Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.01 @ 16:20:11 Player: Jack Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (95) 475 Value Destroyed (4683) 4683 Prototype IDs (310) 6200 Alien Tech Used (6) 1200 Bonus (37627) 37627 TOTAL SCORE: 57885 Bonus ------- Triggered Max Security 4000 High Alert Combat Kills 3827 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 196/200 System Corruption 8% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Core Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Coolant Injector Experimental Targeting Computer Graphene Brace Advanced Force Field > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Micro Antimatter Reactor Sigix Sheargun Core Cannon [Rating: 239] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Leg Sigix Exoskeleton Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Processor Visual Processing Unit Hackware Hacking Suite Weapon Impact Mace Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Special Weapon Field Lobotomy Kit Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 8 | . . . . . 2 . . . 2 2 . 2 . . . . Utility 9 | . . . . . 2 2 2 2 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 72 | 5 3 1 1 1 4 9 7 1 . 3 5 8 2 10 3 9 Power 12 | 1 . . . . . 1 1 . . . 1 2 . 1 1 4 Engine 1 | 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . . . . Reactor 9 | . . . . . . . . . . . 1 2 . 1 1 4 Propulsion 20 | 2 2 1 . 1 2 2 3 1 . 1 2 3 . . . . Treads . | . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 18 | . 2 1 . 1 2 2 3 1 . 1 2 3 . . . . Utility 25 | . 1 . 1 . 2 4 3 . . 2 1 1 1 7 2 . Device 12 | . . . 1 . 1 1 . . . . 1 . . 6 2 . Storage . | . . . . . . . . . . . . . . . . . Processor 6 | . 1 . . . . 1 3 . . . . . . 1 . . Hackware 7 | . . . . . 1 2 . . . 2 . 1 1 . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 15 | 2 . . . . . 2 . . . . 1 2 1 2 . 5 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . 1 . 5 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . . . . 1 1 . . . Impact Weapon 3 | . . . . . . 1 . . . . . 1 . 1 . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 1 . . . . 4 . . 4 . . Parts Lost 22 | . . . . 1 5 1 1 . . . 4 2 . 1 . 7 Power 4 | . . . . . 1 . . . . . . . . . . 3 Propulsion 7 | . . . . 1 2 . 1 . . . 1 1 . 1 . . Utility 7 | . . . . . . 1 . . . . 2 1 . . . 3 Weapon 4 | . . . . . 2 . . . . . 1 . . . . 1 Highest Loss Streak 7 | . . . . 1 5 1 1 . . . 4 5 . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 78 85 85 85 74 68 86 81 68 66 79 72 76 52 68 67 Engine 1 | . 14 14 14 14 7 . . . . . . . . . . . Core 2 | . . . . . . 4 5 5 5 4 . . . . . . Reactor 4 | . . . . . . . . . . . 3 4 4 9 18 16 Leg 2 | . 6 . . . . . . . . . . . . 9 9 9 Flight 17 | . 22 28 28 28 26 22 24 22 15 14 22 24 30 3 . . Device 8 | . . . . . 7 6 6 5 5 4 4 3 . 7 23 25 Processor 14 | . 7 14 14 14 9 11 21 23 21 19 19 17 17 7 9 8 Hackware 11 | . . . . . 8 17 20 17 15 19 22 17 20 2 . . Energy Cannon 2 | . . . . . . . . . . . . . . 7 9 8 Ballistic Gun 4 | . 28 28 28 28 16 . . . . . . . . . . . Impact Weapon 2 | . . . . . . 4 6 5 5 4 . 4 4 . . . Peak Build Rating 239 | 5 6 6 9 7 16 36 44 53 53 65 113 102 112 224 238 239 Average Rating 82 | 4 5 6 6 7 13 26 40 44 53 56 100 90 101 193 235 233 On Entrance 60 | . 5 6 6 7 7 13 36 44 53 53 65 75 98 102 224 238 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 69 | 8 8 8 8 8 9 9 9 9 9 9 19 20 19 48 57 69 Greatest Support 60 | 20 20 8 8 8 13 19 19 24 24 31 41 54 40 60 60 60 Greatest Overweight (x) 2 | . 2 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 4 4 2 3 4 5 5 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 2 5 5 5 5 5 5 5 4 5 4 3 Class Distribution -------------------- 51% | Hacker-Scout 21% | Alien-Sigix 17% | Mutant 5% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Wizard-Scout | -3/Quarantine Hacker-Scout | -2/Research Wizard-Sprinter | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Matter Collected 920 | 288 14 92 . 19 . 98 44 30 10 . . 90 . 165 30 40 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6089 | 134 47 138 . . . 94 71 66 47 . . 143 . 934 2405 2010 Parts 227 | 19 6 8 . . . 5 7 . . . . . . 33 97 52 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 55 | . 3 3 . . . . . . . . . . . 10 25 14 Guns 6 | . 3 3 . . . . . . . . . . . . . . Cannons 49 | . . . . . . . . . . . . . . 10 25 14 Classes Destroyed 20 | 1 1 2 . . . 3 . . . . . . . 5 7 1 Worker 10 | . . . . . . 2 . . . . . . . . 5 3 Builder 6 | . . 1 . . . 2 3 . . . . . . . . . Tunneler 8 | 7 . . . . . . . . . . . . . . 1 . Recycler 3 | . . 1 . . . . . . . . . 1 . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . 2 . 1 . . . . . . . . Watcher 7 | . . . . . . 1 1 2 1 . . . . . 2 . Swarmer 10 | . 3 3 . . . . . . . . . . . . . 4 Saboteur 2 | . . . . . . . . . . . . . . . 2 . Grunt 13 | . . . . . . . . . . . . . . 2 11 . Brawler 2 | . . . . . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . . . . . 1 . Sentry 3 | . . . . . . . . . . . . . . . 2 1 Hunter 8 | . . . . . . . . . . . . . . . 2 6 Programmer 4 | . . . . . . . . . . . . . . . 4 . Heavy 1 | . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . 1 . 1 Tracker 1 | . . . . . . . . . . . . . . 1 . . Investigator 2 | . . . . . . . . . . . . . . 1 1 . Striker 4 | . . . . . . . . . . . . . . 4 . . Alpha 7 2 | . . . . . . . . . . . . . . 2 . . Best Kill Streak 18 | 5 3 5 . . . 5 1 1 1 . . 1 . 6 18 11 Combat Bots Only 16 | . 3 3 . . . . . . . . . . . 6 16 9 Max Kills in Single Turn 3 | 1 1 1 . . . 1 1 1 1 . . 1 . 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1030 | . 4 13 . 29 47 17 . . . 13 57 24 18 409 160 239 Missed 439 | . 2 4 . 14 23 10 . . . 7 25 15 11 182 57 89 Damage Taken 6878 | . 9 50 . 172 250 80 38 . . 99 643 145 147 1005 335 3905 Core 2123 | . . 5 . 55 32 10 . . . 17 162 15 43 310 111 1363 Absorbed by Shields 1652 | . . . . . . . . . . . . . . 554 408 690 Ignored by Resistances 9769 | . 4 18 . 49 72 23 . . . 28 175 39 40 3885 1887 3549 Regen/Repaired (Parts) 95 | . . . . . 14 . 55 . . . 26 . . . . . Core Remaining (%) 92 | 100 . . . 76 94 98 100 100 100 . 86 . . 74 . . Volleys Fired 146 | 11 6 9 . 1 . 3 . . . . . 1 1 31 39 44 Largest 2 | 2 2 2 . 2 . 1 . . . . . 1 1 2 1 1 Hottest 300 | 40 40 40 . 40 . . . . . . . . . 200 180 300 Shots Fired 178 | 22 12 18 . 2 . 3 . . . . . 1 1 36 39 44 Gun 64 | 22 12 18 . 2 . . . . . . . . . 10 . . Cannon 109 | . . . . . . . . . . . . . . 26 39 44 Launcher . | . . . . . . . . . . . . . . . . . Special 5 | . . . . . . 3 . . . . . 1 1 . . . Kinetic 54 | 22 12 18 . 2 . . . . . . . . . . . . Thermal 7 | . . . . . . . . . . . . . . . . 7 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Slashing 112 | . . . . . . . . . . . . . . 36 39 37 Robot Hit Streak 46 | 5 5 11 . . . 3 . . . . . 4 5 40 26 46 Robot Miss Streak 11 | 2 2 3 . 2 . . . . . . . . . 4 8 11 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 146 | 12 7 13 . . . 10 4 3 1 . . 2 1 28 32 33 Core Hits 216 | 8 4 7 . . . 1 2 . . . . . . 48 81 65 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 1 2 . . . . . . . . Critical Strikes 20 | . . . . . . 1 2 2 . . . . . 5 6 4 Destroy 1 | . . . . . . . . . . . . . . . . 1 Smash 5 | . . . . . . 1 2 2 . . . . . . . . Sever 14 | . . . . . . . . . . . . . . 5 6 3 Melee Attacks 76 | . . . . . . 13 17 17 6 6 4 9 3 1 . . Impact 73 | . . . . . . 13 17 17 6 6 1 9 3 1 . . Slashing 3 | . . . . . . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 5 3 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 27537 | 134 84 158 . . . 718 401 201 65 . . 149 . 7225 8032 10370 Guns 568 | 134 84 158 . . . . . . . . . . . 192 . . Cannons 25238 | . . . . . . . . . . . . . . 6967 8032 10239 Explosions . | . . . . . . . . . . . . . . . . . Melee 1534 | . . . . . . 718 401 201 65 . . 149 . . . . Ramming 197 | . . . . . . . . . . . . . . 66 . 131 Kinetic 376 | 134 84 158 . . . . . . . . . . . . . . Thermal 400 | . . . . . . . . . . . . . . . . 400 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1534 | . . . . . . 718 401 201 65 . . 149 . . . . Slashing 25030 | . . . . . . . . . . . . . . 7159 8032 9839 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 1 . . . . . . 2 . 8 Average Corruption 1 | . . . . . . 1 1 . . . . . . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . 2 3 . . . . . . 1 . . Message Errors 2 | . . . . . . 1 . . . . . . . 1 . . Matter Fused 1 | . . . . . . 1 . . . . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1608 | . . . . . . 491 235 191 41 . . 119 . 163 182 186 Projectiles 531 | . . . . . . . . . . . . . . 163 182 186 Explosions . | . . . . . . . . . . . . . . . . . Melee 1077 | . . . . . . 491 235 191 41 . . 119 . . . . Knockbacks 7 | . . . . . . 2 . 2 1 . . 1 . 1 . . Impact 7 | . . . . . . 2 . 2 1 . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . . . . . . . . . . . 16 131 Shots 1 | . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . . Kicked 3 | . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 100 | . 8 8 . 10 4 3 . . . . . 100 7 93 76 100 Average Temperature 31 | . 5 4 . 5 4 2 . . . . . 37 3 58 69 70 Received Heat Transfer 658 | . . . . 40 99 36 . . . 12 84 9 27 180 107 64 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 3 . 2 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . . . . 7 7 5 3 . . 1 . . . . Impact Corruptions 24 | . . . . . . 11 3 6 1 . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Peak Influence 3039 | 35 171 151 . 15 98 151 108 180 143 209 1877 1309 1691 2982 3039 2002 Initial 1709 | . 19 56 . . 1 37 56 9 81 64 102 1100 641 1100 1572 1709 Average 611 | 18 129 98 . 9 40 68 77 74 102 94 1657 1179 1618 1916 2087 1819 Maximum Alert Level 5 | . . . . . . . . . . 1 5 4 5 5 5 5 Low Security (%) 65 | 100 100 100 . 100 100 100 100 100 100 96 . . . . . . Level 1 . | . . . . . . . . . . 3 . . . . . . Level 2 . | . . . . . . . . . . . . . 1 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . 100 . . 5 . Level 5 8 | . . . . . . . . . . . . . . . . 100 High Security . | . . . . . . . . . . . . . . . . . Max Security 22 | . . . . . . . . . . . 99 . 98 99 94 . Squads Dispatched 61 | . 1 . . . 2 3 1 . . 1 12 2 . 15 24 . Investigation 7 | . 1 . . . 2 2 1 . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . 1 . . . . . 2 . . 1 . Assault 44 | . . . . . . . . . . . 12 . . 12 20 . Garrison . | . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Distress Signals 31 | . 1 . . 1 . 2 . . . 2 . 3 . 3 . 19 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 419 | . 6 2 . 15 17 20 3 5 3 11 71 21 9 126 82 28 Peak Tracking Total 62 | . 4 2 . 15 16 6 2 3 2 8 50 16 7 62 32 18 Tactical Retreats 28 | . 1 . . 1 1 4 . . . 1 4 2 1 7 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Traps Triggered 6 | . 1 . . . 1 1 2 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Disabled 22 | . . . . . . 2 . . . . 2 . . 9 4 5 Max in Single Turn 2 | . . . . . . 1 . . . . 1 . . 2 1 2 Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Accessed 22 | . 1 . 1 . 4 4 4 2 2 3 . 1 . . . . Terminals 13 | . 1 . . . 3 1 2 1 2 2 . 1 . . . . Fabricators 3 | . . . . . . 2 . . . 1 . . . . . . Repair Stations 3 | . . . . . 1 . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . Total Hacks 51 | . 3 . 1 . 12 11 9 5 2 7 . 1 . . . . Successful 28 | . 1 . 1 . 5 5 7 2 2 4 . 1 . . . . Failed 23 | . 2 . . . 7 6 2 3 . 3 . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 3 . 1 . 12 1 3 3 2 2 . 1 . . . . Terminals 27 | . 3 . . . 11 1 3 3 2 3 . 1 . . . . Fabricators 13 | . . . . . . 9 . . . 4 . . . . . . Repair Stations 7 | . . . . . 1 . 6 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . . . . . . Terminal Hacks 13 | . 1 . 1 . 3 1 1 1 2 2 . 1 . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 5 | . . . . . 1 1 1 1 1 . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . . . 2 . . . . . . Load Schematic 3 | . . . . . . 2 . . . 1 . . . . . . Build 2 | . . . . . . 1 . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . . . . Repair 3 | . . . . . . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 2 2 2 1 2 2 . . . . . . Full Trace Events 4 | . . . . . 1 2 . . . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . 1 . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 97 | . . . . . . 73 . . . 24 . . . . . . Total Part Build Rating 6 | . . . . . . 3 . . . 3 . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . . . Time 130 | . . . . . . . 130 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Total Allies 39 | . . . . . . 3 . . . . . 1 1 . 27 7 Largest Group 7 | . . . . . . 1 . . . . . 1 1 . 7 7 Highest-Rated Group 102 | . . . . . . 16 . . . . . 30 69 . 102 102 Highest-Rated Ally 69 | . . . . . . 16 . . . . . 30 69 . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . 12 . . . . . 12 2 . 34 . Total Damage 1175 | . . . . . . 80 . . . . . 160 55 . 880 . Kills 6 | . . . . . . 1 . . . . . 2 . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 3 . . . . . 1 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Turns Passed 4210 | 242 145 204 83 55 144 597 501 366 110 340 203 132 87 316 342 343 Spaces Moved 8318 | 85 273 473 217 131 336 915 904 802 200 678 555 326 331 791 718 583 Core 9 | 8 1 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 1989 | 77 18 . . . . . . . . . . . . 593 718 583 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6320 | . 254 473 217 131 336 915 904 802 200 678 555 326 331 198 . . Fastest Speed 14 | 50 37 37 37 37 32 28 28 28 32 31 26 14 22 14 30 30 Average Speed 31 | 113 42 37 37 37 33 30 28 28 32 31 27 22 22 28 30 30 Slowest Speed 150 | 120 150 37 37 37 37 34 28 32 32 32 31 28 22 30 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 95 | . 1 14 . 5 10 6 18 3 . 9 8 12 8 1 . . Cave-ins Triggered 12 | . . . . . . . 1 . . . . . . . . 11 Exploration Rate (%) 34 | 5 53 69 61 24 33 21 26 20 8 21 72 20 45 65 25 20 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 3 | 1 . . . . . . . . . . 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 228 | . . . . . . 3 11 13 5 5 2 8 2 25 14 140 Terrain Destroyed 492 | . . . . . . 3 11 13 5 5 2 8 2 48 174 221 Melee 49 | . . . . . . 3 11 13 5 5 2 8 2 . . . Projectile 428 | . . . . . . . . . . . . . . 48 160 220 AOE 14 | . . . . . . . . . . . . . . . 14 . Terrain Rammed 9 | . . . . . . . . . . . . . . . . 9 Walls Destroyed 1 | . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Total 9517 | 211 288 471 220 130 355 1194 1102 908 234 780 587 350 328 848 805 706 Wait 910 | 102 2 2 . 3 24 247 186 90 29 101 23 17 . 1 30 53 Move 8114 | 84 270 445 216 121 316 903 868 795 199 661 541 302 315 789 717 572 Hop 83 | . 1 13 . 4 9 5 17 3 . 7 5 11 7 1 . . Pick Up 43 | 9 3 . 1 . 2 12 5 . . 1 2 1 . 3 2 2 Fast Attach 27 | . 2 . . . . . 3 1 . 3 5 4 1 8 . . Attach 39 | 5 1 . 1 1 4 9 4 . . . . 2 1 2 3 6 Detach 11 | . . . 1 . . 1 . . . . 1 1 . 3 . 4 Swap 7 | . . 1 . . . . . . . . 1 2 . . . 3 Drop 27 | . 3 1 1 . . 1 2 2 . 1 5 . . 7 1 3 Fire 146 | 11 6 9 . 1 . 3 . . . . . 1 1 31 39 44 Melee 76 | . . . . . . 13 17 17 6 6 4 9 3 1 . . Ram 9 | . . . . . . . . . . . . . . . . 9 Kick 2 | . . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . 13 10 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Sto / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [Sur x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 8) 357 | -10/Materials | Identified exit to Materials 382 | -10/Materials | Identified exit to Mines 388 | -10/Materials | Entered Mines 416 | -10/Mines | Found DCF Scrap (11 items) 431 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 431 | -10/Mines | Discovered exit to Materials (range 6) 446 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 590 | -10/Mines | Discovered new exit (range 5) 591 | -10/Mines | Identified exit to Exiles 592 | -10/Mines | Entered Exiles 601 | -10/Exiles | Met 8R-AWN 608 | -10/Exiles | Met EX-HEX 620 | -10/Exiles | Met EX-BIN 625 | -10/Exiles | Aligned with FarCom system 625 | -10/Exiles | Given EX-Vault access code 634 | -10/Exiles | Opened EX-Vault 640 | -10/Exiles | Found Field Lobotomy Kit 649 | -10/Exiles | Warned to stay clear of 0b10 Research branches 659 | -10/Exiles | Met EX-DEC 672 | -10/Exiles | Discovered new exit (range 10) 675 | -10/Exiles | Identified exit to Mines 675 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 675 | -10/Exiles | Entered Mines 676 | -9/Mines | Learned location of Storage (-7) 681 | -9/Mines | Assembled infested the area 729 | -9/Mines | Discovered new exit (range 7) 730 | -9/Mines | Identified exit to Materials 730 | -9/Mines | Entered Materials 730 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 777 | -8/Materials | Identified exit to Factory 874 | -8/Materials | Entered Factory 874 | -7/Factory | Evolved 2 slots: Utility x2 875 | -7/Factory | Identified exit to Storage 901 | -7/Factory | Lost 5 parts (1p2n2w) 985 | -7/Factory | Fabricated Hacking Suite (x1) 1038 | -7/Factory | Build established: Hacker-Scout 1089 | -7/Factory | Assimilated S-27 Virus with FLK Orb 1092 | -7/Factory | Assimilated S-27 Virus with FLK Orb 1096 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 1458 | -7/Factory | Discovered new exit (range 10) 1459 | -7/Factory | Identified exit to Factory 1471 | -7/Factory | Entered another Factory area 1471 | -6/Factory | Evolved 2 slots: Utility x2 1557 | -6/Factory | Repaired Lgt. Nuclear Core 1617 | -6/Factory | Crushed by falling debris 1733 | -6/Factory | Repaired VTOL Module 1795 | -6/Factory | Repaired Imp. VTOL Module 1942 | -6/Factory | Discovered new exit (range 15) 1943 | -6/Factory | Identified exit to Factory 1972 | -6/Factory | Entered another Factory area 1972 | -5/Factory | Evolved 2 slots: Utility x2 2213 | -5/Factory | Discovered new exit (range 16) 2217 | -5/Factory | Identified exit to Extension 2234 | -5/Factory | Identified exit to Factory 2338 | -5/Factory | Entered another Factory area 2338 | -4/Factory | Evolved 2 slots: Propulsion x2 2385 | -4/Factory | Identified exit to Research 2409 | -4/Factory | Spotted B-86 Titan 2448 | -4/Factory | Entered Research 2448 | -3/Research | Evolved 2 slots: Propulsion x2 2479 | -3/Research | Fabricated Hacking Suite (x1) 2601 | -3/Research | Identified exit to Quarantine 2788 | -3/Research | Entered Quarantine 2789 | -3/Quarantine | Maximum security lockdown engaged 2804 | -3/Quarantine | Found Alien Slashing Weapon 2804 | -3/Quarantine | Identified Sigix Broadsword 2893 | -3/Quarantine | Found Alien Energy Cannon 2967 | -3/Quarantine | Found Alien Artifact 2967 | -3/Quarantine | Identified Core Reset Matrix 2967 | -3/Quarantine | Identified Core Cannon 2967 | -3/Quarantine | Used Core Reset Matrix 2971 | -3/Quarantine | Detected hypermatrix surge 2971 | -3/Quarantine | Sensed 5 artifacts in vicinity 2976 | -3/Quarantine | Discovered new exit (range 17) 2989 | -3/Quarantine | Spotted Executioner 2989 | -3/Quarantine | Spotted Investigator 2989 | -3/Quarantine | Spotted Executioner 2989 | -3/Quarantine | Spotted Striker 2991 | -3/Quarantine | Entered Research 2991 | -2/Research | Evolved 2 slots: Propulsion x2 3012 | -2/Research | Identified exit to Testing 3013 | -2/Research | Assimilated S-43 Plague with FLK Orb 3043 | -2/Research | Lost 5 parts (2n2u1w) 3101 | -2/Research | Spotted B-90 Cyclops 3101 | -2/Research | Discovered new exit (range 12) 3107 | -2/Research | Discovered new exit (range 8) 3108 | -2/Research | Identified exit to Access 3123 | -2/Research | Entered Testing 3124 | -2/Testing | Maximum security lockdown engaged 3146 | -2/Testing | Assimilated H-88 Terminator with FLK Orb 3170 | -2/Testing | Discovered exit to Access (range 8) 3194 | -2/Testing | Spotted Fortress 3209 | -2/Testing | Discovered new exit (range 6) 3210 | -2/Testing | Identified exit to Section 7 3210 | -2/Testing | Entered Section 7 3211 | -2/Section 7 | Maximum security lockdown engaged 3211 | -2/Section 7 | Sensed 22 artifacts in vicinity 3213 | -2/Section 7 | Spotted S7 Guard 3231 | -2/Section 7 | Spotted Alpha 7 3232 | -2/Section 7 | Spotted Alpha 7 3235 | -2/Section 7 | Spotted B-99 Colossus 3251 | -2/Section 7 | Spotted Executioner 3258 | -2/Section 7 | Integrated with Sigix Exoskeleton 3269 | -2/Section 7 | Spotted Executioner 3274 | -2/Section 7 | Spotted Striker 3275 | -2/Section 7 | Spotted Striker 3299 | -2/Section 7 | Spotted Striker 3299 | -2/Section 7 | Spotted Striker 3312 | -2/Section 7 | Found Sigix Shearcannon 3315 | -2/Section 7 | Destroyed Striker 3322 | -2/Section 7 | Destroyed Striker 3332 | -2/Section 7 | Destroyed Striker 3332 | -2/Section 7 | Destroyed Striker 3349 | -2/Section 7 | Destroyed Alpha 7 3353 | -2/Section 7 | Destroyed Alpha 7 3356 | -2/Section 7 | Found Prototype Device 3356 | -2/Section 7 | Identified Exp. ECM Suite 3366 | -2/Section 7 | Found Prototype Processor 3366 | -2/Section 7 | Identified Exp. Targeting Computer 3428 | -2/Section 7 | Destroyed B-99 Colossus 3431 | -2/Section 7 | Scanned by Researcher 3432 | -2/Section 7 | Spotted Investigator 3432 | -2/Section 7 | Destroyed Investigator 3451 | -2/Section 7 | Spotted Striker 3451 | -2/Section 7 | Spotted Executioner 3454 | -2/Section 7 | Spotted Executioner 3454 | -2/Section 7 | Spotted Executioner 3454 | -2/Section 7 | Spotted Striker 3458 | -2/Section 7 | Intercept squad dispatched 3458 | -2/Section 7 | Spotted B-90 Cyclops 3458 | -2/Section 7 | Spotted Tracker 3460 | -2/Section 7 | Spotted Combat Programmer 3460 | -2/Section 7 | Spotted Tracker 3477 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 3482 | -2/Section 7 | Destroyed Tracker 3498 | -2/Section 7 | Spotted Combat Programmer 3519 | -2/Section 7 | Discovered exit to Access (range 17) 3526 | -2/Section 7 | Entered Access 3526 | -1/Access | Evolved 2 slots: Power x1, Utility x1 3531 | -1/Access | Emitted hypermatrix ping 3536 | -1/Access | Assembled emerged from beneath the floor 3566 | -1/Access | Build established: Alien-Sigix 3578 | -1/Access | Assembled emerged from beneath the floor 3616 | -1/Access | Assembled emerged from beneath the floor 3639 | -1/Access | Spotted Striker 3639 | -1/Access | Spotted Striker 3640 | -1/Access | Assembled emerged from beneath the floor 3764 | -1/Access | Spotted Investigator 3768 | -1/Access | Destroyed Investigator 3805 | -1/Access | Destroyed 16 combat bots 3815 | -1/Access | Energy Cycler disabled 3832 | -1/Access | Intercept squad dispatched 3833 | -1/Access | Discovered new exit (range 15) 3848 | -1/Access | Spotted Executioner 3848 | -1/Access | Spotted Striker 3848 | -1/Access | Spotted Tracker 3868 | -1/Access | Entered Command 3873 | -1/Command | Emitted hypermatrix ping 3878 | -1/Command | Assembled emerged from beneath the floor 3972 | -1/Command | Met MAIN.C 3975 | -1/Command | 0b10 Conduit disabled 3998 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 3998 | -1/Command | Destroyed MAIN.C Shell 3998 | -1/Command | Spotted M Shell/Def 3998 | -1/Command | Spotted M Shell/Def 3998 | -1/Command | Spotted M Shell/Atk 3998 | -1/Command | Spotted M Shell/Atk 3998 | -1/Command | Spotted M Shell/Atk 3998 | -1/Command | Spotted M Shell/Def 3998 | -1/Command | Spotted M Shell/Atk 3998 | -1/Command | Spotted M Shell/Def 4000 | -1/Command | MAIN.C activated Command garrisons 4015 | -1/Command | Spotted B-99 Colossus 4056 | -1/Command | Destroyed B-99 Colossus 4063 | -1/Command | Destroyed MAIN.C 4067 | -1/Command | Discovered new exit (range 51) 4067 | -1/Command | Discovered new exit (range 150) 4067 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 4111 | -1/Command | Destroyed 9 combat bots 4159 | -1/Command | Crushed by falling debris 4160 | -1/Command | Crushed by falling debris 4168 | -1/Command | Crushed by falling debris 4180 | -1/Command | Crushed by falling debris 4185 | -1/Command | Crushed by falling debris 4186 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 4186 | -1/Command | Core integrity fell below 50% 4188 | -1/Command | Crushed by falling debris 4192 | -1/Command | Crushed by falling debris 4193 | -1/Command | Crushed by falling debris 4193 | -1/Command | Crushed by falling debris 4200 | -1/Command | Crushed by falling debris 4205 | -1/Command | Core integrity fell below 20% 4211 | -1/Command | Crushed by falling debris 4211 | -1/Command | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. Sigix Shearcannon destroyed. Kicked Earth. Destabilizing: System corrupted (+2). The unstable cave ceiling collapses. Crushed by falling debris. Kicked Earth. Destabilizing: Core damaged (-32). Destabilizing: System corrupted (+2). Kicked Earth. Destabilizing: System corrupted (+2). Kicked Earth. Destabilizing: Core damaged (-32). Kicked Earth. Destabilizing: Core damaged (-80). Kicked Earth. The unstable cave ceiling collapses. Crushed by falling debris. Graphene Brace destroyed. 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