Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 21:36:07 Player: SunShine214 Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (295) 1475 Value Destroyed (10027) 10027 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 19182 Bonus ------- High Alert Combat Kills 2000 Cogmind --------- Core Integrity 0/1300 Matter 15/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Cooling System Improved Sensor Array Improved Signal Interpreter Plasma Cutter Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Wheeled HC-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Shotgun KE Construct/G Hpw. Electro Shock Construct/G Shotgun Kinetic Hardcell Construct/C Force Lance > --- INVENTORY -------- Improved Treads Nuclear Pulse Array Advanced Cooling System Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Improved Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Medium Reflective Plating Hacking Suite Advanced Hacking Suite Improved System Shield Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter Plasma Sword [Rating: 112] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Constructs Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . . 4 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 1 . . 2 . . . Utility 8 | . . 2 1 . . 2 . 1 2 Weapon 2 | . . . . . . . 1 1 . Parts Attached 108 | 8 7 21 41 1 1 9 3 8 9 Power 9 | 1 . 3 4 . . 1 . . . Engine 6 | 1 . 3 1 . . 1 . . . Core 3 | . . . 3 . . . . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 . 7 14 . . . . . 2 Treads 22 | 2 . 7 13 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . 1 . . . . . 2 Utility 38 | 2 2 6 13 . 1 5 1 4 4 Device 6 | 1 1 . 3 . 1 . . . . Storage 3 | 1 1 1 . . . . . . . Processor 5 | . . 1 1 . . 2 1 . . Hackware 8 | . . 1 . . . 2 . 1 4 Protection 16 | . . 3 9 . . 1 . 3 . Artifact . | . . . . . . . . . . Weapon 36 | 3 5 5 10 1 . 3 2 4 3 Energy Gun 8 | 1 4 1 1 . . . . 1 . Energy Cannon 6 | . . . 5 . . . . . 1 Ballistic Gun 5 | 2 . 3 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 11 | . 1 1 3 . . 2 . 2 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 3 | . . . . 1 . . 2 . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 2 3 . 1 1 1 1 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 77 | . . 5 26 1 . 9 3 17 16 Power 10 | . . 1 3 . . 1 1 2 2 Propulsion 19 | . . 1 11 . . . 1 4 2 Utility 31 | . . 3 9 1 . 4 1 4 9 Weapon 17 | . . . 3 . . 4 . 7 3 Highest Loss Streak 10 | . . 2 6 1 . 4 1 10 8 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | . 8 18 18 17 15 17 18 17 6 Power . | . . . . . . . . . . Propulsion 4 | . 4 8 8 7 3 1 3 2 . Utility 5 | . . 3 2 4 4 9 9 10 5 Weapon 4 | . 3 4 5 5 5 5 4 4 . Tool/Special . | . . . . . . . . . . Unused Backups 49 | . 2 4 7 . 5 7 11 6 7 Power 1 | . . . . . . . . . 1 Propulsion 26 | . 1 2 4 . 5 2 7 3 2 Utility 18 | . . 2 2 . . 4 4 3 3 Weapon 3 | . 1 . 1 . . 1 . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 80 | . 99 98 95 97 70 60 62 64 47 Engine 6 | . 14 10 2 9 9 4 2 . . Core 1 | . . . 5 . . . 2 4 . Treads 14 | . 28 21 25 27 6 3 2 3 . Leg 1 | . . . . . 5 1 . . . Device 12 | . 14 11 16 18 17 11 5 5 2 Storage 8 | . 14 11 9 9 9 6 5 5 3 Processor 6 | . . 10 2 . . 12 10 10 7 Hackware 2 | . . . . . . 1 11 12 15 Protection 6 | . . 9 15 15 9 3 . 1 2 Energy Gun 8 | . 21 13 1 8 4 2 5 8 2 Energy Cannon 3 | . . . 13 . 5 3 2 . . Ballistic Gun 2 | . 4 8 . . . 1 . . . Launcher 1 | . 1 . 1 5 2 1 . . 1 Peak Build Rating 112 | 7 10 21 37 33 47 74 86 112 101 Average Rating 43 | 5 9 18 31 32 40 61 80 99 69 On Entrance 37 | . 7 10 21 33 31 41 72 82 75 Avg Prop Armor Cover (%) 13 | . . . 12 . . . . . 13 Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 14 52 60 86 69 70 69 71 84 67 Greatest Support 173 | 40 40 40 63 62 62 125 173 157 117 Greatest Overweight (x) 3 | . 1 1 3 1 1 1 . 1 3 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 16 Most Carried 20 | 2 12 20 20 18 20 20 20 20 9 Average Carried 16 | . 8 18 18 17 14 17 18 18 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 12 20 17 18 17 17 20 11 5 Scrap Engine Consumption 151 | . . . . . 21 55 45 21 9 Constructs Created 12 | . . . . . 2 4 3 2 1 Constructs Modified 49 | . . . . . 6 17 14 9 3 Class Distribution -------------------- 44% | Mutant 19% | Construct 16% | Hacker-Construct 14% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Hacker-Construct | -5/Factory Hacker-Construct | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Matter Collected 3262 | 305 267 564 798 182 229 525 74 271 47 Remotely . | . . . . . . . . . . Salvage Created 11385 | 121 441 1525 2823 320 642 2155 1241 1999 118 Parts 578 | 10 20 113 158 12 25 98 48 88 6 Haulers Intercepted 17 | . 2 5 4 . . 3 1 2 . Recyclers Shooed 18 | . 1 1 1 . 3 6 . 6 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Combat Hostiles Destroyed 204 | . 12 31 56 9 6 38 17 29 6 Melee 10 | . . . . 3 . 1 4 2 . Guns 45 | . 4 19 4 1 1 4 5 7 . Cannons 50 | . . . 33 . 2 8 5 2 . AOE 93 | . 8 11 19 5 3 22 1 18 6 Classes Destroyed 22 | 2 5 3 7 . 2 2 . 1 . Worker 18 | . 1 2 4 . . 6 . 5 . Builder 12 | . . 3 4 . . 2 . 3 . Tunneler 3 | 2 . . . . . 1 . . . Hauler 17 | . 2 5 4 . . 3 1 2 . Recycler 20 | 1 2 1 3 . 4 4 1 4 . Mechanic 1 | . . . 1 . . . . . . Operator 9 | . . 4 3 . . . . 2 . Watcher 11 | . 3 4 2 . . . 1 1 . Swarmer 56 | . 9 12 4 . . 13 2 10 6 Saboteur 1 | . . . . . . . . 1 . Grunt 73 | . 3 11 35 5 . 3 7 9 . Brawler 6 | . . . 5 . . . 1 . . Duelist 3 | . . . 2 1 . . . . . Protector 1 | . . . 1 . . . . . . Sentry 25 | . . 8 5 2 3 4 3 . . Specialist 4 | . . . 2 . . 2 . . . Hunter 17 | . . . 1 1 . 11 . 4 . Programmer 13 | . . . . . . 4 4 5 . Heavy 1 | . . . 1 . . . . . . Behemoth 1 | . . . . . . 1 . . . Scientist 1 | . . . . . 1 . . . . Scrapper 3 | . . . . . 3 . . . . Best Kill Streak 15 | 3 4 8 10 4 5 9 8 15 4 Combat Bots Only 14 | . 3 5 6 4 2 8 6 14 4 Max Kills in Single Turn 5 | 2 2 5 3 1 2 5 1 4 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 3 2 1 1 4 1 3 2 Melee 1 | . . . . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Hostile Shots Fired 1534 | . 56 120 341 42 12 364 118 303 178 Missed 500 | . 20 27 95 10 5 126 42 110 65 Hits 1034 | . 36 93 246 32 7 238 76 193 113 Melee 11 | . . . 6 . . 5 . . . Projectile 1023 | . 36 93 240 32 7 233 76 193 113 AOE 2 | . . . . . . . . 2 . Critical Strikes 37 | . . 4 16 1 . 2 2 9 3 Actively Blocked 17 | . . . 14 1 . 2 . . . Part Disruptions 2 | . . . . . . 1 . 1 . Damage Taken 18737 | . 400 1257 3914 545 122 3964 1582 3854 3099 Core 3294 | . 32 149 395 116 13 517 113 623 1336 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 204 | . . . . . . . . 174 30 Ignored by Resistances 269 | . . 62 207 . . . . . . Regen/Repaired (Parts) 3106 | . . . . . . 1431 1029 603 43 Core Remaining (%) 60 | 100 87 62 . . 4 39 88 45 . Volleys Fired 517 | 5 39 90 144 14 21 97 36 62 9 Largest 4 | 2 2 2 2 2 2 2 2 4 2 Hottest 237 | 60 112 112 130 97 126 115 122 237 124 Shots Fired 970 | 10 68 180 284 22 39 155 68 133 11 Gun 484 | 10 57 171 39 12 14 70 41 66 4 Cannon 369 | . . . 219 . 17 64 27 40 2 Launcher 117 | . 11 9 26 10 8 21 . 27 5 Special . | . . . . . . . . . . Kinetic 234 | 5 19 73 20 . . 45 20 52 . Thermal 534 | 5 38 98 238 12 31 57 13 38 4 Explosive 117 | . 11 9 26 10 8 21 . 27 5 Electromagnetic 85 | . . . . . . 32 35 16 2 Robot Hit Streak 20 | 3 5 10 20 6 10 14 16 10 4 Robot Miss Streak 6 | 3 2 3 6 2 3 4 3 4 2 Penetration Max 1 | . . . . . . 1 . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 692 | 5 33 111 183 26 20 113 77 118 6 Core Hits 503 | 4 25 68 135 16 14 105 30 98 8 Critical Kills 3 | . . 1 1 . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . Critical Strikes 37 | . 1 10 4 4 2 3 7 4 2 Burn 19 | . 1 9 3 1 2 1 . 1 1 Meltdown 2 | . . . 1 . . 1 . . . Destroy 1 | . . 1 . . . . . . . Blast 1 | . . . . . . . 1 . . Corrupt 2 | . . . . . . 1 . . 1 Smash 3 | . . . . . . . 3 . . Sever 6 | . . . . 3 . . 3 . . Impale 3 | . . . . . . . . 3 . Melee Attacks 92 | . . . . 16 . 12 39 23 2 Impact 24 | . . . . . . 12 12 . . Slashing 47 | . . . . 16 . . 27 2 2 Piercing 21 | . . . . . . . . 21 . Sneak Attacks 13 | . . . . . . 1 3 8 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 29921 | 73 1048 2752 7918 1130 754 6648 2858 5891 849 Guns 6964 | 73 419 1722 461 120 200 1576 961 1375 57 Cannons 6751 | . . . 4050 . 237 1152 583 693 36 Explosions 13143 | . 623 990 3372 561 313 3707 185 2741 651 Melee 2929 | . . . . 434 . 201 1129 1082 83 Ramming 134 | . 6 40 35 15 4 12 . . 22 Kinetic 3864 | 51 125 750 257 . . 1364 458 859 . Thermal 8489 | 22 294 972 4346 120 437 925 463 853 57 Explosive 12817 | . 623 990 3280 561 313 3658 . 2741 651 Electromagnetic 1688 | . . . . . . 488 808 356 36 Impact 702 | . . . . . . 201 501 . . Slashing 1145 | . . . . 434 . . 628 . 83 Piercing 1082 | . . . . . . . . 1082 . Highest Corruption 9 | . . . . . . 5 7 9 8 Average Corruption 3 | . . . . . . 2 6 3 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . 10 7 8 3 Message Errors 6 | . . . . . . 3 1 . 2 Matter Fused 4 | . . . . . . . 1 2 1 Heat Flow Errors 5 | . . . . . . 3 2 . . Energy Discharges 3 | . . . . . . 2 1 . . Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . 1 2 . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 1254 | . 26 21 277 4 20 226 383 217 80 Projectiles 161 | . . . 102 . 20 15 20 4 . Explosions 540 | . 26 21 175 2 . 118 . 118 80 Melee 553 | . . . . 2 . 93 363 95 . Knockbacks 28 | . . . 12 . . 4 3 9 . Impact 1 | . . . . . . . 1 . . Kinetic 22 | . . . 9 . . 2 2 9 . Secondary 5 | . . . 3 . . 2 . . . Self-Inflicted Damage 886 | . 45 70 153 87 . 357 27 55 92 Shots 27 | . 2 2 5 3 . 11 1 1 2 Rammed 19 | . 1 7 5 1 1 . . . 4 Targets Rammed 23 | . 2 7 5 1 1 3 . . 4 Kicked 3 | . . . . . . 3 . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 430 | . 204 423 430 6 63 237 199 376 102 Average Temperature 82 | . 60 82 78 3 22 61 48 135 31 Received Heat Transfer 3351 | . 96 462 1656 162 42 324 252 246 111 Effects 20 | . 1 . 8 . . . . 11 . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 10 | . 1 . . . . . . 9 . Matter Decay 2 | . . . 1 . . . . 1 . Damage (minor) 3 | . . . 2 . . . . 1 . Damage (major) 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . . . 2 4 . . Combat Hostiles 4 | . . . . . . 2 2 . . Parts Fried 13 | . . . . . . 5 7 1 . Impact Corruptions 12 | . . . . . . 2 10 . . Robots Melted 4 | . . 1 1 . . 2 . . . Combat Hostiles 2 | . . 1 . . . 1 . . . Parts Melted 15 | . 1 5 5 . 1 2 . 1 . Heat Transferred 14189 | 50 804 2997 6142 296 851 1405 150 1346 148 Parts Sabotaged 1 | . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Maximum Alert Level 4 | . . 2 4 3 1 3 2 3 2 Low Security (%) 41 | 100 100 56 . . 82 41 . 3 . Level 1 29 | . . 33 39 . 17 26 36 74 24 Level 2 17 | . . 10 23 29 . 11 63 10 75 Level 3 8 | . . . 12 70 . 20 . 10 . Level 4 3 | . . . 24 . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Peak Influence 1410 | 15 129 437 1410 795 306 866 629 964 526 Initial 591 | . . . 176 591 306 58 409 301 502 Average 318 | 2 53 183 657 709 81 332 473 385 442 Influence Increases 7590 | 15 444 989 2083 334 134 1360 630 1213 388 Destroy 0b10 Robot/C 4000 | . 240 620 1100 180 60 760 340 580 120 Destroy 0b10 Robot/NC 460 | 15 40 95 110 . 20 80 15 85 . Destroy Leader 876 | . 60 188 222 50 . 176 64 106 10 Successful Hack 100 | . . 2 23 . 18 . 35 22 . Disable Machine 510 | . 30 15 255 30 15 75 45 30 15 Destroy Structure 1129 | . 74 69 313 74 21 204 26 270 78 Advance Influence 50 | . . . . . . 50 . . . Partial Spotted 30 | . . . . . . . 30 . . Lose Combat Pursuer 435 | . . . 60 . . 15 75 120 165 Influence Decreases 7138 | 15 444 570 1101 950 898 544 850 872 894 Entered New Map 2745 | . . . 243 810 479 13 428 316 456 Time Decay 3593 | 15 444 530 598 130 419 441 392 386 238 Lost Part 760 | . . 40 260 10 . 90 30 170 160 Lost Ally 40 | . . . . . . . . . 40 Squads Dispatched 43 | . 1 3 13 2 . 12 3 7 2 Investigation 5 | . 1 . 2 1 . . . 1 . Extermination 9 | . . . . . . 4 2 2 1 Reinforcement 23 | . . 3 8 1 . 8 . 2 1 Assault 5 | . . . 3 . . . 1 1 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 8 | . . . 4 . . 3 . 1 . Haulers Reinforced 2 | . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Distress Signals 16 | . 2 2 5 2 . 4 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 325 | . 18 53 81 14 4 60 24 45 26 Peak Tracking Total 12 | . 4 6 7 5 1 12 5 10 10 Tactical Retreats 15 | . . . 3 . . 1 3 3 5 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Traps Triggered 7 | . 1 2 1 . . 1 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Machines Disabled 34 | . 2 1 17 2 1 5 3 2 1 Max in Single Turn 3 | . 2 1 3 1 1 1 1 2 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Machines Accessed 44 | . 4 10 3 1 11 4 4 5 2 Terminals 25 | . 3 6 2 1 6 2 2 3 . Fabricators 2 | . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . Recycling Units 12 | . 1 2 1 . 4 1 . 2 1 Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 81 | . 6 19 5 4 20 8 5 12 2 Successful 40 | . 1 9 3 1 12 3 3 6 2 Failed 40 | . 5 9 2 3 8 5 2 6 . Catastrophic 8 | . 2 1 1 1 2 1 . . . Database Lockouts 1 | . . 1 . . . . . . . Manual 9 | . . 3 . 1 1 2 . 2 . Terminals 51 | . 5 12 4 4 11 4 2 9 . Fabricators 3 | . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . Recycling Units 19 | . 1 3 1 . 7 3 . 3 1 Scanalyzers 4 | . . 4 . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . Terminal Hacks 25 | . . 4 2 1 9 2 2 5 . Record 1 | . . . . . . . . 1 . Part Schematic 6 | . . . . . 3 . 1 2 . Robot Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 2 | . . 1 . . 1 . . . . Level Access Points 2 | . . . . . . . 1 1 . Branch Access Points 3 | . . 1 1 1 . . . . . Alert Level 2 | . . . . . 1 1 . . . Disarm Traps 1 | . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . . . Release Object 2 | . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 10 | . 1 2 1 . 3 1 . 1 1 Retrieve Components 10 | . 1 2 1 . 3 1 . 1 1 Scanalyzer 3 | . . 3 . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 25 | . 3 5 1 1 6 3 2 4 . Full Trace Events 4 | . . . 1 1 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 187 | . . . . . . . . . 187 Total Robot Build Rating 14 | . . . . . . . . . 14 Part Schematics Acquired 6 | . . . . . 3 . 1 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 47 | . 9 11 10 . 4 2 . 10 1 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Total Allies 2 | . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 112 | . . . . . . . . . 112 Highest-Rated Ally 56 | . . . . . . . . . 56 Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 Total Damage 476 | . . . . . . . . . 476 Kills . | . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Active Infowar (turns) 4111 | 16 1376 2284 435 . . . . . . Seismic 4111 | 16 1376 2284 435 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Turns Passed 11974 | 93 1399 2284 1914 276 1473 2190 924 911 510 Spaces Moved 5883 | 42 631 857 627 88 517 1220 722 788 391 Core 121 | 2 . . . . . . . . 119 Treads 3912 | 40 631 857 627 88 80 655 361 573 . Legs 732 | . . . . . 427 305 . . . Wheels 199 | . . . . . . . . . 199 Hover . | . . . . . . . . . . Flight 919 | . . . . . 10 260 361 215 73 Fastest Speed 40 | 50 160 200 158 158 158 106 53 48 40 Average Speed 146 | 154 197 220 203 220 205 140 60 55 69 Slowest Speed 280 | 160 240 240 280 224 224 203 106 133 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 81 87 65 27 83 32 16 19 17 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . . . . . . 3 4 2 . Terrain Destroyed 1116 | . 75 90 329 85 86 234 17 154 46 Melee 9 | . . . . . . 3 4 2 . Projectile 84 | . . . 52 . 3 26 3 . . AOE 1023 | . 75 90 277 85 83 205 10 152 46 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Total 8133 | 56 716 1072 967 121 895 1511 1082 1094 619 Wait 1264 | . 12 57 90 . 326 140 247 199 193 Move 5870 | 41 630 856 626 87 516 1219 721 783 391 Hop 2 | . . . . . . . . 2 . Pick Up 110 | 1 14 19 28 1 7 14 20 5 1 Fast Attach 34 | 7 1 4 7 . 1 5 . 3 6 Attach 46 | . . 3 21 . 2 7 1 9 3 Detach 13 | . 1 . . . 6 3 . . 3 Swap 68 | 2 9 19 30 2 1 1 2 2 . Drop 94 | . 8 17 16 . 14 10 16 6 7 Fire 517 | 5 39 90 144 14 21 97 36 62 9 Melee 92 | . . . . 16 . 12 39 23 2 Ram 4 | . . . . . . . . . 4 Kick 3 | . . . . . . 3 . . . Crush 16 | . 2 7 5 1 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 3) 655 | -10/Materials | Discovered new exit (range 11) 980 | -10/Materials | Discovered new exit (range 14) 1493 | -10/Materials | Entered another Materials area 1493 | -9/Materials | Evolved 2 slots: Utility x2 2147 | -9/Materials | Discovered new exit (range 12) 2266 | -9/Materials | Identified exit to Mines 2840 | -9/Materials | Central database locked down 2907 | -9/Materials | Discovered new exit (range 16) 3695 | -9/Materials | Discovered new exit (range 13) 3777 | -9/Materials | Entered another Materials area 3777 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4290 | -8/Materials | Lost 3 parts (1n2u) 4577 | -8/Materials | First assault squad dispatched 4714 | -8/Materials | Build established: Scavenger-Mutant 4818 | -8/Materials | Discovered new exit (range 14) 4887 | -8/Materials | Lost 3 parts (1n1u1w) 4957 | -8/Materials | Identified exit to Storage 5446 | -8/Materials | Core integrity fell below 50% 5544 | -8/Materials | Sterilization system engaged 5544 | -8/Materials | Non-combat units ordered to evacuate 5579 | -8/Materials | Lost 6 parts (3n2u1w) 5644 | -8/Materials | Combat units ordered to evacuate 5691 | -8/Materials | Entered Storage 5735 | -8/Storage | Core integrity fell below 20% 5778 | -8/Storage | Identified exit to Recycling 5958 | -8/Storage | Used back door to open Recycling access 5967 | -8/Storage | Entered Recycling 6066 | -8/Recycling | Scanned before Scraplab entrance 6094 | -8/Recycling | Angered Scraplab inhabitants 6220 | -8/Recycling | Found Prototype Device 6220 | -8/Recycling | Identified Scrap Engine 6732 | -8/Recycling | Build established: Construct 7415 | -8/Recycling | Discovered new exit (range 9) 7440 | -8/Recycling | Entered Factory 7440 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7744 | -6/Factory | Build established: Mutant 7809 | -6/Factory | Found Prototype Launcher 7809 | -6/Factory | Identified Rocket Array 8213 | -6/Factory | Build established: Construct 8895 | -6/Factory | Spotted B-75 Beast 8921 | -6/Factory | Destroyed B-75 Beast 9150 | -6/Factory | Cargo convoy interrupted 9177 | -6/Factory | Core integrity fell below 50% 9205 | -6/Factory | Destroyed 8 combat bots 9215 | -6/Factory | Lost 4 parts (1p1u2w) 9619 | -6/Factory | Discovered new exit (range 5) 9630 | -6/Factory | Entered another Factory area 9630 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9679 | -5/Factory | Build established: Hacker-Construct 9828 | -5/Factory | Identified exit to Factory 10530 | -5/Factory | First assault squad dispatched 10554 | -5/Factory | Entered another Factory area 10554 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10819 | -4/Factory | Identified exit to Research 10838 | -4/Factory | Spotted B-86 Titan 11183 | -4/Factory | Spotted B-86 Titan 11304 | -4/Factory | First assault squad dispatched 11398 | -4/Factory | Lost 10 parts (1p2n2u5w) 11403 | -4/Factory | Destroyed 14 combat bots 11421 | -4/Factory | Core integrity fell below 50% 11432 | -4/Factory | Garrison activated, responded to threat 11465 | -4/Factory | Entered Research 11465 | -3/Research | Evolved 2 slots: Utility x2 11478 | -3/Research | Lost 3 parts (1p1n1w) 11627 | -3/Research | Build established: Hacker-Mutant 11757 | -3/Research | Fabricated H-77 Assassin? 11865 | -3/Research | Lost 8 parts (1p1n5u1w) 11901 | -3/Research | Core integrity fell below 50% 11947 | -3/Research | Found Prototype Launcher 11947 | -3/Research | Identified Hellfire Missile Launcher 11957 | -3/Research | Core integrity fell below 20% 11968 | -3/Research | Spotted B-90 Cyclops 11970 | -3/Research | Discovered new exit (range 15) 11975 | -3/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 11934_ Slug penetrates Wall. 11934_ Adv. Hacking Suite destroyed. 11936_ Adv. Targeting Computer destroyed. 11936_ Penetrated by Slug. 11936_ K-01 Serf collects debris. 11937_ The unstable cave ceiling collapses. 11942_ K-01 Serf collects debris. 11947_ Acquired Prototype Launcher. 11947_ Identified Hellfire Missile Launcher. 11947_ Xenon Bombardment Thruster broken. 11947_ Faulty integration triggers power surge. 11949_ Dropped Broken Xenon Bombardment Thruster. 11952_ Dropped Faulty Hellfire Missile Launcher. 11953_ Acquired Antimatter Reactor. 11955_ Slammed into P-80 Master. 11955_ Destabilizing: Core damaged (-52). 11960_ Hacking Suite destroyed. 11963_ Xenon Bombardment Thruster destroyed. 11970_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????"""""""""""#????????????????? | | ?????????????????????" " " " "#????????????????? | | ?????????????????????"" ""#????????????????? | | ????????????????????#" < "#????????????????? | | ????????????????????#"" ""#????????????????? | | ????????????????????# BB #????????????????? | | ?????????????????????""" BB """?????????????????? | | ???????????????????#### ###????????????????? | | ????????????????????""""" """""????????????????? | | ???????????????????????# @ T#???????????????????? | | ????????????????######### ##???????????????????? | | ????????????????# ## #????????????????????? | | ????????????????# = ## #????????????????????? | | ????????????????# ## #????????????????????? | | ????????????????# ## #????????????????????? | | ????????????????# ! ##w ;????????????????????? | | ?????????????????? ## #############????????? | | ????+########+######+### ???????? | | ??? ???????? | | ??? ???????? | | ??? ???????? | | ??????########### ##### ######## #???????? | | ????????????????# #???###+###????????? ?????????? | | ????????????????# #????? ?????????????????????? | | ????????????????# #????? ?????????????????????? | | ????????????????# #????"" ????????????????????? | | ????????????????# #????"" ????????????????????? | | ????????????????# #???""" ???????????????????? | | ????????????????# #??? ???????????????????? | | ????????????????# #??? ??????????????????? | | ????????????????# #?????######??????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# ######????????????????????????? | | ????????????????# # ! #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 301 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Titanium Leg | -8/Recycling | Hacked Flak Gun | -8/Recycling | Hacked Adv. Assault Cannon | -8/Recycling | Hacked Imp. Heavy Treads | -5/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Adv. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ A-27 Freighter | -4/Factory | Hacked Fabricated ------------ H-77 Assassin | x2 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonTerrabombPulseblaster Manual? 0 Play Time 01:31:25 Cumulative 219.3 hours Start 2026.09.04 @ 17:32:37 End 2026.09.04 @ 21:36:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8f15a6c-f26e-44a3-8927-11d7e4dc4a27