Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.28 @ 02:04:51 Player: swetpototo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (2112) 2112 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 6683 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 121 Cogmind --------- Core Integrity 522/1000 Matter 270/300 Energy 48/100 System Corruption 3% Temperature Cool (34) Movement Hovering (66) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gravmag System Combat Gravmag System > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (5) ---- Neutrino Core Micro Fission Core VTOL Module High-capacity Battery (250) Signal Interpreter Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Trap Scanner Launcher Loader > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- High-capacity Battery Signal Interpreter Heavy Plasma Cannon [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Smartbomb Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Slots Evolved 10 | . . . 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . . 2 . . . 1 1 Utility 5 | . . . . 2 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 61 | 6 1 1 5 9 14 4 9 12 Power 10 | 1 . . 1 1 3 . 3 1 Engine 4 | 1 . . . 1 1 . 1 . Core 6 | . . . 1 . 2 . 2 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 . . 4 5 3 2 4 5 Treads 8 | 2 . . . 5 1 . . . Leg 8 | . . . . . 1 2 4 1 Wheel . | . . . . . . . . . Hover 6 | . . . 4 . . . . 2 Flight 3 | . . . . . 1 . . 2 Utility 12 | 1 1 1 . 2 3 1 1 2 Device 9 | . . 1 . 2 2 1 1 2 Storage 2 | 1 1 . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 14 | 2 . . . 1 5 1 1 4 Energy Gun 1 | . . . . . 1 . . . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 4 | 2 . . . . 1 1 . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 33 | . . . . 10 13 2 . 8 Power 5 | . . . . 2 2 . . 1 Propulsion 17 | . . . . 4 6 2 . 5 Utility 7 | . . . . 2 4 . . 1 Weapon 4 | . . . . 2 1 . . 1 Highest Loss Streak 10 | . . . . 10 4 1 . 5 To Critical Strikes 2 | . . . . 1 1 . . . Average Slot Usage (%) 52 | . 85 98 75 53 42 21 46 43 Engine 4 | . 14 14 7 1 2 . 5 2 Core 1 | . . . 3 2 1 . 3 3 Treads 10 | . 28 28 7 15 14 . . . Leg 5 | . . . . . 1 4 15 15 Hover 1 | . . . 17 10 . . . 1 Flight 1 | . . . . . 3 . . . Device 6 | . . 12 11 12 4 . 7 10 Storage 3 | . 14 14 6 . . . . . Protection 1 | . . . . . 3 . . . Ballistic Gun 8 | . 28 28 22 7 1 2 . . Impact Weapon 3 | . . . . . 3 11 6 2 Slashing Weapon 1 | . . . . 3 3 . . . Naked Turns . | . . . . . . . . . Heaviest Build 89 | 13 88 89 89 12 20 7 31 43 Greatest Support 82 | 40 40 40 40 80 82 15 50 65 Greatest Overweight (x) 29 | . 2 2 29 2 3 1 1 4 Average Overweight (x) . | . 1 2 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 5 5 Average Capacity 9 | 7 21 25 17 5 5 5 5 5 Most Carried 10 | 2 5 6 10 5 5 5 5 5 Average Carried 4 | . 2 5 6 4 4 5 5 4 Final Capacity 25 | 8 25 25 5 5 5 5 5 5 Final Carried 6 | . 5 6 5 5 5 5 5 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Matter Collected 1172 | 221 133 30 66 82 201 52 131 256 Remotely . | . . . . . . . . . Salvage Created 2007 | . 269 102 55 54 631 385 139 372 Parts 90 | . 19 4 10 5 24 4 1 23 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 . . Prevented 8 | . . . . . . 8 . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Combat Hostiles Destroyed 51 | . 5 2 4 1 12 9 3 15 Melee 12 | . . . . 1 5 5 1 . Guns 17 | . 5 2 4 . 6 . . . Cannons 10 | . . . . . . . 1 9 AOE 5 | . . . . . . . . 5 Classes Destroyed 10 | . 3 . 1 1 4 . . 1 Worker 3 | . . . . . 2 . . 1 Builder 1 | . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 Watcher 3 | . 1 . . . 1 . . 1 Swarmer 21 | . . . 4 . 3 4 . 10 Grunt 22 | . 5 2 . . 5 4 3 3 Sentry 4 | . . . . 1 1 . . 2 Hunter 2 | . . . . . 2 . . . Programmer 2 | . . . . . 1 1 . . Decomposer 1 | . . . . . . 1 . . Packrat 1 | . . . . . . 1 . . Best Kill Streak 10 | . 3 2 4 1 4 5 1 10 Combat Bots Only 8 | . 3 2 4 1 3 5 1 8 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . . 3 Melee 1 | . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Hostile Shots Fired 698 | . 35 15 12 226 181 77 19 133 Missed 237 | . 11 5 8 70 52 27 6 58 Damage Taken 5870 | . 241 106 41 1760 1552 525 208 1437 Core 1481 | . . 48 12 367 295 266 15 478 Absorbed by Shields 45 | . . . . . 45 . . . Ignored by Resistances 1668 | . 71 32 12 502 453 149 55 394 Core Remaining (%) 71 | 100 . 80 97 33 . 19 98 . Volleys Fired 121 | . 21 5 5 4 30 2 7 47 Largest 2 | . 2 2 2 2 2 1 1 1 Hottest 90 | . 40 40 40 40 79 23 53 90 Shots Fired 169 | . 42 10 10 8 43 2 7 47 Gun 115 | . 42 10 10 8 43 2 . . Cannon 46 | . . . . . . . 7 39 Launcher 8 | . . . . . . . . 8 Special . | . . . . . . . . . Kinetic 121 | . 42 10 10 8 30 2 7 12 Thermal 40 | . . . . . 13 . . 27 Explosive 8 | . . . . . . . . 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | . 12 4 3 2 13 5 6 26 Robot Miss Streak 4 | . 2 1 1 4 1 . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Shots Hit Robots 178 | . 33 7 7 6 54 20 13 38 Core Hits 78 | . 16 5 4 2 20 2 2 27 Critical Kills 3 | . . . . . 1 1 . 1 Critical Parts Destroyed 9 | . . . . . 3 3 3 . Critical Strikes 14 | . . . . . 5 4 4 1 Burn 1 | . . . . . 1 . . . Meltdown 1 | . . . . . . . . 1 Blast 1 | . . . . . . . 1 . Smash 11 | . . . . . 4 4 3 . Melee Attacks 67 | . . . . 7 21 30 9 . Impact 58 | . . . . . 19 30 9 . Slashing 9 | . . . . 7 2 . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 3 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . . . . 4 . . Damage Inflicted 5718 | . 336 95 76 72 1421 1026 487 2205 Guns 1071 | . 336 95 76 25 522 17 . . Cannons 1115 | . . . . . . . 176 939 Explosions 1266 | . . . . . . . . 1266 Melee 2266 | . . . . 47 899 1009 311 . Ramming . | . . . . . . . . . Kinetic 1348 | . 336 95 76 25 363 17 176 260 Thermal 1165 | . . . . . 159 . . 1006 Explosive 939 | . . . . . . . . 939 Electromagnetic . | . . . . . . . . . Impact 2193 | . . . . . 873 1009 311 . Slashing 73 | . . . . 47 26 . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 2 . 3 Average Corruption 1 | . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . 3 . 2 Matter Fused 1 | . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1275 | . . . . . 341 516 196 222 Projectiles 40 | . . . . . . . 29 11 Explosions 211 | . . . . . . . . 211 Melee 1024 | . . . . . 341 516 167 . Knockbacks 17 | . . . . . 5 5 4 3 Impact 12 | . . . . . 5 5 2 . Kinetic 5 | . . . . . . . 2 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 240 | . . . . . . . . 240 Shots 7 | . . . . . . . . 7 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 250 | . 42 15 14 21 78 250 . 60 Average Temperature 28 | . 19 9 6 8 30 134 . 22 Received Heat Transfer 2187 | . 231 96 9 1017 402 135 126 171 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 15 | . . . . . 6 9 . . Impact Corruptions 32 | . . . . . 11 17 4 . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 4 | . . . . . 1 . . 3 Heat Transferred 1731 | . . . . . 481 . . 1250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Peak Influence 638 | . 147 98 196 114 252 . 196 638 Initial 100 | . . 48 . 70 44 . 100 82 Average 118 | . 89 71 32 75 80 . 150 249 Maximum Alert Level 2 | . . . . . 1 . . 2 Low Security (%) 85 | 100 100 100 100 100 85 . 100 53 Level 1 10 | . . . . . 14 . . 26 Level 2 4 | . . . . . . . . 19 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . . 3 2 . 1 4 Investigation . | . . . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 9 | . . . . 3 1 . 1 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Distress Signals 4 | . . . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 8 2 11 25 24 17 6 30 Peak Tracking Total 14 | . 4 2 8 14 4 7 3 10 Tactical Retreats 15 | . 1 . 1 3 2 2 1 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Traps Triggered 3 | . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Machines Disabled 6 | . . . . . . . . 6 Max in Single Turn 4 | . . . . . . . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Machines Accessed 6 | . . . 2 2 2 . . . Terminals 6 | . . . 2 2 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . . . 5 2 2 . . . Successful 5 | . . . 1 2 2 . . . Failed 4 | . . . 4 . . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . . 5 1 . . . . Terminals 9 | . . . 5 2 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . 1 2 2 . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 2 | . . . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . 2 . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Total Allies 3 | . . . . . . 3 . . Largest Group 2 | . . . . . . 2 1 . Highest-Rated Group 194 | . . . . . . 194 16 . Highest-Rated Ally 165 | . . . . . . 165 16 . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . . 15 5 . Total Damage 397 | . . . . . . 371 26 . Kills 5 | . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Turns Passed 3546 | 66 245 469 183 231 883 545 242 682 Spaces Moved 2213 | 45 68 142 105 235 491 424 139 564 Core 330 | 15 . . 3 52 88 172 . . Treads 549 | 30 68 142 19 43 247 . . . Legs 795 | . . . . . 109 252 139 295 Wheels . | . . . . . . . . . Hover 376 | . . . 83 140 . . . 153 Flight 163 | . . . . . 47 . . 116 Fastest Speed 32 | 50 160 320 48 48 100 100 120 32 Average Speed 134 | 123 268 320 139 75 147 111 138 99 Slowest Speed 1500 | 160 320 320 1500 170 200 120 190 352 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 21 51 14 24 17 55 4 19 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . 1 1 . . Terrain Destroyed 89 | . . . . . 1 1 1 86 Melee 2 | . . . . . 1 1 . . Projectile 7 | . . . . . . . 1 6 AOE 80 | . . . . . . . . 80 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Total 2540 | 56 94 149 132 266 574 454 164 651 Wait 28 | . . . 10 7 6 . . 5 Move 2205 | 44 67 141 104 234 490 423 138 564 Hop . | . . . . . . . . . Pick Up 31 | 6 5 2 5 3 2 . . 8 Fast Attach 34 | . . . . 6 10 4 9 5 Attach 21 | 6 . 1 4 2 2 . . 6 Detach 2 | . . . . . . . . 2 Swap 6 | . 1 . 1 1 2 . . 1 Drop 23 | . . . 3 2 3 1 1 13 Fire 121 | . 21 5 5 4 30 2 7 47 Melee 60 | . . . . 7 20 24 9 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . 9 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 354 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 360 | -10/Mines | Found Prototype Device 361 | -10/Mines | Identified Exp. Sensor Array 537 | -10/Mines | Identified exit to Subcaves 736 | -10/Mines | Discovered new exit (range 15) 781 | -10/Mines | Entered Materials 781 | -9/Materials | Evolved 2 slots: Propulsion x2 919 | -9/Materials | Identified exit to Materials 964 | -9/Materials | Entered another Materials area 964 | -8/Materials | Evolved 2 slots: Utility x2 967 | -8/Materials | Identified exit to Factory 1092 | -8/Materials | Lost 10 parts (2p4n2u2w) 1156 | -8/Materials | Core integrity fell below 50% 1195 | -8/Materials | Entered Factory 1195 | -7/Factory | Evolved 2 slots: Utility x2 1645 | -7/Factory | Lost 3 parts (3n) 1708 | -7/Factory | Lost 4 parts (1p1n1u1w) 2023 | -7/Factory | Lost 3 parts (1n2u) 2061 | -7/Factory | Discovered new exit (range 13) 2078 | -7/Factory | Entered Lower Caves 2126 | -7/Lower Caves | Core integrity fell below 50% 2366 | -7/Lower Caves | Ambushed by research squad 2403 | -7/Lower Caves | ME-RLN showed up to help 2429 | -7/Lower Caves | Core integrity fell below 20% 2592 | -7/Lower Caves | ME-RLN revealed a hidden path 2623 | -7/Lower Caves | Entered Factory 2623 | -6/Factory | Accompanied by 1 ally 2623 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2835 | -6/Factory | Discovered new exit (range 15) 2845 | -6/Factory | Discovered new exit (range 15) 2865 | -6/Factory | Entered another Factory area 2865 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3024 | -5/Factory | Build established: Scavenger-Mutant 3198 | -5/Factory | Found Launcher Loader 3288 | -5/Factory | Destroyed 8 combat bots 3292 | -5/Factory | Lost 5 parts (1p3n1w) 3541 | -5/Factory | Build established: Mutant 3547 | -5/Factory | Self-destructed Last Messages --------------- Destroyed VTOL Module. VTOL Module melted. S-27 Virus destroyed. Power Conduit explodes. Destroyed Lgt. Nuclear Core. S-27 Virus destroyed. Power Conduit explodes. Destroyed VTOL Module. S-27 Virus destroyed. Power Conduit explodes. Repair Station disabled. S-27 Virus destroyed. Destroyed Med. Matter Pod. U-05 Engineer builds a Wall. S-27 Virus destroyed. K-01 Serf collects debris. Acquired VTOL Module. System corrupted: Component data lost. Subcomponent Replicator disabled. Acquired Imp. Gravmag System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????"????? #????????? | | ??????????????????????????????????????? #????##### | | ????????????????????????????????????????#???? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????""" " | | ????????????????????????????????????????# ?? """ " | | ????????????????????????????????????????# """ " | | ????????????????????????????????????????# ! | | ????????????????????????????????????????# """ " | | ????????????????????????????????????????# """ " | | ????????????????????????????????????????# """ " | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????######??????# | | ????????????????????????????# #??????#########+ | | ????????????????????????????# ##############?# | | ????????????????????????????# # #?# | | ????????????????????????????# # #?# | | ?????????????????????######## # ! ### | | ?????????????????????# ## # # | | ?????????????????????+ ## # """ # | | ?????????????????????# ## # """"" + | | ?????????????????????# ;###+## " """"" # | | ?????????????????????# p + "" / | | ?????????????????????# #### ## G "" #### | | ?????????????????????# @ #??# ## "" """"" # | | ?????????????????????# #??# ## " """"" # | | ?????????????????????# ![[#??# ## # | | ?????????????????????# ![ #??# ############### | | ?????????????????????# [[ #??# #?????????????# | | ?????????????????????#! #??# #?????????????# | | ?????????????????????####+##??? ??????????????# | | ??????????????????????????????? ??????????????# | | ??????????????????????????????? ??????????????# | | ??????????????????????????????? ??????????????#### | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysTerrainProtection Manual? 0 Play Time 00:41:25 Cumulative 17.8 hours Start 2024.04.28 @ 01:16:31 End 2024.04.28 @ 02:04:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e9cedb72-061a-4b3d-983a-0222da5c8a05