Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 14:50:28 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1057) 1057 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 2875 Bonus ------- High Alert Combat Kills 16 Friendly Fire -48 Cogmind --------- Core Integrity 277/400 Matter 63/300 Energy 10/250 System Corruption 8% Temperature Cool (0) Movement Rolling (175) Ox5 Location -7/Zion Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON (2) ------- Heavy Riot Gun > --- INVENTORY (25) --- Wheel Wheel Heat Sink Cooling System Compact Battery (200) Visual Processing Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Riot Gun Particle Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Bore Cannon Bore Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Improved Assault Rifle Phasing Sabre > --- INVENTORY -------- Ion Engine Wheel Wheel Heat Sink Cooling System Compact Battery Visual Processing Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Heavy Riot Gun Heavy Riot Gun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Bore Cannon Bore Cannon Rocket Launcher Rocket Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 48 | 6 8 . 24 . 10 Power 5 | 2 . . 2 . 1 Engine 5 | 2 . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 3 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 5 . 6 . 2 Device 6 | . 3 . 1 . 2 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 5 . . Artifact . | . . . . . . Weapon 24 | 1 3 . 13 . 7 Energy Gun 2 | 1 . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | . 2 . 9 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 7 | . 1 . 4 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . 1 . 3 . 6 Power 1 | . . . . . 1 Propulsion 4 | . . . 2 . 2 Utility 3 | . 1 . 1 . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . 1 . 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 100 99 100 98 Engine 12 | . 14 14 11 11 10 Wheel 30 | . 28 28 33 33 32 Device 11 | . 12 14 11 11 10 Storage 12 | . 14 14 11 11 11 Protection 6 | . . . 10 11 11 Ballistic Gun 18 | . 26 14 21 11 11 Launcher 4 | . . 14 . 11 7 Naked Turns . | . . . . . . Heaviest Build 106 | 12 91 91 101 101 106 Greatest Support 42 | 26 26 26 42 42 42 Greatest Overweight (x) 3 | . 3 3 2 2 3 Average Overweight (x) 2 | . 2 3 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 Most Carried 25 | 5 23 25 25 25 25 Average Carried 21 | 2 13 23 24 25 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 2 23 24 25 25 21 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Jun Mat Min Mat Min Zio Matter Collected 1095 | 195 221 10 659 . 10 Remotely . | . . . . . . Salvage Created 1547 | . 464 . 1083 . . Parts 117 | . 33 . 84 . . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Combat Hostiles Destroyed 39 | . 10 . 29 . . Guns 34 | . 10 . 24 . . AOE 5 | . . . 5 . . Classes Destroyed 9 | . 5 . 4 . . Worker 3 | . 2 . 1 . . Builder 1 | . . . 1 . . Tunneler 2 | . 2 . . . . Hauler 4 | . 1 . 3 . . Watcher 1 | . . . 1 . . Swarmer 17 | . 3 . 14 . . Grunt 16 | . 7 . 9 . . Brawler 1 | . . . 1 . . Sentry 5 | . . . 5 . . Best Kill Streak 5 | . 5 . 5 . . Combat Bots Only 4 | . 3 . 4 . . Max Kills in Single Turn 3 | . 1 . 3 . . Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Damage Taken 1770 | 1 323 . 776 . 670 Core 213 | . 90 . 100 . 23 Absorbed by Shields 473 | . 82 . 310 . 81 Core Remaining (%) 82 | 100 . 64 . . . Volleys Fired 173 | . 51 . 89 . 33 Largest 2 | . 2 . 2 . 2 Hottest 70 | . 70 . 56 . 68 Shots Fired 317 | . 100 . 178 . 39 Gun 288 | . 100 . 175 . 13 Cannon 22 | . . . . . 22 Launcher 7 | . . . 3 . 4 Special . | . . . . . . Kinetic 295 | . 95 . 175 . 25 Thermal 15 | . 5 . . . 10 Explosive 7 | . . . 3 . 4 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 20 . 15 . 19 Robot Miss Streak 4 | . 4 . 2 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 222 | . 72 . 138 . 12 Core Hits 93 | . 36 . 54 . 3 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . . 2 . . Destroy 2 | . . . 2 . . Melee Attacks 17 | . . . . . 17 Impact . | . . . . . . Slashing 17 | . . . . . 17 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2963 | 2 636 . 2052 . 273 Guns 2581 | . 636 . 1761 . 184 Cannons . | . . . . . . Explosions 380 | . . . 291 . 89 Melee . | . . . . . . Ramming 2 | 2 . . . . . Kinetic 2543 | . 598 . 1761 . 184 Thermal 38 | . 38 . . . . Explosive 380 | . . . 291 . 89 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 45 | . . . 27 . 18 Projectiles . | . . . . . . Explosions 45 | . . . 27 . 18 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 154 | 1 . . 3 . 150 Shots 5 | . . . 1 . 4 Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 246 | . 50 . 24 . 246 Average Temperature 40 | . 10 . 8 . 113 Received Heat Transfer 383 | . 169 . 214 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . 111 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Peak Influence 451 | . 210 30 451 142 . Initial 142 | . . 25 . 142 . Average 138 | . 96 24 224 142 . Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 75 | 100 98 100 43 100 . Level 1 19 | . 1 . 44 . . Level 2 4 | . . . 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Distress Signals 6 | . 2 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 24 . 43 . 3 Peak Tracking Total 5 | . 4 . 5 . 3 Tactical Retreats 4 | . 1 . 3 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Jun Mat Min Mat Min Zio Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Machines Accessed 5 | . 2 1 2 . . Terminals 5 | . 2 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 4 3 7 . . Successful 9 | . 2 2 5 . . Failed 5 | . 2 1 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 14 | . 4 3 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 2 5 . . Prototype ID Bank 2 | . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 3 | . . 1 2 . . Unreport Threat 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Jun Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 . . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Jun Mat Min Mat Min Zio Turns Passed 4263 | 52 1157 489 1306 89 1170 Spaces Moved 2685 | 47 741 345 654 73 825 Core 12 | 12 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2673 | 35 741 345 654 73 825 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 135 123 123 123 Average Speed 124 | 79 124 135 123 123 123 Slowest Speed 145 | 90 135 135 123 123 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 47 | 4 71 70 61 32 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . 1 Spaces Dug 12 | . . . . . 12 Terrain Destroyed 39 | . . . 25 . 14 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 38 | . . . 25 . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Total 3301 | 60 892 370 995 72 912 Wait 273 | . 62 19 178 . 14 Move 2681 | 47 740 344 653 72 825 Hop . | . . . . . . Pick Up 70 | 7 27 4 26 . 6 Fast Attach 2 | . . . 1 . 1 Attach 17 | 5 3 . 5 . 4 Detach . | . . . . . . Swap 29 | 1 5 . 18 . 5 Drop 39 | . 4 3 25 . 7 Fire 173 | . 51 . 89 . 33 Melee 17 | . . . . . 17 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 16) 53 | -11/Junkyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 14) 1210 | -10/Materials | Entered Mines 1503 | -10/Mines | Learned Materials terminal intel 1539 | -10/Mines | Discovered new exit (range 10) 1699 | -10/Mines | Entered Materials 1699 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1700 | -9/Materials | Loaded intel: 12 terminal locations 2298 | -9/Materials | Build established: Scavenger-Mutant 2665 | -9/Materials | Build established: Mutant 2712 | -9/Materials | Discovered new exit (range 13) 2997 | -9/Materials | Discovered new exit (range 6) 3005 | -9/Materials | Entered Mines 3028 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3061 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3094 | -9/Mines | Entered Zion 3173 | -7/Zion | Learned Factory stockpile data 3190 | -7/Zion | Discovered new exit (range 10) 3247 | -7/Zion | Given A8's code to call for help 3504 | -7/Zion | Given the Hacking Drone Bay 4212 | -7/Zion | Crushed by falling debris 4235 | -7/Zion | Attacked by Zionites 4264 | -7/Zion | Self-destructed Last Messages --------------- If you have the proper authorization, go ahead and get yourself scrapped. We aren't even sure what's down there anymore, but it only ever got worse over time, so I can't imagine it's a nice place for a stroll. 04234_ Destroyed Flamer. 04234_ Deep Containment System disabled. 04235_ The unstable cave ceiling collapses. 04235_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 04235_ Knocked back. 04239_ Imp. Ion Engine destroyed. 04241_ Com. Wheel destroyed. 04241_ Knocked back. 04245_ CFXY=CWYQR J,Z ZD%32GNGS8%OB#IO94O5Y R5-E9I(z) bursts out of the Twisted Machinery. C0-6CV(z) bursts out of the Twisted Machinery. 04257_ C0-6CV(z) pulls a Mak. Axe out of the Twisted Machinery. 04258_ R5-E9I(z) pulls a Mak. Axe out of the Twisted Machinery. 04260_ System corrupted: Imp. Assault Rifle jammed. 04261_ Imp. Assault Rifle destroyed. 04262_ The unstable cave ceiling collapses. 04262_ Imp. Assault Rifle severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????""#??? | | ??????????????????????????????????????????"""""## | | ?????????????????????????????????????????"""" ""# | | ????????????????????????????????????????##"" "" | | ??????????????????????######?????####???""" | | ??????????????????????#""""##??###""##?"" | | ??????????????????????# #??#"""""###"" "" | | ??????????????????????" ""####"" """#"""""""" | | ??????????????????????# ""#"""" """""""""""" | | ?????????????????????## """""""" """"" """" | | ?????????????????????"% M """ "" | | ?????????????????????"/ | | ???????????????#######%% %""""""" | | ???????????????# # %" z"#"" """ | | ???????????????# ""@z##"" """ | | ???????????????#" #####"###" """ """" | | ???????????????# #####??#####" """ """" | | ???????????????###????????##"" "" """"" | | ??????????????????????????#"" """" | | ??????????????????????????#"" """" | | ??????????????????????????##" """ | | ??????????????????????????#"" | | ?????????????????????????#"" "" | | ????????????????????????#"#" """ | | ?????????????????????????#"" """""""" | | ?????????????????????????#"""" | | ?????????????????????????#"##" ## ## | | ?????????????????????????#"?#" # # | | ????????????????????????????"" """ | | ?????????????????????????????"" """ | | ?????????????????????????????""" """ """ " | | ?????????????????????????????""" # ? # """ " | | ???????????????????????????????? ##? ## " | | ???????????????????????????????? ?? ? | | ???????????????????????????????? ?? "?""" | | ???????????????????????????????????????""" | | ?????????????????????????????????????????" | | ???????????????????????????????????????????? " | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningAerolevPerforator Manual? 0 Play Time 00:41:26 Cumulative 58.2 hours Start 2023.04.01 @ 13:53:33 End 2023.04.01 @ 14:50:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa6c70e2-3fd4-48de-aac3-7dd1080fa1c6