Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 21:33:27 Player: abnormality Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (498) 498 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1988 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 191/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (115) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit VTOL Module Light Assault Rifle Bore Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Medium Storage Unit Small Laser Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 41 | 7 1 11 22 . Power 9 | 1 . 2 6 . Engine 7 | 1 . 2 4 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 13 | 2 . 2 9 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight 10 | . . 1 9 . Utility 6 | 2 1 1 2 . Device 2 | 1 . 1 . . Storage 3 | 1 . . 2 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 . 6 5 . Energy Gun 6 | 1 . 2 3 . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 4 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 23 | . 1 6 14 2 Power 5 | . . 1 4 . Propulsion 9 | . . 2 6 1 Utility 3 | . 1 1 1 . Weapon 6 | . . 2 3 1 Highest Loss Streak 8 | . 1 2 8 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 98 85 52 36 Engine 11 | . 14 13 7 . Treads 15 | . 28 16 . . Flight 4 | . . . 22 18 Device 8 | . 7 11 . . Storage 11 | . 14 12 2 11 Processor 2 | . 5 2 . . Energy Gun 9 | . 14 10 3 . Ballistic Gun 14 | . 14 15 13 7 Peak Build Rating 15 | 7 8 15 12 6 Average Rating 9 | 5 7 12 6 5 On Entrance 7 | . 7 8 12 8 Naked Turns . | . . . . . Heaviest Build 15 | 14 14 15 13 6 Greatest Support 40 | 40 40 40 12 8 Greatest Overweight (x) 3 | . . 3 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 7 5 8 Most Carried 7 | 5 5 7 6 4 Average Carried 4 | 1 3 5 3 3 Final Capacity 8 | 8 8 5 8 8 Final Carried 5 | 2 5 5 2 4 Class Distribution -------------------- 86% | Mutant 6% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 676 | 302 63 165 146 . Remotely . | . . . . . Salvage Created 861 | 268 167 252 174 . Parts 57 | 17 8 15 17 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 18 | . 3 7 8 . Guns 18 | . 3 7 8 . Classes Destroyed 6 | 2 2 1 1 . Tunneler 9 | 8 . 1 . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 10 | . . 3 7 . Grunt 8 | . 3 4 1 . Best Kill Streak 5 | 5 4 3 4 . Combat Bots Only 4 | . 3 3 4 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 220 | . 22 63 131 4 Missed 70 | . 7 16 47 . Damage Taken 1778 | . 242 536 843 157 Core 567 | . 37 127 304 99 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . 34 . . Volleys Fired 166 | 32 27 55 42 10 Largest 2 | 2 2 2 2 1 Hottest 70 | 70 70 70 60 20 Shots Fired 267 | 64 43 86 65 9 Gun 267 | 64 43 86 65 9 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 178 | 32 27 64 46 9 Thermal 89 | 32 16 22 19 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 11 9 6 8 6 Robot Miss Streak 4 | 2 4 3 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 170 | 43 27 56 37 7 Core Hits 56 | 13 9 18 15 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 2 . . . Burn 3 | 1 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1705 | 441 289 548 370 57 Guns 1703 | 441 289 546 370 57 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 965 | 155 135 392 226 57 Thermal 738 | 286 154 154 144 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 1 2 1 1 Matter Fused 3 | . . 2 1 . Heat Flow Errors 1 | . 1 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 544 | 100 544 126 307 . Average Temperature 98 | 35 318 39 51 . Received Heat Transfer 459 | . 117 219 123 . Effects 13 | . 13 . . . Shutdowns 3 | . 3 . . . Energy Bleed 2 | . 2 . . . Interference 1 | . 1 . . . Matter Decay 1 | . 1 . . . Damage (major) 5 | . 5 . . . Damage (core) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 2263 | 925 592 421 325 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 311 | 45 107 131 311 121 Initial 121 | . 29 41 7 121 Average 57 | 25 67 41 134 120 Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 65 100 Level 1 5 | . . . 34 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 2 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 5 10 27 6 Peak Tracking Total 14 | . 4 3 14 6 Tactical Retreats 6 | . 1 2 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 4 . 1 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 10 . 1 . Successful 6 | . 5 . 1 . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 10 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Alert Level 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1720 | 320 284 832 258 26 Spaces Moved 1044 | 140 135 429 321 19 Core 34 | 8 . 26 . . Treads 642 | 132 135 375 . . Legs . | . . . . . Wheels 22 | . . 22 . . Hover . | . . . . . Flight 346 | . . 6 321 19 Fastest Speed 29 | 50 160 40 29 32 Average Speed 117 | 153 160 156 35 36 Slowest Speed 200 | 160 160 200 115 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 7 35 89 46 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1297 | 187 166 509 404 31 Wait 5 | . . . 5 . Move 1033 | 139 134 428 313 19 Hop 3 | . . . 3 . Pick Up 37 | 9 4 9 14 1 Fast Attach . | . . . . . Attach 33 | 7 1 6 19 . Detach 5 | . . 1 3 1 Swap 8 | . . 5 3 . Drop 6 | . . 4 2 . Fire 166 | 32 27 55 42 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 321 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 12) 605 | -10/Materials | Entered Mines 745 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 748 | -10/Mines | Found Prototype Device 750 | -10/Mines | Identified Exp. Sensor Array 1381 | -10/Mines | Core integrity fell below 50% 1415 | -10/Mines | Discovered new exit (range 5) 1437 | -10/Mines | Entered Materials 1437 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1503 | -9/Materials | Lost 3 parts (1u2w) 1595 | -9/Materials | Lost 3 parts (1p1n1w) 1653 | -9/Materials | Core integrity fell below 50% 1690 | -9/Materials | Discovered new exit (range 16) 1694 | -9/Materials | Discovered new exit (range 8) 1695 | -9/Materials | Entered Mines 1696 | -9/Mines | Assembled infested the area 1701 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1709 | -9/Mines | Lost 8 parts (3p5n) 1720 | -9/Mines | Core integrity fell below 20% 1721 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01696_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01701_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01711_ System corrupted: Lgt. Assault Rifle jammed. 01713_ 4H-PKG(h): "I'll hold them off! Go on ahead or try to find another way!" 01713_ HV Slug penetrates Wall. 01716_ C-30 ARC bursts open, deploying its payload. 01716_ D-53 Grenadier unfolds itself. 01719_ HV Slug penetrates as-36051. 01719_ as-36051 destroyed. 01719_ Lgt. Assault Rifle destroyed. 01719_ 4H-PKG(h) destroyed. 01719_ VTOL Module destroyed. 01720_ Acquired Bore Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????##### ???????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# #?????????????????????????????? | | ???????##########"%#?????????????????????????????? | | ???????# !u "#?????????????????????????????? | | ????????# ###???????????????????????????? | | ????????####### d ########????????????????????? | | ??????????????## td #????????????????????? | | ???????????????# ######## #???????????? | | ???????????????# =/! !%@a a #???????????? | | ???????????????##! #####???????????????? | | ????????????????### # = # #???????????????????? | | ??????????????????#### a #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????#### ??????????????????? | | ????????????????????????# #### #?????????????????? | | ????????????????????????# #????#?????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilZhirovNetwork Manual? 0 Play Time 00:12:37 Cumulative 20.9 hours Start 2025.01.18 @ 21:20:21 End 2025.01.18 @ 21:33:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77605577-05c3-4861-b03d-1470b0f7e9b3