Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 20:31:38 Player: emari Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1398) 1398 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-76) -76 TOTAL SCORE: 5407 Bonus ------- Follower Combat Kills 72 Aligned with FarCom 300 Friendly Fire -448 Cogmind --------- Core Integrity 0/850 Matter 146/300 Energy 5/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Targeting Computer > --- WEAPON (4) ------- Thermic Laser > --- INVENTORY (5) ---- Medium Matter Pod (100) Beamcaster Peak State ------------ > --- POWER ------------ Nuclear Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Targeting Computer Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Latent Energy Streamer Heavy Particle Cannon Cooled Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Medium Matter Pod Thermic Laser Beamcaster EM Pulse Cannon Hypervelocity Gauss Rifle [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device Improved Trap Extractor Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Slots Evolved 8 | . . . . . 4 . 2 2 . Power 2 | . . . . . 1 . 1 . . Propulsion 1 | . . . . . . . 1 . . Utility 3 | . . . . . 1 . . 2 . Weapon 2 | . . . . . 2 . . . . Parts Attached 71 | 5 1 . 2 5 13 17 13 7 8 Power 19 | 1 . . . 1 4 7 3 2 1 Engine 10 | 1 . . . 1 3 4 1 . . Core 9 | . . . . . 1 3 2 2 1 Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . . 2 . 2 4 . 3 Treads 4 | . . . . . . 2 . . 2 Leg 9 | 2 . . . 2 . . 4 . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | . 1 . 1 1 2 3 . 3 . Device 3 | . . . . . 1 . . 2 . Storage 3 | . 1 . 1 1 . . . . . Processor 2 | . . . . . . 1 . 1 . Hackware . | . . . . . . . . . . Protection 3 | . . . . . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 . . 1 1 7 5 6 2 4 Energy Gun 5 | . . . . . 1 . 2 1 1 Energy Cannon 13 | . . . 1 . 2 5 2 1 2 Ballistic Gun 5 | 2 . . . 1 1 . . . 1 Ballistic Cannon 2 | . . . . . . . 2 . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . . 3 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 . Corrupted Parts 5 | . . . . 2 . . 1 . 2 System Corruption 13 | . . . . 8 . . 1 . 4 Parts Lost 21 | . . . . 2 . 4 . . 15 Power 5 | . . . . 1 . 1 . . 3 Propulsion 5 | . . . . 1 . . . . 4 Utility 4 | . . . . . . 1 . . 3 Weapon 7 | . . . . . . 2 . . 5 Highest Loss Streak 8 | . . . . 2 . 4 . . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 82 85 85 88 98 83 76 83 67 Engine 9 | . 14 14 14 5 11 9 11 1 . Core 6 | . . . . . 6 8 8 13 9 Treads 4 | . . . . . . 10 9 . 3 Leg 16 | . 28 28 28 24 18 7 7 20 13 Device 1 | . . . . . 5 . . 1 4 Storage 11 | . 11 14 14 28 18 9 7 6 5 Processor 4 | . . . . . . 4 7 12 13 Protection 4 | . . . . . 3 9 7 6 2 Energy Gun 5 | . . . . . 6 9 9 7 3 Energy Cannon 4 | . . . 2 14 2 . 5 11 9 Ballistic Gun 12 | . 28 28 25 14 17 14 . . . Special Weapon 1 | . . . . . 7 . . . . Peak Build Rating 55 | 5 6 6 16 22 37 36 48 52 55 Average Rating 24 | 3 5 6 8 18 29 26 31 43 36 On Entrance 19 | . 5 6 6 16 22 29 24 41 46 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 5 10 10 19 23 51 45 59 55 53 Greatest Support 60 | 20 20 20 20 36 36 44 53 53 60 Greatest Overweight (x) 1 | . . . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 8 8 8 7 Most Carried 8 | 2 2 2 8 6 8 8 8 8 7 Average Carried 6 | . . 2 6 4 5 7 7 7 6 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 5 Final Carried 8 | . 2 2 6 5 8 7 8 7 2 Class Distribution -------------------- 47% | Mutant 40% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Skirmisher | -6/Factory Gunner | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Matter Collected 1126 | 250 10 . 36 91 203 289 131 41 75 Remotely . | . . . . . . . . . . Salvage Created 2045 | 41 10 . . 344 372 511 458 41 268 Parts 89 | 1 2 . . 8 22 23 13 3 17 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Combat Hostiles Destroyed 47 | 1 . . . 15 9 13 5 1 3 Guns 13 | 1 . . . 1 6 4 . . 1 Cannons 3 | . . . . . . . . 1 2 AOE 28 | . . . . 14 3 7 4 . . Classes Destroyed 12 | 1 1 . . 1 3 2 1 1 2 Worker 4 | . . . . . 1 2 1 . . Builder 1 | . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . Watcher 1 | . . . . . . . 1 . . Swarmer 10 | . . . . . 3 7 . . . Grunt 19 | 1 . . . 3 5 5 5 . . Brawler 1 | . . . . . 1 . . . . Sentry 3 | . . . . . . 1 . . 2 Programmer 1 | . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 Assembled 12 | . . . . 12 . . . . . Thug 2 | . . . . . . . 2 . . Best Kill Streak 7 | 1 1 . . 7 3 7 6 1 1 Combat Bots Only 7 | 1 . . . 7 3 5 4 1 1 Max Kills in Single Turn 6 | 1 1 . . 3 3 4 6 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 3 2 3 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Hostile Shots Fired 409 | 3 . . . 27 32 59 3 . 285 Missed 165 | 1 . . . 9 14 7 1 . 133 Damage Taken 3929 | 20 . . . 509 382 809 29 . 2180 Core 1271 | . . . . 106 23 290 . . 852 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 55 | . . . . . . 55 . . . Core Remaining (%) 75 | 100 . . . 57 . 43 100 . . Volleys Fired 105 | 3 2 . . 20 19 33 5 1 22 Largest 4 | 2 2 . . 2 4 3 3 3 4 Hottest 225 | 40 40 . . 80 193 110 200 165 225 Shots Fired 180 | 6 4 . 1 23 40 58 10 3 35 Gun 132 | 6 4 . 1 15 33 53 5 1 14 Cannon 45 | . . . . 8 4 5 5 2 21 Launcher . | . . . . . . . . . . Special 3 | . . . . . 3 . . . . Kinetic 93 | 6 4 . 1 15 29 32 . . 6 Thermal 25 | . . . . . 3 . 5 2 15 Explosive . | . . . . . . . . . . Electromagnetic 62 | . . . . 8 8 26 5 1 14 Robot Hit Streak 8 | 4 1 . . 3 8 7 3 1 7 Robot Miss Streak 8 | 1 1 . . 3 3 8 2 1 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 94 | 4 2 . . 9 23 23 6 1 26 Core Hits 110 | 2 2 . . 29 24 22 11 1 19 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 4 | . . . . . . . . . 4 Destroy 3 | . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4926 | 34 20 . . 964 805 1327 1081 31 664 Guns 996 | 34 20 . . 44 292 377 86 . 143 Cannons 460 | . . . . 19 16 6 25 31 363 Explosions 3465 | . . . . 901 497 939 970 . 158 Melee . | . . . . . . . . . . Ramming 5 | . . . . . . 5 . . . Kinetic 464 | 34 20 . . 44 242 81 . . 43 Thermal 596 | . . . . 23 . 94 156 31 292 Explosive . | . . . . . . . . . . Electromagnetic 3861 | . . . . 897 563 1147 925 . 329 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 27 | . 2 2 2 25 13 27 4 . 8 Average Corruption 9 | . 2 2 2 15 8 17 3 . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 85 | . 1 . 11 11 16 40 1 . 5 Message Errors 27 | . . . 7 5 3 11 1 . . Matter Fused 17 | . . . 1 3 3 7 . . 3 Heat Flow Errors 11 | . . . 1 . 3 6 . . 1 Energy Discharges 6 | . 1 . . . 1 4 . . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 6 | . . . 1 . 2 3 . . . Data Loss (major) 4 | . . . . 2 1 1 . . . Misfires 5 | . . . 1 1 1 2 . . . Misdirections 4 | . . . . . . 4 . . . Weapon Failures 4 | . . . . . 1 2 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 23 | . . . . 15 . 2 6 . . Projectiles . | . . . . . . . . . . Explosions 23 | . . . . 15 . 2 6 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . 98 81 . . . Shots 3 | . . . . . 1 2 . . . Rammed 3 | . . . . . . 3 . . . Targets Rammed 3 | . . . . . . 3 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 704 | 6 . . 211 40 284 703 241 114 704 Average Temperature 159 | 6 . . 101 13 86 172 111 62 326 Received Heat Transfer 1022 | 12 . . . . 171 225 18 . 596 Effects 51 | . . . . . 3 18 . . 30 Shutdowns 14 | . . . . . . 5 . . 9 Energy Bleed 5 | . . . . . . 3 . . 2 Interference 6 | . . . . . 3 2 . . 1 Matter Decay 4 | . . . . . . 2 . . 2 Short Circuit 3 | . . . . . . 1 . . 2 Damage (minor) 6 | . . . . . . 3 . . 3 Damage (major) 7 | . . . . . . . . . 7 Damage (core) 6 | . . . . . . 2 . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . . Combat Hostiles 3 | . . . . . . 2 1 . . Parts Fried 15 | . . . . . 1 4 9 . 1 Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . . Heat Transferred 657 | . . . . 50 . 100 74 37 396 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . 1 1 . . Latent Energy Used 2369 | . . . . 680 578 744 200 . 167 LE Corruption 45 | . . . . 15 10 13 3 . 4 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Peak Influence 380 | 20 24 9 . 115 225 380 208 102 35 Initial 104 | . 13 9 . . 44 46 104 69 . Average 88 | 1 20 9 . 27 127 125 120 66 8 Maximum Alert Level 1 | . . . . . 1 1 1 . . Low Security (%) 90 | 100 100 100 . 100 97 70 95 100 100 Level 1 9 | . . . . . 2 29 4 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . . . 3 2 . 1 . Investigation 1 | . . . . . . 1 . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 2 | . . . . . 1 1 . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Distress Signals 5 | . . . . 2 . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 67 | 1 1 . . 15 16 19 8 1 6 Peak Tracking Total 5 | . 1 . . 5 4 4 5 1 5 Tactical Retreats 3 | . . . . 1 . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Traps Triggered 2 | . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Machines Disabled 6 | . . . . 1 . 3 2 . . Max in Single Turn 2 | . . . . 1 . 2 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Machines Accessed 15 | . 1 . 4 1 1 4 1 3 . Terminals 4 | . 1 . . . 1 2 . . . Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 64 | . 3 . 49 1 1 6 1 3 . Successful 56 | . 2 . 49 1 . 3 . 1 . Failed 8 | . 1 . . . 1 3 1 2 . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . 2 . 2 1 . . . Terminals 8 | . 3 . . . 1 4 . . . Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 54 | . 2 . 49 1 . 2 . . . Record 52 | . 1 . 49 . . 2 . . . Open Door 1 | . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 3 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Total Allies 3 | . . . . . . . 3 . . Largest Group 3 | . . . . . . . 3 1 1 Highest-Rated Group 93 | . . . . . . . 93 31 31 Highest-Rated Ally 31 | . . . . . . . 31 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . . . . . 17 1 10 Total Damage 454 | . . . . . . . 270 . 184 Kills 2 | . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Turns Passed 3920 | 85 97 52 723 321 497 848 586 444 267 Spaces Moved 2409 | 66 74 44 579 186 281 417 285 341 136 Core 18 | 18 . . . . . . . . . Treads 425 | . . . . . . 224 160 . 41 Legs 1966 | 48 74 44 579 186 281 193 125 341 95 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 123 120 Average Speed 137 | 100 120 120 120 141 143 144 185 123 135 Slowest Speed 225 | 120 120 120 120 190 190 225 225 193 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 6 20 22 73 43 25 54 7 8 18 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 188 | . . . . 45 45 86 11 . 1 Melee . | . . . . . . . . . . Projectile 3 | . . . . . 2 . . . 1 AOE 185 | . . . . 45 43 86 11 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Total 2883 | 79 79 43 610 226 333 616 338 369 190 Wait 186 | 1 . . 6 9 9 132 12 . 17 Move 2400 | 65 73 43 578 185 280 416 284 340 136 Hop . | . . . . . . . . . . Pick Up 62 | 5 3 . 11 5 10 5 12 9 2 Fast Attach . | . . . . . . . . . . Attach 51 | 5 1 . 1 4 5 10 11 6 8 Detach 17 | . . . 1 . . 5 5 3 3 Swap 20 | . . . 1 1 8 7 2 1 . Drop 34 | . . . 7 2 2 5 7 9 2 Fire 105 | 3 2 . . 20 19 33 5 1 22 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . . . 3 . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . 5 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Met 8R-AWN 157 | -10/Materials | Discovered new exit (range 14) 183 | -10/Materials | Entered Mines 185 | -10/Mines | Followed 8R-AWN into the Mines 230 | -10/Mines | Discovered new exit (range 5) 235 | -10/Mines | Entered Exiles 273 | -10/Exiles | Welcomed by 8R-AWN 291 | -10/Exiles | Met EX-HEX 301 | -10/Exiles | Build established: Mutant 370 | -10/Exiles | Met EX-DEC 511 | -10/Exiles | Learned location of Zion (-7) 602 | -10/Exiles | Discovered new exit (range 14) 706 | -10/Exiles | Met EX-BIN 723 | -10/Exiles | Aligned with FarCom system 724 | -10/Exiles | Given EX-Vault access code 784 | -10/Exiles | Opened EX-Vault 794 | -10/Exiles | Found Prototype Ballistic Cannon 840 | -10/Exiles | Found Prototype Energy Cannon 847 | -10/Exiles | Identified Latent Energy Streamer 868 | -10/Exiles | Warned to stay clear of 0b10 Research branches 958 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 958 | -10/Exiles | Entered Mines 959 | -9/Mines | Assembled infested the area 964 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1022 | -9/Mines | Destroyed 7 combat bots 1023 | -9/Mines | System corruption reached 10% 1078 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1204 | -9/Mines | Discovered new exit (range 15) 1279 | -9/Mines | Entered Materials 1279 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1583 | -8/Materials | Build established: Skirmisher 1655 | -8/Materials | Garrison activated, responded to threat 1668 | -8/Materials | System corruption reached 10% 1740 | -8/Materials | Discovered new exit (range 16) 1776 | -8/Materials | Entered Storage 2504 | -8/Storage | Core integrity fell below 50% 2538 | -8/Storage | Lost 4 parts (1p1u2w) 2608 | -8/Storage | Discovered new exit (range 5) 2617 | -8/Storage | Identified exit to Factory 2624 | -8/Storage | Entered Factory 2624 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2764 | -7/Factory | Allied Derelicts emerged from ambush trap array 2766 | -7/Factory | Build established: Mutant 3194 | -7/Factory | Discovered new exit (range 8) 3203 | -7/Factory | Identified exit to Factory 3210 | -7/Factory | Entered another Factory area 3210 | -6/Factory | Accompanied by 1 ally 3210 | -6/Factory | Evolved 2 slots: Utility x2 3418 | -6/Factory | Build established: Skirmisher 3629 | -6/Factory | Discovered new exit (range 11) 3640 | -6/Factory | Identified exit to Extension 3654 | -6/Factory | Entered Extension 3654 | -6/Extension | Accompanied by 1 ally 3747 | -6/Extension | Spotted B-75 Beast 3790 | -6/Extension | Core integrity fell below 50% 3802 | -6/Extension | Destroyed B-75 Beast 3826 | -6/Extension | Spotted B-75 Beast 3861 | -6/Extension | Lost 7 parts (2p1n2u2w) 3904 | -6/Extension | Core integrity fell below 20% 3921 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03893_ Imp. Medium Treads destroyed. 03893_ Critical hit (Blast). 03894_ HV Slug penetrates Y-54 Guardian. 03903_ Imp. Medium Treads destroyed. 03904_ HV Slug penetrates Wall. 03906_ HV Slug penetrates Y-54 Guardian. 03906_ B-75 Beast suffers critical hit (Destroy). 03906_ Destroyed Imp. Medium Treads. 03908_ HV Slug penetrates Y-54 Guardian. 03908_ HV Slug penetrates B-75 Beast. 03908_ B-75 Beast suffers critical hit (Destroy). 03908_ HV Slug penetrates B-75 Beast. 03909_ Hyp. Gauss Rifle destroyed. 03911_ Carbon-fiber Leg destroyed. 03914_ Imp. Heat Sink fried. 03914_ Y-54 Guardian destroyed. 03917_ Mic. Nuclear Core destroyed. 03920_ EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | | | k | | % w % Y | | @ BB ! | | [BB % | | #########################;######################## | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 36 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Survived The Infestation Librarian Please Form A Line Storm Trooper Tourist Challenges ------------ None Game ------ Seed AluminumEfficiencyMatter Manual? 0 Play Time 01:18:13 Cumulative 3.5 hours Start 2025.01.19 @ 22:04:07 End 2025.01.20 @ 20:31:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8322bdd4-1b6c-4ac9-a33a-cc8fc7b33fc6