | -8/Materials | Reached level 3 1422 | -8/Materials | Build established: Scout 1424 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1461 | -8/Materials | Core integrity fell below 50% 1477 | -8/Materials | Reached level 4 1585 | -8/Materials | Upgraded with Propulsion slot (x1) 1585 | -8/Materials | Upgraded with Utility slot (x2) 1798 | -8/Materials | Entered Factory 1800 | -7/Factory | Reached level 5 1951 | -7/Factory | Fabricated L-31 Rogue? 1992 | -7/Factory | Core integrity fell below 50% 1993 | -7/Factory | Local fabrication network quarantined 2020 | -7/Factory | Reached level 6 2300 | -7/Factory | Reached level 7 2528 | -7/Factory | Identified exit to Storage 2528 | -7/Factory | Identified exit to Lower Caves 2689 | -7/Factory | Entered Lower Caves 3009 | -7/Lower Caves | Discovered new exit (range 14) 3016 | -7/Lower Caves | Identified exit to Lower Caves 3073 | -7/Lower Caves | Entered another Lower Caves area 3075 | -7/Lower Caves | Reached level 8 3081 | -7/Lower Caves | Encountered a Warlord checkpoint 3083 | -7/Lower Caves | Learned location of 1 exit from Factory 3501 | -7/Lower Caves | Discovered new exit (range 19) 3555 | -7/Lower Caves | Found Alien Artifact 3555 | -7/Lower Caves | Identified Core Expander 3555 | -7/Lower Caves | Installed Core Expander, added new Utility slot 3582 | -7/Lower Caves | Identified exit to Data Miner 3583 | -7/Lower Caves | Entered Data Miner 3583 | -7/Data Miner | Discovered new exit (range 6) 3585 | -7/Data Miner | Reached level 9 3595 | -7/Data Miner | Met Data Miner 3605 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3605 | -7/Data Miner | Learned location of Section 7 (-2) 3614 | -7/Data Miner | Received God Mode back door access code from Data Miner 3628 | -7/Data Miner | Identified exit to Proximity Caves 3629 | -7/Data Miner | Entered Proximity Caves 3634 | -6/Proximity Caves | Upgraded with Propulsion slot (x1) 3866 | -6/Proximity Caves | Identified exit to Factory 3922 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4040 | -6/Proximity Caves | Escorted by Enhanced Grunt 4040 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 4079 | -6/Proximity Caves | Entered Factory 4079 | -6/Factory | Accompanied by 1 ally 4080 | -6/Factory | Identified exit to Extension 4081 | -6/Factory | Identified exit to Factory 4081 | -6/Factory | Reached level 10 4145 | -6/Factory | Reached level 11 4145 | -6/Factory | Upgraded with Utility slot (x1) 4176 | -6/Factory | Incoming investigation squad redirected 4460 | -6/Factory | Found Exp. Signal Interpreter 4463 | -6/Factory | Reached level 12 4682 | -6/Factory | Reached level 13 4712 | -6/Factory | Discovered exit to Factory (range 4) 4984 | -6/Factory | Reached level 14 5106 | -6/Factory | Core integrity fell below 50% 5173 | -6/Factory | Discovered new exit (range 10) 5199 | -6/Factory | Reached level 15 5266 | -6/Factory | Discovered exit to Factory (range 10) 5375 | -6/Factory | Local fabrication network quarantined 5391 | -6/Factory | Fabricated Fusion Bomb Launcher? 5479 | -6/Factory | First assault squad dispatched 5516 | -6/Factory | Identified exit to Lower Caves 5524 | -6/Factory | Entered Lower Caves 5525 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5526 | -6/Lower Caves | Reached level 16 5527 | -6/Lower Caves | Identified exit to Zion 5540 | -6/Lower Caves | Upgraded with Utility slot (x1) 5540 | -6/Lower Caves | Upgraded with Weapon slot (x1) 5561 | -6/Lower Caves | Encountered a Warlord checkpoint 5737 | -6/Lower Caves | Discovered new exit (range 13) 5748 | -6/Lower Caves | Learned Factory emergency access door positions 5750 | -6/Lower Caves | Identified exit to Lower Caves 5751 | -6/Lower Caves | Entered another Lower Caves area 5766 | -6/Lower Caves | Reached level 17 5777 | -6/Lower Caves | Discovered exit to Factory (range 18) 5841 | -6/Lower Caves | Build established: Hacker-Scout 5987 | -6/Lower Caves | Encountered a Warlord checkpoint 6056 | -6/Lower Caves | Discovered exit to Zion (range 11) 6067 | -6/Lower Caves | Entered Zion 6105 | -6/Zion | Discovered new exit (range 15) 6174 | -6/Zion | Identified exit to Deep Caves 6204 | -6/Zion | Learned location of Warlord (-4) 6214 | -6/Zion | Build established: Derelict-Scout 6232 | -6/Zion | Given the Hacking Drone Bay 6297 | -6/Zion | Learned Factory security intel 6312 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6430 | -6/Zion | Gained Derelict followers 6478 | -6/Zion | Rebuked by Imprinter 6527 | -6/Zion | Opened final containment barrier to the Deep Caves 6536 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6626 | -6/Zion | Entered Deep Caves 6626 | -6/Deep Caves | Accompanied by 3 allies 6727 | -6/Deep Caves | Z-Facility disabled 6728 | -6/Deep Caves | Attacked by Z-Imprinter 6770 | -6/Deep Caves | Core integrity fell below 20% 6802 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 06748_ Slug penetrates Z-Imprinter. 06748_ Z-Imprinter knocked back. 06760_ Destroyed Prototype Protection. 06760_ K1-WJN(z) knocked back. 06766_ K1-WJN(z) destroyed. 06766_ Slug penetrates Wall. 06767_ Acquired 89 matter. 06770_ Acquired 7 matter. 06772_ Slug penetrates Wall. 06773_ Acquired 2 matter. 06775_ Upgraded: Core Integrity (+300) 06775_ 7H-WBS(z) destroyed. 06776_ Acquired 12 matter. 06779_ Acquired 7 matter. 06788_ Destroyed Prototype Protection. 06789_ Acquired 7 matter. 06800_ Destroyed Prototype Hover Unit. 06800_ Destroyed Prototype Energy Gun. 06800_ Z-Imprinter knocked back. 06801_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ##?#??#################################??????????? | | ?#######################################?????????? | | ?######################################?#????????? | | ?############################### ### #???????? | | ## ############################ ???????? | | # ####### ################ ???????? | | ##### ########### ? ??????? | | ########### ?????? | | #########;# #### ? ? ?????? | | ##########; #;; ### ?????? | | ######### ;# #### "?a????? | | #### #; [!! ;# ####### """????? | | #;;;;;;# * =;;# ####### a"a????? | | !!!### ####### ##? | | ;### ## ???? | | %=@ I ############# ##??#?? | | ;;;;;; ;########### ## #?? | | #### ;; =! ;########## ##? ??? | | #### ; !%* ########## #? ### | | #### ### [ ####### #?# | | ######## ##### ### | | ######; ;# ;### ### | | ####### ### ### #### ? ##? | | ####### ### ### ###### #? | | ####### #### ### ###### ## | | ###### ;### ### #### ## | | ##### ## ### ## ## | | ##### ## | | ###### % #?? | | ####### #;# ### ### | | ####### ########### #?# | | ####### ############ ###? | | ###### ############# ####? | | ####### ##########?## ##### | | ######## #######?### ?## | | ?####?### ## ###### " ### | | ?? ######### #### """ #?# | | ? ? ?######## ### "" ### | | ?? ?? ??? ? ######### ### ### | | ? ??? ? ############ ###? #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 310 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 24 Terrain Scan Range 20 Terrain Scan Density 510 Resistance: KI 15 Resistance: TH 20 Evasion (%) 54 Target Analysis 5 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 15 Defensive Hacking 5 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Mni. Drone Bay | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Lrn. Tractor Beam | -6/Factory | Hacked Ripper | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Fusion Bomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Levels Raised 16 | . . . 1 . 2 3 . 1 1 . 6 1 1 . . XP Earned 28226 | 3000 700 750 350 836 2478 4565 500 1337 650 1225 8906 1017 760 453 699 XP Spent 25325 | 2075 . . 500 . 4820 4290 . 1045 . 1780 3395 5585 . 875 960 Upgrades 75 | 7 . . 1 . 12 20 . 4 . 6 8 9 . 2 6 Propulsion Slot 3 | 1 . . . . 1 . . . . 1 . . . . . Utility Slot 5 | 1 . . . . 2 . . . . . 1 1 . . . Weapon Slot 2 | 1 . . . . . . . . . . . 1 . . . Core Integrity 17 | 1 . . . . 2 2 . 1 . 2 1 1 . 1 6 Heat Dissipation 7 | . . . . . . 2 . 1 . . 3 1 . . . Matter Storage 1 | . . . . . . . . . . . . 1 . . . Mass Support 1 | . . . . . . . . . . 1 . . . . . Inventory Capacity 3 | 1 . . 1 . . . . 1 . . . . . . . Sensor Range 12 | . . . . . . 12 . . . . . . . . . Terrain Scan Density 3 | . . . . . 2 . . 1 . . . . . . . Ranged Accuracy 6 | . . . . . 3 1 . . . . 1 1 . . . Melee Accuracy 1 | . . . . . . . . . . 1 . . . . . Hack Attack % 3 | . . . . . 1 1 . . . . . 1 . . . Hack Defense % 1 | . . . . . . . . . . 1 . . . . . KI Resistance % 3 | 1 . . . . . 1 . . . . . 1 . . . TH Resistance % 4 | 1 . . . . . 1 . . . . . 1 . 1 . KI Damage % 2 | . . . . . . . . . . . 2 . . . . TH Damage % 1 | . . . . . 1 . . . . . . . . . . Protomatter Created 770 | . 31 41 . . 54 31 . 41 . 93 267 173 34 . 5 Integrity Restored 2229 | . 42 141 . . 282 156 . 81 . 279 786 345 102 . 15 Core 2172 | . 42 141 . . 282 156 . 81 . 279 786 345 60 . . Parts 57 | . . . . . . . . . . . . . 42 . 15 Protomatter Decayed 293 | . 17 18 . 12 . . 145 . . . 13 32 56 . . Game ------ Seed TerrainUtilityTerminator Manual? 0 Play Time 01:19:24 Cumulative 329.1 hours Start 2021.06.06 @ 12:20:32 End 2021.06.06 @ 13:38:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 16 Types 14/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 59a4ee22-caa2-46bc-b1d9-d5ffcfb94f46