Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 23:56:05 Player: hax Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (356) 356 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2956 Bonus ------- None Cogmind --------- Core Integrity 643/700 Matter 186/300 Energy 80/100 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Compact Wheel Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Advanced ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Cesium-ion Thruster Improved Cesium-ion Thruster Heat Sink Medium Matter Pod (0) Improved Sensor Array Improved Targeting Computer Reaction Control System Reaction Control System Shield Generator Particle Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Seismic Detector Advanced ECM Suite Long-range Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Cesium-ion Thruster Heat Sink Large Storage Unit Medium Matter Pod Improved Sensor Array Improved Targeting Computer Reaction Control System Reaction Control System Particle Gun [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 2 . . 1 Utility 2 | . . . . 1 1 Weapon . | . . . . . . Parts Attached 34 | 7 12 8 . 1 6 Power 5 | 1 4 . . . . Engine 5 | 1 4 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 7 4 . 1 3 Treads 1 | . 1 . . . . Leg 4 | 2 2 . . . . Wheel 6 | . 4 . . . 2 Hover . | . . . . . . Flight 6 | . . 4 . 1 1 Utility 7 | 2 1 1 . . 3 Device 4 | 1 . . . . 3 Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . 3 . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 2 | . 1 . . 1 . Power 1 | . . . . 1 . Propulsion 1 | . 1 . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . . 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 100 100 81 75 Engine 10 | . 14 11 11 9 . Treads 1 | . 3 . . . . Leg 1 | . 2 . . . . Wheel 12 | . 22 . . . 6 Flight 17 | . . 44 44 36 30 Device 13 | . 14 11 11 9 15 Storage 11 | . 14 11 11 9 7 Ballistic Gun 23 | . 28 22 22 18 15 Naked Turns . | . . . . . . Heaviest Build 30 | 13 30 16 16 16 17 Greatest Support 22 | 20 20 16 16 16 22 Greatest Overweight (x) 4 | 2 2 . . . 4 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 Average Capacity 12 | 7 14 10 10 10 10 Most Carried 15 | 6 15 14 10 10 10 Average Carried 10 | 4 12 9 10 10 9 Final Capacity 15 | 8 15 10 10 10 10 Final Carried 15 | 6 15 10 10 10 10 Class Distribution -------------------- 56% | Mutant 24% | Scavenger-Sprinter 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 746 | 288 365 69 . 11 13 Remotely . | . . . . . . Salvage Created 569 | 110 412 23 . 11 13 Parts 30 | 5 16 3 . 2 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 10 | . 9 . . 1 . Guns 10 | . 9 . . 1 . Classes Destroyed 6 | 2 2 1 . . 1 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 2 | 1 1 . . . . Watcher 2 | . . 2 . . . Swarmer 4 | . 3 . . 1 . Grunt 6 | . 6 . . . . Best Kill Streak 3 | 1 3 1 . 1 1 Combat Bots Only 3 | . 3 . . 1 . Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 772 | . 470 . . 75 227 Core 172 | . 107 . . 8 57 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 57 . 100 98 . Volleys Fired 64 | 3 35 9 . 13 4 Largest 2 | 2 2 2 . 2 2 Hottest 40 | 40 40 40 . 40 40 Shots Fired 128 | 6 70 18 . 26 8 Gun 128 | 6 70 18 . 26 8 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 128 | 6 70 18 . 26 8 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 5 9 4 . 2 2 Robot Miss Streak 3 | . 3 1 . 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 71 | 5 45 12 . 6 3 Core Hits 31 | 3 19 4 . 2 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 811 | 57 562 120 . 48 24 Guns 794 | 57 562 103 . 48 24 Cannons . | . . . . . . Explosions 17 | . . 17 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 794 | 57 562 103 . 48 24 Thermal 17 | . . 17 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 10 | . 8 10 . 6 . Average Temperature 2 | . 2 2 . 5 . Received Heat Transfer 390 | . 270 . . 9 111 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 268 | 10 144 265 103 151 268 Initial 103 | . 6 46 103 39 68 Average 99 | 4 84 193 103 85 132 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 87 | 100 100 28 100 100 74 Level 1 12 | . . 71 . . 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . 1 2 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 13 3 . 6 16 Peak Tracking Total 9 | . 3 1 . 4 9 Tactical Retreats 5 | . . . . 1 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 3 | . . 3 . . . Max in Single Turn 3 | . . 3 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 7 | . 1 4 . 2 . Terminals 7 | . 1 4 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 2 9 . 4 . Successful 7 | . 1 4 . 2 . Failed 8 | . 1 5 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . . 7 . 3 . Terminals 15 | . 2 9 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 . 1 . Branch Access Points 2 | . . 1 . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . 3 . 1 . Terminals 4 | . . 3 . 1 . Botnet 4 | . . 3 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 3 . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1419 | 127 674 153 59 132 274 Spaces Moved 1541 | 79 380 331 156 237 358 Core 9 | 7 . . . . 2 Treads . | . . . . . . Legs 104 | 72 32 . . . . Wheels 492 | . 348 . . . 144 Hover . | . . . . . . Flight 936 | . . 331 156 237 212 Fastest Speed 27 | 50 95 31 31 31 27 Average Speed 60 | 118 101 31 31 31 62 Slowest Speed 250 | 190 190 31 31 31 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 47 25 35 24 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . 28 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 28 | . . 28 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1910 | 102 598 369 165 276 400 Wait 230 | 8 155 10 10 23 24 Move 1536 | 78 379 330 155 236 358 Hop . | . . . . . . Pick Up 26 | 6 12 4 . 1 3 Fast Attach 10 | 7 . . . . 3 Attach 10 | . 3 6 . . 1 Detach 2 | . . 1 . . 1 Swap 14 | . 9 2 . 1 2 Drop 18 | . 5 7 . 2 4 Fire 64 | 3 35 9 . 13 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 738 | -10/Materials | Discovered new exit (range 10) 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Propulsion x2 876 | -9/Materials | Discovered new exit (range 12) 876 | -9/Materials | Identified exit to Mines 876 | -9/Materials | Identified exit to Storage 955 | -9/Materials | Entered Mines 981 | -9/Mines | Discovered new exit (range 10) 994 | -9/Mines | Learned location of Zion (-6) 1014 | -9/Mines | Entered Materials 1014 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1101 | -8/Materials | Build established: Scavenger-Sprinter 1144 | -8/Materials | Discovered new exit (range 8) 1146 | -8/Materials | Entered Factory 1146 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1420 | -7/Factory | Self-destructed Last Messages --------------- 01249_ Identified Imp. Cesium-ion Thruster. 01267_ R-06 Scavenger collects Aluminum Leg. 01277_ K-01 Serf cleans the Subcomponent Replicator. 01299_ U-05 Engineer destroyed. 01302_ Acquired 13 matter. 01306_ K-01 Serf collects debris. 01310_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 01313_ Acquired Adv. ECM Suite. 01331_ Dropped Lrn. Tractor Beam. 01336_ Dropped Aluminum Leg. 01338_ Acquired Shield Generator. 01343_ Dropped Lrg. Storage Unit. 01344_ Acquired Cesium-ion Thruster. 01390_ Triggered Shock Trap. 01390_ The floor emits a surge of raw power. 01390_ System corrupted (+1). 01390_ Triggered Shock Trap. 01390_ The floor emits a surge of raw power. 01390_ System corrupted (+1). Map ----- +----------------------------------------------------+ | ??#######?# #????????????? # ! / | | ??# #?# #????????????? " # # | | ??# ### #????????????? "T # + | | ??# #?????????????? ?# ##### | | ??# ### #?????????????? ?# #???# | | ??# #?# #??????#######?# #?# !! #???# | | ??## ##?# #??????# #?# #?# = = #???# | | #### #??# #??????# ### ###########+######## | | #??# #??????# | | #??# #??????# # | | #??# #??????# # | | ##### #####+######### ## | | ????# ## # ## ###### | | #???# ## "" "" + ## " #????? | | #???# ## "" "" # ## " #????? | | ##### ## """ """ # ## " ####????? | | + ## """ """ # ## = " #???????? | | # ## """ """ # ####### " #???????? | | # ## # ####### " #???????? | | + ## ! # # / # "" " #???????? | | ##### ## # # # "" " #???????? | | #???# ## / # # """# "T " #???????? | | #???# ## # # """# "" #???????? | | ????# ## # g """# "? ????????? | | #####+###########+### # ""# ?? ??????????? | | ## #?# #@ ""# ?? ???????????? | | = ## #?# # # ?? #??????????? | | ## ### #] #???? ???????????? | | # #######??????????????????? | | =+ #????????????????????????? | | # #????????????????????????? | | ! ##########????????????????????????? | | ! #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ################?????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeCatalystFacilitator Manual? 0 Play Time 00:26:25 Cumulative 13.4 hours Start 2022.03.19 @ 23:29:42 End 2022.03.19 @ 23:56:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: fda2a5ab-4102-424b-b5e5-06bff8fc6c30