Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 16:22:08 Player: Cess183 Result: Destroyed by PF-TO4(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (453) 453 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1088 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 81/300 Energy 246/250 System Corruption 2% Temperature Cool (0) Movement Treading (340) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (25) --- Ion Engine Subdweller Power Source Light Treads Large Matter Pod (150) Visual Processing Unit Signal Interpreter Signal Interpreter Terrain Scan Processor Targeting Computer Scrap Shield Authchip [R/NC] Authchip [Processor] Makeshift System Restoration Module Subdweller Laser Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Grenade Launcher Scrap Shield Fragment (50) Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Large Matter Pod Visual Processing Unit Signal Interpreter Signal Interpreter Terrain Scan Processor Seismic Detector Targeting Computer Light Armor Plating Scrap Shield Authchip [R/NC] Authchip [Processor] Authchip [Processor] Authchip [Processor] Makeshift System Restoration Module Subdweller Laser Subdweller Beam Cannon Autogun Autogun Battle Rifle Subdweller Machine Gun Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 8 9 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 3 2 1 Treads 4 | 1 2 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 3 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 18 | 2 13 23 Power 2 | . 1 3 Propulsion 1 | 1 1 1 Utility 9 | . 5 13 Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 27 | . 3 24 Power 4 | . . 4 Propulsion . | . . . Utility 17 | . 3 14 Weapon 5 | . . 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 17 | . 2 27 Leg 10 | . 25 . Device 13 | . 14 13 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 27 Peak Build Rating 15 | 7 13 15 Average Rating 11 | 5 9 12 On Entrance 6 | . 7 13 Naked Turns . | . . . Heaviest Build 92 | 14 92 92 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 22 25 Most Carried 25 | 4 25 25 Average Carried 19 | 2 13 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 4 25 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 932 | 330 433 169 Remotely . | . . . Salvage Created 726 | 173 476 77 Parts 60 | 16 33 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 10 2 Guns 10 | . 8 2 AOE 2 | . 2 . Classes Destroyed 9 | 3 5 1 Worker 3 | 2 1 . Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Subdweller 2 | . . 2 Best Kill Streak 4 | 2 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 73 | . 38 35 Missed 17 | . 11 6 Hits 56 | . 27 29 Projectile 56 | . 27 29 Critical Strikes 2 | . 1 1 Damage Taken 987 | . 295 692 Core 250 | . 96 154 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | 12 29 29 Largest 2 | 2 2 2 Hottest 50 | 40 50 46 Shots Fired 136 | 24 58 54 Gun 135 | 24 57 54 Cannon . | . . . Launcher 1 | . 1 . Special . | . . . Kinetic 135 | 24 57 54 Thermal . | . . . Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 25 | 6 8 25 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 93 | 15 33 45 Core Hits 35 | 9 22 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1023 | 150 621 252 Guns 854 | 150 452 252 Cannons . | . . . Explosions 156 | . 156 . Melee . | . . . Ramming 13 | . 13 . Kinetic 854 | 150 452 252 Thermal . | . . . Explosive 156 | . 156 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 42 | . 9 33 Message Errors 11 | . 3 8 Matter Fused 17 | . 3 14 Heat Flow Errors 5 | . 1 4 Energy Discharges 4 | . 1 3 Data Loss (minor) 5 | . 1 4 Overload Shots . | . . . Overflow Damage 45 | . 45 . Projectiles . | . . . Explosions 45 | . 45 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 7 | . 7 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 218 | . 218 188 Average Temperature 56 | . 49 76 Received Heat Transfer 165 | . 147 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 99 | 10 99 . Initial . | . . . Average 18 | 1 19 . Influence Increases 382 | 30 352 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 55 | 30 25 . Destroy Leader 46 | . 46 . Successful Hack 27 | . 27 . Disable Machine 15 | . 15 . Destroy Structure 9 | . 9 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 382 | 30 352 . Time Decay 382 | 30 352 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 23 3 Peak Tracking Total 4 | . 4 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 11 | . 11 . Failed 12 | . 12 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 1 | . 1 . Prototype ID Bank 4 | . 4 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 4904 | 61 2060 2783 Seismic 4904 | 61 2060 2783 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5065 | 172 2060 2833 Spaces Moved 1505 | 100 556 849 Core 3 | 3 . . Treads 909 | 14 46 849 Legs 593 | 83 510 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 320 Average Speed 306 | 123 316 321 Slowest Speed 400 | 160 400 340 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 65 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1826 | 123 785 918 Wait 155 | . 153 2 Move 1503 | 99 555 849 Hop . | . . . Pick Up 40 | 4 22 14 Fast Attach 9 | 7 2 . Attach 3 | . . 3 Detach 2 | . 2 . Swap 12 | 1 8 3 Drop 25 | . 7 18 Fire 70 | 12 29 29 Melee . | . . . Ram . | . . . Kick 5 | . 5 . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 7) 904 | -10/Materials | Discovered new exit (range 16) 1555 | -10/Materials | Discovered new exit (range 10) 2233 | -10/Materials | Entered Subcaves 4713 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4717 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4819 | -10/Subcaves | Core integrity fell below 50% 4970 | -10/Subcaves | Core integrity fell below 20% 5066 | -10/Subcaves | Destroyed by PF-TO4(R) with Subdweller Machine Gun Last Messages --------------- 04751_ Dropped Lgt. Armor Plating. 04755_ Acquired Lgt. Treads. 04779_ R/YZPU&1MRKZLO0UPH1M XRJY/ KYYVWKQC 04861_ Acquired Scrap Shield Fragment. 04862_ Dropped Scrap Shield Fragment. 04866_ Acquired Scrap Shield Fragment. 04873_ System corrupted: Matter fused (-5). 04873_ Acquired Scrap Shield Fragment. 04963_ Seismic Detector destroyed. 05002_ Autogun destroyed. 05008_ AQ-4VT(R) destroyed. 05012_ Dropped Autogun. 05014_ Acquired 40 matter. 05058_ Lgt. Treads destroyed. 05065_ PF-TO4(R) affixes Scrap Shield Fragment to Scrap Shield. 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"##????????????????????????????? | | " # # ###?????????????????????????????? | | " ##???????????????????????????????? | | ##????????????????????????????????? | | ##### ##?????????????????????????????????? | | #???# ### #??????????????????????????????????? | | ##???# ?## #??????????????????????????????????? | | ????? ##? #??????????????????????????????????? | | ???? ?# #??????????????????????????????????? | | ??? ?## ##??????????????????????????????????? | | ?? ?? #???????????????????????????????????? | | ? ## ?? #???????????????????????????????????? | | #?## ?## #???????????????????????????????????? | | #???## #?####???????????????????????????????????? | | ??????###????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugEfficiencyRifle Manual? 0 Play Time 00:20:23 Cumulative 32.0 hours Start 2025.05.21 @ 14:12:46 End 2025.05.21 @ 16:22:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ab99039-a0d4-4d2d-b771-2c051e0659ed