Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 19:25:50

Player: Trantor

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (27)      135
Value Destroyed (699)      699
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1274

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     238/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Walking (180) Ox2
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY (2) ------
          Large Storage Unit
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Assault Rifle
>               --- INVENTORY (18) ---
                Ion Engine
                Aluminum Leg
          Small Storage Unit
         Medium Storage Unit
          Large Storage Unit
  High-capacity Matter Pod (138)
                Signal Interpreter
       Improved Targeting Computer
                Propulsion Shielding
         Medium Armor Plating
         Medium Armor Plating
         Medium Armor Plating
         Medium Armor Plating
          Light Cannon
          Light Cannon
          Light Cannon
          Light Cannon
                Rocket Launcher

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
          Large Storage Unit
  High-capacity Storage Unit
>               --- WEAPON -----------
                Assault Rifle
                Rocket Launcher
>               --- INVENTORY --------
                Ion Engine
                Aluminum Leg
          Small Storage Unit
         Medium Storage Unit
          Large Storage Unit
  High-capacity Matter Pod
                Signal Interpreter
       Improved Targeting Computer
                Propulsion Shielding
         Medium Armor Plating
         Medium Armor Plating
         Medium Armor Plating
         Medium Armor Plating
                Assault Rifle
          Light Cannon
          Light Cannon
          Light Cannon
          Light Cannon
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Storage                  High-capacity Storage Unit
Weapon                     Light Cannon
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             23   | .   17  6   
  Power                    1    | .   1   .   
    Engine                 1    | .   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               10   | .   8   2   
    Treads                 2    | .   2   .   
    Leg                    8    | .   6   2   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   3   .   
    Device                 .    | .   .   .   
    Storage                3    | .   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | .   5   4   
    Energy Gun             1    | .   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | .   1   2   
    Ballistic Cannon       3    | .   3   .   
    Launcher               2    | .   .   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   4   3   
  Power                    1    | .   .   1   
  Propulsion               2    | .   1   1   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   3   1   
  Highest Loss Streak      2    | .   2   2   
Average Slot Usage (%)     98   | .   97  99  
  Engine                   13   | .   14  13  
  Leg                      26   | .   26  27  
  Storage                  27   | .   27  28  
  Energy Gun               1    | .   2   .   
  Ballistic Gun            13   | .   9   21  
  Ballistic Cannon         12   | .   15  5   
Naked Turns                .    | .   .   .   
Heaviest Build             58   | 9   58  58  
  Greatest Support         40   | 20  40  20  
  Greatest Overweight (x)  5    | .   5   5   
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 18   | .   18  18  
  Average Capacity         15   | .   15  18  
  Most Carried             18   | .   18  18  
  Average Carried          13   | .   11  17  
  Final Capacity           18   | 6   18  18  
  Final Carried            18   | 6   18  18  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           870  | 190 427 253 
  Remotely                 .    | .   .   .   
Salvage Created            735  | .   482 253 
  Parts                    40   | .   25  15  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  22   | .   12  10  
  Guns                     11   | .   4   7   
  Cannons                  4    | .   4   .   
  AOE                      6    | .   3   3   
Classes Destroyed          5    | .   5   .   
  Builder                  1    | .   1   .   
  Hauler                   2    | .   2   .   
  Watcher                  2    | .   2   .   
  Swarmer                  8    | .   3   5   
  Grunt                    14   | .   9   5   
Best Kill Streak           6    | .   6   3   
  Combat Bots Only         5    | .   5   3   
Max Kills in Single Turn   3    | .   3   2   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               1539 | .   915 624 
  Core                     257  | .   163 94  
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              85   | .   50  35  
  Largest                  2    | .   2   2   
  Hottest                  80   | .   80  55  
Shots Fired                154  | .   89  65  
  Gun                      107  | .   53  54  
  Cannon                   43   | .   36  7   
  Launcher                 4    | .   .   4   
  Special                  .    | .   .   .   
  Kinetic                  116  | .   55  61  
  Thermal                  22   | .   22  .   
  Explosive                4    | .   .   4   
  Electromagnetic          12   | .   12  .   
  Robot Hit Streak         13   | .   13  5   
  Robot Miss Streak        5    | .   4   5   
  Penetration Max          .    | .   .   .   
  Secondary Targets        2    | .   2   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           87   | .   57  30  
  Core Hits                43   | .   25  18  
  Critical Hits            .    | .   .   .   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1715 | .   976 739 
  Guns                     809  | .   444 365 
  Cannons                  287  | .   233 54  
  Explosions               619  | .   299 320 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  745  | .   326 419 
  Thermal                  250  | .   250 .   
  Explosive                586  | .   266 320 
  Electromagnetic          134  | .   134 .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            56   | .   43  13  
  Projectiles              .    | .   .   .   
  Explosions               56   | .   43  13  
  Melee                    .    | .   .   .   
Knockbacks                 2    | .   2   .   
  Impact                   .    | .   .   .   
  Kinetic                  2    | .   2   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      263  | .   263 .   
  Shots                    3    | .   3   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        224  | .   224 40  
  Average Temperature      53   | .   65  14  
  Received Heat Transfer   657  | .   321 336 
  Effects                  1    | .   1   .   
    Energy Bleed           1    | .   1   .   
Siege Activations          .    | .   .   .   
Robots Corrupted           1    | .   1   .   
  Combat Hostiles          1    | .   1   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         550  | .   550 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   1   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             240  | .   203 240 
  Initial                  5    | .   .   5   
  Average                  87   | .   90  81  
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         96   | .   98  92  
  Level 1                  3    | .   1   7   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              34   | .   19  15  
  Peak Tracking Total      4    | .   3   4   
  Tactical Retreats        3    | .   1   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                1    | .   1   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          5    | .   3   2   
  Max in Single Turn       3    | .   3   1   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                16   | .   16  .   
  Successful               7    | .   7   .   
  Failed                   8    | .   8   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        1    | .   1   .   
  Manual                   14   | .   14  .   
  Terminals                16   | .   16  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Record                   1    | .   1   .   
  Robot Analysis           2    | .   2   .   
  Prototype ID Bank        1    | .   1   .   
  Unreport Threat          1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               1980 | .    1362 618  
Spaces Moved               961  | 1    681  279  
  Core                     .    | .    .    .    
  Treads                   8    | .    8    .    
  Legs                     953  | 1    673  279  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  180  
  Average Speed            174  | 120  171  180  
  Slowest Speed            270  | 120  270  270  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       50   | 2    94   54   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          91   | .    51   40   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      91   | .    51   40   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      1115 | .   789 326 
  Wait                     12   | .   9   3   
  Move                     959  | .   680 279 
  Hop                      .    | .   .   .   
  Pick Up                  19   | .   18  1   
  Fast Attach              7    | .   6   1   
  Attach                   4    | .   4   .   
  Detach                   2    | .   2   .   
  Swap                     12   | .   7   5   
  Drop                     15   | .   13  2   
  Fire                     85   | .   50  35  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 3 exits: [*Mat x2] / [*Exi])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  243 | -10/Materials | Core integrity fell below 50%
  306 | -10/Materials | Build established: Mutant
  586 | -10/Materials | Discovered new exit (range 7)
  911 | -10/Materials | Discovered new exit (range 11)
 1041 | -10/Materials | Central database locked down
 1055 | -10/Materials | Discovered new exit (range 15)
 1241 | -10/Materials | Discovered new exit (range 5)
 1341 | -10/Materials | Discovered new exit (range 8)
 1363 | -10/Materials | Entered Mines
 1451 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1453 | -10/Mines     | Discovered new exit (range 5)
 1573 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1609 | -10/Mines     | Discovered new exit (range 5)
 1706 | -10/Mines     | Discovered new exit (range 9)
 1801 | -10/Mines     | Learned 8 Materials zone layouts
 1818 | -10/Mines     | Learned location of Storage (-8)
 1883 | -10/Mines     | Core integrity fell below 20%
 1981 | -10/Mines     | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
01801_ Acquired derelict log, extracted data.
Data stored: Materials zone layouts (x8).
01818_ A derelict emerges from the shadows: "Are any of them following
  you? I'm here trying to lose some heat after our second raid on Storage
  failed. Whatever you do stay away from that place, they've tightened
  security following our previous successful raids."
World map updated: -8/Storage.
01820_ L3-HAW(g): "We scattered so the Unaware couldn't effectively use
  their advantage in numbers, and I suggest you do the same."
01820_ L3-HAW(g) slips back into the shadows.
01879_ S-10 Pest destroyed. <x3>
01885_ K-01 Serf collects debris. <x2>
01890_ Acquired 3 matter.
01896_ K-01 Serf collects debris. <x3>
01904_ Acquired 11 matter.
01908_ K-01 Serf collects debris.
01909_ Acquired 8 matter.
01911_ K-01 Serf collects debris. <x2>
01972_ Ion Engine destroyed.
01977_ Assault Rifle destroyed.

 Map 
-----
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| ?????????????????????????#  #####??##         ##?? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FlyingControlWand
  Manual?         0
Play Time         00:14:52
  Cumulative      107.2 hours
  Start           2021.05.17 @ 19:12:47
  End             2021.05.17 @ 19:25:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          69
  Rogue           44
  Adventurer      25
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             39
Gallery%          39
Achievement%      34
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          1
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 333468a6-4c17-40dc-87ff-6f71140d0fb8