Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 07:52:44 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (211) 1055 Value Destroyed (6800) 6800 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (2496) 2496 TOTAL SCORE: 14831 Bonus ------- High Alert Combat Kills 1577 Follower Combat Kills 161 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -42 Cogmind --------- Core Integrity 113/700 Matter 7/300 Energy 200/200 System Corruption 60% Temperature Cool (69) Movement Core (1800) Ox35 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cold Fusion Reactor (fused) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Seismic Detector (fused) Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle (fused) Enhanced Coil Gun > --- INVENTORY (25) --- Light Angular Momentum Engine Cooled VTOL Module Cooled Nuclear Pulse Thruster Advanced Visual Processing Unit Encrypted Comm Array Advanced ECM Suite Hacking Suite Makeshift Hacking Suite Long-range Tractor Beam Long-range Proton Cannon Heavy Plasma Cannon Neutron Cannon Gauss Rifle XL Autogun Array Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Datajack Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Recoil Nullifier Improved Weapon Cycler Long-range Tractor Beam > --- WEAPON ----------- Neutron Cannon Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Cooled VTOL Module Cooled Nuclear Pulse Thruster Advanced Visual Processing Unit Seismic Detector Encrypted Comm Array Advanced ECM Suite Remote Force Field Hacking Suite Makeshift Hacking Suite Long-range Proton Cannon Heavy Plasma Cannon XL Autogun Array Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Datajack Remote Datajack [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Slots Evolved 6 | . . . . . 4 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 . . 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 171 | 9 16 5 2 3 43 27 14 40 12 . Power 10 | 1 . 1 . . 5 1 1 1 . . Engine 8 | 1 . 1 . . 4 1 1 . . . Core 1 | . . . . . 1 . . . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 50 | 3 4 . . . 14 11 6 10 2 . Treads 35 | 2 3 . . . 9 11 5 5 . . Leg 4 | . . . . . . . . 4 . . Wheel 6 | 1 1 . . . 4 . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . 1 . 1 1 2 . Utility 43 | 3 3 2 2 . 5 5 6 13 4 . Device 24 | 2 . . 1 . 2 2 2 11 4 . Storage 5 | 1 1 . 1 . 1 . 1 . . . Processor 4 | . 2 1 . . 1 . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 9 | . . 1 . . . 3 3 2 . . Artifact . | . . . . . . . . . . . Weapon 68 | 2 9 2 . 3 19 10 1 16 6 . Energy Gun 13 | . 3 . . 1 6 . . 3 . . Energy Cannon 4 | . . . . . . . 1 2 1 . Ballistic Gun 21 | 2 3 . . 1 9 . . 2 4 . Ballistic Cannon 17 | . . 1 . . 1 8 . 7 . . Launcher 9 | . 3 . . 1 3 . . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . 1 . . . 1 . . 1 . Unidentified Prototypes 18 | . . 1 . . 7 . 1 9 . . Corrupted Parts 6 | . . . . . . . . 6 . . System Corruption 60 | . . . . . . . . 60 . . Parts Lost 32 | . 5 2 . . 1 2 1 14 7 . Power 2 | . 1 . . . . 1 . . . . Propulsion 13 | . 2 . . . 1 . . 6 4 . Utility 10 | . 1 1 . . . 1 1 4 2 . Weapon 7 | . 1 1 . . . . . 4 1 . Highest Loss Streak 5 | . 3 1 . . 1 1 1 5 5 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 82 100 100 99 99 99 93 74 61 Engine 7 | . 12 3 14 14 7 9 9 3 . . Reactor 1 | . . . . . . . . 3 7 7 Treads 22 | . 23 14 14 14 17 35 35 22 2 . Leg 1 | . . . . . . . . 2 7 . Wheel 5 | . 4 14 14 14 18 . . . . . Device 10 | . 2 . 9 14 10 9 9 13 17 15 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 Processor 7 | . 9 2 . . 7 9 9 7 7 7 Hackware 1 | . . . . . 9 . . . . . Protection 4 | . . 5 4 . . 8 8 6 . . Energy Gun 2 | . 4 4 . . 8 . . . . . Energy Cannon 1 | . . . . . . . 7 4 1 . Ballistic Gun 7 | . 22 13 . 5 9 1 . . 20 23 Ballistic Cannon 9 | . . 9 14 14 . 16 10 17 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 11 46 50 88 89 97 108 117 128 121 107 Greatest Support 113 | 40 40 12 12 12 83 113 110 110 54 3 Greatest Overweight (x) 35 | 3 4 4 7 7 3 1 1 5 35 35 Average Overweight (x) 2 | . 1 3 5 7 1 . . 1 8 35 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 23 25 25 25 25 25 25 25 Most Carried 25 | 4 20 20 23 24 25 25 25 25 25 24 Average Carried 22 | 2 15 19 21 23 24 24 24 23 23 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 4 18 20 23 24 25 25 25 19 24 24 Class Distribution -------------------- 46% | Mutant 27% | Scavenger-Mutant 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Matter Collected 4948 | 313 332 199 20 80 811 731 918 1280 264 . Remotely 1086 | . . . . . . . 331 552 203 . Salvage Created 7673 | 184 704 281 . 6 2176 711 1293 2096 169 53 Parts 418 | 14 35 11 . 3 111 40 86 100 15 3 Haulers Intercepted 10 | . 2 . . . 3 . 3 2 . . Recyclers Shooed 6 | . 1 1 . 1 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 15 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 139 | . 14 7 . 4 31 19 24 33 5 2 Guns 42 | . 7 3 . . 25 . . 2 3 2 Cannons 67 | . . 4 . . . 19 23 19 2 . AOE 27 | . 7 . . 4 5 . . 11 . . Classes Destroyed 19 | 2 7 1 . . 1 2 1 5 . . Worker 13 | . 2 1 . . 3 . 4 3 . . Builder 11 | . 1 . . . 2 . 3 5 . . Tunneler 7 | 5 . . . . 1 . 1 . . . Hauler 10 | . 2 . . . 3 . 3 2 . . Recycler 17 | 1 1 2 . . 6 . 1 6 . . Operator 6 | . 1 . . . . . 3 2 . . Watcher 13 | . 3 . . . 4 . 3 3 . . Swarmer 22 | . 3 . . 4 7 . 3 . 3 2 Grunt 72 | . 11 2 . . 19 11 14 15 . . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . Protector 2 | . . . . . . . . 2 . . Sentry 19 | . . . . . 5 6 6 1 1 . Specialist 6 | . . . . . . . . 6 . . Hunter 3 | . . . . . . . 1 2 . . Programmer 6 | . . . . . . . . 5 1 . Heavy 1 | . . . . . . . . 1 . . Behemoth 1 | . . . . . . 1 . . . . Assembled 5 | . . 5 . . . . . . . . Best Kill Streak 16 | 2 5 4 . 4 7 4 6 16 4 2 Combat Bots Only 8 | . 3 3 . 4 5 4 3 8 4 2 Max Kills in Single Turn 6 | 1 2 1 . 2 2 1 2 6 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . 2 2 . . 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Hostile Shots Fired 689 | . 71 22 . 15 112 91 53 235 61 29 Missed 206 | . 26 9 . 2 35 24 17 63 18 12 Damage Taken 7650 | . 650 187 . 108 1160 1133 537 2990 626 259 Core 1028 | . 85 45 . 25 174 29 83 398 137 52 Absorbed by Shields 39 | . . . . . . . . 8 31 . Regen/Repaired (Parts) 474 | . . . . . 322 . . 152 . . Core Remaining (%) 62 | 100 . . . 38 . . 48 . . . Volleys Fired 438 | 17 63 34 . 6 116 47 75 67 10 3 Largest 3 | 2 2 2 . 1 2 2 2 3 3 3 Hottest 208 | 40 70 70 . 30 86 96 147 208 150 86 Shots Fired 907 | 34 126 68 . 6 222 87 142 184 30 8 Gun 450 | 34 116 46 . . 212 . . 13 21 8 Cannon 421 | . . 22 . . 2 87 142 159 9 . Launcher 36 | . 10 . . 6 8 . . 12 . . Special . | . . . . . . . . . . . Kinetic 646 | 34 100 56 . . 109 87 94 137 21 8 Thermal 223 | . 16 12 . . 105 . 48 33 9 . Explosive 16 | . 10 . . 6 . . . . . . Electromagnetic 22 | . . . . . 8 . . 14 . . Robot Hit Streak 31 | 8 13 21 . 1 31 17 13 8 5 4 Robot Miss Streak 4 | 2 2 3 . 2 4 3 2 3 3 1 Penetration Max 1 | . . . . . . 1 1 1 . . Secondary Targets 6 | . 1 . . . 2 . . 1 . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . 1 Shots Hit Robots 584 | 19 91 45 2 1 157 64 89 99 11 6 Core Hits 318 | 11 49 23 . 4 81 28 40 72 7 3 Critical Kills 10 | 1 . 1 . . . . 1 6 1 . Critical Parts Destroyed 6 | . . . . . . . . 6 . . Critical Strikes 62 | 1 1 2 . . 12 8 14 23 1 . Burn 14 | . 1 1 . . 12 . . . . . Meltdown 1 | . . . . . . . 1 . . . Destroy 15 | 1 . 1 . . . . . 12 1 . Blast 32 | . . . . . . 8 13 11 . . Melee Attacks 9 | . . 1 2 . . 6 . . . . Impact 2 | . . . . . . 2 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . 1 2 . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15745 | 150 1572 512 . 302 2977 1686 3245 4826 358 117 Guns 4499 | 150 781 281 . . 2651 . . 302 217 117 Cannons 8058 | . . 227 . . . 1686 3245 2759 141 . Explosions 3184 | . 791 . . 302 326 . . 1765 . . Melee . | . . . . . . . . . . . Ramming 4 | . . 4 . . . . . . . . Kinetic 8617 | 150 614 379 . . 988 1686 2203 2263 217 117 Thermal 4831 | . 280 129 . . 1663 . 1042 1576 141 . Explosive 1058 | . 678 . . 302 . . . 78 . . Electromagnetic 1235 | . . . . . 326 . . 909 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 60 | . . . . . 2 2 2 60 60 60 Average Corruption 18 | . . . . . 1 2 2 57 60 60 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 238 | . . . . . 18 28 25 73 79 15 Message Errors 50 | . . . . . 4 5 3 17 18 3 Matter Fused 56 | . . . . . 2 11 7 18 14 4 Heat Flow Errors 30 | . . . . . 5 2 2 5 14 2 Energy Discharges 25 | . . . . . 1 3 6 7 6 2 Parts Fused 7 | . . . . . . 1 1 1 4 . Data Loss (minor) 25 | . . . . . 3 6 2 4 8 2 Data Loss (major) 10 | . . . . . 1 . 2 2 4 1 Misfires 11 | . . . . . 2 . . 3 6 . Alerts 5 | . . . . . . . 1 1 3 . Weapon Failures 19 | . . . . . . . 1 15 2 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 500 | . 91 16 . 32 . 52 113 196 . . Projectiles 202 | . . 16 . . . . 113 73 . . Explosions 298 | . 91 . . 32 . 52 . 123 . . Melee . | . . . . . . . . . . . Knockbacks 36 | . . 3 . . . 9 8 16 . . Impact . | . . . . . . . . . . . Kinetic 31 | . . 3 . . . 7 7 14 . . Secondary 5 | . . . . . . 2 1 2 . . Self-Inflicted Damage 372 | . 154 2 . . 31 153 . 32 . . Shots 10 | . 3 . . . 2 1 . 4 . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 672 | . 78 92 . . 229 215 200 289 672 202 Average Temperature 75 | . 17 25 . . 21 50 86 96 181 75 Received Heat Transfer 2344 | . 261 72 . . 621 387 207 760 36 . Effects 18 | . . . . . . . . 1 17 . Energy Bleed 3 | . . . . . . . . 1 2 . Interference 4 | . . . . . . . . . 4 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 9 | . . . . . . . . . 9 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . 1 . . 1 . . Parts Fried 12 | . . . . . 2 . . 10 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 17 | . 1 1 . . 10 . 2 3 . . Heat Transferred 8032 | . 557 444 . . 4181 . 1550 1300 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 6 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Peak Influence 1603 | 30 316 114 . 106 439 1603 1180 1178 . . Initial 781 | . 19 69 . . . 285 781 536 . . Average 524 | 12 137 57 . 34 226 832 1029 661 . . Maximum Alert Level 5 | . 1 . . . 2 5 4 4 . . Low Security (%) 30 | 100 85 100 . 100 39 . . . . . Level 1 17 | . 14 . . . 48 16 . 14 . . Level 2 17 | . . . . . 12 29 . 45 . . Level 3 22 | . . . . . . 22 74 36 . . Level 4 10 | . . . . . . 28 25 4 . . Level 5 . | . . . . . . 3 . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 3 . . . 10 . 5 10 . . Investigation 9 | . 2 . . . 4 . 3 . . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 12 | . 1 . . . 3 . 2 6 . . Assault 1 | . . . . . . . . 1 . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Distress Signals 8 | . . . . . 3 . 5 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 184 | . 21 8 . 4 46 22 30 45 5 3 Peak Tracking Total 8 | . 3 2 . 4 4 3 3 8 4 3 Tactical Retreats 7 | . . 1 . . 3 . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Traps Triggered 8 | . 1 . . . 1 6 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . Triggered 4 | . . . . . 1 . . 3 . . Most Traps Carried 4 | . . 4 4 4 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Disabled 35 | . 4 . . . 5 3 5 18 . . Max in Single Turn 6 | . 3 . . . 2 2 1 6 . . Garrison Access 1 | . . . . . . . . 1 . . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Accessed 39 | . 8 . 2 . 15 3 6 5 . . Terminals 23 | . 6 . . . 9 3 4 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . 1 . . Recycling Units 5 | . 2 . . . 1 . 1 1 . . Scanalyzers 4 | . . . . . 2 . 1 1 . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 113 | . 24 . 2 . 47 5 25 10 . . Successful 71 | . 13 . 2 . 34 2 16 4 . . Failed 41 | . 10 . . . 13 3 9 6 . . Catastrophic 9 | . . . . . 1 2 2 4 . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 37 | . 13 . 1 . 15 . 6 2 . . Terminals 69 | . 19 . . . 28 5 15 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 10 | . . . . . 7 . . 3 . . Recycling Units 10 | . 5 . . . 2 . 2 1 . . Scanalyzers 18 | . . . . . 9 . 8 1 . . Garrison Access 4 | . . . . . 1 . . 3 . . Terminal Hacks 31 | . 8 . 2 . 13 2 6 . . . Record 1 | . . . 1 . . . . . . . Robot Analysis 5 | . 2 . . . 3 . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . . . Emergency Access Points 3 | . 1 . . . . 1 1 . . . Repair Station Index 1 | . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Garrison Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 3 | . 1 . . . 1 . 1 . . . Locate Traps 6 | . 1 . . . 4 . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 3 | . 1 . . . 1 . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 6 . . 2 . . Scan Component 4 | . . . . . 3 . . 1 . . Repair 4 | . . . . . 3 . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . 1 . . . Scanalyzer 16 | . . . . . 9 . 7 . . . Insert Component 8 | . . . . . 4 . 4 . . . Analyze 8 | . . . . . 5 . 3 . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 12 | . 4 . . . 5 . 2 1 . . Terminals 9 | . 2 . . . 5 . 1 1 . . Assimilate 3 | . 1 . . . 1 . 1 . . . Botnet 6 | . 1 . . . 4 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . Tunnel 3 | . 2 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 6 . . . 13 1 5 5 . . Full Trace Events 7 | . . . . . 4 1 2 . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 3 . 3 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . 3 . . 1 . . Time 149 | . . . . . 124 . . 25 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 1 . . . . . 9 . . . Parts Scanalyzed 7 | . . . . . 4 . 3 . . . Part Schematics Acquired 6 | . . . . . 3 . 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . Non-combat 1 | . . . 1 . . . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . parse_system 2 | . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Total Allies 6 | . 1 2 . . . 3 . . . . Largest Group 3 | . 1 2 2 . . 3 . . . . Highest-Rated Group 89 | . 10 41 41 . . 89 . . . . Highest-Rated Ally 39 | . 10 31 31 . . 39 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . 3 . . . 23 . . . . Total Damage 709 | . . 43 . . . 666 . . . . Kills 5 | . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Robot Analysis Total 5 | . 2 . . . 3 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Turns Passed 13579 | 148 1449 732 610 472 2258 2639 1521 2181 1344 225 Spaces Moved 5563 | 86 674 429 341 234 1138 1180 554 690 225 12 Core 63 | 7 . . . . . . . . 44 12 Treads 3046 | 9 339 . . . 282 1180 554 682 . . Legs 185 | . . . . . . . . 8 177 . Wheels 2265 | 70 335 429 341 234 856 . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . . 4 . Fastest Speed 50 | 50 95 135 150 195 105 160 160 235 190 1800 Average Speed 207 | 100 181 138 176 195 142 203 219 265 580 1800 Slowest Speed 1800 | 200 320 150 195 195 240 240 240 560 1800 1800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 6 87 76 69 64 68 97 53 22 42 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 8 | . 2 1 1 . . . 1 . 2 1 Known Exits Taken 2 | . 1 . . . 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . 3 . Spaces Dug 6 | . . . . . . . 6 . . . Terrain Destroyed 428 | . 87 . . 19 . 74 48 181 17 2 Melee . | . . . . . . . . . . . Projectile 113 | . . . . . . 1 48 45 17 2 AOE 315 | . 87 . . 19 . 73 . 136 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Total 6824 | 116 786 508 348 243 1584 1335 716 912 260 16 Wait 399 | . 10 20 . . 188 33 60 83 4 1 Move 5550 | 85 673 428 340 233 1137 1176 553 689 224 12 Hop . | . . . . . . . . . . . Pick Up 126 | 5 20 11 2 1 42 14 4 19 8 . Fast Attach 47 | 6 4 2 . . 16 10 3 6 . . Attach 42 | 1 3 2 . . 7 1 . 23 5 . Detach 3 | . . . . . . . . 1 2 . Swap 83 | 2 9 2 2 3 20 16 11 11 7 . Drop 121 | . 4 7 2 . 57 28 10 13 . . Fire 438 | 17 63 34 . 6 116 47 75 67 10 3 Melee 9 | . . 1 2 . . 6 . . . . Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Central database locked down 939 | -10/Materials | Discovered new exit (range 7) 1072 | -10/Materials | Discovered new exit (range 11) 1082 | -10/Materials | Discovered new exit (range 15) 1449 | -10/Materials | Lost 3 parts (1p2n) 1596 | -10/Materials | Identified exit to Mines 1598 | -10/Materials | Entered Mines 1617 | -10/Mines | Learned location of Storage (-8) 1654 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1658 | -10/Mines | Found Prototype Device 1659 | -10/Mines | Identified Exp. Sensor Array 1709 | -10/Mines | Discovered new exit (range 5) 1717 | -10/Mines | Assembled infested the area 1722 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1841 | -10/Mines | Core integrity fell below 50% 1995 | -10/Mines | Found a hidden stash of uninstalled traps 2024 | -10/Mines | Discovered new exit (range 16) 2054 | -10/Mines | Identified exit to Materials 2306 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2306 | -10/Mines | Discovered new exit (range 5) 2330 | -10/Mines | Entered Exiles 2330 | -10/Exiles | Accompanied by 2 allies 2360 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2369 | -10/Exiles | Met 8R-AWN 2396 | -10/Exiles | Met EX-HEX 2437 | -10/Exiles | Met EX-BIN 2495 | -10/Exiles | Aligned with FarCom system 2497 | -10/Exiles | Given EX-Vault access code 2531 | -10/Exiles | Opened EX-Vault 2543 | -10/Exiles | Found XL Autogun Array 2588 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2645 | -10/Exiles | Met EX-DEC 2659 | -10/Exiles | Learned location of Zion (-6) 2847 | -10/Exiles | Build established: Scavenger-Mutant 2915 | -10/Exiles | Discovered new exit (range 12) 2940 | -10/Exiles | Left Exiles lab with XL Autogun Array 2940 | -10/Exiles | Entered Mines 2950 | -9/Mines | Discovered new exit (range 7) 3104 | -9/Mines | Discovered new exit (range 12) 3412 | -9/Mines | Entered Materials 3412 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3415 | -8/Materials | Discovered new exit (range 15) 3962 | -8/Materials | Discovered new exit (range 11) 3963 | -8/Materials | Build established: Mutant 4886 | -8/Materials | Repaired Imp. Light Armor Plating 4997 | -8/Materials | Repaired Prc. Beam Rifle 5018 | -8/Materials | Build established: Scavenger-Mutant 5024 | -8/Materials | Repaired Lgt. Treads 5257 | -8/Materials | Garrison activated, responded to threat 5663 | -8/Materials | Identified exit to Garrison 5670 | -8/Materials | Entered Garrison 5722 | -8/Garrison | Triggered checkpoint 5840 | -8/Garrison | Triggered checkpoint 5846 | -8/Garrison | Triggered checkpoint 6028 | -8/Garrison | Discovered new exit (range 11) 6098 | -8/Garrison | Triggered checkpoint 6424 | -8/Garrison | Phase Generator disabled 6710 | -8/Garrison | Triggered checkpoint 6926 | -8/Garrison | Discovered new exit (range 3) 7158 | -8/Garrison | Triggered checkpoint 7325 | -8/Garrison | Spotted B-75 Beast 7351 | -8/Garrison | Allies destroyed B-75 Beast 7461 | -8/Garrison | Discovered new exit (range 5) 7494 | -8/Garrison | Triggered checkpoint 7638 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7641 | -8/Garrison | Build established: Mutant 7768 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7992 | -8/Garrison | Spotted B-75 Beast 8059 | -8/Garrison | Destroyed B-75 Beast 8309 | -8/Garrison | Entered Materials 9163 | -8/Materials | Core integrity fell below 50% 9741 | -8/Materials | Discovered new exit (range 16) 9830 | -8/Materials | Entered Factory 9830 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10136 | -7/Factory | Build established: Skirmisher 10210 | -7/Factory | Discovered new exit (range 4) 10526 | -7/Factory | Build established: Gunner 10601 | -7/Factory | Cargo convoy interrupted 10697 | -7/Factory | Repaired Imp. Medium Treads 10986 | -7/Factory | System corruption reached 10% 10988 | -7/Factory | Destroyed 8 combat bots 10993 | -7/Factory | Lost 3 parts (1n1u1w) 10997 | -7/Factory | System corruption reached 30% 11057 | -7/Factory | Lost 4 parts (3n1w) 11430 | -7/Factory | First assault squad dispatched 11937 | -7/Factory | Discovered new exit (range 6) 11986 | -7/Factory | Core integrity fell below 50% 11996 | -7/Factory | Lost 5 parts (1n3u1w) 12011 | -7/Factory | Entered Lower Caves 12018 | -7/Lower Caves | Met a Warlord Commander 12019 | -7/Lower Caves | Learned location of Warlord (-4) 12020 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12020 | -7/Lower Caves | Found Encrypted Comm Array 12542 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12578 | -7/Lower Caves | Lost 5 parts (3n1u1w) 13193 | -7/Lower Caves | Discovered new exit (range 12) 13355 | -7/Lower Caves | Entered another Lower Caves area 13567 | -7/Lower Caves | Core integrity fell below 20% 13580 | -7/Lower Caves | Self-destructed Last Messages --------------- 13496_ System corrupted: Energy discharge (-64). 13513_ System corrupted: Matter fused (-8). 13532_ System corrupted: Matter fused (-10). 13553_ Acquired derelict log, extracted data. World map confirmed: -6/Zion. 13564_ System corrupted: Heat flow error (+236). 13571_ Slug penetrates Wall. 13571_ S-27 Virus destroyed. 13571_ Switching to secondary target: S-27 Virus. 13574_ Slug penetrates S-27 Virus. 13574_ S-27 Virus destroyed. 13574_ Switching to secondary target: S-27 Virus. 13574_ Slug penetrates S-27 Virus. 13576_ VTOL Module fries itself beyond repair. 13577_ System corrupted: Enh. Coil Gun jammed. 13577_ Slug penetrates S-27 Virus. 13579_ System corrupted: Heat flow error (+103). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ????????#??????###????????# ??????????????????? | | ????????# ##### #????### ###?????????????????? | | ????????# ???## # #?????????????????? | | ????????# #### #?????????????????? | | ????????# # #??????????????????? | | ???????# # ####??????????????????? | | ??????????# ##??? ##???????????????? | | ??????????# # ##?? ## # ????????? | | ??????????# " " ## ### ????????? | | ??????????# "" """ @ ????????? | | ????????? "" """" #??????????????? | | ???????? " "" ### #??????????????? | | ??????????? #?# ???????????? | | ?????????? ?#%= ## ##??????????? | | ?????????? ### ?# %##?? #???????????? | | ?????????????## ### #? [#????#### #???????????? | | ??????????????####???##? #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????s ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 80 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Cld. VTOL Module | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Medium Treads | -8/Materials | Scanalyzed Recoil Nullifier | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingPrecisionMount Manual? 0 Play Time 01:47:07 Cumulative 161.3 hours Start 2024.06.20 @ 21:11:05 End 2024.06.21 @ 07:52:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 133 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 75 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd35edbc-8542-4153-a2c3-0e129ec822fe