Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 21:11:13 Player: DURANDAL Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (681) 681 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (936) 936 TOTAL SCORE: 4752 Bonus ------- Follower Combat Kills 136 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Hover Unit Scrap Suit Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Battery (250) Medium Matter Pod (100) Medium Matter Pod (0) Improved Particle Charger EM Pulse Gun Shock Rifle Shock Rifle Shock Rifle Light Assault Rifle Flak Gun Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Compact Matter Pod Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Autogun Flak Gun Bore Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Hover Unit Scrap Suit Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Battery Medium Matter Pod Medium Matter Pod Improved Particle Charger EM Pulse Gun Shock Rifle Shock Rifle Shock Rifle Light Assault Rifle Enhanced Autogun Datajack Remote Datajack [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Hover Unit Utility Huge Storage Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 30 | 5 4 1 . . 20 Power 6 | 1 . . . . 5 Engine 4 | 1 . . . . 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 8 | 2 . . . . 6 Treads 6 | 2 . . . . 4 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 6 | . 3 . . . 3 Device . | . . . . . . Storage 4 | . 3 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 1 1 . . 6 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 1 . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . 1 . . . 14 Power 3 | . . . . . 3 Propulsion 6 | . . . . . 6 Utility 1 | . . . . . 1 Weapon 5 | . 1 . . . 4 Highest Loss Streak 13 | . 1 . . . 13 To Critical Strikes 2 | . . . . . 2 Average Backups 14 | 2 7 12 14 15 19 Power 1 | . 1 2 2 2 1 Propulsion 1 | . . 1 1 1 3 Utility 6 | . 2 6 7 7 8 Weapon 3 | 1 1 2 3 4 4 Tool/Special . | . . . . . . Unused Backups 17 | . 1 . . . 16 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 8 | . . . . . 8 Weapon 4 | . 1 . . . 3 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 86 | . 85 100 100 71 88 Engine 13 | . 14 14 14 14 13 Treads 27 | . 28 28 28 28 25 Storage 22 | . 14 28 28 28 12 Processor 1 | . . . . . 5 Energy Gun 2 | . 7 . . . 3 Ballistic Gun 14 | . 19 28 28 . 12 Ballistic Cannon 1 | . . . . . 5 Peak Build Rating 59 | 5 8 9 9 9 59 Average Rating 14 | 3 6 8 9 7 39 On Entrance 6 | . 5 8 9 9 7 Naked Turns . | . . . . . . Heaviest Build 121 | 9 90 90 89 89 121 Greatest Support 140 | 40 40 40 40 40 140 Greatest Overweight (x) 9 | . 2 2 2 2 9 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 24 | 5 21 25 25 25 25 Most Carried 25 | 4 11 15 15 17 25 Average Carried 14 | 2 7 12 15 16 20 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 24 | 3 11 15 15 17 24 Class Distribution -------------------- 80% | Mutant 8% | Scavenger-Gunner 7% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1194 | 242 158 231 . . 563 Remotely . | . . . . . . Salvage Created 812 | . 158 161 . . 493 Parts 44 | . 13 6 . . 25 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 15 | . 3 3 . . 9 Guns 10 | . 3 3 . . 4 Cannons 5 | . . . . . 5 Classes Destroyed 11 | . 5 2 . . 4 Worker 1 | . 1 . . . . Builder 2 | . . . . . 2 Tunneler 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Mechanic 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 . . . 3 Grunt 6 | . . 3 . . 3 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 5 | . 3 2 . . 5 Combat Bots Only 5 | . 3 1 . . 5 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 249 | . 26 47 . . 176 Missed 59 | . 4 19 . . 36 Hits 190 | . 22 28 . . 140 Projectile 190 | . 22 28 . . 140 Critical Strikes 8 | . 1 1 . . 6 Part Disruptions 1 | . . . . . 1 Damage Taken 2959 | . 169 368 . . 2422 Core 1013 | . 34 121 . . 858 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . . . 38 . Volleys Fired 65 | . 17 21 . . 27 Largest 4 | . 2 2 . . 4 Hottest 179 | . 60 40 . . 179 Shots Fired 173 | . 32 42 . . 99 Gun 147 | . 32 42 . . 73 Cannon 26 | . . . . . 26 Launcher . | . . . . . . Special . | . . . . . . Kinetic 146 | . 26 42 . . 78 Thermal 21 | . . . . . 21 Explosive . | . . . . . . Electromagnetic 6 | . 6 . . . . Robot Hit Streak 9 | . 7 7 . . 9 Robot Miss Streak 10 | . 2 4 . . 10 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 112 | . 24 27 . . 61 Core Hits 60 | . 9 11 . . 40 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 6 | . . 1 . . 5 Critical Strikes 10 | . . 1 . . 9 Destroy 10 | . . 1 . . 9 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1713 | . 260 339 . . 1114 Guns 1267 | . 255 320 . . 692 Cannons 393 | . . . . . 393 Explosions . | . . . . . . Melee . | . . . . . . Ramming 53 | . 5 19 . . 29 Kinetic 1258 | . 185 320 . . 753 Thermal 332 | . . . . . 332 Explosive . | . . . . . . Electromagnetic 70 | . 70 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . 1 . . 5 Impact 1 | . . 1 . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 18 | . 1 8 . . 9 Targets Rammed 18 | . 1 8 . . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 998 | . . 40 . . 998 Average Temperature 250 | . . 16 . . 289 Received Heat Transfer 543 | . . 222 . . 321 Effects 52 | . . . . . 52 Shutdowns 14 | . . . . . 14 Energy Bleed 3 | . . . . . 3 Interference 5 | . . . . . 5 Matter Decay 7 | . . . . . 7 Short Circuit 3 | . . . . . 3 Damage (minor) 7 | . . . . . 7 Damage (major) 11 | . . . . . 11 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 750 | . . . . . 750 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 164 | . 52 69 . . 164 Initial . | . . . . . . Average 22 | . 7 7 . . 53 Influence Increases 646 | . 109 129 . . 408 Destroy 0b10 Robot/C 360 | . 60 100 . . 200 Destroy 0b10 Robot/NC 40 | . 20 5 . . 15 Destroy Leader 84 | . 14 20 . . 50 Allied During Kill 21 | . . 4 . . 17 Disable Machine 105 | . . . . . 105 Destroy Structure 6 | . . . . . 6 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 642 | . 109 129 . . 404 Time Decay 452 | . 99 129 . . 224 Lost Part 150 | . 10 . . . 140 Lost Ally 40 | . . . . . 40 Squads Dispatched 6 | . . 1 . . 5 Investigation 2 | . . . . . 2 Extermination 2 | . . . . . 2 Reinforcement 1 | . . . . . 1 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 5 7 . . 13 Peak Tracking Total 4 | . 3 4 . . 3 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 8 | . . . . 1 7 Max in Single Turn 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 5 | . 1 . . 3 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 3 . . 25 1 Successful 29 | . 3 . . 25 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 28 | . 3 . . 25 . Record 26 | . 1 . . 25 . Robot Analysis 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 6 | . . 6 . . . Largest Group 6 | . . 6 6 6 4 Highest-Rated Group 112 | . . 112 112 112 86 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 45 | . . 9 . 6 30 Total Damage 654 | . . 188 . 59 407 Kills 5 | . . 2 . 1 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 315 | . . . . . 315 Machine Analysis 315 | . . . . . 315 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 4392 | 67 757 1139 148 1301 980 Spaces Moved 1444 | 36 251 328 47 407 375 Core 2 | 2 . . . . . Treads 1353 | 34 251 328 47 407 286 Legs . | . . . . . . Wheels 89 | . . . . . 89 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 320 160 Average Speed 277 | 153 270 320 320 320 206 Slowest Speed 320 | 160 320 320 320 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 27 60 7 40 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 1632 | 48 299 363 46 408 468 Wait 19 | . 11 3 . . 5 Move 1439 | 35 250 327 46 406 375 Hop . | . . . . . . Pick Up 48 | 8 13 3 . . 24 Fast Attach . | . . . . . . Attach 21 | 5 4 . . . 12 Detach 3 | . 1 . . 2 . Swap 13 | . . 1 . . 12 Drop 6 | . 2 . . . 4 Fire 65 | . 17 21 . . 27 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush 14 | . 1 8 . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 825 | -10/Materials | Entered Mines 841 | -10/Mines | Discovered new exit (range 10) 870 | -10/Mines | Met a Derelict bent on vengeance 892 | -10/Mines | Core integrity fell below 50% 1009 | -10/Mines | Learned Materials interactive machine intel 1090 | -10/Mines | Met a Derelict testing a Signal Generator 1290 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1584 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1590 | -10/Mines | Found Scrap Suit 1765 | -10/Mines | Learned Materials machine intel 1765 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1945 | -10/Mines | Discovered new exit (range 6) 1964 | -10/Mines | Entered Subcaves 1964 | -10/Subcaves | Accompanied by 6 allies 1965 | -10/Subcaves | Approached by a straggling Scientist 1969 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2090 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2112 | -10/Subcaves | Entered Scraptown 2112 | -8/Scraptown | Accompanied by 6 allies 2472 | -8/Scraptown | Visited UFD Registry 2472 | -8/Scraptown | Registered with UFD as "Kinetiglider" 2824 | -8/Scraptown | Visited Scrapoid Research Area 3003 | -8/Scraptown | Visited Junk Repository 3147 | -8/Scraptown | Met Optimus 3147 | -8/Scraptown | Accepted into 0bPrime 3394 | -8/Scraptown | Civil war broke out across Scraptown 3406 | -8/Scraptown | Discovered new exit (range 3) 3413 | -8/Scraptown | Entered Factory 3413 | -6/Factory | Accompanied by 4 allies 3413 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x3, Utility x1, Weapon x2 3732 | -6/Factory | Loaded intel: 8 recycling unit locations 3768 | -6/Factory | Build established: Scavenger-Skirmisher 3904 | -6/Factory | P-60 Hacker assimilated allied M4-23O(g) 4350 | -6/Factory | Core integrity fell below 50% 4381 | -6/Factory | Core integrity fell below 20% 4393 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Unit. 04372_ R-10 Processor collects Sml. Storage Unit. 04373_ Slug penetrates Wall. 04373_ Com. Matter Pod destroyed. 04375_ R-10 Processor collects Assault Rifle. 04376_ R-10 Processor collects Sml. Storage Unit. 04377_ Slammed into H-66 Slayer. 04378_ Acquired 40 matter. 04380_ Slug penetrates Wall. 04380_ Penetrated by Slug. 04380_ R-10 Processor collects VTOL Module. 04386_ R-10 Processor collects Structural Scanner. 04386_ Penetrated by Slug. 04390_ R-10 Processor collects Wheel. 04391_ System corrupted: Matter fused (-8). 04391_ Slammed into H-66 Slayer. 04391_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????"??? | | ??????????????????????????????????????????????"??? | | ?????????????????????????????????????????????"" ?? | | ?????????????????????????????????????????????"" ?? | | ?????????????????????????????????????????????"" ?? | | ?????????????????????????????????????????????? ?? | | ????????????? ???????????????????????????????? ?? | | ???????????? % ??????????????????????????????? ?? | | ??????????? % %=?????#########################+## | | ??????????" ##### | | ??????????" % u % | | ?????????? % ! | | ?????????? %@p R % % | | ?????????????#### % h%R %% [ | | ????????????????#########/#######+################ | | ??????????????????# %[%=! # ??????????????? | | ??????????????????# = # "??????????????? | | ??????????????????# # "R?????????????? | | ??????????????????# # ""?????????????? | | ??????????????????# # ????????????? | | ??????????????????# # ????????????? | | ??????????????????# # ?????????????? | | ??????????????????# [ # ??????????????? | | ??????????????????# # ?????????????? | | ??????????????????# # ??????????????? | | ??????????????????# # ??????????????? | | ??????????????????#################??????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 36 Energy Capacity 550 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed MetaNanofilamentsPlatform Manual? 0 Play Time 00:34:33 Cumulative 21.3 hours Start 2025.07.30 @ 20:34:08 End 2025.07.30 @ 21:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab410402-b9a0-4857-8da8-0b96e306cfb9