Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 03:49:07 Player: RX86 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (1774) 1774 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3505 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 100/100 System Corruption 1% Temperature Warning (318) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads High-capacity Battery (250) Hardened Light Armor Plating Hacking Suite Hacking Suite Trap Extractor (2/4 Explosive) Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Axe Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Trap Extractor > --- WEAPON ----------- Improved EM Shotgun Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Titanium Leg High-capacity Battery Hardened Light Armor Plating EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Maul Heavy Hammer [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Trap Extractor Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 139 | 5 32 19 83 Power 13 | 1 2 3 7 Engine 10 | 1 2 1 6 Core 3 | . . 2 1 Reactor . | . . . . Propulsion 51 | 2 12 10 27 Treads 16 | . 5 4 7 Leg 18 | 2 3 3 10 Wheel . | . . . . Hover 6 | . . 3 3 Flight 11 | . 4 . 7 Utility 13 | . 5 1 7 Device 1 | . . . 1 Storage 6 | . 3 1 2 Processor 3 | . 1 . 2 Hackware 2 | . 1 . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 62 | 2 13 5 42 Energy Gun 27 | . 8 1 18 Energy Cannon 10 | . . 1 9 Ballistic Gun 9 | 2 1 . 6 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon 9 | . 2 2 5 Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 1 . Unidentified Prototypes 6 | . 1 . 5 Corrupted Parts 5 | . 1 3 1 System Corruption 7 | . 1 5 1 Parts Lost 23 | . 2 3 18 Power 5 | . 1 1 3 Propulsion 10 | . . 2 8 Utility . | . . . . Weapon 8 | . 1 . 7 Highest Loss Streak 9 | . 1 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 94 96 99 Engine 10 | . 13 11 9 Treads 9 | . 18 23 1 Leg 20 | . 8 4 29 Device 1 | . . . 2 Storage 10 | . 12 14 9 Processor 4 | . 6 . 5 Hackware 11 | . 4 14 12 Protection 1 | . . . 3 Energy Gun 9 | . 16 3 10 Energy Cannon 3 | . . 2 4 Ballistic Gun 3 | . 8 . 3 Impact Weapon 1 | . . . 1 Slashing Weapon 5 | . . 21 1 Naked Turns . | . . . . Heaviest Build 60 | 6 19 29 60 Greatest Support 66 | 20 40 40 66 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 10 15 20 Average Capacity 15 | 5 8 13 17 Most Carried 20 | 5 10 15 20 Average Carried 13 | 2 6 12 15 Final Capacity 20 | 5 10 15 20 Final Carried 17 | 5 10 15 17 Class Distribution -------------------- 42% | Commander-Mutant 35% | Mutant 12% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 2009 | 177 497 298 1037 Remotely . | . . . . Salvage Created 3055 | . 947 367 1741 Parts 207 | . 59 21 127 Haulers Intercepted 7 | . 2 . 5 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 52 | . 14 6 32 Melee 9 | . . 6 3 Guns 28 | . 10 . 18 Cannons 5 | . . . 5 AOE 9 | . 4 . 5 Classes Destroyed 10 | . 8 1 1 Worker 10 | . 3 2 5 Builder 5 | . 1 1 3 Tunneler 2 | . . 1 1 Hauler 7 | . 2 . 5 Recycler 4 | . 2 . 2 Operator 3 | . 2 . 1 Watcher 6 | . 2 . 4 Swarmer 18 | . 3 . 15 Grunt 25 | . 11 6 8 Sentry 9 | . . . 9 Best Kill Streak 12 | . 4 2 12 Combat Bots Only 10 | . 3 2 10 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging . | . . . . Exploded 3 | . 2 . 3 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 3314 | . 511 462 2341 Core 515 | . 61 48 406 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 178 | . 58 8 112 Largest 2 | . 2 2 2 Hottest 136 | . 90 100 136 Shots Fired 321 | . 109 16 196 Gun 258 | . 107 8 143 Cannon 61 | . . 8 53 Launcher 2 | . 2 . . Special . | . . . . Kinetic 134 | . 50 . 84 Thermal 62 | . . 8 54 Explosive 2 | . 2 . . Electromagnetic 123 | . 57 8 58 Robot Hit Streak 16 | . 7 5 16 Robot Miss Streak 6 | . 6 2 4 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 245 | . 73 25 147 Core Hits 123 | . 44 10 69 Critical Kills 2 | . . . 2 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 6 | . . 1 5 Meltdown 1 | . . . 1 Destroy 3 | . . . 3 Smash 1 | . . . 1 Sever 1 | . . 1 . Melee Attacks 75 | . 6 21 48 Impact 24 | . . . 24 Slashing 48 | . 3 21 24 Piercing . | . . . . Sneak Attacks 12 | . 3 3 6 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . 1 . Damage Inflicted 5117 | . 1297 855 2965 Guns 2523 | . 986 65 1472 Cannons 645 | . . 52 593 Explosions 545 | . 311 . 234 Melee 1400 | . . 738 662 Ramming 4 | . . . 4 Kinetic 1015 | . 290 . 725 Thermal 1082 | . 203 52 827 Explosive 108 | . 108 . . Electromagnetic 1508 | . 696 65 747 Impact 69 | . . . 69 Slashing 1331 | . . 738 593 Piercing . | . . . . Highest Corruption 9 | . 4 9 1 Average Corruption 2 | . 3 5 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 75 | . 9 40 26 Message Errors 13 | . 2 7 4 Matter Fused 23 | . 2 13 8 Heat Flow Errors 9 | . 1 4 4 Energy Discharges 8 | . . 4 4 Data Loss (minor) 11 | . 1 8 2 Data Loss (major) 7 | . 1 4 2 Misfires 1 | . . . 1 Alerts 2 | . 1 . 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 290 | . 7 86 197 Projectiles 1 | . . . 1 Explosions 26 | . 7 . 19 Melee 263 | . . 86 177 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 127 | . 31 . 96 Shots 4 | . 1 . 3 Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 336 | . 126 215 336 Average Temperature 71 | . 35 80 83 Received Heat Transfer 1278 | . 249 264 765 Effects 3 | . . . 3 Energy Bleed 2 | . . . 2 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 3 . 2 Impact Corruptions 1 | . . . 1 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1834 | . 250 111 1473 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 3 . 4 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 461 | . 254 80 461 Initial 46 | . . 46 . Average 177 | . 115 22 255 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 50 | 100 87 100 20 Level 1 47 | . 12 . 75 Level 2 2 | . . . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 . 3 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 27 6 53 Peak Tracking Total 9 | . 4 2 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 4 . 1 Indirectly . | . . . . Trap Hack Attempts 4 | . 4 . . Triggered 1 | . 1 . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 3 | . . . 3 Triggered 3 | . . . 3 Most Traps Carried 5 | . . 5 5 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 20 | . 7 . 13 Terminals 16 | . 6 . 10 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 73 | . 32 . 41 Successful 47 | . 19 . 28 Failed 26 | . 13 . 13 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 73 | . 30 . 43 Terminals 64 | . 29 . 35 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 7 | . 3 . 4 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 14 | . 7 . 7 Level Access Points 1 | . 1 . . Machine Index 1 | . . . 1 Terminal Index 2 | . 1 . 1 Alert Level 1 | . . . 1 Unreport Threat 4 | . 3 . 1 Maintenance Status 1 | . 1 . . Zone Layout 4 | . 1 . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 31 | . 10 . 21 Terminals 25 | . 9 . 16 Track 11 | . 4 . 7 Assimilate 5 | . 1 . 4 Botnet 7 | . 3 . 4 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Mechanics 1 | . . . 1 Recycling Units 4 | . 1 . 3 Monitor 2 | . 1 . 1 Recyclers 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 7 . 8 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . no_distress 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 6 | . 1 3 2 Largest Group 5 | . 1 4 5 Highest-Rated Group 60 | . 10 50 60 Highest-Rated Ally 16 | . 10 16 16 Total Orders 14 | . 2 2 10 STAY 6 | . 1 1 4 FOLLOW 4 | . 1 1 2 GUARD 4 | . . . 4 Ally Attacks 12 | . . 2 10 Total Damage 151 | . . 22 129 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 7571 | 48 1358 1657 4508 Spaces Moved 3954 | 34 816 842 2262 Core 6 | 6 . . . Treads 1187 | . 466 708 13 Legs 2286 | 28 261 131 1866 Wheels . | . . . . Hover 199 | . . 3 196 Flight 276 | . 89 . 187 Fastest Speed 34 | 50 37 160 34 Average Speed 161 | 107 133 183 164 Slowest Speed 260 | 120 160 260 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 71 | 4 92 91 97 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug 29 | . 3 . 26 Terrain Destroyed 67 | . 19 . 48 Melee 29 | . 3 . 26 Projectile . | . . . . AOE 38 | . 16 . 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 4702 | 43 969 914 2776 Wait 184 | . 14 . 170 Move 3949 | 33 815 841 2260 Hop 1 | . . . 1 Pick Up 92 | 5 21 16 50 Fast Attach 32 | 5 6 3 18 Attach 22 | . 5 4 13 Detach 4 | . 1 . 3 Swap 87 | . 21 12 54 Drop 68 | . 18 10 40 Fire 178 | . 58 8 112 Melee 74 | . 6 20 48 Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap 7 | . 4 . 3 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / *Sto x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 14) 353 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 4) 469 | -10/Materials | Discovered new exit (range 9) 486 | -10/Materials | Discovered new exit (range 9) 989 | -10/Materials | Discovered new exit (range 16) 1231 | -10/Materials | Identified exit to Materials 1407 | -10/Materials | Entered Mines 1407 | -10/Mines | Accompanied by 1 ally 1525 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1555 | -10/Mines | Found a hidden stash of uninstalled traps 2105 | -10/Mines | Discovered exit to Materials (range 15) 2676 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2968 | -10/Mines | Build established: Commander-Mutant 3064 | -10/Mines | Entered Materials 3064 | -9/Materials | Accompanied by 4 allies 3064 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3065 | -9/Materials | Discovered new exit (range 11) 3313 | -9/Materials | Destroyed 10 combat bots 3319 | -9/Materials | Build established: Scavenger-Mutant 3445 | -9/Materials | Discovered new exit (range 8) 3526 | -9/Materials | Lost 9 parts (1p5n3w) 3533 | -9/Materials | Core integrity fell below 50% 3582 | -9/Materials | Lost 4 parts (1p2n1w) 3623 | -9/Materials | Discovered new exit (range 16) 3934 | -9/Materials | Discovered new exit (range 16) 4159 | -9/Materials | Identified exit to Storage 4284 | -9/Materials | Build established: Commander-Mutant 4509 | -9/Materials | Discovered new exit (range 8) 5572 | -9/Materials | Core integrity fell below 20% 6760 | -9/Materials | Discovered new exit (range 14) 7120 | -9/Materials | Build established: Hacker-Mutant 7464 | -9/Materials | First assault squad dispatched 7572 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 07470_ Technician 2b reports 0b10 security level has risen to 2. 07483_ K-01 Serf cleans the Fusion Modulator. 07486_ Acquired 54 matter. 07489_ K-01 Serf cleans the Fusion Modulator. 07495_ System corrupted: Heat flow error (+213). 07496_ Acquired 41 matter. 07548_ K-01 Serf cleans the Terminal. 07552_ C-30 ARC bursts open, deploying its payload. 07552_ G-47 Trooper unfolds itself. 07552_ G-34 Mercenary unfolds itself. 07552_ M-13 Machinist unfolds itself. 07553_ K-01 Serf collects debris. 07560_ Titanium Leg severed. 07562_ G-34 Mercenary destroyed. 07563_ K-01 Serf collects debris. 07564_ K-01 Serf destroyed. 07564_ K-01 Serf collects debris. 07568_ System corrupted: Component data lost. 07570_ K-01 Serf collects debris. 07571_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | + # """"" + #?? | | # # """"" # #############?? | | # # """ ########### #?????????????? | | # # #?????????## #############??? | | ######+#### #??????????# # #??? | | # ##########??????????#! # ! #??? | | # T %#???????????######## # %!#??? | | + ##???????????# #t # """ """ #??? | | # "" /!#????????????# "T" # # """ """ ##?? | | # """u /! #???????????## # + """ """ #?? | | # """ /! #?????######## + # ##?? | | # #?????# # # ####+####+###### | | # #????## """ # # # # | | ################# """ ######## # # | | #??????# # """ #### # "# # | | #??????# """ # + + # T# # | | #??????# """ # #### # "# # | | ######## """ #+#+####### ###### # # | | # """ # # ## #????# # # | | # """ # "" + ## #????# [ # * # | | # """ # """ # t ## #????# """ ##+### | | + # S" ###+## ####+###??# """ #?? | | # # ## # ## #??# """ #?? | | # ########### # = #??# #?? | | ###+####?????????# # g==T #??# #?? | | # #?????????# # @l%*k #??# #?? | | #%"""["#?????????# ######[g= #??# [ #?? | | # """ T#?????????# #????###%###??# ########### | | t%""" "#?#####???# #?#####" #????# # # | | # ################# ##%###### # # | | # ]k +=!=%[rr % % + # | | ###+#################+## ######### ## # | | #?# ## ## ##???????# ###+#######? | | #?# ## """ ## #????????# #?#=#?###### | | ### ## "T" ## #????????# ###%#? # | | ### ## ## #???????## %"## #= # | | #######+################# #???????#" % # # | | ##????# # #?# ## #???????#" + # | | ##????# # """ #?# T #???????#" # # | | ###### # """ #?# ##+#???????### # # | | # """ #?## ##?????######## #?###### | | + #??# #??????# # #####??????? | | # """ [#??# #??????# """ # #??????????? | | ######## """ #??# #??????# """ # #??????????? | | ##??????# """ #??# #??????# """ # ####???????? | | #???????# #??# #??????# + #?######? | | #???????## #######??# #??????# #m #?# | | #?????????##????????# #??????######+# ^#?# """ | | #???????????????????# ###########?# #?# """ | | #???????????????????# #?# #?# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Cooling System | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed CouplerMicrowarpMatrix Manual? 0 Play Time 02:08:35 Cumulative 47.1 hours Start 2022.05.18 @ 01:25:40 End 2022.05.18 @ 03:49:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 31 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a916659-0407-471c-b31a-0d6c76c2d753