Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.18 @ 21:51:05 Player: soymachine Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (154) 770 Value Destroyed (5541) 5541 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 12763 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 410 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -780 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Reaction Control System Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Improved System Shield Relay Coupler [NC] > --- WEAPON ----------- Tesla Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine High-capacity Storage Unit Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Plasma Cannon KE Penetrator Magnetic Acceleration Cannon Remote Datajack Molecular Deconstructor [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Weapon Improved Grenade Launcher Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 . . . . . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . 1 . . . . . Utility 7 | . . 1 . 2 1 . . . . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 154 | . 4 22 2 19 2 9 17 2 4 4 8 35 16 3 2 . 5 Power 13 | . . 2 . 2 . 1 2 . . . 1 3 2 . . . . Engine 9 | . . 2 . 1 . . 1 . . . 1 3 1 . . . . Core 4 | . . . . 1 . 1 1 . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 31 | . 2 6 . 2 1 . 2 1 2 1 2 8 4 . . . . Treads 14 | . 2 6 . 2 1 . 2 1 . . . . . . . . . Leg 13 | . . . . . . . . . 2 1 2 8 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 29 | . 2 2 . 4 . 2 2 . . 3 1 8 3 1 . . 1 Device 16 | . 1 1 . 3 . 1 1 . . 3 1 3 2 . . . . Storage 3 | . 1 . . . . . . . . . . 2 . . . . . Processor 3 | . . 1 . 1 . . 1 . . . . . . . . . . Hackware 7 | . . . . . . 1 . . . . . 3 1 1 . . 1 Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 81 | . . 12 2 11 1 6 11 1 2 . 4 16 7 2 2 . 4 Energy Gun 15 | . . 4 . 2 . . 1 . . . 1 5 1 . 1 . . Energy Cannon 10 | . . . . 4 . 3 2 . . . . . . . 1 . . Ballistic Gun 8 | . . 4 . 2 . . . . . . . . 1 1 . . . Ballistic Cannon 10 | . . . . . . 1 3 . . . . 3 3 . . . . Launcher 16 | . . 3 1 1 1 1 . 1 1 . 1 4 . . . . 2 Special Weapon 8 | . . . . . . . 1 . . . 1 2 2 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . 1 1 2 . 1 3 . 1 . 1 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . . . . . 1 2 . . . . . Parts Lost 61 | . . 6 1 6 . 2 3 1 . 4 4 15 1 . 1 . 17 Power 9 | . . 1 . 2 . 1 1 . . . 1 2 . . . . 1 Propulsion 21 | . . 2 . 3 . . 2 1 . 3 1 5 . . . . 4 Utility 14 | . . 1 . . . 1 . . . 1 . 3 . . . . 8 Weapon 17 | . . 2 1 1 . . . . . . 2 5 1 . 1 . 4 Highest Loss Streak 11 | . . 2 1 2 . 2 1 1 . 4 2 5 1 . 1 . 11 Average Slot Usage (%) 84 | . 98 79 99 86 80 82 97 85 96 94 70 76 85 94 94 94 25 Engine 3 | . 14 9 11 2 7 2 2 . . . 1 4 3 . . . . Core 2 | . . . . . . 4 4 7 7 7 5 . 1 5 5 5 . Treads 13 | . 14 30 33 23 19 23 28 16 15 12 . . . . . . . Leg 5 | . 14 . . . . . . . 11 14 14 20 6 . . . . Hover 3 | . . . . . . . . . . . . . 10 23 23 23 5 Device 12 | . 12 7 11 24 23 20 15 15 15 12 7 5 9 11 11 11 1 Storage 7 | . 14 11 11 9 7 7 7 7 7 7 7 6 5 5 5 5 . Processor 11 | . . 1 11 9 7 7 14 15 15 15 15 13 11 11 11 11 5 Hackware 8 | . . . . . . . 7 7 7 7 7 12 22 23 23 23 7 Energy Gun 3 | . . 8 8 2 7 1 . 7 2 . 3 4 4 . 1 5 . Energy Cannon 1 | . . . . 3 5 7 6 . . . . . . . 3 5 . Ballistic Gun 2 | . 28 8 . 3 . . . . . . . . . 4 3 . . Ballistic Cannon 1 | . . . . . . 4 1 1 . . . . 4 5 1 . . Launcher 3 | . . 3 11 3 1 1 . 5 8 15 3 3 . . . . . Slashing Weapon 1 | . . . 2 3 . . 3 . 3 . 1 1 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 25 27 24 36 34 38 43 35 37 37 35 57 47 47 51 51 20 Greatest Support 82 | 20 40 63 60 60 62 62 82 62 42 37 43 82 48 48 48 48 32 Greatest Overweight (x) 11 | . . . . 1 . . 8 . 1 2 2 11 2 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 12 | . 10 10 10 10 10 10 10 10 10 10 10 12 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Most Carried 11 | . 6 10 10 10 10 10 10 10 10 10 10 11 10 10 10 9 9 Average Carried 9 | . 5 8 9 9 9 8 9 10 9 9 9 9 9 9 9 9 2 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 6 6 10 9 10 10 9 10 10 10 10 9 9 10 10 9 9 2 Class Distribution -------------------- 19% | Mutant 19% | Bothacker-Mutant 16% | Skirmisher 12% | Scavenger-Mutant 8% | Assassin 7% | Hacker-Scout 7% | Hacker-Mutant 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Assassin | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Skirmisher | -7/Zion Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Matter Collected 3591 | 200 38 330 204 346 45 213 237 198 63 63 195 993 371 24 49 . 22 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5693 | . 95 1161 117 998 66 434 415 164 37 69 192 1066 642 . 92 . 145 Parts 298 | . 3 75 20 56 5 18 32 7 3 2 7 37 24 . 2 . 7 Haulers Intercepted 2 | . . . . 1 . . . . . . . . 1 . . . . Recyclers Shooed 8 | . . . . 5 . . . . . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 8 . . 3 . . . 2 . 8 Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 114 | . 2 27 13 9 1 9 6 5 3 2 8 16 7 . 2 . 4 Melee 17 | . . 5 1 2 . . . . . . 4 1 . . . . 4 Guns 31 | . 2 14 4 . . . 1 2 . . 2 2 2 . 2 . . Cannons 20 | . . . . 4 . 6 4 . . . . 2 4 . . . . AOE 40 | . . 7 8 3 . 2 . 3 3 2 2 9 1 . . . . Classes Destroyed 15 | . 1 7 . 3 . 2 . 1 . 1 . . . . . . . Worker 7 | . . 1 . 1 1 . 1 . . . . 2 1 . . . . Builder 8 | . . 1 . 3 . . 3 . . . . 1 . . . . . Hauler 2 | . . . . 1 . . . . . . . . 1 . . . . Recycler 13 | . . 1 . 6 . . 1 . . . . 3 2 . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . Watcher 6 | . . 2 . 2 . . 1 . . . . 1 . . . . . Swarmer 30 | . . 6 11 . . . . 4 3 . 3 . . . . . 3 Grunt 40 | . 2 12 1 3 1 7 . . . . 4 8 1 . . . 1 Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 4 | . . 2 1 . . . . . . . . 1 . . . . . Sentry 14 | . . 7 . 3 . . 2 . . . . 1 . . 1 . . Hunter 13 | . . . . 3 . . 1 . . . . 5 4 . . . . Programmer 10 | . . . . . . 1 3 1 . . 1 1 2 . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . Zionite 2 | . . . . . . . . . . 2 . . . . . . . Samaritan 3 | . . . . . . . . 3 . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 2 7 7 3 1 3 2 4 3 3 4 4 5 . 1 . 4 Combat Bots Only 7 | . 2 6 7 2 1 3 1 4 3 1 4 4 2 . 1 . 4 Max Kills in Single Turn 3 | . 1 3 3 1 1 1 2 3 3 1 1 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 1 . 1 . 3 3 1 1 2 1 . . . . Melee 1 | . . 1 1 1 . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Damage Taken 8443 | . 67 1064 199 560 22 446 517 175 . 484 424 2077 594 . 180 92 1542 Core 2135 | . 19 172 13 156 . 25 48 31 . 28 124 519 128 . 16 13 843 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 92 . 53 71 . . . . . . 63 38 . . . . . Volleys Fired 302 | . 7 61 9 48 5 25 30 14 1 5 10 47 28 2 7 . 3 Largest 2 | . 2 2 2 2 2 2 2 2 1 2 2 2 2 1 2 . 2 Hottest 185 | . 40 98 75 135 119 138 138 117 39 75 114 145 122 30 185 . 185 Shots Fired 535 | . 14 115 14 79 9 44 51 27 1 10 15 82 53 2 14 . 5 Gun 273 | . 14 100 6 52 5 4 6 13 . . 5 34 25 . 7 . 2 Cannon 156 | . . . . 18 4 35 42 12 . . . 11 25 . 7 . 2 Launcher 91 | . . 15 8 9 . 5 . 2 1 10 8 33 . . . . . Special 15 | . . . . . . . 3 . . . 2 4 3 2 . . 1 Kinetic 200 | . 14 52 . 36 . 18 21 12 . . . 11 35 . 1 . . Thermal 162 | . . 42 . 27 . 2 19 13 . . 5 34 3 . 13 . 4 Explosive 74 | . . 3 8 9 . . . 2 1 10 8 33 . . . . . Electromagnetic 84 | . . 18 6 7 9 24 8 . . . . . 12 . . . . Robot Hit Streak 34 | . 13 25 14 32 9 28 34 17 . 8 11 26 12 14 16 . 4 Robot Miss Streak 3 | . 1 2 1 1 1 1 1 2 . 1 1 1 3 . 1 . 1 Penetration Max 1 | . . . . . . . 1 . . . . . 1 . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 506 | . 13 110 14 87 8 39 46 21 . 8 17 70 41 2 12 . 18 Core Hits 269 | . 6 51 18 36 3 17 15 14 3 6 13 58 19 . 4 . 6 Critical Hits 10 | . . . . . . 3 2 2 . . . 1 2 . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . 2 1 2 . . . 1 2 . . . . Melee Attacks 102 | . . 11 3 22 . 5 11 . 1 . 7 22 . . . . 20 Impact . | . . . . . . . . . . . . . . . . . . Slashing 92 | . . 11 3 22 . 5 8 . 1 . 7 15 . . . . 20 Piercing 7 | . . . . . . . . . . . . 7 . . . . . Sneak Attacks 9 | . . . 2 2 . . 3 . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 . . . . . Damage Inflicted 17260 | . 120 2158 1024 2316 275 1233 1063 749 185 542 957 4227 1487 . 437 . 487 Guns 4044 | . 120 1147 77 656 72 10 117 260 . . 84 713 583 . 189 . 16 Cannons 3830 | . . . . 395 107 895 946 289 . . . 302 605 . 248 . 43 Explosions 6639 | . . 727 713 457 96 328 . 200 185 542 569 2523 299 . . . . Melee 2745 | . . 282 234 808 . . . . . . 304 689 . . . . 428 Ramming 2 | . . 2 . . . . . . . . . . . . . . . Kinetic 3429 | . 120 520 . 432 . 422 459 289 . . . 302 859 . 26 . . Thermal 3485 | . . 534 54 504 96 149 449 260 . . 84 713 172 . 411 . 59 Explosive 5678 | . . 324 659 457 . . . 200 185 542 569 2523 219 . . . . Electromagnetic 1921 | . . 496 77 115 179 662 155 . . . . . 237 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2592 | . . 282 234 808 . . . . . . 304 536 . . . . 428 Piercing 153 | . . . . . . . . . . . . 153 . . . . . Highest Corruption 13 | . . . . . . 2 4 4 4 4 . 13 2 2 3 3 12 Average Corruption 4 | . . . . . . 2 2 4 4 4 . 12 1 2 2 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 130 | . . . . . . 4 21 24 9 4 . 40 6 2 3 3 14 Message Errors 30 | . . . . . . . 4 6 2 1 . 10 4 1 . . 2 Matter Fused 23 | . . . . . . . 3 5 2 1 . 6 . . . 2 4 Heat Flow Errors 20 | . . . . . . 1 8 3 . . . 4 . . 1 . 3 Energy Discharges 15 | . . . . . . . 2 5 . . . 5 1 . 2 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 18 | . . . . . . 1 1 4 4 2 . 3 . 1 . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . Misdirections 5 | . . . . . . . . . . . . 3 . . . . 2 Targeting Errors 13 | . . . . . . 2 3 . 1 . . 5 1 . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 679 | . . 38 211 41 . 34 . 63 . 10 62 191 13 . 11 . 5 Projectiles 125 | . . . . 1 . 34 . 63 . . . 3 13 . 11 . . Explosions 289 | . . 26 74 . . . . . . 10 62 117 . . . . . Melee 265 | . . 12 137 40 . . . . . . . 71 . . . . 5 Knockbacks 17 | . . . . . . 4 5 2 . . . 3 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . 4 5 2 . . . 3 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 596 | . . 31 114 3 . 92 . 22 . 104 5 166 59 . . . . Shots 26 | . . 4 4 1 . 5 . 1 . 3 1 6 1 . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 9 142 12 36 6 180 188 174 . 7 105 481 48 . 348 217 204 Average Temperature 64 | . 8 41 6 12 4 44 71 78 . 4 44 142 18 . 108 114 74 Received Heat Transfer 1659 | . 51 372 . 243 18 180 78 . . 9 111 225 . . 18 . 354 Effects 8 | . . . . . . . . . . . . 7 . . . . 1 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 1 . . 1 1 1 . . . . . . . . . . Combat Hostiles 4 | . . 1 . . 1 1 1 . . . . . . . . . . Parts Fried 9 | . . 2 . 1 . 3 2 . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Melted 8 | . . 3 . 1 . . . . . . . 4 . . . . . Heat Transferred 5606 | . . 1274 50 925 50 163 822 481 . . 148 1073 211 . 347 . 62 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 2 1 . 1 1 . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Peak Influence 556 | . 50 556 311 343 124 469 264 . . . . 436 392 . . . . Initial 213 | . . 18 153 85 95 89 213 . . . . 49 44 . . . . Average 206 | . 31 315 262 218 110 283 101 . . . . 269 155 . . . . Maximum Alert Level 2 | . . 2 1 1 . 2 1 . . . . 2 1 . . . . Low Security (%) 43 | . 100 13 3 44 100 33 76 . . . . 20 56 . . . . Level 1 46 | . . 55 96 55 . 45 23 . . . . 58 43 . . . . Level 2 10 | . . 30 . . . 21 . . . . . 21 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . 5 . 2 . . 2 . . . . 5 2 . . . . Investigation 4 | . . 1 . 1 . . . . . . . 2 . . . . . Extermination 5 | . . . . . . . 2 . . . . 2 1 . . . . Reinforcement 7 | . . 4 . 1 . . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Distress Signals 11 | . . 5 . 2 . . . . . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 2 45 13 20 1 13 10 6 . 8 8 31 14 . 2 . 24 Peak Tracking Total 7 | . 3 7 4 3 1 6 2 4 . 5 4 6 4 . 1 . 7 Tactical Retreats 28 | . . 4 . 7 . 5 . . . 2 . 2 1 . . . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Traps Triggered 7 | . . 1 . . . . 1 . . . . 1 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . . . . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Machines Disabled 26 | . . 1 2 3 . 1 . . 1 . . 9 9 . . . . Max in Single Turn 3 | . . 1 1 1 . 1 . . 1 . . 2 3 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Machines Accessed 8 | . . . . 1 1 . . . . . . 3 1 . 2 . . Terminals 1 | . . . . . . . . . . . . . . . 1 . . Fabricators 4 | . . . . . . . . . . . . 3 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 17 | . . . . 6 1 . . . . . . 6 2 . 2 . . Successful 13 | . . . . 6 1 . . . . . . 2 2 . 2 . . Failed 4 | . . . . . . . . . . . . 4 . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . 1 . . 3 . . 1 . . Terminals 1 | . . . . . . . . . . . . . . . 1 . . Fabricators 8 | . . . . . . . . . . . . 6 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . . . . . . . . . . 2 . . Record 1 | . . . . . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . . . . 2 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . 1 . . . . . . . 2 . . 1 . . Full Trace Events 2 | . . . . 1 . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . . Matter 153 | . . . . . . . . . . . . 153 . . . . . Time 81 | . . . . . . . . . . . . 81 . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 1 1 . . . . Matter 314 | . . . . . . . . . . . . 190 124 . . . . Time 109 | . . . . . . . . . . . . 47 62 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . 5 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 4 . . . . 1 2 . . . . Non-combat 5 | . . . . . . . 4 . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 5 . . . . . 1 . . . . generate_echo 1 | . . . . . . . 1 . . . . . . . . . . start_evac 1 | . . . . . . . 1 . . . . . . . . . . link_fov 1 | . . . . . . . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . 1 . . . . . . . . . . streamctrl_low 2 | . . . . . . . 2 . . . . . . . . . . Manual 2 | . . . . . . . . . . . . 1 1 . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . Attached 3 | . . . . . . 1 . . . . . 1 . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Total Allies 7 | . . . . . . . 2 . . . . 4 1 . . . . Largest Group 3 | . . . . . . . 1 . . . . 3 1 . . . . Highest-Rated Group 269 | . . . . . . . 10 . . . . 269 81 . . . . Highest-Rated Ally 94 | . . . . . . . 10 . . . . 94 81 . . . . Total Orders 3 | . . . . . . . 1 . . . . 2 . . . . . ROAM 2 | . . . . . . . 1 . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 44 | . . . . . . . . . . . . 32 12 . . . . Total Damage 1743 | . . . . . . . . . . . . 1075 668 . . . . Kills 16 | . . . . . . . . . . . . 11 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 2 1 1 . . 1 1 . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Turns Passed 12057 | . 346 944 523 1025 177 459 1679 940 455 319 1195 1736 688 417 582 252 320 Spaces Moved 7075 | 1 151 389 304 396 93 205 794 532 313 207 635 886 405 556 626 197 385 Core 368 | . . . . . . . 1 . . . . 30 . . . . 337 Treads 2822 | . 38 389 304 396 93 205 793 532 72 . . . . . . . . Legs 2256 | 1 113 . . . . . . . 241 207 635 856 203 . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 1629 | . . . . . . . . . . . . . 202 556 626 197 48 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 158 158 152 152 135 135 120 120 62 62 62 102 50 Average Speed 127 | 120 130 160 160 163 160 158 157 152 139 141 138 143 98 62 84 102 52 Slowest Speed 600 | 120 160 160 160 180 165 158 450 155 170 190 180 600 170 62 102 102 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . 2 . . . . 1 Exploration Rate (%) 41 | 2 29 42 67 38 5 35 33 78 52 14 85 29 13 81 73 20 50 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . 1 . . . Known Exits Taken 14 | . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . 2 2 3 1 . . 4 2 . . Spaces Dug 160 | . . . . . . . 8 . . . . 149 . . . . 3 Terrain Destroyed 644 | . . 38 64 66 4 . 9 18 7 70 102 211 50 . 1 . 4 Melee 15 | . . . . . . . 8 . . . . 4 . . . . 3 Projectile 16 | . . . . . . . 1 2 . . . 1 10 . 1 . 1 AOE 613 | . . 38 64 66 4 . . 16 7 70 102 206 40 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Total 9380 | . 287 577 322 661 111 287 1153 631 329 223 920 1235 639 626 663 248 468 Wait 1634 | . 122 76 4 158 5 38 287 84 8 . 255 229 176 63 26 52 51 Move 7057 | . 150 388 303 395 93 203 793 531 312 206 634 884 404 555 625 196 385 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 71 | . 2 11 1 12 3 4 7 . 1 4 2 14 7 1 1 . 1 Fast Attach 34 | . 1 4 . 1 1 . 3 1 2 1 2 9 6 1 1 . 1 Attach 48 | . . 5 2 6 . 3 1 . . 1 6 16 3 . 1 . 4 Detach 6 | . . . . . . . . . . . 3 2 . . . . 1 Swap 72 | . 3 13 . 12 1 6 13 1 2 2 . 10 7 2 . . . Drop 57 | . 2 7 . 7 3 2 8 . 2 4 1 7 8 2 2 . 2 Fire 302 | . 7 61 9 48 5 25 30 14 1 5 10 47 28 2 7 . 3 Melee 96 | . . 11 3 22 . 5 11 . 1 . 7 16 . . . . 20 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1161 | -9/Materials | Build established: Scavenger-Mutant 1276 | -9/Materials | Discovered new exit (range 10) 1289 | -9/Materials | Identified exit to Mines 1291 | -9/Materials | Entered Mines 1354 | -9/Mines | Found a hidden stash of uninstalled traps 1722 | -9/Mines | Destroyed 7 combat bots 1804 | -9/Mines | Discovered new exit (range 7) 1812 | -9/Mines | Identified exit to Materials 1814 | -9/Mines | Entered Materials 1814 | -8/Materials | Evolved 2 slots: Utility x2 2800 | -8/Materials | Discovered new exit (range 8) 2838 | -8/Materials | Identified exit to Factory 2839 | -8/Materials | Entered Factory 2839 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2868 | -7/Factory | Build established: Mutant 3016 | -7/Factory | Identified exit to Garrison 3016 | -7/Factory | Entered Garrison 3128 | -7/Garrison | Triggered checkpoint 3290 | -7/Garrison | Triggered checkpoint 3334 | -7/Garrison | Triggered checkpoint 3376 | -7/Garrison | Garrison Relay disabled 3442 | -7/Garrison | Discovered new exit (range 10) 3455 | -7/Garrison | Identified exit to Factory 3466 | -7/Garrison | Installed Relay Interface Framework 3475 | -7/Garrison | Entered Factory 4852 | -7/Factory | Build established: Assassin 5007 | -7/Factory | Discovered new exit (range 4) 5022 | -7/Factory | Identified exit to Lower Caves 5154 | -7/Factory | Entered Lower Caves 5311 | -7/Lower Caves | Build established: Skirmisher 5351 | -7/Lower Caves | Encountered a Warlord checkpoint 5759 | -7/Lower Caves | Learned Factory machine intel 5996 | -7/Lower Caves | Discovered new exit (range 22) 6092 | -7/Lower Caves | Identified exit to Lower Caves 6094 | -7/Lower Caves | Entered another Lower Caves area 6251 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6261 | -7/Lower Caves | Found Prototype Special Weapon 6343 | -7/Lower Caves | Encountered a Warlord checkpoint 6509 | -7/Lower Caves | Discovered new exit (range 18) 6545 | -7/Lower Caves | Identified exit to Zion 6549 | -7/Lower Caves | Entered Zion 6593 | -7/Zion | Given A8's code to call for help 6594 | -7/Zion | Learned 8 Factory zone layouts 6639 | -7/Zion | Discovered new exit (range 17) 6710 | -7/Zion | Found Relay Coupler [Programmer] 6738 | -7/Zion | System corruption cleaned by Quarantine Array 6743 | -7/Zion | RIF detected upon attempting to enter Zion 6743 | -7/Zion | Attacked by Zionites 6743 | -7/Zion | Spotted VF-SEE(B) 6743 | -7/Zion | Spotted WY-1YW(B) 6841 | -7/Zion | Lost 4 parts (3n1u) 6866 | -7/Zion | Identified exit to Proximity Caves 6868 | -7/Zion | Entered Proximity Caves 6986 | -6/Proximity Caves | Learned 4 Factory zone layouts 7073 | -6/Proximity Caves | Build established: Bothacker-Mutant 7272 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7720 | -6/Proximity Caves | Identified Molecular Deconstructor 7813 | -6/Proximity Caves | Discovered new exit (range 19) 7837 | -6/Proximity Caves | Identified exit to Factory 8063 | -6/Proximity Caves | Entered Factory 8063 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8064 | -6/Factory | Identified exit to Factory 8065 | -6/Factory | Loaded intel: 235 machine locations 8142 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8145 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8168 | -6/Factory | Spotted B-75 Beast 8178 | -6/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 8876 | -6/Factory | Crushed by falling debris 8880 | -6/Factory | Crushed by falling debris 8881 | -6/Factory | System corruption reached 10% 8911 | -6/Factory | Lost 4 parts (2n2w) 8992 | -6/Factory | Fabricated Gravmag Array? 9216 | -6/Factory | Lost 5 parts (1n2u2w) 9326 | -6/Factory | Core integrity fell below 50% 9458 | -6/Factory | Fabricated K-01 Serf (x1) 9558 | -6/Factory | Build established: Hacker-Mutant 9594 | -6/Factory | Discovered exit to Factory (range 14) 9799 | -6/Factory | Entered another Factory area 9799 | -5/Factory | Evolved 2 slots: Utility x2 9800 | -5/Factory | Identified exit to Upper Caves 9934 | -5/Factory | Fabricated Imp. Sensor Array (x1) 10261 | -5/Factory | Spotted B-75 Beast 10265 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 10287 | -5/Factory | Discovered exit to Upper Caves (range 15) 10484 | -5/Factory | Build established: Hacker-Scout 10487 | -5/Factory | Entered Upper Caves 10520 | -5/Upper Caves | Encountered a Warlord checkpoint 10569 | -5/Upper Caves | Learned location of Warlord (-5) 10591 | -5/Upper Caves | Spotted B-75 Beast 10895 | -5/Upper Caves | Discovered new exit (range 13) 10903 | -5/Upper Caves | Identified exit to Upper Caves 10904 | -5/Upper Caves | Entered another Upper Caves area 10906 | -5/Upper Caves | Discovered new exit (range 4) 10908 | -5/Upper Caves | Identified exit to Factory 11035 | -5/Upper Caves | Identified exit to Warlord 11266 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11404 | -5/Upper Caves | Build established: Hacker-Skirmisher 11486 | -5/Upper Caves | Entered Warlord 11552 | -5/Warlord | Discovered new exit (range 14) 11597 | -5/Warlord | System corruption cleaned by Quarantine Array 11601 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 11601 | -5/Warlord | Attacked by Warlord forces 11737 | -5/Warlord | Identified exit to Proximity Caves 11738 | -5/Warlord | Entered Proximity Caves 11849 | -4/Proximity Caves | Lost 11 parts (1p3n5u2w) 11852 | -4/Proximity Caves | Crushed by falling debris 11866 | -4/Proximity Caves | Core integrity fell below 50% 11879 | -4/Proximity Caves | System corruption reached 10% 11909 | -4/Proximity Caves | Lost 5 parts (3u2w) 12014 | -4/Proximity Caves | Core integrity fell below 20% 12058 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 11885_ Acquired 7 matter. 11892_ System corrupted: Matter fused (-8). 11908_ System corrupted: Heat flow error (+144). 11923_ System corrupted: Heat flow error (+244). 11924_ Overheating: Energy bleed (-19). 11944_ System corrupted: Substantial component data lost. 11969_ System corrupted: Matter fused (-10). 11970_ Penetrated by Slug. 11970_ Slug penetrates Wall. 11973_ Penetrated by Slug. 11973_ Slug penetrates Wall. 11977_ Penetrated by Slug. 11977_ Slug penetrates Wall. 12004_ System corrupted: Matter fused (-8). 12011_ Slug penetrates Wall. 12012_ C-30 ARC bursts open, deploying its payload. 12012_ S-27 Virus unfolds itself. 12028_ System corrupted: Heat flow error (+125). 12030_ Gyrokinetic Inverter destroyed. 12051_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????##??## ????????????????????????????? | | ###########?## #?# ????????????????????????????? | | #?# ## ????????????????????????????? | | ######## #?# ????????????????????????????? | | ##??????# #?# ????????????????????????????? | | #???????# #??# ????????????????????????????? | | #???????# #??? ????????????????????????????? | | #???????# #???? #????????????????????????????? | | #???????# #?????# #????????????????????????????? | | #???????# #??????# ##???????????????????????????? | | #???????# #??????# ##??????????????????????????? | | #???????# ##??????# ####???####????????????????? | | #???????# ######?# ## ##???????????????? | | #?????### ### # @ #????????? | | #?????# # ????????? | | #?????# # #######???????????? | | #?????###### ##### #??????????????? | | ##?????????# ###?? #?????????????? | | ##????????# #???# #?????????????? | | #????????# #???# ##?????????????? | | ##???????? ###?# #??????????????? | | #???????? ### # ## #?????????????? | | #??????? # #?# ##?????????????? | | #?????? # #??# ##??????????????? | | ######## ######## ??? ##???????????????? | | ### ##??????# ???##????????????????? | | #???????# ??????????????????????? | | #????##?g b ??????????????????????? | | ## #???? ## ???????????????????????? | | ##?#???? ?????????????????????????? | | # ## ##?????? ??????????????????????????? | | # ## ##????### ????????????????????????????? | | # ## #????# #??????????????????????????????? | | # ## ##### #???????????????????????????????? | | # ## # #????????????????????????????????? | | ## #????????????????????????????????? | | ### #????????????????????????????????? | | ####?#### ## ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 52 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 14 Relay Coupler Types 92 Relay Coupler Value 2 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -6/Factory | Preloaded K-01 Serf | x1 | -6/Factory | Preloaded Imp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed SwarmSpikedCasing Manual? 0 Play Time 02:03:42 Cumulative 294.4 hours Start 2021.05.14 @ 23:40:38 End 2021.05.18 @ 21:51:05 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 227 Rogue 195 Adventurer 32 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 72 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bd27e8b-cd6a-42f3-a242-bb302157238b