Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 15:55:05 Player: Kaz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (148) 740 Value Destroyed (4457) 4457 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 9054 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 127 Cogmind --------- Core Integrity 0/850 Matter 142/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Improved Propulsion Shielding Improved Light Armor Plating Improved Field Recycling Unit Improved Field Recycling Unit > --- WEAPON ----------- Magnetic Acceleration Cannon Greatsword > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Enhanced Nuclear Core Particle Gun Gatling Laser Assault Cannon [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Field Recycling Unit Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . . . 1 Utility 5 | . . . 2 1 2 . . Weapon 1 | . . . . . . . 1 Parts Attached 118 | 5 12 4 20 16 8 28 25 Power 26 | 1 2 2 3 4 2 5 7 Engine 18 | 1 2 2 3 4 2 2 2 Core 8 | . . . . . . 3 5 Reactor . | . . . . . . . . Propulsion 23 | 1 3 2 4 6 . 6 1 Treads 16 | . 2 2 4 4 . 4 . Leg 2 | . . . . . . 2 . Wheel 5 | 1 1 . . 2 . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 2 . 6 3 3 8 5 Device 6 | . . . 1 1 1 . 3 Storage 5 | 1 2 . 1 1 . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 17 | . . . 4 1 2 8 2 Artifact . | . . . . . . . . Weapon 41 | 2 5 . 7 3 3 9 12 Energy Gun 11 | 1 . . 1 . . 3 6 Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 14 | 1 4 . 6 2 1 . . Ballistic Cannon 10 | . . . . 1 1 3 5 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . . 1 3 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . 2 1 Parts Lost 51 | . 1 . 5 1 . 17 27 Power 10 | . . . 1 . . 2 7 Propulsion 8 | . 1 . 1 . . 3 3 Utility 20 | . . . 2 . . 9 9 Weapon 13 | . . . 1 1 . 3 8 Highest Loss Streak 9 | . 1 . 2 1 . 4 9 Average Slot Usage (%) 91 | . 96 100 98 98 92 85 75 Engine 10 | . 14 14 10 16 15 4 4 Core 2 | . . . . . . 9 6 Treads 13 | . 16 28 21 12 . 5 7 Wheel 4 | . 8 . . 5 15 4 4 Device 7 | . . . 6 9 7 7 14 Storage 22 | . 27 28 23 27 23 20 9 Protection 9 | . . . 12 9 15 16 8 Energy Gun 1 | . 2 . . . . 1 7 Ballistic Gun 13 | . 23 28 21 16 6 . . Ballistic Cannon 2 | . . . . 1 3 1 8 Slashing Weapon 1 | . . . . . 3 6 . Naked Turns 3 | . . . . . . . 3 Heaviest Build 90 | 12 43 43 54 72 90 90 82 Greatest Support 56 | 16 40 40 43 56 24 56 56 Greatest Overweight (x) 24 | . 2 1 2 5 3 22 24 Average Overweight (x) 1 | . 1 1 1 1 3 2 2 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 10 Average Capacity 14 | 5 15 16 16 16 16 14 9 Most Carried 16 | 4 16 16 16 16 15 14 10 Average Carried 11 | 3 9 15 14 14 12 10 7 Final Capacity 16 | 6 16 16 16 16 16 10 4 Final Carried 16 | 4 14 16 16 13 14 10 . Class Distribution -------------------- 87% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Matter Collected 3698 | 216 440 190 947 725 184 609 387 Remotely . | . . . . . . . . Salvage Created 5666 | . 612 157 1528 955 184 1729 501 Parts 315 | . 37 9 95 58 11 88 17 Haulers Intercepted 9 | . 1 . 2 1 . 4 1 Recyclers Shooed 7 | . 3 . . . . 2 2 Parts Field Recycled 10 | . . . . . 10 . . Retrieved Matter 83 | . . . . . 83 . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Combat Hostiles Destroyed 105 | . 15 6 26 19 3 26 10 Melee 16 | . . . . . . 16 . Guns 74 | . 14 6 26 17 3 6 2 Cannons 13 | . 1 . . 2 . 2 8 AOE 2 | . . . . . . 2 . Classes Destroyed 12 | . 7 . 3 . . 2 . Worker 7 | . . . 2 3 . 1 1 Builder 2 | . 1 . 1 . . . . Tunneler 2 | . . . 1 1 . . . Hauler 9 | . 1 . 2 1 . 4 1 Recycler 7 | . 1 . 1 1 . 3 1 Operator 2 | . 2 . . . . . . Watcher 14 | . 2 . 5 3 1 1 2 Swarmer 24 | . 9 4 1 9 . . 1 Grunt 47 | . 6 2 19 2 . 16 2 Sentry 24 | . . . 6 8 3 6 1 Hunter 6 | . . . . . . 2 4 Programmer 4 | . . . . . . 2 2 Best Kill Streak 10 | . 10 3 6 6 1 5 3 Combat Bots Only 7 | . 7 3 3 6 1 3 2 Max Kills in Single Turn 3 | . 2 1 1 2 1 3 1 Gunslinging 1 | . 1 . . 1 . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Damage Taken 10707 | . 512 366 1167 1311 660 3481 3210 Core 1744 | . 70 39 114 187 59 422 853 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 . 56 71 66 . 31 . Volleys Fired 432 | . 67 24 113 93 24 51 60 Largest 3 | . 2 2 2 2 2 2 3 Hottest 198 | . 80 46 46 67 67 124 198 Shots Fired 808 | . 134 48 218 186 40 56 126 Gun 655 | . 129 48 218 170 24 36 30 Cannon 153 | . 5 . . 16 16 20 96 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 729 | . 113 48 218 186 40 28 96 Thermal 72 | . 21 . . . . 28 23 Explosive . | . . . . . . . . Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 19 | . 16 6 19 9 4 11 14 Robot Miss Streak 8 | . 8 5 4 6 2 5 3 Penetration Max . | . . . . . . . . Secondary Targets 16 | . 7 2 3 4 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 553 | . 82 27 151 106 25 85 77 Core Hits 233 | . 31 9 56 45 11 50 31 Critical Hits 8 | . . . 1 2 2 2 1 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 6 | . . . 1 2 1 1 1 Melee Attacks 58 | . . . . . . 58 . Impact . | . . . . . . . . Slashing 58 | . . . . . . 58 . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . . 8 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11889 | . 1150 386 2316 1438 446 4198 1955 Guns 6175 | . 1115 386 2307 1273 222 597 275 Cannons 2454 | . 35 . . 155 224 360 1680 Explosions 253 | . . . . . . 253 . Melee 2988 | . . . . . . 2988 . Ramming 19 | . . . 9 10 . . . Kinetic 7657 | . 966 386 2307 1428 446 444 1680 Thermal 907 | . 184 . . . . 513 210 Explosive 253 | . . . . . . 253 . Electromagnetic 65 | . . . . . . . 65 Impact . | . . . . . . . . Slashing 2988 | . . . . . . 2988 . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 8 2 Average Corruption 3 | . . . . . . 4 2 Corruption Purged . | . . . . . . . . Effects 11 | . . . . . . 9 2 Message Errors 1 | . . . . . . 1 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Targeting Errors 3 | . . . . . . 2 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 551 | . . . . . 12 454 85 Projectiles 97 | . . . . . 12 . 85 Explosions . | . . . . . . . . Melee 454 | . . . . . . 454 . Knockbacks 14 | . . . . 1 . 4 9 Impact . | . . . . . . . . Kinetic 14 | . . . . 1 . 4 9 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 4 | . . . 3 1 . . . Targets Rammed 4 | . . . 3 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 604 | . 120 10 125 109 363 604 559 Average Temperature 133 | . 36 5 34 32 120 192 141 Received Heat Transfer 2388 | . 84 69 537 324 210 960 204 Effects 49 | . . . . . 5 31 13 Shutdowns 13 | . . . . . 2 9 2 Energy Bleed 12 | . . . . . . 9 3 Interference 12 | . . . . . 2 7 3 Matter Decay 3 | . . . . . 1 2 . Short Circuit 1 | . . . . . . . 1 Damage (minor) 5 | . . . . . . 3 2 Damage (major) 3 | . . . . . . 1 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 2153 | . 518 . . . . 1150 485 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Peak Influence 492 | . 247 225 483 445 346 492 222 Initial 203 | . . 45 75 203 202 66 177 Average 217 | . 141 127 355 265 238 280 80 Maximum Alert Level 2 | . 1 1 2 2 1 2 1 Low Security (%) 45 | 100 70 94 5 20 18 22 94 Level 1 44 | . 29 5 62 69 81 67 5 Level 2 9 | . . . 32 10 . 10 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 3 . 4 3 . 7 3 Investigation 3 | . . . 1 . . 1 1 Extermination 4 | . . . . . . 2 2 Reinforcement 10 | . 3 . 3 . . 4 . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Distress Signals 14 | . 2 . 3 1 1 6 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 181 | . 22 16 40 33 5 43 22 Peak Tracking Total 7 | . 7 5 5 6 2 5 6 Tactical Retreats 14 | . . 6 1 . . 7 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Machines Disabled 7 | . 1 . . 3 . 2 1 Max in Single Turn 1 | . 1 . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Machines Accessed 11 | . 4 . 3 2 . 1 1 Terminals 5 | . 3 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . 1 . 1 2 . 1 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 11 . 10 6 . 3 4 Successful 24 | . 8 . 6 6 . 1 3 Failed 10 | . 3 . 4 . . 2 1 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . 6 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations 23 | . 5 . 5 6 . 3 4 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 4 . 2 . . . . Record 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 18 | . 4 . 4 6 . 1 3 Scan Component 10 | . 2 . 2 3 . 1 2 Repair 8 | . 2 . 2 3 . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . 2 1 . 1 1 Full Trace Events 4 | . 1 . 1 . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 2 . 2 2 . . 1 Time 275 | . 64 . 64 115 . . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 39 | . . 39 39 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . 20 8 . . . . Total Damage 379 | . . 296 83 . . . . Kills 7 | . . 4 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Turns Passed 8080 | 81 1049 741 1555 1398 490 1256 1510 Spaces Moved 3667 | 67 517 361 606 642 339 536 599 Core 38 | 3 . . . . . 3 32 Treads 2269 | . 265 361 606 383 . 162 492 Legs 185 | . . . . . . 185 . Wheels 1175 | 64 252 . . 259 339 186 75 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 180 160 110 120 120 50 Average Speed 165 | 97 144 180 180 151 120 165 209 Slowest Speed 1250 | 100 180 180 200 180 120 1150 1250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 4 72 67 57 61 8 86 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 13 | . . . . 2 1 1 9 Melee . | . . . . . . . . Projectile 13 | . . . . 2 1 1 9 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Total 4777 | 82 691 408 850 888 380 734 744 Wait 324 | . 67 8 79 90 . 35 45 Move 3660 | 66 516 360 605 641 338 535 599 Hop . | . . . . . . . . Pick Up 120 | 10 22 7 20 24 6 18 13 Fast Attach . | . . . . . . . . Attach 68 | 5 5 1 10 5 1 20 21 Detach 5 | . . . . . . 5 . Swap 51 | . 7 3 10 11 7 9 4 Drop 55 | 1 7 5 10 23 4 3 2 Fire 432 | . 67 24 113 93 24 51 60 Melee 58 | . . . . . . 58 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . 3 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 547 | -10/Materials | Destroyed 7 combat bots 757 | -10/Materials | Discovered new exit (range 10) 844 | -10/Materials | Repaired Hvy. Assault Rifle 878 | -10/Materials | Repaired Hvy. Assault Rifle 1131 | -10/Materials | Entered Mines 1138 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1540 | -10/Mines | Discovered new exit (range 8) 1666 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1690 | -10/Mines | Found Prototype Device 1704 | -10/Mines | Discovered new exit (range 5) 1872 | -10/Mines | Entered Materials 1872 | -9/Materials | Accompanied by 2 allies 1872 | -9/Materials | Evolved 2 slots: Utility x2 1877 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2055 | -9/Materials | Discovered new exit (range 16) 2189 | -9/Materials | Identified Exp. Sensor Array 2410 | -9/Materials | Discovered new exit (range 15) 2883 | -9/Materials | Discovered new exit (range 12) 3180 | -9/Materials | Repaired Imp. Treads 3216 | -9/Materials | Repaired Hrd. Light Armor Plating 3427 | -9/Materials | Entered another Materials area 3427 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4170 | -8/Materials | Repaired Imp. Assault Rifle 4203 | -8/Materials | Repaired Imp. Treads 4811 | -8/Materials | Discovered new exit (range 3) 4825 | -8/Materials | Entered Factory 4825 | -7/Factory | Evolved 2 slots: Utility x2 5021 | -7/Factory | Discovered new exit (range 14) 5205 | -7/Factory | Discovered new exit (range 12) 5315 | -7/Factory | Entered Storage 6223 | -7/Storage | Lost 4 parts (3u1w) 6248 | -7/Storage | Core integrity fell below 50% 6544 | -7/Storage | Discovered new exit (range 16) 6571 | -7/Storage | Entered Factory 6571 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6719 | -6/Factory | Repaired Arm. Wheel 6865 | -6/Factory | Build established: Scavenger-Tank 7432 | -6/Factory | Lost 5 parts (2p1n1u1w) 7803 | -6/Factory | Lost 3 parts (1p1n1u) 7944 | -6/Factory | Lost 6 parts (2p1u3w) 8049 | -6/Factory | Core integrity fell below 50% 8062 | -6/Factory | Core integrity fell below 20% 8081 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08048_ Thermal Defense Suite destroyed. 08054_ Slug penetrates Wall. 08054_ Slug penetrates S-27 Virus. 08054_ S-27 Virus suffers critical hit. 08055_ Broken Imp. Field Recycling Unit destroyed. 08056_ Slug penetrates Door. 08056_ Slug penetrates Wall. 08057_ M-13 Machinist fits Backup Power I on S-27 Virus. 08058_ Slug penetrates Wall. 08059_ Penetrated by Slug. 08059_ Slug penetrates Wall. 08061_ Slug penetrates S-27 Virus. 08061_ S-27 Virus destroyed. 08064_ Lrg. Storage Unit destroyed. 08069_ Particle Gun destroyed. 08073_ S-27 Virus destroyed. 08076_ Slug penetrates Wall. 08076_ Gatling Laser destroyed. 08078_ Acquired 17 matter. 08079_ Slug penetrates Wall. 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""" """ + #????????????? | | ??????# """ """ """ ##########????????????????? | | ??????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 20 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Reclamation Efficiency 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronThrusterFlakker Manual? 0 Play Time 01:21:23 Cumulative 32.7 hours Start 2022.02.06 @ 14:25:38 End 2022.02.06 @ 15:55:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 39 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83998bdf-fbae-44bc-b2ab-ee8d19e19990